..
buffer_cache
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
control
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
engines
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
gpu_logging
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
host1x
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
host_shaders
[host_shaders] Store the value of results instead of discarding it ( #3464 )
2026-02-07 22:44:32 +01:00
query_cache
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
renderer_null
nvnflinger/gpu: implement applet capture
2024-02-09 09:20:53 -05:00
renderer_opengl
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
renderer_vulkan
[vulkan] Add support for target FPS frame pacing ( #3494 )
2026-02-12 00:23:19 +01:00
texture_cache
[android, ui] unswizzle combo picker core ( #3516 )
2026-02-12 00:11:54 +01:00
textures
[fixup] Revert "[video_core] remove decoders.cpp template<A,B> spam (16 copies of the same function) ( #3263 )" ( #3333 )
2026-01-18 05:42:05 +01:00
vulkan_common
[vk] load VK_KHR_GET_SURFACE_CAPABILITIES_2 on drivers (not a hard requirement) for maintainance 1 ( #3514 )
2026-02-11 18:54:24 +01:00
CMakeLists.txt
[cmake] Move back to individual handling of Vulkan deps ( #3450 )
2026-02-02 06:54:58 +01:00
cache_types.h
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
capture.h
nvnflinger/gpu: implement applet capture
2024-02-09 09:20:53 -05:00
cdma_pusher.cpp
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) ( #351 )
2025-10-01 06:59:35 +02:00
cdma_pusher.h
Port changes from Early Access
2025-04-04 03:40:46 +02:00
compatible_formats.cpp
renderer_vulkan: Fix some missing view formats
2023-07-01 16:03:35 +03:00
compatible_formats.h
general: Convert source file copyright comments over to SPDX
2022-04-23 05:55:32 -04:00
delayed_destruction_ring.h
[VK] Rework SPIRV Shader Optimization ( #238 )
2025-07-03 01:13:33 +00:00
dirty_flags.cpp
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
2022-10-10 20:59:57 +01:00
dirty_flags.h
[scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations ( #3296 )
2026-01-18 03:45:18 +01:00
dma_pusher.cpp
[scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations ( #3296 )
2026-01-18 03:45:18 +01:00
dma_pusher.h
[video_core] Improve DMA logic and add an option to sync memory operations ( #276 )
2025-08-20 00:21:25 +02:00
fence_manager.h
[video_core] Fix SignalFence and restore OpenGL rendering ( #3224 )
2025-12-31 01:17:24 +01:00
framebuffer_config.cpp
video_core: simplify accelerated surface fetch and crop handling between APIs
2024-01-31 11:27:20 -05:00
framebuffer_config.h
nvnflinger/gpu: implement blending
2024-02-09 09:20:53 -05:00
fsr.cpp
[common] replace Common::BitCast with libc++ provided one ( #2774 )
2025-10-22 02:56:28 +02:00
fsr.h
[common] replace Common::BitCast with libc++ provided one ( #2774 )
2025-10-22 02:56:28 +02:00
gpu.cpp
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
gpu.h
[vk, opengl] defer checks to topmost call (avoid unnecessary call) ( #40 )
2025-07-13 03:40:48 +02:00
gpu_thread.cpp
[video_core] Rework GPU Accuracy levels and remove Early Release Fences toggle ( #3129 )
2025-12-09 18:11:05 +01:00
gpu_thread.h
nvnflinger/gpu: implement layer stack composition
2024-01-31 11:27:21 -05:00
guest_memory.h
Core: Clang format and other small issues.
2024-01-18 21:12:30 -05:00
invalidation_accumulator.h
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
macro.cpp
[common, core] remove uneeded memory indirection overhead at startup ( #3306 )
2026-01-16 23:39:16 +01:00
macro.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
memory_manager.cpp
[compat] Debian stable gcc12/clang14 compilation fixes ( #2763 )
2025-10-18 01:54:43 +02:00
memory_manager.h
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
present.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2024-02-09 09:20:53 -05:00
pte_kind.h
video_core: Implement memory manager page kind
2022-10-17 15:33:29 +08:00
query_cache.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
rasterizer_download_area.h
Rework time service to fix time passing offline.
2024-01-24 04:26:55 +00:00
rasterizer_interface.h
[Rasterizer]: Implement "Skip CPU Inner Invalidation" hack
2025-07-09 04:23:22 +02:00
renderer_base.cpp
general: Silence -Wshadow{,-uncaptured-local} warnings
2023-07-18 19:31:35 -04:00
renderer_base.h
nvnflinger/gpu: implement applet capture
2024-02-09 09:20:53 -05:00
shader_cache.cpp
[compat] Debian stable gcc12/clang14 compilation fixes ( #2763 )
2025-10-18 01:54:43 +02:00
shader_cache.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
shader_environment.cpp
[android, feat] add "Fix Bloom Effects" toggle ( #3359 )
2026-01-26 06:59:59 +01:00
shader_environment.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants ( #3442 )
2026-02-10 03:34:07 +01:00
shader_notify.cpp
general: Convert source file copyright comments over to SPDX
2022-04-23 05:55:32 -04:00
shader_notify.h
general: Convert source file copyright comments over to SPDX
2022-04-23 05:55:32 -04:00
smaa_area_tex.h
video_core: Integrate SMAA
2022-12-08 17:17:45 -05:00
smaa_search_tex.h
video_core: Integrate SMAA
2022-12-08 17:17:45 -05:00
surface.cpp
[vk] Exclude size equal alpha different copies from incompatible copy ( #138 )
2025-07-27 19:56:22 +02:00
surface.h
[vk, opengl] macro-ify PixelSurface and SurfaceFormat lists ( #3060 )
2025-12-30 21:30:34 +01:00
transform_feedback.cpp
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
transform_feedback.h
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
video_core.cpp
[common] merge RenderBackend and ShaderBackend options ( #3313 )
2026-01-18 12:33:00 +01:00
video_core.h
chore: make yuzu REUSE compliant
2022-07-27 12:53:49 +02:00