Commit Graph

12365 Commits

Author SHA1 Message Date
Lioncash c4cdbfdbff kernel/vm_manager: Correct doxygen comment parameter tags for MapPhysicalMemory/UnmapPhysicalMemory
Corrects the parameter names within the doxygen comments so that they
resolve properly.
2019-09-04 19:58:55 -04:00
Lioncash 4ca5db278f kernel/vm_manager: Move variables closer to usage spots in MapPhysicalMemory/UnmapPhysicalMemory
Narrows the scope of variables down to where they're only necessary.
2019-09-04 19:58:52 -04:00
Lioncash ff201725ed kernel/vm_manager: Correct behavior in failure case of UnmapPhysicalMemory()
If an unmapping operation fails, we shouldn't be decrementing the amount
of memory mapped and returning that the operation was successful. We
should actually be returning the error code in this case.
2019-08-29 19:29:43 -04:00
Lioncash aed2815ba6 kernel/vm_manager: Reserve memory ahead of time for slow path in MergeAdjacentVMA
Avoids potentially expensive (depending on the size of the memory block)
allocations by reserving the necessary memory before performing both
insertions. This avoids scenarios where the second insert may cause a
reallocation to occur.
2019-08-29 19:29:43 -04:00
Lioncash eb1f6e7cdd kernel/vm_manager: std::move shared_ptr instance in MergeAdjacentVMA
Avoids an unnecessary atomic reference count increment and decrement.
2019-08-29 19:28:58 -04:00
Lioncash 1249e837ba kernel/vm_manager: Deduplicate iterator creation in MergeAdjacentVMA
Avoids needing to read the same long sequence of code in both code
paths. Also makes it slightly nicer to read and debug, as the locals
will be able to be shown in the debugger.
2019-08-29 19:28:57 -04:00
Lioncash bd55b99120 kernel/vm_manager: Simplify some std::vector constructor calls
Same behavior, one less magic constant to read.
2019-08-29 19:28:04 -04:00
Lioncash c4fde2713d kernel/vm_manager: Simplify some assertion messages
Assertions already log out the function name, so there's no need to
manually include the function name in the assertion strings.
2019-08-29 19:26:42 -04:00
Fernando Sahmkow 410310a6e0 Merge pull request #2819 from ReinUsesLisp/fixup-clang
gl_buffer_cache: Add missing include
2019-08-29 18:13:35 -04:00
ReinUsesLisp fce2cd83d6 gl_buffer_cache: Add missing include
RasterizerInterface was considered an incomplete object by clang.
2019-08-29 22:02:52 +00:00
bunnei 3a50c84903 Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
gl_texture_cache: Miscellaneous texture buffer fixes
2019-08-29 15:59:17 -04:00
James Rowe 3f80abb4a5 Revert "externals: Update FMT to 6.0.0"
This reverts commit 607d2f5a61.
2019-08-29 12:23:34 -06:00
Ethan 607d2f5a61 externals: Update FMT to 6.0.0 2019-08-29 19:37:46 +02:00
bunnei fef5a3a2dd Merge pull request #2783 from FernandoS27/new-buffer-cache
Implement a New LLE Buffer Cache
2019-08-29 13:07:01 -04:00
bunnei 8d8341bb69 Merge pull request #2758 from ReinUsesLisp/packed-tid
shader/decode: Implement S2R Tic
2019-08-29 12:58:43 -04:00
bunnei 63d41fd901 Merge pull request #2786 from ReinUsesLisp/vote
shader_ir: Implement VOTE on Nvidia drivers
2019-08-29 12:58:10 -04:00
ReinUsesLisp 67f47b2f6a shader_ir: Implement VOTE
Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics

Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.

To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:

* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true

ballotARB, also known as "uint64_t(activeThreadsNV())", emits

VOTE.ANY Rd, PT, PT;

on nouveau's compiler. This doesn't match exactly to Nvidia's code

VOTE.ALL Rd, PT, PT;

Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers.
2019-08-21 14:50:38 -03:00
Fernando Sahmkow e1f3d5114f Buffer Cache: Adress Feedback. 2019-08-21 12:14:27 -04:00
Fernando Sahmkow cf08eba948 Buffer_Cache: Implement flushing. 2019-08-21 12:14:26 -04:00
Fernando Sahmkow 51e03c738a Buffer_Cache: Implement barriers. 2019-08-21 12:14:25 -04:00
Fernando Sahmkow 4d5e3ee41c Buffer_Cache: Optimize and track written areas. 2019-08-21 12:14:25 -04:00
Fernando Sahmkow 2ecf0de665 BufferCache: Rework mapping caching. 2019-08-21 12:14:24 -04:00
Fernando Sahmkow 6bdc557f72 Buffer_Cache: Fixes and optimizations. 2019-08-21 12:14:23 -04:00
Fernando Sahmkow 8098f3ba58 Video_Core: Implement a new Buffer Cache 2019-08-21 12:14:22 -04:00
bunnei 46fb3bfd15 Merge pull request #2748 from FernandoS27/align-memory
VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21 12:10:10 -04:00
bunnei 2cb395b62d Merge pull request #2769 from FernandoS27/commands-flush
GPU: Flush commands on every dma pusher step.
2019-08-21 10:29:56 -04:00
bunnei fa6d0cef75 Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix
half_set_predicate: Fix HSETP2_C constant buffer offset
2019-08-21 10:29:17 -04:00
bunnei 0d754d7a75 Merge pull request #2753 from FernandoS27/float-convert
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
2019-08-21 10:27:57 -04:00
bunnei 8fa1acd285 Merge pull request #2773 from lioncash/test-unused
yuzu-tester/yuzu: Remove unused variable
2019-08-21 10:27:29 -04:00
bunnei 79992d99d3 Merge pull request #2747 from lioncash/audio
service/audren_u: Unstub ListAudioDeviceName
2019-08-18 09:08:25 -04:00
bunnei 6f772b4b9a Merge pull request #2778 from ReinUsesLisp/nop
shader_ir: Implement NOP
2019-08-18 08:51:34 -04:00
bunnei eb15b1c5ac Merge pull request #2768 from ReinUsesLisp/hsetp2-fix
decode/half_set_predicate: Fix predicates
2019-08-18 08:50:54 -04:00
James Rowe 9acb94a246 Merge pull request #2789 from jroweboy/quickfix
Fixup! #2772 missed this one file
2019-08-16 21:47:20 -06:00
James Rowe 8795e9bee8 Fixup! #2772 missed this one file 2019-08-16 21:24:17 -06:00
James Rowe baef0f7e5e Merge pull request #2766 from FearlessTobi/port-4849
Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
2019-08-16 19:39:05 -06:00
James Rowe 329c5eb0b2 Merge pull request #2772 from lioncash/ui
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-16 19:37:35 -06:00
Lioncash 7c15a53048 yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.

As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
ReinUsesLisp b6272eb8e2 shader_ir: Implement NOP 2019-08-04 03:02:55 -03:00
ReinUsesLisp 48e8b1ab74 half_set_predicate: Fix HSETP2_C constant buffer offset 2019-08-04 02:50:55 -03:00
Silent 70c839c55d Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes:
- Configure/Debug
- Configure/Input
2019-08-02 04:09:38 +02:00
Flame Sage 9ec5e0a238 Merge pull request #2770 from DarkLordZach/azure-pr-fix
ci: Fix Azure PR Builds
2019-08-01 22:04:21 -04:00
Zach Hilman bedc593c77 Correct apt permissions 2019-08-01 21:33:53 -04:00
Zach Hilman a1735134e8 Upgrade PIP version with APT 2019-08-01 21:29:27 -04:00
Zach Hilman 60815560b5 Upgrade pip version 2019-08-01 21:23:17 -04:00
Zach Hilman 0511d10e4f Add missing dot 2019-08-01 21:09:11 -04:00
Lioncash c899be460b yuzu-tester/yuzu: Correct format string
Prevents an invalid formatting exception from being thrown.
2019-07-29 20:55:48 -04:00
Lioncash e664a1b940 yuzu-tester/yuzu: Remove unused variable
Gets rid of a compilation warning.
2019-07-29 20:50:33 -04:00
Zach Hilman ccc6c732fe ci: Fix Azure PR Builds 2019-07-28 14:21:18 -04:00
Fernando Sahmkow e82d641357 GPU: Flush commands on every dma pusher step.
This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu.
2019-07-26 16:54:22 -04:00
bunnei 6b8b59ee75 Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00