eden/src/qt_common/config
crueter ca9f2d43be
[desktop] Add icon-only mode to grid and improve design (#3485)
- Move Game Icon Size to the main toolbar. It's cleaner that way
- Add a "Show Game Name" toggle that does as it says. Disabling it
  basically creates an "icons-only" mode. Useful for controller-only
  nav with big icons (TODO: maybe make a 192 size?)
- Fixed a crash with controller nav. Oops
- Rounded corners of the game icon in grid mode
- Fixed the scroll bar creating extra clamping range on the grid icons
- Item can be deselected if user clicks on the blank space outside of the view

As a bonus fixed a crash on mod manager

Future TODOs for design:
- [ ] Row 1 type. Not sure what to do here tbh.
- [ ] Move around game list settings in configure_ui to make it clear
  that nothing there affects the grid view.
- [ ] 192x192 size? 256 feels too big on my 1440p screen whereas 128
  feels too small.
- Set text space as a function of fontMetrics.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3485
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-02-07 22:48:39 +01:00
..
qt_config.cpp [fs/core] Load external content without NAND install (#2862) 2026-02-06 14:05:44 +01:00
qt_config.h [qt_common] reorg + checkstate abstraction (#2735) 2025-10-15 05:05:03 +02:00
shared_translation.cpp [desktop] Basic grid view implementation (#3479) 2026-02-06 19:51:01 +01:00
shared_translation.h [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
uisettings.cpp [qt_common] reorg + checkstate abstraction (#2735) 2025-10-15 05:05:03 +02:00
uisettings.h [desktop] Add icon-only mode to grid and improve design (#3485) 2026-02-07 22:48:39 +01:00