Commit Graph

10791 Commits

Author SHA1 Message Date
Maufeat 993819f29f fix the rebase 2026-02-05 05:07:25 +01:00
Maufeat dc85d184b4 fix license header and compilation issues 2026-02-05 05:07:25 +01:00
Maufeat dfc4855058 [cheat] add dmnt, indiviual cheats, etc. 2026-02-05 05:07:25 +01:00
MaranBr 13f11ebf49
[nvnflinger] Reimplement GetBufferHistory (#3394)
Reimplements GetBufferHistory, enabling tracking and retrieval of recent buffer states. This can improve rendering performance and stability in some games.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3394
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-02-03 18:25:15 +01:00
Maufeat 2e432c9d17
[fsp-svr] Stub IsSdCardAcccessible (#3443)
without it, some games prevent booting into it

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3443
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-01 18:08:34 +01:00
lizzie 1925726b96
[android, core] pin core threads to logical CPUs 0-3 (#3121)
this basically allows the threads to exist in these logical CPUs, undisturbed, and without trashing each other's cache
this could improve performance, very tricky thing to pull off correctly, but again, this is mostly an experiment
will mainly benefit: Linux, Android, FreeBSD, Windows (not ARM)
Additionally, this means no context trashing :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3121
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-01 01:54:59 +01:00
crueter 8b55a15808
[desktop] Fix double profile deletion (#3422)
Classic case of double-emission of signals. Epic

Also fixed a bug that caused profile manager to not immediately update when a profile was deleted from Qlaunch.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3422
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-01-30 14:35:05 +01:00
crueter b2b98ac83a
[desktop] refactor profile management and fix some misc bugs with it (#3415)
Adding and editing users is now done in a single dialog rather than all those other individual buttons and dialogs like before.

Fixed some bugs with profile management too, and made edit/delete a right-click menu.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3415
2026-01-29 17:17:28 +01:00
Maufeat 998460b78b
[nce] use correct process memory in fault handlers (#3391)
Lets you correctly play games in qlaunch on NCE

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3391
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-27 04:27:49 +01:00
Maufeat 52f6984347
[am] Fix overlay starting double and add relaunching application (#3392)
This was tested on Smash Bros when you change the language in the game settings. The app now restarts and with correct params. Also, this made me realize that overlay was starting double and thus crashes the emulator.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3392
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-27 04:27:27 +01:00
Maufeat c59d12b0cd
[olsc] Rename Unknown27 to GetDataInfoV2 and fix crash on FW19 (#3387)
Thanks to FW19, I know that 27 is GetDataInfoV2. Fixes crash on FW19.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3387
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-26 16:04:09 +01:00
Maufeat 7396149ab1
[bsd, ssl] force ssl verify option to be 0 and other fixes (#3386)
JackBox games broke again, this makes it work again. Forces Verify Option to be 0

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3386
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-26 01:30:53 +01:00
Maufeat eb7f74ce97
[fs] Add known FileSystemAttribute struct fields (from libhac) (#3275)
Tries to fix cyrillic path issue in Absolum when filesystem tries to commit.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3275
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-25 17:03:52 +01:00
Maufeat ddbb6f2219
[hle/ui] Add cmds and fix invalid handle return, remove Starter applet from UI (#3376)
This fixes qlaunch "+ Options" :)

More:
- Remove Starter-Applet from menu (Starter is started by qlaunch)
- Stub OLSC cmds and add IStopperObject
- Fail-safe invalid handle return for system applets
- Stub IHomeMenuFunctions::IsSleepEnabled (closes qlaunch now when hitting sleep)
- Lower BuiltInNews timeout from 10s to 2s
- Use proper Event instead of KEvent in npns

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3376
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-24 14:15:08 +01:00
Maufeat f74c590a8e
[hle/ns/am] Hijacks PlayerSelect Data to enable player selection and fix structs and returns on ns/am (#3374)
Makes games like Alien Hominid let you skip with only 1 user enabled :)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3374
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-23 15:19:14 +01:00
Maufeat 4510e9ff7f
[core] Use a eden profile picture instead of the default grey one. (#3350)
The gray one is not displaying correct on qlaunch, so why not use a eden one :)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3350
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-20 18:32:08 +01:00
lizzie cb26ea154c
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#3250)
Only merge once we find out wth is causing the crashes [we know it's fsr]

This reverts commit 82f9d489e7.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3250
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-20 02:36:24 +01:00
lizzie 651585963a
[core] Fix range batching using nil ranges (#3349)
this fixes mario rabbids flickering at start

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3349
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-19 22:19:34 +01:00
lizzie b9da45cb1f
[tests] fix compile+linking issues with PlayTime (#3345)
fixes linking + comp issues but not the test themselves, who have now became invalid

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: DraVee <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3345
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-19 16:27:18 +01:00
Maufeat 30cbec7ad5
[core/hle] Adds sorting game titles and prevents hard crashes in qlaunch (#3330)
Adds correct sorting in qlaunch (tested with FW 19 and FW20-21)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3330
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-19 04:18:55 +01:00
lizzie f45491e128
[cmake, core/hle] fix no-OpenSSL builds with BCAT news using unguarded httplib (#3326)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3326
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-18 22:07:36 +01:00
CamilleLaVey 1a9b4b37e1
[buffer_cache] Add batching support for memory tracker updates (#3288)
I added a batching/ coalescing of ranges in WordManager to reduce calls per pages in UpdatePagesCachedCount, also a test to verify if FlushCachedWrites coalesced (reduces callings to UpdatePagesCachedCount) callings and register each of them to inspect them.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3288
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-01-18 03:48:09 +01:00
Lizzie 6ec6ca7c37
[clang, opengl] fix opengl build on PGO build and clang-cl on windows (#3332)
- [backported] opengl: fix PGO build error
(pulled from 34332ab81326c3f2dfae2fd11ff5b18619fedb1e@pflyly/eden-nightly)

- [clang] chore: fix std::min on windows

Signed-off-by: lizzie lizzie@eden-emu.dev
Co-authored-by: DraVee <dravee@dravee.dev>
Co-authored-by: Escary <81011361+pflyly@users.noreply.github.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3332
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Lizzie <lizzie@eden-emu.dev>
Co-committed-by: Lizzie <lizzie@eden-emu.dev>
2026-01-18 02:35:57 +01:00
Maufeat 833a38b443
[hle] adds SetProtocol to user local communication (#3329)
Stubs SetProtocol needed for Animal Crossing 3.0 LDN

SwitchBrew documentation: https://switchbrew.org/wiki/LDN_services#SetProtocol

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3329
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-18 02:21:59 +01:00
Maufeat ae501e256e
[bcat/news/web/am] Implement news applet, proper TLV return, external web browser URL and qlaunch app sorting (#3308)
This pulls eden releases changelog & text from our github releases.
We don't store the msgpack file but rather generate them in-memory for the News Applet.
Uses cache folder. Files generated are:
- cache/news/github_releases.json
- cache/news/eden_logo.jpg
- cache/news/news_read

Additional changes:
- Proper TLV returning for online web applet, to open external URL
- Add applet type `LHub` to properly close, as it also uses TLV return
- qlaunch app sorting, adds another cached .json to track last launched app timestamps and sort them accordingly

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: DraVee <dravee@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3308
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-01-17 01:48:15 +01:00
lizzie 83a28dc251
[common, core] remove uneeded memory indirection overhead at startup (#3306)
for core stuff:
just remove unique ptrs that dont need any pointer stability at all (afterall its an allocation within an allocation so yeah)

for fibers:
Main reasoning behind this is because virtualBuffer<> is stupidly fucking expensive and it also clutters my fstat view
ALSO mmap is a syscall, syscalls are bad for performance or whatever
ALSO std::vector<> is better suited for handling this kind of "fixed size thing where its like big but not THAT big" (512 KiB isn't going to kill your memory usage for each fiber...)

for core.cpp stuff
- inlines stuff into std::optional<> as opposed to std::unique_ptr<> (because yknow, we are making the Impl from an unique_ptr, allocating within an allocation is unnecessary)
- reorganizes the structures a bit so padding doesnt screw us up (it's not perfect but eh saves a measly 44 bytes)
- removes unused/dead code
- uses std::vector<> instead of std::deque<>

no perf impact expected, maybe some initialisation boost but very minimal impact nonethless
lto gets rid of most calls anyways - the heavy issue is with shared_ptr and the cache coherency from the atomics... but i clumped them together because well, they kinda do not suffer from cache coherency - hopefully not a mistake

this balloons the size of Impl to about 1.67 MB - which is fine because we throw it in the stack anyways

REST OF INTERFACES: most of them ballooned in size as well, but overhead is ok since its an allocation within an alloc, no stack is used (when it comes to storing these i mean)

Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3306
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-16 23:39:16 +01:00
lizzie f544004b5d
[core/hle] update firmware constants to 21.2.0 (#3304)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3304
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-13 15:02:42 +01:00
lizzie dceeccd04b
[dynarmic, common] pagetable clustering (#3215)
Raises the size of each page entry to 32 bytes, however, it merges them into a single structure
THEORETICALLY this is better since the access pattern observed corresponds to the program wanting backing_addr/pointers/blocks immediately after one another.
This may improve performance at the cost of some extra memory.
Another implementation would be to structure only backing_addr/blocks within the same virtual buffer.
Alas spamming virtual buffers is evil since each of them is a cache trasher (imagine jumping from wildly different block to wildly different block immediately).

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3215
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-13 00:27:31 +01:00
lizzie c21f92340b
[core/hle/kernel] coalesce TLS from KernelCore to reduce query times (#3283)
- each time you reference TLS data the compiler generates calls to register _atexit() for them
- it also uses `mov %fs:%rax` or whatever, segmented moves are EXPENSIVE since they break pipeline
- occupies less TLS slots for windows :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3283
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-10 12:36:19 +01:00
lizzie 4cacf56cec
[core/hle] implement Unknown330 and stub extra 20/15 missing funcs (#3269)
stub for IApplicationFunctions::Unknown330; stubs for BSD sockets values

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3269
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-06 22:44:57 +01:00
lizzie 82f9d489e7
Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)" (#3249)
FUCK. Fixes crash on Linux and SteamDeck
.
This reverts commit 46b32b7688.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3249
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-01 07:02:44 +01:00
kleidis b0cd47c005
[qt, android] Implement custom save path setting and migration + Implement custom path settings for Android (#3154)
Needs careful review and especially testing

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3154
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-12-31 21:20:30 +01:00
lizzie 8f430d25a6
[core/hle] use boost::container::small_vector<> instead of std::set<> of dummy threads (#3025)
2048 bytes of static storage (128 threads) is more than enough for most applications

Highly hit or miss (most likely miss) - check with TOTK beforehand, should bring perf stuff to Android; in theory

Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3025
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-31 17:31:12 +01:00
lizzie 742622a98d
[file_sys, cheats] fix cheat_xxx.txt not being able to be disabled from Qt frontend (#3223)
fixes cheat_xxx.txt not appearing in Qt frontend - the cheat gets enabled but won't be able to be disabled from UI

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3223
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-31 17:10:36 +01:00
lizzie 46b32b7688
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)
- use std::optional instead of std::unique_ptr for the Antialias (FXAA, etc) passes to avoid the extra deref
- use a pattern for deferencing the IR pointer chasing loop as suggested on the intel optimization manual
- this also removes std::vector<> overhead by using boost::container::small_vector<> (not a silver bullet but in the case of this function reduces access times)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2565
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-31 17:00:29 +01:00
crueter fb1600b7d1
Revert "[bsd, am, fermi] Replace assertions with warnings and update stubs (#3160)" (#3239)
This reverts commit adc41bff70.

fixes jackbox, potentially some others

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3239
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-12-31 01:11:47 +01:00
crueter e4cbcec2f1
[settings, frontend] Reorganize graphics/CPU settings, saner defaults (#3233)
- Fast GPU now defaults to 256, removed 128 since it's useless.
- Completely reorganized graphics and CPU settings on both platforms.
  Also got rid of Eden's Veil
- Merged some "use ..." settings that weren't really necessary.
- Changed ExtendedDynamicState to be a combo box

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3233
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-12-30 18:03:09 +01:00
Maufeat 6d80a5f823
[nvnflinger,vk] suppress error & warning log spam (#3227)
on LM3 the log file can be up to 20MB/per minute

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3227
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-30 05:09:41 +01:00
John 28f08e43f1
[core/nvnflinger] Revert GetBufferHistory #84 and #528 (#3218)
This will fix 1 of 2 performance regression to LM3 introduced between 0.0.2 and 0.0.3rc1.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3218
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2025-12-29 20:42:10 +01:00
Maufeat 1d629fe83c
[svc] Implement GetSystemInfo (#3217)
This function is a copy-cat implementation of Ryujinx's method

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3217
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-27 22:39:38 +01:00
lizzie ba3eda83d3
[hle] update firmware version from 21.0.1 to 21.1.0 (#3208)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3208
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-27 04:27:27 +01:00
Gamer64 bb94cff886
[chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)
Co-authored-by: Jarrod Norwell <official.antique@gmail.com>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/398
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-12-26 02:55:52 +01:00
Caio Oliveira 3413fbd9da
[FIXUP] Partially revert "[NCE] Fix cache invalidation and signal interrupt race condition (#3063)" (#3190)
* this fixes Jamboree and SSB

This reverts commit e3c942b209.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3190
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-12-22 02:58:40 +01:00
lizzie 557876b222
[core] use memcpy instead of hand rolling aligned cases (#2639)
Hand rolling memcpy like this is always frowned upon because the compiler has more insight on whats going on (plus the code resolves to a worse version of itself on assembly). This removes some branches that are just straight up redundant. May save stuff especially for systems without fastmem enabled.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2639
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-19 03:58:20 +01:00
Maufeat 1d869e8495
[hle] stubbed extra services from (parental controls and stuff) fw21 (#3175)
Adds more Firmware 20+ related service commands.
Renames existing service commands according to switchbrew docs,
Unstubs new parental service stuff.

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3175
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-18 21:46:00 +01:00
Maufeat bf68eede05
[bsd, ssl] fix connection between bsd:u and bsd:s and file descriptor copy (#3172)
as seen in repeated epic games api connection in sonic

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3172
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-17 06:32:22 +01:00
Maufeat 1eed7efd09
[core, display, overlay] Add LayerIsOverlay to separate overlay on composer, stub RequestListSummaryOverlayNotification, sync emu settings when setting language (#3123)
This should fix the issue with, for example, ToTK running at 60 FPS when overlay applet is running.
This also should always run the overlay as actual overlay and not in the back.
Stubs RequestListSummaryOverlayNotifications in friends
Syncs Language of the Emulator, when setting language, this is used in Starter Applet

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3123
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-17 06:26:02 +01:00
Kleidis b9530ae80f
[core] Add overridable game setting functionality (#2963)
Adds a place to override specific game settings for specific vendors

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2963
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Kleidis <kleidis1@protonmail.com>
Co-committed-by: Kleidis <kleidis1@protonmail.com>
2025-12-17 03:59:27 +01:00
Maufeat db1dfc9755
[hle] fix struct order to fix flags and launching via qlaunch (#3173)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3173
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-15 01:06:03 +01:00
Maufeat 30d75d4e52
[hle] add GetApplicationControlData2 and GetApplicationControlData3 to make on FW20.0.0 - FW21.1.0 icons work on qlaunch (#3153)
This change makes firmware 20+ show icons in qlaunch and adds a way for ApplicationViewWithPromotion to handle below 20 and upwards struct

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3153
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-12-13 20:08:44 +01:00