Subv
fcd7cbe65a
Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
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They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv
4e47dd5b59
Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
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Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.
TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei
4a972207d6
Merge pull request #372 from lioncash/enum
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resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash
c3ade6d56d
opengl: Remove unnecessary header inclusions
2018-04-20 20:19:37 -04:00
Lioncash
3768508edf
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
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Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash
f7eb0e8f1b
gl_rasterizer_cache: Make MatchFlags an enum class
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Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash
4bd499d440
core: Relocate g_service_manager to the System class
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Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash
5860b9f4ce
resource_limit: Make ResourceTypes an enum class
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Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei
18e541f7e2
Merge pull request #340 from mailwl/vi-update
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Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv
601c5d9d93
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
2018-04-20 14:57:40 -05:00
Subv
8b8f55d8be
ShaderGen: Ignore the 'sched' instruction when generating shaders.
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The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei
c2adb07b55
Merge pull request #367 from lioncash/clamp
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math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei
c5438e898e
Merge pull request #361 from lioncash/common
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common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash
043546e4db
math_util: Remove the Clamp() function
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C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei
c3236a3a37
Merge pull request #360 from lioncash/namespaces
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service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei
7108f2c331
Merge pull request #364 from lioncash/thread-local
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common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei
d7a69c96e4
Merge pull request #362 from lioncash/snprintf
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common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei
e325ef7f09
Merge pull request #363 from lioncash/array-size
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common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei
e0681a4da5
Merge pull request #366 from lioncash/vec
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vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei
684f6619e5
Merge pull request #365 from lioncash/codeblock
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common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash
bd4e50afb9
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
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These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash
4e99ac0553
common: Remove code_block.h
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We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash
9d21769d88
common/thread: Remove unnecessary feature checking for thread_local
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Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash
c9f5ae4fcc
common_funcs: Remove ARRAY_SIZE macro
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C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash
4b0e4421f4
common_funcs: Remove check for VS versions that we don't even support
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We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash
0f07311af3
common_types: Convert typedefs to using aliases
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May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash
ad470a1478
common_types: Remove unnecessary check for whether or not__func__ is defined
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VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash
6d94dd21a5
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
c15d6f84c0
Merge pull request #357 from lioncash/guard
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renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei
be3ab93feb
Merge pull request #358 from lioncash/explicit
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disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash
59a504d933
vi: Remove redundant initializers in the constructors
2018-04-19 21:34:36 -04:00
Lioncash
5b8891df28
disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory
2018-04-19 21:28:56 -04:00
Lioncash
eb2bb5500e
disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
2018-04-19 21:28:07 -04:00
Lioncash
19fe9a92ec
disk_filesystem: Make constructors explicit where applicable
2018-04-19 21:27:43 -04:00
Lioncash
8594945844
renderer_opengl: Add missing header guards
2018-04-19 21:13:59 -04:00
bunnei
fd50308f39
Merge pull request #356 from lioncash/shader
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glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei
c0e412d97c
Merge pull request #355 from Subv/shader_instr
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ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash
2259f5d56b
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
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This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.
Instead, use a string view to simply reference the string data without
any potential heap allocation.
Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash
55fef54f2e
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
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Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash
5a3da4f1a1
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
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Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash
21fa39b4f6
glsl_shader_decompiler: Append indentation without constructing a separate std::string
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The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv
4ca65f10b1
ShaderGen: Implemented the fmul32i shader instruction.
2018-04-19 13:46:32 -05:00
Subv
887db586be
ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
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It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing
f2001a33cc
Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) ( #271 )
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* Port 3528: use nvidia graphics automatically on laptops with optimus
* Force dedicated AMD Card for switchable Graphics
* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe
60024d54b0
Merge pull request #352 from bunnei/fix-microprofile
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nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv
37f782e1b7
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
bunnei
b17664dfa9
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-18 20:28:50 -04:00
bunnei
0cdd457b01
Merge pull request #351 from Subv/tex_formats
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GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv
e9f62cb1bb
GPU: Implemented the B5G6R5 format.
2018-04-18 18:16:45 -05:00
bunnei
e8cc5900a6
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
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* gl_shader_gen: Support vertical/horizontal viewport flipping.
* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv
d98275cde1
GLCache: Added boilerplate code to make supporting configurable texture component types.
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For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv
e6991c57e5
GLCache: Unify texture and framebuffer formats when converting to OpenGL.
2018-04-18 14:17:28 -05:00
Subv
d088a95097
GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
2018-04-18 14:17:27 -05:00
Subv
19a0e7e141
GPU: Pitch textures are now supported, don't assert when encountering them.
2018-04-18 12:52:53 -05:00
Subv
fecaeb8ae6
GLCache: Take into account the texture's block height when caching and unswizzling.
2018-04-18 12:52:53 -05:00
Subv
19e0d8ca24
GLCache: Added a function to convert cached PixelFormats back to texture formats.
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TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv
102251cb37
GPU: Allow using a configurable block height when unswizzling textures.
2018-04-18 12:52:51 -05:00
Subv
67c9964675
GPU/TIC: Added the pitch and block height fields to the TIC structure.
2018-04-18 11:38:39 -05:00
bunnei
b651578582
Merge pull request #346 from bunnei/misc-gpu-improvements
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Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei
0a119bf39b
Merge pull request #344 from bunnei/shader-decompiler-p2
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Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei
ed447c8786
gl_rasterizer_cache: Add missing LOG statements.
2018-04-17 21:44:36 -04:00
bunnei
d4dcd3e720
texture: Add missing formats.
2018-04-17 21:41:36 -04:00
bunnei
848ade06d5
gpu: Add several framebuffer formats to RenderTargetFormat.
2018-04-17 21:40:38 -04:00
bunnei
de84b74dd4
maxwell3d: Allow Texture2DNoMipmap as Texture2D.
2018-04-17 21:39:15 -04:00
bunnei
797267eb58
shader_bytecode: Make ctor's constexpr and explicit.
2018-04-17 21:27:07 -04:00
bunnei
4d9c441bef
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
bunnei
33a0dddf78
bit_field: Remove is_pod check, add is_trivially_copyable_v.
2018-04-17 18:00:18 -04:00
bunnei
48ab22ff76
gl_shader_decompiler: Fix warnings with MarkAsUsed.
2018-04-17 16:36:44 -04:00
bunnei
7ad31d2667
gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
2018-04-17 16:36:44 -04:00
bunnei
29ab89054d
gl_shader_decompiler: Implement several MUFU subops and abs_d.
2018-04-17 16:36:43 -04:00
bunnei
93388e3c6b
gl_shader_decompiler: Fix swizzle in GetRegister.
2018-04-17 16:36:42 -04:00
bunnei
c1408040a6
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
2018-04-17 16:36:42 -04:00
bunnei
dbf1fb7e61
gl_shader_decompiler: Allow vertex position to be used in fragment shader.
2018-04-17 16:36:40 -04:00
bunnei
7fe43996de
gl_shader_decompiler: Implement IPA instruction.
2018-04-17 16:36:39 -04:00
bunnei
05305422e1
gl_shader_decompiler: Add support for TEXS instruction.
2018-04-17 16:36:38 -04:00
bunnei
69f5eadc2b
gl_shader_decompiler: Use fragment output color for GPR 0-3.
2018-04-17 15:25:54 -04:00
bunnei
fdca99c4fb
gl_shader_decompiler: Partially implement MUFU.
2018-04-17 15:25:54 -04:00
bunnei
0f02c41f18
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
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file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl
59077b7d07
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
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both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei
09122ee37d
Merge pull request #343 from Subv/tex_wrap_4
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GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23
5634f49b60
file_sys: Use NGLOG
2018-04-17 09:55:29 -06:00
Hexagon12
4c462c91bd
Various service name fixes - part 2 (rebased) ( #322 )
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* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv
d388e8e8f9
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
2018-04-17 10:17:18 -05:00
Subv
b5fdd197b2
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
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This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei
ad8a27a7b3
gl_rendering: Use NGLOG* for changed code.
2018-04-16 21:23:28 -04:00
bunnei
65092bf8d8
gl_rasterizer: Implement indexed vertex mode.
2018-04-16 21:10:15 -04:00
shinyquagsire23
13ab489cb7
file_sys: tweaks
2018-04-16 06:51:59 -06:00
shinyquagsire23
bba0a351e7
file_sys: Add HFS/PFS helper component
2018-04-16 04:36:25 -06:00
bunnei
03ee087c5e
Merge pull request #338 from bunnei/unrequire-shared-font
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pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei
2ff824c992
Merge pull request #337 from Subv/used_buffers
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GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei
f6ba44429e
pl_u: Use empty shared font if none is available.
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- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv
ea9f5538c2
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
Subv
d8fdbefef6
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
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The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei
3a6dc1e0e4
Merge pull request #335 from bunnei/delete-file
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fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei
dc852fda3b
fsp_srv: Implement DeleteFile.
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- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv
1a31997264
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
2018-04-15 11:18:09 -05:00
Subv
ffdc9e716d
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
2018-04-15 11:15:54 -05:00
bunnei
595d37d69a
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
Subv
03cbd8f20f
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
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We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv
ea730b69d1
GPU: Allow configuring ssbos in the opengl state manager.
2018-04-14 22:54:23 -05:00
Subv
e14e38fe0e
GPU: Added a function to determine whether a shader stage is enabled or not.
2018-04-14 22:54:23 -05:00
bunnei
1a1008a642
Merge pull request #332 from bunnei/fix-total-mem-usage
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vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei
3260473ce8
vm_manager: Increase GetTotalMemoryUsage value.
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- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei
f23d61a709
Merge pull request #327 from adityaruplaha/fullscreen-fix
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Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei
a2dcd3cbbc
Merge pull request #331 from bunnei/fsp-flush
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fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei
28c0641382
fsp_srv: Implement IFile::Flush.
2018-04-14 19:46:09 -04:00
bunnei
538322ec1f
shaders: Add NumTextureSamplers const, remove unused #pragma.
2018-04-14 18:50:06 -04:00
bunnei
f48c229f0e
shaders: Address PR review feedback.
2018-04-14 16:01:41 -04:00
bunnei
2fcae0000f
gl_shader_decompiler: Cleanup log statements.
2018-04-14 16:01:41 -04:00
bunnei
47bf0b0094
shaders: Fix GCC and clang build issues.
2018-04-14 16:01:40 -04:00
bunnei
d166a50ded
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
2018-04-14 16:01:40 -04:00
bunnei
a859a70da1
shader_bytecode: Add FSETP and KIL to GetInfo.
2018-04-14 16:01:40 -04:00
bunnei
6fe96737a1
shader_bytecode: Add SubOp decoding.
2018-04-14 16:01:40 -04:00
bunnei
a5728bdd10
gl_shader_decompiler: Add shader stage hint.
2018-04-14 16:01:39 -04:00
bunnei
e3628ec6fd
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
adityaruplaha
4716115c3d
Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611 )
2018-04-14 16:41:56 +05:30
bunnei
1962aac7a0
gl_shader_manager: Implement SetShaderSamplerBindings.
2018-04-13 23:48:30 -04:00
bunnei
1a3dbd49ef
gl_rasterizer: Generate shaders and upload uniforms.
2018-04-13 23:48:29 -04:00
bunnei
8df3222eb3
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
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- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei
f11b2888c9
gl_shader_manager: Cleanup and consolidate uniform handling.
2018-04-13 23:48:28 -04:00
bunnei
7e7f053ea7
maxwell_3d: Make memory_manager public.
2018-04-13 23:48:27 -04:00
bunnei
4e961244a8
maxwell_3d: Fix shader_config decodings.
2018-04-13 23:48:26 -04:00
bunnei
2452d127dc
gl_rasterizer: Use shader program manager, remove test shader.
2018-04-13 23:48:26 -04:00
bunnei
f9c4e515d8
renderer_opengl: Add gl_shader_manager class.
2018-04-13 23:48:25 -04:00
bunnei
9e32fa6bb2
maxwell_to_gl: Add a few types, etc.
2018-04-13 23:48:24 -04:00
bunnei
7cebff07e4
gl_shader_gen: Add hashable setup/config structs.
2018-04-13 23:48:23 -04:00
bunnei
1aa7a9ae50
gl_shader_util: Add missing includes.
2018-04-13 23:48:23 -04:00
bunnei
c30c48e052
common: Port cityhash code from Citra.
2018-04-13 23:48:22 -04:00
bunnei
f1915d909e
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00
bunnei
56ee41ebe8
gl_shader_util: Grab latest upstream.
2018-04-13 23:48:21 -04:00
bunnei
83007952ea
gl_resource_manager: Grab latest upstream.
2018-04-13 23:48:20 -04:00
bunnei
f0f3990064
gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
2018-04-13 23:48:20 -04:00
bunnei
0b49a74e19
shader_bytecode: Add initial module for shader decoding.
2018-04-13 23:48:19 -04:00
bunnei
7112683376
bit_field: Make all methods constexpr.
2018-04-13 23:48:18 -04:00
bunnei
e42bbdddff
Merge pull request #323 from Hexagon12/stub-hid
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Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12
433ccdebe5
Fixed normal params in GetDisplayResolution
2018-04-13 17:47:01 +03:00
Hexagon12
e6bb2d65f8
Stubbed out GetPlayerLedPattern
2018-04-13 17:05:03 +03:00
bunnei
219e3f4c45
Merge pull request #319 from Hexagon12/service-name-fix
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Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl
b439691768
Service/SSL: update service according switchbrew
2018-04-11 19:17:18 +03:00
Hexagon12
8293ccc5ed
Various fixes and clang
2018-04-11 14:48:56 +03:00
Hexagon12
6d6064d42e
Decimal change
2018-04-10 21:21:00 +03:00
Hexagon12
f171ec8b29
Updated pctl:a with new service names.
2018-04-10 21:03:23 +03:00
Hexagon12
0bd95ef3be
Updated nvmemp with new service names.
2018-04-10 20:28:15 +03:00
Hexagon12
2df3594b31
Updated nvdrv with more service names.
2018-04-10 20:26:49 +03:00
Hexagon12
837b8b5b80
Updated pl:u with more service names.
2018-04-10 20:23:21 +03:00
Hexagon12
e05e3c8a08
Updated hid with more service names.
2018-04-10 20:17:22 +03:00
Hexagon12
93b83a11b6
Updated friend:u with more service names.
2018-04-10 20:02:11 +03:00
Hexagon12
83479a3d19
Updated the unknown name
2018-04-10 20:01:33 +03:00
Hexagon12
251c576455
Updated friend:a with more service names.
2018-04-10 20:00:36 +03:00
Hexagon12
f8e0ce2cd0
Updated fsp-srv with more service names.
2018-04-10 19:30:27 +03:00
Hexagon12
82be79db10
Updated CodecCtl with more service names.
2018-04-10 18:58:14 +03:00
Hexagon12
a9239dbed8
Updated audren with more service names.
2018-04-10 18:56:57 +03:00
Hexagon12
95d5bf3aa1
Updated audrec with more service names.
2018-04-10 18:53:33 +03:00
Hexagon12
eff525cab3
Updated audout with more service names.
2018-04-10 18:51:50 +03:00
Hexagon12
ba73f4e0a4
Updated audin with more service names.
2018-04-10 18:47:52 +03:00
Hexagon12
3eab3da04c
Updated AOC with more service names.
2018-04-10 18:42:28 +03:00
Hexagon12
22ef1d1cc5
Updated AppletOE with more service names.
2018-04-10 18:41:17 +03:00
Hexagon12
4a594aff08
Updated AppletAE with more service names.
2018-04-10 18:39:46 +03:00
Hexagon12
c823bbde93
Updated AM with more service names.
2018-04-10 18:36:00 +03:00
mailwl
a6a6ffed7a
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 10:18:52 +03:00
bunnei
6101a3c9d7
Merge pull request #314 from jroweboy/tegra-progress-3b
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GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei
e918570c6d
Merge pull request #315 from jroweboy/spelling-fix
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Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe
92254855e7
Prevent crash from uninitialized telemetry
2018-04-07 07:25:14 -06:00
James Rowe
f6ae0f432b
Fix spelling of Initialize
2018-04-07 07:23:21 -06:00
James Rowe
d8502eb24a
Fix clang format issues
2018-04-06 22:00:48 -06:00
Subv
cb3ca1d4cf
GPU: Assert when finding a texture with a format type other than UNORM.
2018-04-06 20:44:46 -06:00
Subv
c63f7aa93b
GL: Set up the textures used for each draw call.
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Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv
4f1665d365
GL: Bind the textures to the shaders used for drawing.
2018-04-06 20:44:46 -06:00
Subv
8bc63e89e4
GLCache: Specialize the MortonCopy function for the DXT1 texture format.
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It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv
1e6faaf2b3
GLCache: Implemented GetTextureSurface.
2018-04-06 20:44:45 -06:00
Subv
2a5e90745c
GLCache: Support uploading compressed textures to the GPU.
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Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv
34b212c6a8
GL: Remove remaining references to 3DS-specific pixel formats
2018-04-06 20:44:42 -06:00
Subv
6400a3bb35
RasterizerCache: Remove 3DS-specific pixel formats.
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We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv
ab6d7991f8
GL: Create the sampler objects when starting up the GL rasterizer.
2018-04-06 20:40:24 -06:00
Subv
232ffe85ad
GL: Ported the SamplerInfo struct from citra.
2018-04-06 20:40:24 -06:00
Subv
dc26ad9aec
GL: Rename PicaTexture to MaxwellTexture.
2018-04-06 20:40:24 -06:00
Subv
3c9cbbca68
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
2018-04-06 20:40:23 -06:00
Subv
d9e067fad6
Textures: Added a helper function to know if a texture is blocklinear or pitch.
2018-04-06 20:40:23 -06:00
bunnei
990ca9b20d
Merge pull request #310 from N00byKing/patch-1
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Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing
6d5b25c136
core, main.h: Abort on 32Bit ROMs ( #309 )
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* core, main.h: Abort on 32Bit ROMs
* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe
b957a3647a
Update fmtlib to fix msvc warnings
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Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing
63b5de9c40
rasterizer_interface.h: Update from citra to yuzu
2018-04-04 23:07:58 +02:00
N00byKing
6263f437d7
default_ini.h: Update from citra to yuzu
2018-04-04 23:05:51 +02:00
N00byKing
b84397745f
gl_rasterizer_cache.cpp: Update from citra to yuzu
2018-04-04 23:05:10 +02:00
N00byKing
3ca8768d3a
gl_rasterizer_cache.h: Update from citra to yuzu
2018-04-04 23:04:24 +02:00
N00byKing
2a2af539f3
renderer_opengl.h: Update from citra to yuzu
2018-04-04 23:03:02 +02:00
bunnei
e71cfbce72
svc: Stub out SetThreadActivity, GetThreadContext.
2018-04-02 23:51:01 -04:00
bunnei
372b8dae46
audren_u: Stub out GetActiveAudioDeviceName.
2018-04-02 23:51:00 -04:00
bunnei
683de06263
audout_u: Implement GetAudioOutState.
2018-04-02 23:51:00 -04:00
bunnei
659fd3e9f8
nifm: GetResult does not return a data field.
2018-04-02 23:50:59 -04:00
bunnei
c800619c1e
vi: Implement GetDisplayResolution.
2018-04-02 23:50:59 -04:00
bunnei
1eeef530e5
shared_memory: Remove incorrect 3ds-specific check.
2018-04-02 23:50:58 -04:00
bunnei
3f82cee183
service: Add friend:u interface.
2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong
145a4c3c2a
logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
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Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei
e39ea2fa8e
Merge pull request #262 from daniellimws/fmtlib-macros
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Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei
2b51f19079
Merge pull request #267 from N00byKing/patch-1
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Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei
8eea0f0805
Merge pull request #276 from N00byKing/acctoyuzu
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Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei
0ce3d76591
Merge pull request #304 from daniellimws/fix-openbsd
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Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing
ba7cd88412
deconstructed_rom_directory.cpp: Fix Typo
2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong
930a045d42
externals: Update fmt to 4d35f94
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Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong
96cb786cd1
common: fix swap functions on Bitrig and OpenBSD
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swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei
bc629f2f9b
Merge pull request #297 from bunnei/hid-touch-state
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hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
e5491924f7
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
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Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
98bd0df9a3
Merge pull request #288 from Subv/macro_interpreter
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GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
84c9824895
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them.
2018-04-01 12:07:26 -05:00
Subv
7fe4f9491e
GPU: Implemented a gpu macro interpreter.
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The Ryujinx macro interpreter and envydis were used as reference.
Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
c7a4327471
hid: Write empty touch screen state.
2018-04-01 00:12:07 -04:00
bunnei
52c5bc4642
hle_ipc, fsp_srv: Cleanup logging.
2018-03-31 23:30:00 -04:00
bunnei
699d84abda
hid: Stub out GetSupportedNpadStyleSet.
2018-03-31 16:06:46 -04:00
bunnei
6d21b8cdea
hle_ipc: Do not ensure write buffer size.
2018-03-31 16:06:46 -04:00
bunnei
db8fc2ea57
fsp_srv: Implement GetSize and SetSize.
2018-03-31 16:06:45 -04:00
bunnei
36cdd5a39c
memory: Fix stack region.
2018-03-31 16:06:45 -04:00
bunnei
7d4a23db4e
Merge pull request #293 from N00byKing/drkthm
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Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing
6386f0910c
Port citra-emu/citra#3610 to yuzu
2018-03-30 17:38:34 +02:00
N00byKing
7555b881e8
Remove whitespaces
2018-03-30 14:18:35 +02:00
N00byKing
675b525fb8
Add Dark theme, Icon theming
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configure_general.ui: Add UI Option for Themes
config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei
038c8d284b
audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount.
2018-03-29 21:23:24 -04:00
bunnei
86f0e841d8
svc: Stub GetThreadCoreMask.
2018-03-29 21:23:15 -04:00
bunnei
f5c2d62b3a
service: Add NFP module interface.
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service: Initialize NFP service.
Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash
e6375771e2
result: Check against self-assignment in ResultVal's copy assignment operator
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Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei
9d3baff255
Merge pull request #286 from N00byKing/citratoyuzuagain
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main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing
a037c8914a
main.h: Add pragma once, remove ifndef
2018-03-27 16:32:41 +02:00
bunnei
fcb09e7bb3
Merge pull request #284 from bunnei/docked-config
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Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing
dfa21f372b
telemetry.h: Reword comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
a14420e351
telemetry_session.h: Reword Documentation Comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
a97c186684
Remove Links to citra Services
2018-03-27 11:16:59 +02:00
N00byKing
b411bdb76e
Change Telemetry Names to yuzu
2018-03-27 11:16:59 +02:00
bunnei
81d12e3466
Merge pull request #282 from N00byKing/patch-2
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Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
8c991d792e
settings: Remove unused CpuCore class.
2018-03-26 23:14:44 -04:00
bunnei
32181284be
config: Use simplified checkbox (from Citra) for CPU JIT.
2018-03-26 23:02:37 -04:00
bunnei
af6e1f8554
config: Rename is_docked to use_docked_mode to be consistent with other config bools.
2018-03-26 23:02:36 -04:00
bunnei
b4fb85ff0f
configure_general: Cleanup naming.
2018-03-26 23:02:36 -04:00
bunnei
534cee3d8b
qt: Add config option for is_docked.
2018-03-26 23:02:35 -04:00
bunnei
679d29d9f8
config: Add setting for whether the system is docked or not.
2018-03-26 23:02:35 -04:00
bunnei
6333552a5d
renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
2018-03-26 21:17:07 -04:00
bunnei
9415aeb48f
graphics_surface: Remove superfluous cast.
2018-03-26 21:17:05 -04:00
bunnei
12a6c7b11b
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
2018-03-26 21:17:05 -04:00
bunnei
b9eae6e652
gl_rasterizer: Add a SyncViewport method.
2018-03-26 21:17:04 -04:00
bunnei
2666b52264
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
2018-03-26 21:17:03 -04:00
bunnei
74c4739713
graphics_surface: Fix merge conflicts.
2018-03-26 21:17:03 -04:00
bunnei
7c376760c0
gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.
2018-03-26 21:17:02 -04:00
bunnei
95d56cac29
gl_rasterizer: Normalize vertex array data as appropriate.
2018-03-26 21:17:02 -04:00
bunnei
ad1af61685
memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock.
2018-03-26 21:17:01 -04:00
bunnei
0e59fbd73f
maxwel_to_gl: Fix string formatting in log statements.
2018-03-26 21:17:01 -04:00
bunnei
b601155fb0
rasterizer: Rename DrawTriangles to DrawArrays.
2018-03-26 21:17:00 -04:00
bunnei
ec13680b3e
gl_rasterizer: Use passthrough shader for SetupVertexShader.
2018-03-26 21:17:00 -04:00
bunnei
71a932291f
renderer_opengl: Logging, etc. cleanup.
2018-03-26 21:16:59 -04:00
bunnei
be645eece3
renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.
2018-03-26 21:16:58 -04:00
bunnei
36a3a82135
gl_rasterizer_cache: Implement UpdatePagesCachedCount.
2018-03-26 21:16:58 -04:00
bunnei
49b3b519fc
memory: Add RasterizerMarkRegionCached code and cleanup.
2018-03-26 21:16:57 -04:00
bunnei
4c36e92bf4
gl_rasterizer: Implement SetupVertexArray.
2018-03-26 21:16:56 -04:00
bunnei
4c0ed161a8
gl_rasterizer_cache: Fix an ASSERT_MSG.
2018-03-26 21:16:56 -04:00
bunnei
9e146ba2db
maxwell_to_gl: Add module and function for decoding VertexType.
2018-03-26 21:16:55 -04:00
bunnei
ded4139447
maxwell_3d: Use names that match envytools for VertexType.
2018-03-26 21:16:55 -04:00
bunnei
d37f03d0fe
maxwell_3d: Add VertexAttribute struct and cleanup.
2018-03-26 21:16:54 -04:00
bunnei
5f3f68e064
gl_rasterizer: Use 32 texture units instead of 3.
2018-03-26 21:16:53 -04:00
bunnei
b1a3858e30
gl_rasterizer: Implement DrawTriangles.
2018-03-26 21:16:53 -04:00
bunnei
e04a5dec60
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
2018-03-26 21:16:52 -04:00
bunnei
5ae2fe6c69
gl_rasterizer: Implement AnalyzeVertexArray.
2018-03-26 21:16:52 -04:00
bunnei
e285a5d6da
gl_rasterizer_cache: MortonCopy Switch-style.
2018-03-26 21:16:51 -04:00
bunnei
25e901ec1e
gl_rasterizer_cache: Implement GetFramebufferSurfaces.
2018-03-26 21:16:51 -04:00
bunnei
bf282aa01f
maxwell: Add RenderTargetFormat enum.
2018-03-26 21:16:49 -04:00
bunnei
33b4c486f3
renderer_opengl: Only draw the screen if a framebuffer is specified.
2018-03-26 21:16:49 -04:00
Subv
3707231f5d
GPU: Load the sampler info (TSC) when retrieving active textures.
2018-03-26 15:46:49 -05:00
Subv
c8425b1af4
GPU: Added the TSC structure. It contains information about the sampler.
2018-03-26 15:45:05 -05:00
Subv
0255cad30c
GPU: Added more fields to the TIC structure.
2018-03-26 15:44:20 -05:00
N00byKing
e57ba11168
log.h: Change comment from citra to yuzu
2018-03-26 21:52:59 +02:00
N00byKing
770ee77982
file_util.h: Update Comment from citra to yuzu
2018-03-26 21:51:04 +02:00
N00byKing
33c1780755
yuzu.cpp: Update Link from citra to yuzu
2018-03-26 21:48:18 +02:00
N00byKing
6b5f41b812
cpu_detect.cpp: Change comment from citra to yuzu
2018-03-26 21:43:39 +02:00
bunnei
db7005ca05
Merge pull request #280 from bunnei/misc-service-fixes
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Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
feff74c433
Merge pull request #273 from Subv/textures
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GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing
05d777b122
main.cpp: Replace Citra with yuzu Wiki Links
2018-03-25 11:44:04 +02:00
N00byKing
357e97cc2c
main.cpp: Update Dialog from citra to yuzu
2018-03-25 11:42:46 +02:00
mailwl
cfbce8c977
Service/sockets: add bsd:s, nsd:a, nsd:u services
2018-03-25 12:41:00 +03:00
bunnei
09f5837d6b
audren_u: Fix GetAudioDevice.
2018-03-25 03:24:20 -04:00
bunnei
dd7c34a978
hid: Stub out SetNpadJoyAssignmentModeDual.
2018-03-25 03:24:05 -04:00
bunnei
a4435604c9
pl_u: Add RequestLoad.
2018-03-25 03:23:52 -04:00
Subv
18a9536efa
GPU: Make the debug_context variable a member of the frontend instead of a global.
2018-03-24 23:35:06 -05:00
Subv
f73fb9de9d
GPU: Added a function to retrieve the active textures for a shader stage.
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TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
0892143af9
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
2018-03-24 11:31:53 -05:00
Subv
b143430809
Frontend: Allow opening the Surface View widget in the Qt frontend.
2018-03-24 11:31:50 -05:00
Subv
b9b5b1e740
GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
10b10a14af
GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
19bf501723
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
2018-03-24 11:31:49 -05:00
Subv
bc03dc4793
GPU: Added a method to unswizzle a texture without decoding it.
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Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
d09097276f
GPU: Preliminary work for texture decoding.
2018-03-24 11:30:56 -05:00
MerryMage
f8426bcf94
arm_dynarmic: Fix timing
2018-03-24 09:02:19 +00:00
Subv
6234ec112b
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 01:22:19 -05:00
bunnei
79b3adba8e
Merge pull request #265 from bunnei/tegra-progress-2
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Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
2920684a44
gl_rasterizer: Fake render in green, because it's cooler.
2018-03-23 22:27:53 -04:00
bunnei
454759e2a5
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
2018-03-23 22:24:16 -04:00
bunnei
0a28179632
Merge pull request #255 from Subv/sd_card
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FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
490014c459
gl_rasterizer_cache: Add missing include for vm_manager.
2018-03-23 16:54:20 -04:00
bunnei
bea2582807
renderer_opengl: Only invalidate the framebuffer region, not flush.
2018-03-23 15:52:14 -04:00
bunnei
9b2bfb9e9d
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
2018-03-23 15:49:04 -04:00
bunnei
c13802819b
memory: Fix typo in RasterizerFlushVirtualRegion.
2018-03-23 15:46:21 -04:00
bunnei
c30e02cd0c
Merge pull request #268 from mailwl/ssl
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Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
454e413491
Merge pull request #270 from N00byKing/patch-2
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Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv
6610bee69e
FS: Move the file open mode calculation to a separate function.
2018-03-23 14:27:07 -05:00
bunnei
ca08e1edee
RasterizerCacheOpenGL: FlushAll should flush full memory region.
2018-03-23 15:25:16 -04:00
bunnei
4d5c052f34
memory: RasterizerFlushVirtualRegion should also check process image region.
2018-03-23 15:10:02 -04:00
bunnei
6131f96f6a
rasterizer: Flush and invalidate regions should be 64-bit.
2018-03-23 15:01:45 -04:00
bunnei
cc17ea04c4
renderer_opengl: Add framebuffer_transform_flags member variable.
2018-03-23 14:59:14 -04:00
bunnei
c2a48352ad
renderer_opengl: Better handling of framebuffer transform flags.
2018-03-23 14:58:27 -04:00
N00byKing
3aeeaeaf2b
Remove Option for N/3DS from default.ini
2018-03-23 18:06:55 +01:00
N00byKing
4023ee09fc
CITRA_ICON -> YUZU_ICON
2018-03-23 16:56:59 +01:00
mailwl
96164de3a0
Service/SSL: add ssl service
2018-03-23 09:32:50 +03:00
bunnei
fce77a1fb1
renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.
2018-03-22 23:28:37 -04:00
bunnei
aa667e6afa
nvdisp_disp0: Always flush and invalidate framebuffer region.
...
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
855aadf055
gl_rasterizer: Implement AccelerateDisplay method from Citra.
2018-03-22 23:06:54 -04:00
bunnei
95dec6140b
LoadGLBuffer: Use bytes_per_pixel, not bits.
2018-03-22 23:01:57 -04:00
bunnei
c9c232727c
memory: Port RasterizerFlushVirtualRegion from Citra.
2018-03-22 22:56:41 -04:00
bunnei
7b167a12ad
gl_rasterizer_cache: LoadGLBuffer should do a morton copy.
2018-03-22 22:54:04 -04:00
bunnei
875215fae4
video_core: Move MortonCopyPixels128 to utils header.
2018-03-22 22:52:40 -04:00
Valentin Vanelslande
96b4fc4206
yuzu_cmd: change default cpu core to dynarmic
2018-03-22 19:44:34 -06:00
Valentin Vanelslande
a105e0f72d
default_ini: change default cpu core to dynarmic
2018-03-22 19:43:59 -06:00
bunnei
4e4e999c4a
video_core: Remove usage of PAddr and replace with VAddr.
2018-03-22 21:13:46 -04:00
bunnei
6babc57354
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
bunnei
8c5ed9de77
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
2018-03-22 20:19:34 -04:00
bunnei
3ea48b01d3
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
2018-03-22 20:00:41 -04:00
bunnei
8286b237cc
gpu: Expose Maxwell3D engine.
2018-03-22 19:48:20 -04:00
bunnei
fcddbe6027
maxwell_3d: Add some format decodings and string helper functions.
2018-03-22 19:47:28 -04:00
bunnei
c388741f12
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
N00byKing
35d617d342
Remove more N3DS References
2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong
df93e4f9b0
Remove dependency chrono
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Earlier chrono was included but after some code changed it was no longer needed
Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong
81eaba792e
Change "yuzu starting..." to be logged with the new macro
...
Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong
a0298a552c
Logging: Create logging macros based on fmtlib
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Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533
Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl
e0d1e257a8
Service/spl: add module and services
2018-03-22 09:55:14 +03:00
bunnei
3a37f55067
Merge pull request #258 from Subv/gpu_attribs
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GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing
9b619405e9
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 19:03:20 +01:00
Subv
43295efd0e
FS: Implemented IFileSystem::CreateDirectory.
2018-03-21 09:55:59 -05:00
Subv
f3a5328f09
GPU: Added vertex attribute format registers.
2018-03-21 09:26:47 -05:00
mailwl
eaf65829ca
Service/vi: convert services to module
2018-03-21 13:09:40 +03:00
Subv
a569ee8a58
GPU: Added registers for the number of vertices to render.
2018-03-20 23:28:06 -05:00
bunnei
766c6de88d
Merge pull request #254 from bunnei/port-citra-renderer
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Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl
ce7e0e503b
Service: add fatal:u, fatal:p services
2018-03-20 16:59:02 +03:00
bunnei
188a685e73
renderer_gl: Port boilerplate rasterizer code over from Citra.
2018-03-20 00:07:32 -04:00
bunnei
e0f3facd01
gl_shader_util: Sync latest version with Citra.
2018-03-20 00:07:31 -04:00
bunnei
756e14027a
renderer_gl: Port over gl_shader_gen module from Citra.
2018-03-20 00:07:30 -04:00
Subv
ddafc857c7
FS: Implemented IFileSystem's OpenDirectory function.
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Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
fce3825edf
FS: Added the IDirectory IPC interface and implemented its two functions.
2018-03-19 23:01:47 -05:00
Subv
bf1c4bf16c
FS: Implement DiskFileSystem's OpenDirectory interface.
2018-03-19 23:00:37 -05:00
Subv
7de15c22f3
FS: Implement DiskFileSystem::GetEntryType for existing files/directories.
2018-03-19 22:59:38 -05:00
Subv
e4b4b765b6
FS: Updated the Directory Entry structure to match the Switch.
2018-03-19 22:58:55 -05:00
Subv
8144364cc2
FS: Support the file Append open mode.
2018-03-19 22:57:34 -05:00
Mat M
9b5ae0daf5
Merge pull request #253 from Subv/rt_depth
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GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
f1e9d5404d
renderer_gl: Port over gl_shader_decompiler module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
a533c3398c
renderer_gl: Port over gl_rasterizer_cache module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
ac51a39abf
gl_resource_manager: Sync latest version with Citra.
2018-03-19 23:14:02 -04:00
bunnei
52bfc102bc
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
bunnei
b1ceeb5c42
gl_state: Sync latest version with Citra.
2018-03-19 23:13:49 -04:00
Subv
b15d0a65c4
FS: Implement MountSdCard.
2018-03-19 21:21:49 -05:00
Subv
a079723254
FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.
2018-03-19 21:17:15 -05:00
Subv
3e645f5595
GPU: Added Z buffer registers to Maxwell3D's reg structure.
2018-03-19 16:55:33 -05:00
Subv
b942bfbb13
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
2018-03-19 16:46:29 -05:00
N00byKing
d3bdad2aaa
Clang Fixes
2018-03-19 17:53:35 +01:00
N00byKing
f69c369cfb
oops
2018-03-19 17:43:04 +01:00
N00byKing
8d34c0d2a0
More Warning cleanups
2018-03-19 17:27:04 +01:00
N00byKing
1212e9e231
Clean Warnings (?)
2018-03-19 17:07:08 +01:00
Subv
c0f954906c
GPU: Added the TSC registers to the Maxwell3D register structure.
2018-03-19 00:36:25 -05:00
Subv
f6e3d3aa1a
GPU: Added the TIC registers to the Maxwell3D register structure.
2018-03-19 00:32:57 -05:00
bunnei
8d9b2cb438
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
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Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
341925e40a
Merge pull request #250 from bunnei/buffer-dequeue-wait
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vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
bae5ccd6d2
vi: Remove DequeueBuffer and wait until next available buffer.
2018-03-18 20:56:35 -04:00
bunnei
7750edae39
hle_ipc: Add SleepClientThread to block current thread within HLE routines.
2018-03-18 20:56:34 -04:00
bunnei
01d72e813e
hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.
2018-03-18 20:56:33 -04:00
bunnei
479400acc8
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
2018-03-18 20:56:33 -04:00
bunnei
d6c27e6b28
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
2018-03-18 20:56:32 -04:00
Subv
36c527131f
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
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This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv
80b0f4d681
GPU: Implement the BindStorageBuffer macro method in HLE.
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This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
845415cc3d
GPU: Handle writes to the CB_DATA method.
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Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
46bbeeb54a
GPU: Move the GPU's class constructor and destructors to a cpp file.
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This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv
a8cb6ba213
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
2018-03-18 11:51:46 -05:00
Subv
29c026fae1
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
Subv
5979796df8
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
2018-03-17 18:32:57 -05:00
Subv
7b48098c60
GPU: Store shader constbuffer bindings in the GPU state.
2018-03-17 18:32:57 -05:00
Subv
5f181aec24
GPU: Corrected some register offsets and removed superfluous macro registers.
2018-03-17 18:32:56 -05:00
Subv
8a5c0e873b
GPU: Make the SetShader macro call do the same as the real macro's code.
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It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv
e3e0625ff7
GPU: Corrected the parameter documentation for the SetShader macro call.
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Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei
bed06310f2
Merge pull request #242 from Subv/set_shader
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GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv
c9850b0d3a
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-16 22:51:06 -05:00
Subv
dbade2db3e
GPU: Added the vertex array registers.
2018-03-16 22:47:45 -05:00
bunnei
b849a04b2f
Merge pull request #241 from Subv/gpu_method_call
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GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv
6796e37911
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
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Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei
2c2acce091
Merge pull request #239 from Subv/shaders
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GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv
3247b8f9dd
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
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Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv
d468c046f9
GPU: Added Maxwell registers for Shader Program control.
2018-03-16 19:23:11 -05:00
bunnei
b437a08a21
nvflinger: Remove superfluous buffer format check.
2018-03-16 20:11:50 -04:00
bunnei
dd2e72f1aa
process: MirrorMemory should use MemoryState::Mapped.
2018-03-16 19:24:54 -04:00
bunnei
d7bb09afe7
process: Unmap previously allocated heap.
2018-03-16 18:32:25 -04:00
bunnei
256153c50c
arm_interface: Support unmapping previously mapped memory.
2018-03-16 18:32:24 -04:00
bunnei
a0b00fe2d1
svc: Use more correct values for GetInfo MapRegion and NewMapRegion.
2018-03-16 18:32:23 -04:00
bunnei
a26561ce20
kernel: Move stack region outside of application heap.
2018-03-16 18:32:23 -04:00
bunnei
89312134f6
memory: Add regions for map region, "new" map region, etc.
2018-03-16 18:32:22 -04:00
bunnei
67bac363d8
process: Fix stack memory state.
2018-03-16 18:32:21 -04:00
bunnei
29bda49fc0
MemoryState: Add additional memory states and improve naming.
2018-03-16 18:32:21 -04:00
mailwl
f5fbe99e28
IGeneralService: fix function list
2018-03-16 16:34:12 +03:00
mailwl
44739126a5
Service/NIFM: stub cancel function
2018-03-16 11:08:22 +03:00
mailwl
db6c7e714c
Service/NIFM: convert to module
2018-03-16 11:00:29 +03:00
bunnei
f16763ed52
core: Move process creation out of global state.
2018-03-14 18:42:19 -04:00
bunnei
b2b51850a1
Merge pull request #213 from Hexagon12/dynarmic-default
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Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv
083e494083
GPU: Intercept writes to the VERTEX_END_GL register.
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This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei
7dd960f543
Merge pull request #229 from Subv/ensuresavedata_impl
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FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv
cb738dedb2
FS: Use the correct error code when trying to open files that don't exist.
2018-03-04 14:34:48 -05:00
Subv
4a8b2154d7
FS: Stubbed CreateSaveData. It currently does nothing.
2018-03-04 14:31:57 -05:00
Subv
9702f6c2ed
FS: Make EnsureSaveData create the savedata folder when called for the first time.
2018-03-04 14:30:07 -05:00
Subv
6ac79e3a43
CoreTiming: Unschedule the pending events when an Interface is destroyed.
2018-03-04 10:34:25 -05:00
bunnei
64bf9f8cdf
Merge pull request #226 from Subv/buffer_queue_event
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Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv
1fddc7fe43
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
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This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl
481a083593
Service/Set: add more services
2018-03-03 09:03:49 +03:00
bunnei
32f3523ce1
Merge pull request #216 from Subv/savedata
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Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv
b874d4f2b0
SaveData: Use the current titleid when opening the savedata archive.
2018-03-01 19:03:54 -05:00
Subv
a9c51be95e
Kernel: Store the program id in the Process class instead of the CodeSet class.
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There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv
77e64ac9b2
FS: Implement MountSaveData and some of the IFile interface.
2018-03-01 19:03:53 -05:00
Subv
dfdc72efa7
Filesystem: Added a SaveData Factory and associated Disk_FileSystem.
2018-03-01 19:03:52 -05:00
Jules Blok
29a5203a2a
thread: Clear the process list on shutdown.
2018-02-27 17:13:39 +01:00
Subv
585a145f31
ResultCode: Mark any error code that isn't 0 as an error.
2018-02-27 09:44:35 -05:00
Vishal Sharma
3ec2bf49cf
Removes the use of QKeySequence::Cancel ( #186 )
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* Removes the use of QKeySequence::Cancel to remove issues while running make
* Corrects characters in a line for travis failure
* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei
e1866e69e2
Merge pull request #207 from mailwl/duplicatesession
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IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei
1f73bf3fb0
Merge pull request #215 from N00byKing/umapsharedmmry
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UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23
b48d598627
file_sys: Style tweaks
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Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23
d5e38de1ec
loader: Check error on NPDM load, use TID for CodeSet
2018-02-25 07:41:36 -07:00
shinyquagsire23
013d8828a3
loader: Use NPDM information when loading NSOs
2018-02-25 07:02:47 -07:00
shinyquagsire23
e3c753a14c
file_sys: Add support for parsing NPDM files
2018-02-25 07:02:39 -07:00
N00byKing
ac2232b9cf
(Hopefully) Fix MinGW Build
2018-02-25 13:40:22 +01:00
N00byKing
3660aa9318
Implements citra-emu/citra#3184
2018-02-25 11:44:21 +01:00
N00byKing
11cef9ba72
Add UnmapSharedMemory
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C++11 requires spaces on the Identifier
Add inttypes include
clang
2018-02-25 11:38:06 +01:00
bunnei
da58d923a5
Merge pull request #212 from mailwl/stubs
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Stub some functions
2018-02-23 21:09:56 -08:00
bunnei
83e5cafb3a
Merge pull request #217 from shinyquagsire23/time-s-missing
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time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei
ba51791f13
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
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arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23
2391d009c4
time: Add missing time:s functions, used for libnx
2018-02-23 00:34:15 -07:00
mailwl
8f256914fc
Stub more functions
2018-02-22 17:28:15 +03:00
mailwl
9d6a03e6a3
Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions
2018-02-22 13:04:23 +03:00
bunnei
2578d20154
Merge pull request #211 from shinyquagsire23/time_local
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time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23
d589b1baf2
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-21 18:43:05 -07:00
MerryMage
2598b3d893
dynarmic: Update to 6b4c6b0
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6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage
803436b709
arm_dynarmic: LOG_INFO on unicorn fallback
2018-02-21 21:39:07 +00:00
MerryMage
38a3a63ffd
memory: LOG_ERROR when falling off end of page table
2018-02-21 21:39:07 +00:00
MerryMage
8c64261d9a
core: Fix scheduler-shutdown related crash
2018-02-21 16:38:18 +00:00
mailwl
dadb6c6e50
Add warning if Domain request has no domain message header
2018-02-20 22:51:54 +03:00
mailwl
2ba8b89864
Fix: change check for domain order and existance of domain message header
2018-02-20 21:59:58 +03:00
mailwl
e05f10cae8
IPC: add domain header to response if only it exists in request
2018-02-20 19:27:49 +03:00
bunnei
3dc5a6ea30
Merge pull request #206 from mailwl/aoc-listaddoncontent
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Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl
4f067f83a7
Service/AOC: stub ListAddOnContent function
2018-02-20 10:30:12 +03:00
bunnei
d305e5bed8
acc_u0: Stub ListOpenUsers service function.
2018-02-19 17:39:41 -05:00
bunnei
55537f1f02
service: Add Friend service interface.
2018-02-19 17:34:02 -05:00
bunnei
b43fef19d4
logging: Add category for Friend service.
2018-02-19 17:31:54 -05:00
bunnei
1c89e285ae
Merge pull request #202 from bunnei/scheduler-cleanup
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Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei
87335e8404
scheduler: Cleanup based on PR feedback.
2018-02-19 16:46:42 -05:00
Subv
9a235eec55
AM: Corrected the response in EnsureSaveData.
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The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei
539977f39b
kernel: Use Scheduler class for threading.
2018-02-18 15:17:16 -05:00
bunnei
650f49fab2
kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.
2018-02-18 14:58:40 -05:00
bunnei
f75cee6a24
core: Use shared_ptr for cpu_core.
2018-02-18 14:52:09 -05:00
bunnei
0b8907958f
kernel: Remove unused address_arbiter code.
2018-02-18 14:46:11 -05:00
bunnei
fd4afc5bc5
Merge pull request #201 from Subv/ipc_delay_
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Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei
cccd72a8a9
Merge pull request #200 from Subv/bufferproducerfence
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Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv
fbb0ef851c
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
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Ported from citra PR #3091
The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.
This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv
c6e56d6e54
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
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Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
26797bd41c
Parcel: Ensure we don't read past the end of the parcels in Vi.
2018-02-17 14:00:44 -05:00
Subv
34f6578f62
Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.
2018-02-17 14:00:30 -05:00
Subv
5172ce6d8f
Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
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This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl
e86ec16ee7
Service/hid: stub some functions
2018-02-16 06:15:05 +03:00
Subv
7a12e4bd1a
nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.
2018-02-14 22:57:57 -05:00
Subv
d3f8e79fc5
Vi: Mark the fences as valid in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
9ec8dcff8a
Vi: Added a missing u32 in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
f449136900
Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.
2018-02-14 22:57:55 -05:00
Subv
b4be5d2e65
Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.
2018-02-14 22:57:54 -05:00
bunnei
287bcf18e6
shared_memory: Remove some checks.
2018-02-14 22:24:06 -05:00
bunnei
d9053aa8d4
pl_u: Implement basic shared font loading from RAM dump.
2018-02-14 22:22:41 -05:00
bunnei
201a04b951
log: Add logging category for NS services.
2018-02-14 21:43:11 -05:00
bunnei
69ab774ea3
hid: Stub GetVibrationDeviceInfo and SendVibrationValues.
2018-02-14 21:16:27 -05:00
bunnei
030b763b5d
Merge pull request #188 from bunnei/refactor-buffer-descriptor
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Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei
9bd160723a
hle_ipc: Remove const from WriteBuffer size.
2018-02-14 14:21:10 -05:00
Hexagon12
5eb5f5ac9a
pls, that was easy
2018-02-14 19:47:51 +02:00
James Rowe
e027d1b40c
Fix fps counter to correctly measure frame end when there was no frame to draw
2018-02-14 10:16:39 -07:00
bunnei
54d453835e
Merge pull request #190 from bunnei/fix-qt-waittree
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debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei
901521dc86
Merge pull request #191 from lioncash/log
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core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash
af7ddaf0e2
memory: Silence formatting sepecifier warnings
2018-02-14 01:54:54 -05:00
Lioncash
0dc7699bf2
nso: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
bf863bdb34
deconstructed_rom_directory: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
d2a3270adc
nvdrv/interface: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
ad5c80a958
nvmap: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
7076556833
nvhost_gpu: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
25fc20c3d7
nvhost_ctrl: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
d6b7071e5e
nvhost_ctrl_gpu: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
c2f9bbfc0d
nvhost_as_gpu: Silence formatting specifier warnings
2018-02-14 01:52:49 -05:00
Lioncash
321765d0b4
thread: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
a708fd7a6d
vm_manager: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
fbe2507693
gdbstub: Silence formatting specifier warnings
2018-02-14 01:50:01 -05:00
bunnei
289e29163b
hle_ipc: Add GetReadBufferSize and check write buffer size.
2018-02-14 00:14:17 -05:00
bunnei
1cbf186f63
debugger: Fix wait_tree crash.
2018-02-14 00:02:14 -05:00
bunnei
6fe712735f
service: Remove remaining uses of BufferDescriptor*.
2018-02-13 23:54:13 -05:00
bunnei
f09dbaee17
audio: Use WriteBuffer instead of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
d64dfffda6
vi: Eliminate direct usage of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
e7d93b3cb2
nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.
2018-02-13 23:54:12 -05:00
bunnei
acdbc95583
vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.
2018-02-13 23:54:11 -05:00
bunnei
f0e350f3bb
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:54:07 -05:00
Lioncash
c1583210dd
maxwell_3d: Make constructor explicit
2018-02-13 23:47:51 -05:00
bunnei
ac83b7c57f
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:26:03 -05:00