Commit Graph

18524 Commits

Author SHA1 Message Date
ameerj ea4e293758 shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
2021-07-22 21:51:23 -04:00
ReinUsesLisp 1842c601ce shader: Implement TEXS 2021-07-22 21:51:23 -04:00
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ameerj 809a7282a4 spirv: Add SignedZeroInfNanPreserve logic 2021-07-22 21:51:23 -04:00
ameerj f8f0eea4eb shader: Implement FMNMX
And add a const in FCMP
2021-07-22 21:51:23 -04:00
ReinUsesLisp f99fd4d0c9 shader: Fix rebase issue 2021-07-22 21:51:23 -04:00
ameerj ab928b72c0 shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
2021-07-22 21:51:23 -04:00
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 2021-07-22 21:51:23 -04:00
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ameerj 449374cb13 shader: Implement R2P 2021-07-22 21:51:23 -04:00
ameerj 5d2857e57a shader: Implement SHF 2021-07-22 21:51:23 -04:00
ameerj 67a8a810d2 shader: Implement LEA 2021-07-22 21:51:23 -04:00
ReinUsesLisp e47fd18387 shader: Deduplicate HADD2 code 2021-07-22 21:51:23 -04:00
ameerj dc9f6bdc98 shader: Implement I2I 2021-07-22 21:51:23 -04:00
ReinUsesLisp 8230e271ea shader: Implement HADD2 2021-07-22 21:51:23 -04:00
ameerj d43926b401 shader: Implement LOP and LOP3 2021-07-22 21:51:23 -04:00
ameerj e17546c05f shader: Implement IADD3 2021-07-22 21:51:23 -04:00
ameerj 078a337de9 shader: Implement PSETP 2021-07-22 21:51:23 -04:00
ameerj c6e6e4bc7e Implement PSET, refactor common comparison funcs 2021-07-22 21:51:23 -04:00
ameerj f7e0d532a8 shader: Implement FLO 2021-07-22 21:51:23 -04:00
ameerj 14a3b85831 shader: Implement ISET, add common_funcs 2021-07-22 21:51:23 -04:00
ameerj a86f903ce3 shader: Make IMNMX, SHR, SEL stylistically more consistent 2021-07-22 21:51:22 -04:00
ameerj b098b8fc5c shader: Implement ICMP 2021-07-22 21:51:22 -04:00
ameerj 88324f800c shader: Implement IMNMX 2021-07-22 21:51:22 -04:00
ameerj b44b5a7468 shader: Implement BFI 2021-07-22 21:51:22 -04:00
ameerj bd2d3ba758 shader: Implement BFE 2021-07-22 21:51:22 -04:00
ameerj c134390062 shader: Implement POPC 2021-07-22 21:51:22 -04:00
ameerj b3d166ad4c shader: Implement SHR 2021-07-22 21:51:22 -04:00
ameerj 1040d61017 shader: Implement SEL 2021-07-22 21:51:22 -04:00
ReinUsesLisp ea61e5ba36 spirv: Move phi arguments emit to a separate function 2021-07-22 21:51:22 -04:00
ReinUsesLisp e14ffe25a6 shader: Avoid infinite recursion when tracking global memory 2021-07-22 21:51:22 -04:00
ReinUsesLisp 9585f4cd3f shader: Fix conditional execution of exit instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp 3d618df276 spirv: Add support for self-referencing phi nodes 2021-07-22 21:51:22 -04:00
ReinUsesLisp d0459ab2c2 shader: Fix control flow 2021-07-22 21:51:22 -04:00
ReinUsesLisp 215b21a1c0 shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC 2021-07-22 21:51:22 -04:00
ReinUsesLisp dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp 98bd83997c shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp 16a5b4f494 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp e755a13d06 shader: Rename, implement FADD.SAT and P2R (imm) 2021-07-22 21:51:22 -04:00
ReinUsesLisp 6350a277a3 shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp a5f87011d3 shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
ReinUsesLisp 65069df8aa shader: Remove old shader management 2021-07-22 21:51:22 -04:00
ReinUsesLisp 2bb0069e4e shader: Add XMAD multiplication folding optimization 2021-07-22 21:51:22 -04:00
ReinUsesLisp 973936894d shader: Simplify ISCADD 2021-07-22 21:51:22 -04:00
ReinUsesLisp 073f346f8c shader: Add utility to resolve identities on a value 2021-07-22 21:51:22 -04:00
ReinUsesLisp a93521dc7e spirv: Implement EmitIdentity 2021-07-22 21:51:22 -04:00
ReinUsesLisp 605783f828 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp dc384d68ac shader: Improve object pool 2021-07-22 21:51:22 -04:00
ReinUsesLisp 1c69500977 shader: Fix tracking 2021-07-22 21:51:22 -04:00