- Move Game Icon Size to the main toolbar. It's cleaner that way - Add a "Show Game Name" toggle that does as it says. Disabling it basically creates an "icons-only" mode. Useful for controller-only nav with big icons (TODO: maybe make a 192 size?) - Fixed a crash with controller nav. Oops - Rounded corners of the game icon in grid mode - Fixed the scroll bar creating extra clamping range on the grid icons - Item can be deselected if user clicks on the blank space outside of the view As a bonus fixed a crash on mod manager Future TODOs for design: - [ ] Row 1 type. Not sure what to do here tbh. - [ ] Move around game list settings in configure_ui to make it clear that nothing there affects the grid view. - [ ] 192x192 size? 256 feels too big on my 1440p screen whereas 128 feels too small. - Set text space as a function of fontMetrics. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3485 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com> |
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|---|---|---|
| .. | ||
| abstract | ||
| config | ||
| discord | ||
| util | ||
| CMakeLists.txt | ||
| gamemode.cpp | ||
| gamemode.h | ||
| gui_settings.cpp | ||
| gui_settings.h | ||
| qt_common.cpp | ||
| qt_common.h | ||
| qt_compat.h | ||
| qt_string_lookup.h | ||