Commit Graph

25587 Commits

Author SHA1 Message Date
Fernando S 979b5b7b5b Merge pull request #11748 from liamwhite/kern_1700
kernel: update for 17.0.0
2023-10-20 17:08:00 +02:00
Fernando S ae62d83e1c Merge pull request #11825 from liamwhite/system-resource
kernel: fix incorrect calculation of used non system memory value
2023-10-20 16:40:15 +02:00
liamwhite 7f8be72d79 Merge pull request #11806 from liamwhite/needs-more-locking
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2023-10-20 10:26:03 -04:00
Liam d96b03a1c0 kernel: fix incorrect calculation of used non system memory value 2023-10-20 09:12:10 -04:00
Liam 6031cf1017 gdbstub: add PermissionLocked to mappings table 2023-10-20 02:53:31 -04:00
Liam 92a65b4947 kernel: fix format string error 2023-10-20 02:41:32 -04:00
Liam 5be32a6147 kernel: make check fully constexpr for broken msvc constant folding 2023-10-20 02:34:15 -04:00
Liam d201f3bcfa codespell: allow 'VAs' 2023-10-20 02:34:15 -04:00
Liam 84ce50cc1b k_page_table: add MapFirstGroup 2023-10-20 02:34:15 -04:00
Liam 010fc2f562 kernel: update KMemoryRegionType values 2023-10-20 02:34:15 -04:00
Liam d73dbceba6 k_page_table: implement PermissionLocked 2023-10-20 02:34:15 -04:00
Liam 3e0887f205 k_page_table: add new CheckMemoryState helper 2023-10-20 02:34:15 -04:00
Liam 144ae38fb3 kernel: split Io memory state, add PermissionLocked attribute 2023-10-20 02:34:15 -04:00
Liam c9dab6d0c1 kernel: reshuffle ini1 size, add slab clear note 2023-10-20 02:34:15 -04:00
liamwhite af8a4057ad Merge pull request #11822 from german77/no-name
service: mii: Create random mii with name
2023-10-19 16:54:05 -04:00
Narr the Reg 9b0929a9a2 service: mii: Create random mii with name 2023-10-19 13:35:02 -06:00
liamwhite d2a1535588 Merge pull request #11810 from liamwhite/clang-17
general: fix build failure on clang 17
2023-10-18 19:30:29 -04:00
liamwhite 67c3d2abb5 Merge pull request #11795 from Squall-Leonhart/D32FToOther
[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
2023-10-18 09:22:14 -04:00
liamwhite f7b2c6c154 Merge pull request #11791 from german77/bufferx
service: hle: Allow to access read buffer A and X directly
2023-10-18 09:21:58 -04:00
Liam 181e5dbc5b general: fix build failure on clang 17 2023-10-17 22:44:21 -04:00
liamwhite bc96d78b78 Merge pull request #11774 from liamwhite/refcount-issue
fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers
2023-10-17 11:49:11 -04:00
liamwhite 68bf6fb457 Merge pull request #11747 from Kelebek1/image_alias_sample_names
Small things
2023-10-17 11:48:57 -04:00
liamwhite 97c9b2eda6 Merge pull request #11349 from vonchenplus/buffer_cache_crash
video_core: Fix moltenvk crash on macos
2023-10-17 11:48:44 -04:00
Liam 1bd99c1d65 renderer_vulkan: add locks to avoid scheduler flushes from CPU 2023-10-17 10:00:25 -04:00
Fernando S 30d96be28d Merge pull request #11788 from Squall-Leonhart/IFREMOVED
[crash fix]brings back the removed if  statement in util.cpp and adds the  num_level test to it like previous discontinued PR
2023-10-17 14:36:36 +02:00
german77 ecf98d37b8 service: hle: Allow to access read buffer A and X directly 2023-10-16 23:36:46 -06:00
Narr the Reg c9fe01204f service: acc: Implement functions needed for profile select (#11653) 2023-10-17 05:12:55 +02:00
Squall-Leonhart 3785a469c0 Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates  abgr to d32f shader to comply with hardware tests
2023-10-17 02:42:40 +11:00
Squall Leonhart 14d6c9d442 Make Clang happy. 2023-10-17 00:26:19 +11:00
Squall Leonhart 6f7ff1d2a7 Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2023-10-17 00:15:31 +11:00
liamwhite c4e1a9a7a6 Merge pull request #11786 from v1993/cuda-on-linux
host1x/codecs: enable CUDA on Linux
2023-10-15 22:23:00 -04:00
liamwhite 9a00ac966c Merge pull request #11794 from german77/linemot
input_common: udp: Avoid crash when trying to map motion before client is ready
2023-10-15 22:22:45 -04:00
Squall Leonhart 0fff99d0eb added missing trailing line. 2023-10-16 06:07:26 +11:00
Squall Leonhart f137a4aa8a meant to add the unorms as well 2023-10-16 04:29:24 +11:00
Squall-Leonhart 9e0b778d11 use texelfetch instead of texturelod 2023-10-16 04:20:45 +11:00
Squall Leonhart 81627a6a51 appease the format gods 2023-10-16 03:24:44 +11:00
Squall-Leonhart 69ab83ae87 Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2023-10-16 03:17:53 +11:00
Squall-Leonhart 51bb940261 missed this line when editing the copypasta 2023-10-15 20:58:50 +11:00
Squall-Leonhart 41ad912ba7 moved line to appease the format gods 2023-10-15 20:54:25 +11:00
Squall-Leonhart e84147e2fa Implement missing formats for Bravely Default 2 2023-10-15 20:43:48 +11:00
german77 83c63997ff input_common: udp: Avoid crash when trying to map motion before client is ready 2023-10-15 02:13:51 -06:00
Squall Leonhart eecd48f2ee brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.

Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.


The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640

but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2023-10-15 02:09:28 +11:00
Valeri 9d3cce87a4 host1x/codecs: enable CUDA on Linux 2023-10-14 17:35:45 +03:00
liamwhite 66bb83bf32 Merge pull request #11780 from Darkness4/master
qt: add network components when using discord
2023-10-14 09:58:33 -04:00
liamwhite d03785395e Merge pull request #11779 from flodavid/improve-player-config-click
yuzu: Improve behavior when clicking on controller box in Control configuration
2023-10-14 09:58:27 -04:00
liamwhite 2b994cb726 Merge pull request #11778 from liamwhite/audren-shutdown-lock
audio: fix shutdown deadlock in audio renderer
2023-10-14 09:58:17 -04:00
liamwhite c858369401 Merge pull request #11775 from Kelebek1/draw_vertex_array
Implement vertex array first and subsequent draws
2023-10-14 09:58:11 -04:00
liamwhite bd2d7c4d8b Merge pull request #11159 from flodavid/master_bis
Enable to use controller to close a game
2023-10-14 09:58:03 -04:00
Kelebek1 d7ba2c7064 Implement vertex array first and subsequent draws 2023-10-14 12:09:35 +01:00
Nguyen Marc d97060c9ad Revert "cmake: only add network component if qt used"
This reverts commit 3ecb91a4cd.
2023-10-14 08:46:05 +02:00