Commit Graph

18920 Commits

Author SHA1 Message Date
ReinUsesLisp b0b43d2a66 glasm: Fix EmitVertex's optimization 2021-07-22 21:51:33 -04:00
ReinUsesLisp 712afb51d4 gl_shader_cache: Conditionally use viewport mask 2021-07-22 21:51:33 -04:00
ReinUsesLisp 94d3b4d7e3 gl_shader_cache,glasm: Conditionally use typeless image reads extension 2021-07-22 21:51:33 -04:00
ReinUsesLisp 8aa7240b7f gl_shader_cache: Improve GLASM error print logic 2021-07-22 21:51:33 -04:00
ReinUsesLisp 16c95ab56d glasm: Implement forced early Z 2021-07-22 21:51:33 -04:00
ReinUsesLisp 220e679fdf glasm: Set transform feedback state 2021-07-22 21:51:33 -04:00
ReinUsesLisp 06ae1bff4b video_core: Abstract transform feedback translation utility 2021-07-22 21:51:33 -04:00
ReinUsesLisp 9960abf482 glasm: Simplify patch reads 2021-07-22 21:51:33 -04:00
ReinUsesLisp 8499797b68 glasm: Fix output patch reads
With this, Luigi's Mansion's sand renders properly.
2021-07-22 21:51:33 -04:00
ReinUsesLisp c45503bcb7 gl_shader_cache: Pass shader runtime information 2021-07-22 21:51:33 -04:00
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 2021-07-22 21:51:33 -04:00
ameerj 22f261e954 emit_glasm_context_get_and_set.cpp: Add missing semicolons 2021-07-22 21:51:33 -04:00
ReinUsesLisp 83ff44531b glasm: Fix patch attribute declarations 2021-07-22 21:51:33 -04:00
ameerj 68fb25a223 glasm: Implement FSWZADD 2021-07-22 21:51:33 -04:00
ReinUsesLisp 8fa82725d1 glasm: Implement PrimitiveId attribute read 2021-07-22 21:51:33 -04:00
ReinUsesLisp 62f0368ce4 glasm: Implement clip distance stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp 7d0baaa1c9 glasm: Fix tessellation input attributes 2021-07-22 21:51:32 -04:00
ReinUsesLisp 35db68e859 glasm: Add missing semicolon on tesscoord reading 2021-07-22 21:51:32 -04:00
ReinUsesLisp 53705226c6 glasm: Fix tessellation headers 2021-07-22 21:51:32 -04:00
ReinUsesLisp e8289a4e5f glasm: Add tessellation shader declarations 2021-07-22 21:51:32 -04:00
ReinUsesLisp 539a4ef59c glasm: Implement TessellationEvaluationPoint 2021-07-22 21:51:32 -04:00
ReinUsesLisp d4bc962012 gl_shader_manager: Zero initialize current assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp bde1749606 gl_shader_manager: Remove unintentionally committed #pragma 2021-07-22 21:51:32 -04:00
ReinUsesLisp 2e5002f0bf glasm: Implement patch memory 2021-07-22 21:51:32 -04:00
ReinUsesLisp deb47706e9 glasm: Fix InvocationId declaration 2021-07-22 21:51:32 -04:00
ReinUsesLisp 24e3128420 glasm: Implement InvocationId 2021-07-22 21:51:32 -04:00
ReinUsesLisp 8db0554dc6 glasm: Optimize EmitVertex into EMIT 2021-07-22 21:51:32 -04:00
ReinUsesLisp 2268a150ce glasm: Implement geometry shader attribute reads 2021-07-22 21:51:32 -04:00
ReinUsesLisp 2c0780b9fa glasm: Properly declare attributes on geometry programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp 1efc77e510 glasm: Declare geometry program headers 2021-07-22 21:51:32 -04:00
ReinUsesLisp 1ec230efae renderer_opengl: State track compute assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp e21983ce24 renderer_opengl: State track assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp bbc4c8e6b6 glasm: Fix potential aliasing bug on cube array samples 2021-07-22 21:51:32 -04:00
ReinUsesLisp ea029df649 glasm: Implement ImageWrite 2021-07-22 21:51:32 -04:00
ReinUsesLisp 96d2dd78b0 glasm: Implement ImageRead 2021-07-22 21:51:32 -04:00
ReinUsesLisp 1426ed05b0 glasm: Implement EmitVertex and EndPrimitive 2021-07-22 21:51:32 -04:00
ReinUsesLisp 9c318fe58b glasm: Implement ImageGradient 2021-07-22 21:51:32 -04:00
ReinUsesLisp d95e33ac44 glasm: Implement 64-bit shifts 2021-07-22 21:51:32 -04:00
ReinUsesLisp 65e81c75e9 glasm: Implement barriers 2021-07-22 21:51:32 -04:00
ReinUsesLisp e63efa1b56 glasm: Fix compute stage name 2021-07-22 21:51:32 -04:00
ReinUsesLisp e59778c5e5 glasm: Fix phi instruction types 2021-07-22 21:51:32 -04:00
ReinUsesLisp 6493d900ce glasm: Implement PREC on relevant instructions 2021-07-22 21:51:32 -04:00
ReinUsesLisp 601f7bfd00 glasm: Implement stores to gl_ViewportIndex 2021-07-22 21:51:32 -04:00
ReinUsesLisp 0f180aaaa8 glasm: Implement gl_PointSize stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp 05bd52b119 glasm: Implement gl_PointCoord 2021-07-22 21:51:32 -04:00
ReinUsesLisp 9dfad89884 glasm: Implement ImageQueryLod 2021-07-22 21:51:32 -04:00
ReinUsesLisp 1e64cbd23a glasm: Implement ImageFetch 2021-07-22 21:51:32 -04:00
ameerj a9a9dddd34 glasm: Implement IADD.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp abcdcde851 glasm: Implement BFE.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp cfa232a5a5 glasm: Implement SelectU1 2021-07-22 21:51:32 -04:00