Commit Graph

5765 Commits

Author SHA1 Message Date
bunnei 903505ed5f Merge pull request #398 from lioncash/kernel
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei 9176319a5c Merge pull request #387 from Subv/maxwell_2d
GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei d64b6bca07 Merge pull request #395 from lioncash/file-sys
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash 871e6c0041 kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash bd9414dd31 kernel: Migrate logging macros to fmt-compatible ones 2018-04-25 20:32:09 -04:00
bunnei 50a4a480f0 Merge pull request #390 from mailwl/pctl-module
Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
bunnei baca4ecfa1 Merge pull request #397 from lioncash/core
core/memory: Move logging macros over to the new fmt-capable ones
2018-04-25 15:25:03 -04:00
Subv 0c04a308d1 GPU: Partially implemented the Fermi2D surface copy operation.
The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
2018-04-25 12:54:26 -05:00
Subv 1755d4bec3 Shaders: Added bit decodings for the I2I instruction. 2018-04-25 12:52:55 -05:00
Subv e02112db16 Shaders: Implemented the FSET instruction.
This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
2018-04-25 12:52:32 -05:00
Subv 6418127891 Memory: Added a missing shortcut for Memory::CopyBlock for the current process. 2018-04-25 11:55:30 -05:00
Subv 634620b502 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 2018-04-25 11:55:30 -05:00
Subv 284aad1420 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 2018-04-25 11:55:29 -05:00
Subv bbb15541aa GPU: Added surface copy registers to Fermi2D 2018-04-25 11:55:29 -05:00
Subv b0b75e7ae4 GPU: Added boilerplate code for the Fermi2D engine 2018-04-25 11:55:29 -05:00
Subv 94d0d499c3 GPU: Reduce the number of registers of Maxwell3D to 0xE00.
The rest are just macro shim registers.
2018-04-25 11:55:28 -05:00
Subv 219b5d34e7 GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
2018-04-25 11:55:27 -05:00
Subv f42b93399f GPU: Corrected the upper bound of the PFIFO method ids in the command processor. 2018-04-25 11:53:54 -05:00
Lioncash 1cd301f2c0 file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash a1dc050bbf file-sys: Move logging macros over to the new fmt-capable ones 2018-04-25 12:35:33 -04:00
Lioncash 796b5c727d core/memory: Amend address widths in asserts
Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00
Lioncash 62e427d98f core/memory: Move logging macros over to new fmt-capable ones
While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25 12:16:33 -04:00
Lioncash f5bd2617a8 video-core: Move logging macros over to new fmt-capable ones 2018-04-25 09:13:57 -04:00
mailwl cf607e7fca Service/PCTL: convert to module, add services, stub
PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25 09:02:27 +03:00
Subv 74c89df1c8 Shaders: Added decodings for the FSET instructions. 2018-04-24 22:42:54 -05:00
bunnei 9add4dba81 Merge pull request #388 from bunnei/refactor-rasterizer-cache
Refactor rasterizer cache
2018-04-24 23:22:24 -04:00
bunnei bfb435c994 renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. 2018-04-24 22:31:46 -04:00
bunnei 1f14d07952 gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8. 2018-04-24 22:31:46 -04:00
bunnei 931c447c84 gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU. 2018-04-24 22:31:46 -04:00
bunnei 4713ba7d9c gl_rasterizer_cache: Use new logger. 2018-04-24 22:31:46 -04:00
bunnei 197ea35d95 gl_rasterizer_cache: Add a function for finding framebuffer GPU address. 2018-04-24 22:31:46 -04:00
bunnei 640c943d34 gl_rasterizer_cache: Handle compressed texture sizes. 2018-04-24 22:31:46 -04:00
bunnei 31748079de gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 2018-04-24 22:31:45 -04:00
Lioncash ff63e4d3fc loader: Move old logging macros over to new fmt-capable ones 2018-04-24 20:22:32 -04:00
bunnei 995cbfc15f memory_manager: Add implement CpuToGpuAddress. 2018-04-24 17:49:20 -04:00
bunnei b6bed8fd74 memory_manager: Make GpuToCpuAddress return an optional. 2018-04-24 17:49:19 -04:00
bunnei ebef12f037 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. 2018-04-24 17:40:43 -04:00
bunnei dcd72b36ca Merge pull request #386 from Subv/gpu_query
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
2018-04-24 16:13:51 -04:00
bunnei 2dd49a5bb2 Merge pull request #392 from lioncash/log
service: Move logging macros over to the new fmt-compatible ones
2018-04-24 14:13:54 -04:00
Lioncash b736a731c0 service: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:32 -04:00
Lioncash 448c7ad796 vi: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 7505ea2612 time: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 5077580ee7 ssl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 418cb174a9 spl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash e70f5cb603 sockets: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash 3cac963a7d sm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash f8fa781c10 set: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash e39e914cd0 pctl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash 38f90ec51a nvflinger: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash 7303c11edc nvdrv: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:27 -04:00
Lioncash accaa498ad ns: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 3fdc96e690 nifm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 60efd72a51 nfp: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash afe7828f4b lm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 0cbbb1c130 hid: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 8b8125ba51 friend: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 7995e92e19 filesystem: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:52 -04:00
Lioncash f6b2c3485b renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles() 2018-04-24 11:13:08 -04:00
Lioncash f9bdeea787 fatal: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:58 -04:00
Lioncash fcda46cec0 audio: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:09 -04:00
Lioncash 4e32d65b32 apm: Move logging macros over to new fmt-compatible ones 2018-04-24 10:16:03 -04:00
Lioncash 5052b17f84 aoc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:52 -04:00
Lioncash ee02a551c5 am: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:11 -04:00
Lioncash d1ef0f83d7 acc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:04:22 -04:00
mailwl 8fffc0962c Service/FS: implement IFileSystem::RenameFile 2018-04-24 10:56:05 +03:00
bunnei efe7989c16 Merge pull request #379 from Subv/multi_buffers
GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
Subv 1eca798d8b GPU: Added asserts to our code for handling the QUERY_GET GPU command.
This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
2018-04-23 17:06:57 -05:00
bunnei 5ff201a288 Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei ac7b1f4aed Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei 65d0d7ea69 Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei dc5549a9b1 Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
Subv 6be45c562f GPU: Support multiple enabled vertex arrays.
The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.

yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv 329bec6dbd Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering.

Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv e56ef284bb NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv c4131e271f Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv 3c2b29e5c2 Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. 2018-04-23 11:13:53 -05:00
Subv fbc480d611 GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv fa6edc4412 GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. 2018-04-23 10:50:28 -05:00
David Marcec 9591689dbc GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport. 2018-04-22 19:02:18 -07:00
David 471eafc162 lioncash proposed changes 2018-04-22 00:07:55 -07:00
David Marcec 48334d0d6a Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids) 2018-04-21 22:04:24 -07:00
Subv abd66a9a33 GPU: Implement the A2BGR10 texture format. 2018-04-21 17:32:25 -05:00
bunnei 0aae96830a Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)
2018-04-21 13:53:55 -04:00
adityaruplaha cd2aeb1046 SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607) 2018-04-21 13:24:33 +05:30
bunnei 1fe68fa427 Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei 83ea05b814 Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei ff1700e261 gl_shader_decompiler: Skip RRO instruction. 2018-04-20 22:30:56 -04:00
bunnei 54fbbc6f26 gl_shader_decompiler: Cleanup error logging. 2018-04-20 22:30:56 -04:00
bunnei f66098bd37 shader_bytecode: Add several more instruction decodings. 2018-04-20 22:30:56 -04:00
bunnei d2302ee79f shader_bytecode: Decode instructions based on bit strings. 2018-04-20 22:30:56 -04:00
bunnei 806b2133e4 Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei b29507b551 Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei b79cec4040 Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv 79e7bb8896 ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. 2018-04-20 21:09:34 -05:00
Subv 2fbb91a6b6 ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv 31de416fc0 ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.

TODO:

* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv 4be07d1090 Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
Subv 106d31e8c3 Qt: Update the WaitTree widget to show info about the current mutex of each thread. 2018-04-20 21:04:34 -05:00
Subv f5a2b1920b Kernel: Remove unused ConditionVariable class. 2018-04-20 21:04:33 -05:00
Subv e499b48f97 Kernel: Remove old and unused Mutex code. 2018-04-20 21:04:32 -05:00
Subv fcd7cbe65a Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv 4e47dd5b59 Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.

TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei 4a972207d6 Merge pull request #372 from lioncash/enum
resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash c3ade6d56d opengl: Remove unnecessary header inclusions 2018-04-20 20:19:37 -04:00
Lioncash 3768508edf gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash f7eb0e8f1b gl_rasterizer_cache: Make MatchFlags an enum class
Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash 4bd499d440 core: Relocate g_service_manager to the System class
Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash 5860b9f4ce resource_limit: Make ResourceTypes an enum class
Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei 18e541f7e2 Merge pull request #340 from mailwl/vi-update
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv 601c5d9d93 ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). 2018-04-20 14:57:40 -05:00
Subv 8b8f55d8be ShaderGen: Ignore the 'sched' instruction when generating shaders.
The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei c2adb07b55 Merge pull request #367 from lioncash/clamp
math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei c5438e898e Merge pull request #361 from lioncash/common
common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash 043546e4db math_util: Remove the Clamp() function
C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei c3236a3a37 Merge pull request #360 from lioncash/namespaces
service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei 7108f2c331 Merge pull request #364 from lioncash/thread-local
common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei d7a69c96e4 Merge pull request #362 from lioncash/snprintf
common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei e325ef7f09 Merge pull request #363 from lioncash/array-size
common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei e0681a4da5 Merge pull request #366 from lioncash/vec
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei 684f6619e5 Merge pull request #365 from lioncash/codeblock
common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash bd4e50afb9 vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash 4e99ac0553 common: Remove code_block.h
We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash 9d21769d88 common/thread: Remove unnecessary feature checking for thread_local
Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash c9f5ae4fcc common_funcs: Remove ARRAY_SIZE macro
C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash 4b0e4421f4 common_funcs: Remove check for VS versions that we don't even support
We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash 0f07311af3 common_types: Convert typedefs to using aliases
May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash ad470a1478 common_types: Remove unnecessary check for whether or not__func__ is defined
VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash 6d94dd21a5 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei c15d6f84c0 Merge pull request #357 from lioncash/guard
renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei be3ab93feb Merge pull request #358 from lioncash/explicit
disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash 59a504d933 vi: Remove redundant initializers in the constructors 2018-04-19 21:34:36 -04:00
Lioncash 5b8891df28 disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory 2018-04-19 21:28:56 -04:00
Lioncash eb2bb5500e disk_filesystem: Remove redundant initializer in Disk_Directory's constructor 2018-04-19 21:28:07 -04:00
Lioncash 19fe9a92ec disk_filesystem: Make constructors explicit where applicable 2018-04-19 21:27:43 -04:00
Lioncash 8594945844 renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
bunnei fd50308f39 Merge pull request #356 from lioncash/shader
glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei c0e412d97c Merge pull request #355 from Subv/shader_instr
ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash 2259f5d56b glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash 55fef54f2e glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash 5a3da4f1a1 glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash 21fa39b4f6 glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv 4ca65f10b1 ShaderGen: Implemented the fmul32i shader instruction. 2018-04-19 13:46:32 -05:00
Subv 887db586be ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing f2001a33cc Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271)
* Port 3528: use nvidia graphics automatically on laptops with optimus

* Force dedicated AMD Card for switchable Graphics

* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe 60024d54b0 Merge pull request #352 from bunnei/fix-microprofile
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv 37f782e1b7 GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
bunnei b17664dfa9 nvflinger: Call MicroProfileFlip on NVFlinger::Compose. 2018-04-18 20:28:50 -04:00
bunnei 0cdd457b01 Merge pull request #351 from Subv/tex_formats
GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv e9f62cb1bb GPU: Implemented the B5G6R5 format. 2018-04-18 18:16:45 -05:00
bunnei e8cc5900a6 gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
* gl_shader_gen: Support vertical/horizontal viewport flipping.

* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv d98275cde1 GLCache: Added boilerplate code to make supporting configurable texture component types.
For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv e6991c57e5 GLCache: Unify texture and framebuffer formats when converting to OpenGL. 2018-04-18 14:17:28 -05:00
Subv d088a95097 GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. 2018-04-18 14:17:27 -05:00
Subv 19a0e7e141 GPU: Pitch textures are now supported, don't assert when encountering them. 2018-04-18 12:52:53 -05:00
Subv fecaeb8ae6 GLCache: Take into account the texture's block height when caching and unswizzling. 2018-04-18 12:52:53 -05:00
Subv 19e0d8ca24 GLCache: Added a function to convert cached PixelFormats back to texture formats.
TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv 102251cb37 GPU: Allow using a configurable block height when unswizzling textures. 2018-04-18 12:52:51 -05:00
Subv 67c9964675 GPU/TIC: Added the pitch and block height fields to the TIC structure. 2018-04-18 11:38:39 -05:00
bunnei b651578582 Merge pull request #346 from bunnei/misc-gpu-improvements
Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei 0a119bf39b Merge pull request #344 from bunnei/shader-decompiler-p2
Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei ed447c8786 gl_rasterizer_cache: Add missing LOG statements. 2018-04-17 21:44:36 -04:00
bunnei d4dcd3e720 texture: Add missing formats. 2018-04-17 21:41:36 -04:00
bunnei 848ade06d5 gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
bunnei de84b74dd4 maxwell3d: Allow Texture2DNoMipmap as Texture2D. 2018-04-17 21:39:15 -04:00
bunnei 797267eb58 shader_bytecode: Make ctor's constexpr and explicit. 2018-04-17 21:27:07 -04:00
bunnei 4d9c441bef renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
bunnei 33a0dddf78 bit_field: Remove is_pod check, add is_trivially_copyable_v. 2018-04-17 18:00:18 -04:00
bunnei 48ab22ff76 gl_shader_decompiler: Fix warnings with MarkAsUsed. 2018-04-17 16:36:44 -04:00
bunnei 7ad31d2667 gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. 2018-04-17 16:36:44 -04:00
bunnei 29ab89054d gl_shader_decompiler: Implement several MUFU subops and abs_d. 2018-04-17 16:36:43 -04:00
bunnei 93388e3c6b gl_shader_decompiler: Fix swizzle in GetRegister. 2018-04-17 16:36:42 -04:00
bunnei c1408040a6 gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. 2018-04-17 16:36:42 -04:00
bunnei dbf1fb7e61 gl_shader_decompiler: Allow vertex position to be used in fragment shader. 2018-04-17 16:36:40 -04:00
bunnei 7fe43996de gl_shader_decompiler: Implement IPA instruction. 2018-04-17 16:36:39 -04:00
bunnei 05305422e1 gl_shader_decompiler: Add support for TEXS instruction. 2018-04-17 16:36:38 -04:00
bunnei 69f5eadc2b gl_shader_decompiler: Use fragment output color for GPR 0-3. 2018-04-17 15:25:54 -04:00
bunnei fdca99c4fb gl_shader_decompiler: Partially implement MUFU. 2018-04-17 15:25:54 -04:00
bunnei 0f02c41f18 Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl 59077b7d07 Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei 09122ee37d Merge pull request #343 from Subv/tex_wrap_4
GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23 5634f49b60 file_sys: Use NGLOG 2018-04-17 09:55:29 -06:00
Hexagon12 4c462c91bd Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv d388e8e8f9 MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). 2018-04-17 10:17:18 -05:00
Subv b5fdd197b2 MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei ad8a27a7b3 gl_rendering: Use NGLOG* for changed code. 2018-04-16 21:23:28 -04:00
bunnei 65092bf8d8 gl_rasterizer: Implement indexed vertex mode. 2018-04-16 21:10:15 -04:00
shinyquagsire23 13ab489cb7 file_sys: tweaks 2018-04-16 06:51:59 -06:00
shinyquagsire23 bba0a351e7 file_sys: Add HFS/PFS helper component 2018-04-16 04:36:25 -06:00
bunnei 03ee087c5e Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei 2ff824c992 Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei f6ba44429e pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv ea9f5538c2 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 2018-04-15 15:02:50 -05:00
Subv d8fdbefef6 GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei 3a6dc1e0e4 Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei dc852fda3b fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv 1a31997264 GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. 2018-04-15 11:18:09 -05:00
Subv ffdc9e716d GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 2018-04-15 11:15:54 -05:00
bunnei 595d37d69a shaders: Expose hints about used const buffers. 2018-04-15 11:50:10 -04:00
Subv 03cbd8f20f GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv ea730b69d1 GPU: Allow configuring ssbos in the opengl state manager. 2018-04-14 22:54:23 -05:00
Subv e14e38fe0e GPU: Added a function to determine whether a shader stage is enabled or not. 2018-04-14 22:54:23 -05:00
bunnei 1a1008a642 Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei 3260473ce8 vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei f23d61a709 Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei a2dcd3cbbc Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei 28c0641382 fsp_srv: Implement IFile::Flush. 2018-04-14 19:46:09 -04:00
bunnei 538322ec1f shaders: Add NumTextureSamplers const, remove unused #pragma. 2018-04-14 18:50:06 -04:00
bunnei f48c229f0e shaders: Address PR review feedback. 2018-04-14 16:01:41 -04:00
bunnei 2fcae0000f gl_shader_decompiler: Cleanup log statements. 2018-04-14 16:01:41 -04:00
bunnei 47bf0b0094 shaders: Fix GCC and clang build issues. 2018-04-14 16:01:40 -04:00
bunnei d166a50ded gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 2018-04-14 16:01:40 -04:00
bunnei a859a70da1 shader_bytecode: Add FSETP and KIL to GetInfo. 2018-04-14 16:01:40 -04:00
bunnei 6fe96737a1 shader_bytecode: Add SubOp decoding. 2018-04-14 16:01:40 -04:00
bunnei a5728bdd10 gl_shader_decompiler: Add shader stage hint. 2018-04-14 16:01:39 -04:00
bunnei e3628ec6fd renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
adityaruplaha 4716115c3d Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611) 2018-04-14 16:41:56 +05:30
bunnei 1962aac7a0 gl_shader_manager: Implement SetShaderSamplerBindings. 2018-04-13 23:48:30 -04:00
bunnei 1a3dbd49ef gl_rasterizer: Generate shaders and upload uniforms. 2018-04-13 23:48:29 -04:00
bunnei 8df3222eb3 gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei f11b2888c9 gl_shader_manager: Cleanup and consolidate uniform handling. 2018-04-13 23:48:28 -04:00
bunnei 7e7f053ea7 maxwell_3d: Make memory_manager public. 2018-04-13 23:48:27 -04:00
bunnei 4e961244a8 maxwell_3d: Fix shader_config decodings. 2018-04-13 23:48:26 -04:00
bunnei 2452d127dc gl_rasterizer: Use shader program manager, remove test shader. 2018-04-13 23:48:26 -04:00
bunnei f9c4e515d8 renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
bunnei 9e32fa6bb2 maxwell_to_gl: Add a few types, etc. 2018-04-13 23:48:24 -04:00
bunnei 7cebff07e4 gl_shader_gen: Add hashable setup/config structs. 2018-04-13 23:48:23 -04:00
bunnei 1aa7a9ae50 gl_shader_util: Add missing includes. 2018-04-13 23:48:23 -04:00
bunnei c30c48e052 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei f1915d909e renderer_opengl: Use OGLProgram instead of OGLShader. 2018-04-13 23:48:21 -04:00
bunnei 56ee41ebe8 gl_shader_util: Grab latest upstream. 2018-04-13 23:48:21 -04:00
bunnei 83007952ea gl_resource_manager: Grab latest upstream. 2018-04-13 23:48:20 -04:00
bunnei f0f3990064 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 2018-04-13 23:48:20 -04:00
bunnei 0b49a74e19 shader_bytecode: Add initial module for shader decoding. 2018-04-13 23:48:19 -04:00
bunnei 7112683376 bit_field: Make all methods constexpr. 2018-04-13 23:48:18 -04:00
bunnei e42bbdddff Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12 433ccdebe5 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
Hexagon12 e6bb2d65f8 Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
bunnei 219e3f4c45 Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl b439691768 Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
Hexagon12 8293ccc5ed Various fixes and clang 2018-04-11 14:48:56 +03:00
Hexagon12 6d6064d42e Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12 f171ec8b29 Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
Hexagon12 0bd95ef3be Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
Hexagon12 2df3594b31 Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
Hexagon12 837b8b5b80 Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
Hexagon12 e05e3c8a08 Updated hid with more service names. 2018-04-10 20:17:22 +03:00
Hexagon12 93b83a11b6 Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
Hexagon12 83479a3d19 Updated the unknown name 2018-04-10 20:01:33 +03:00
Hexagon12 251c576455 Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
Hexagon12 f8e0ce2cd0 Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
Hexagon12 82be79db10 Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12 a9239dbed8 Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12 95d5bf3aa1 Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12 eff525cab3 Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12 ba73f4e0a4 Updated audin with more service names. 2018-04-10 18:47:52 +03:00
Hexagon12 3eab3da04c Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
Hexagon12 22ef1d1cc5 Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
Hexagon12 4a594aff08 Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
Hexagon12 c823bbde93 Updated AM with more service names. 2018-04-10 18:36:00 +03:00
mailwl a6a6ffed7a Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
bunnei 6101a3c9d7 Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei e918570c6d Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe 92254855e7 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
James Rowe f6ae0f432b Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
James Rowe d8502eb24a Fix clang format issues 2018-04-06 22:00:48 -06:00
Subv cb3ca1d4cf GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
Subv c63f7aa93b GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv 4f1665d365 GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
Subv 8bc63e89e4 GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv 1e6faaf2b3 GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
Subv 2a5e90745c GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv 34b212c6a8 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
Subv 6400a3bb35 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv ab6d7991f8 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
Subv 232ffe85ad GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
Subv dc26ad9aec GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
Subv 3c9cbbca68 GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
Subv d9e067fad6 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
bunnei 990ca9b20d Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing 6d5b25c136 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe b957a3647a Update fmtlib to fix msvc warnings
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing 63b5de9c40 rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing 6263f437d7 default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing b84397745f gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing 3ca8768d3a gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing 2a2af539f3 renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei e71cfbce72 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei 372b8dae46 audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei 683de06263 audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei 659fd3e9f8 nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei c800619c1e vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei 1eeef530e5 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei 3f82cee183 service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong 145a4c3c2a logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei e39ea2fa8e Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei 2b51f19079 Merge pull request #267 from N00byKing/patch-1
Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei 8eea0f0805 Merge pull request #276 from N00byKing/acctoyuzu
Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei 0ce3d76591 Merge pull request #304 from daniellimws/fix-openbsd
Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing ba7cd88412 deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong 930a045d42 externals: Update fmt to 4d35f94
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.

The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.

The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong 96cb786cd1 common: fix swap functions on Bitrig and OpenBSD
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei bc629f2f9b Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei e5491924f7 Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei 98bd0df9a3 Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv 84c9824895 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv 7fe4f9491e GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei c7a4327471 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
bunnei 52c5bc4642 hle_ipc, fsp_srv: Cleanup logging. 2018-03-31 23:30:00 -04:00
bunnei 699d84abda hid: Stub out GetSupportedNpadStyleSet. 2018-03-31 16:06:46 -04:00
bunnei 6d21b8cdea hle_ipc: Do not ensure write buffer size. 2018-03-31 16:06:46 -04:00
bunnei db8fc2ea57 fsp_srv: Implement GetSize and SetSize. 2018-03-31 16:06:45 -04:00
bunnei 36cdd5a39c memory: Fix stack region. 2018-03-31 16:06:45 -04:00
bunnei 7d4a23db4e Merge pull request #293 from N00byKing/drkthm
Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing 6386f0910c Port citra-emu/citra#3610 to yuzu 2018-03-30 17:38:34 +02:00
N00byKing 7555b881e8 Remove whitespaces 2018-03-30 14:18:35 +02:00
N00byKing 675b525fb8 Add Dark theme, Icon theming
configure_general.ui: Add UI Option for Themes

config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei 038c8d284b audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount. 2018-03-29 21:23:24 -04:00
bunnei 86f0e841d8 svc: Stub GetThreadCoreMask. 2018-03-29 21:23:15 -04:00
bunnei f5c2d62b3a service: Add NFP module interface.
service: Initialize NFP service.

Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash e6375771e2 result: Check against self-assignment in ResultVal's copy assignment operator
Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei 9d3baff255 Merge pull request #286 from N00byKing/citratoyuzuagain
main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing a037c8914a main.h: Add pragma once, remove ifndef 2018-03-27 16:32:41 +02:00
bunnei fcb09e7bb3 Merge pull request #284 from bunnei/docked-config
Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing dfa21f372b telemetry.h: Reword comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing a14420e351 telemetry_session.h: Reword Documentation Comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing a97c186684 Remove Links to citra Services 2018-03-27 11:16:59 +02:00
N00byKing b411bdb76e Change Telemetry Names to yuzu 2018-03-27 11:16:59 +02:00
bunnei 81d12e3466 Merge pull request #282 from N00byKing/patch-2
Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei 8c991d792e settings: Remove unused CpuCore class. 2018-03-26 23:14:44 -04:00
bunnei 32181284be config: Use simplified checkbox (from Citra) for CPU JIT. 2018-03-26 23:02:37 -04:00
bunnei af6e1f8554 config: Rename is_docked to use_docked_mode to be consistent with other config bools. 2018-03-26 23:02:36 -04:00
bunnei b4fb85ff0f configure_general: Cleanup naming. 2018-03-26 23:02:36 -04:00
bunnei 534cee3d8b qt: Add config option for is_docked. 2018-03-26 23:02:35 -04:00
bunnei 679d29d9f8 config: Add setting for whether the system is docked or not. 2018-03-26 23:02:35 -04:00
bunnei 6333552a5d renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
bunnei 9415aeb48f graphics_surface: Remove superfluous cast. 2018-03-26 21:17:05 -04:00
bunnei 12a6c7b11b gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
bunnei b9eae6e652 gl_rasterizer: Add a SyncViewport method. 2018-03-26 21:17:04 -04:00
bunnei 2666b52264 gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
bunnei 74c4739713 graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
bunnei 7c376760c0 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 2018-03-26 21:17:02 -04:00
bunnei 95d56cac29 gl_rasterizer: Normalize vertex array data as appropriate. 2018-03-26 21:17:02 -04:00
bunnei ad1af61685 memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. 2018-03-26 21:17:01 -04:00
bunnei 0e59fbd73f maxwel_to_gl: Fix string formatting in log statements. 2018-03-26 21:17:01 -04:00
bunnei b601155fb0 rasterizer: Rename DrawTriangles to DrawArrays. 2018-03-26 21:17:00 -04:00
bunnei ec13680b3e gl_rasterizer: Use passthrough shader for SetupVertexShader. 2018-03-26 21:17:00 -04:00
bunnei 71a932291f renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
bunnei be645eece3 renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 2018-03-26 21:16:58 -04:00
bunnei 36a3a82135 gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
bunnei 49b3b519fc memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei 4c36e92bf4 gl_rasterizer: Implement SetupVertexArray. 2018-03-26 21:16:56 -04:00
bunnei 4c0ed161a8 gl_rasterizer_cache: Fix an ASSERT_MSG. 2018-03-26 21:16:56 -04:00
bunnei 9e146ba2db maxwell_to_gl: Add module and function for decoding VertexType. 2018-03-26 21:16:55 -04:00
bunnei ded4139447 maxwell_3d: Use names that match envytools for VertexType. 2018-03-26 21:16:55 -04:00
bunnei d37f03d0fe maxwell_3d: Add VertexAttribute struct and cleanup. 2018-03-26 21:16:54 -04:00
bunnei 5f3f68e064 gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
bunnei b1a3858e30 gl_rasterizer: Implement DrawTriangles. 2018-03-26 21:16:53 -04:00
bunnei e04a5dec60 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 2018-03-26 21:16:52 -04:00
bunnei 5ae2fe6c69 gl_rasterizer: Implement AnalyzeVertexArray. 2018-03-26 21:16:52 -04:00
bunnei e285a5d6da gl_rasterizer_cache: MortonCopy Switch-style. 2018-03-26 21:16:51 -04:00
bunnei 25e901ec1e gl_rasterizer_cache: Implement GetFramebufferSurfaces. 2018-03-26 21:16:51 -04:00
bunnei bf282aa01f maxwell: Add RenderTargetFormat enum. 2018-03-26 21:16:49 -04:00
bunnei 33b4c486f3 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
Subv 3707231f5d GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv c8425b1af4 GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv 0255cad30c GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing e57ba11168 log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing 770ee77982 file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing 33c1780755 yuzu.cpp: Update Link from citra to yuzu 2018-03-26 21:48:18 +02:00
N00byKing 6b5f41b812 cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
bunnei db7005ca05 Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei feff74c433 Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing 05d777b122 main.cpp: Replace Citra with yuzu Wiki Links 2018-03-25 11:44:04 +02:00
N00byKing 357e97cc2c main.cpp: Update Dialog from citra to yuzu 2018-03-25 11:42:46 +02:00
mailwl cfbce8c977 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei 09f5837d6b audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei dd7c34a978 hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei a4435604c9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv 18a9536efa GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv f73fb9de9d GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv 0892143af9 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv b143430809 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv b9b5b1e740 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 10b10a14af GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 19bf501723 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv bc03dc4793 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv d09097276f GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
MerryMage f8426bcf94 arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
Subv 6234ec112b GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei 79b3adba8e Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei 2920684a44 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei 454759e2a5 gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei 0a28179632 Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei 490014c459 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei bea2582807 renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei 9b2bfb9e9d renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei c13802819b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei c30e02cd0c Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei 454e413491 Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv 6610bee69e FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00