ReinUsesLisp
3f190b946c
video_core: Fix clang build issues
2021-02-13 02:26:47 -03:00
ReinUsesLisp
50d8c1eb35
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
...
There was still a code path that could wait on a timeline semaphore tick
that would never be signalled.
While we are at it, make use of more STL algorithms.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
0cc70777ca
vk_buffer_cache: Add support for null index buffers
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Games can bind a null index buffer (size=0) where all indices are
evaluated as zero. VK_EXT_robustness2 doesn't support this and all
drivers segfault when a null index buffer is passed to
vkCmdBindIndexBuffer.
Workaround this by creating a 4 byte buffer and filling it with zeroes.
If it's read out of bounds, robustness takes care of returning zeroes as
indices.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
8e14700d9c
buffer_cache: Add extra bytes to guest SSBOs
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Bind extra bytes beyond the guest API's bound range.
This is due to some games like Astral Chain operating out of bounds.
Binding the whole map range would be technically correct, but games
have large maps that make this approach unaffordable for now.
2021-02-13 02:18:38 -03:00
ReinUsesLisp
cc201e3d82
Merge branch 'bytes-to-map-end' into new-bufcache-wip
2021-02-13 02:18:35 -03:00
ReinUsesLisp
e83c4bd65d
vk_staging_buffer_pool: Get a staging buffer instead of waiting
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Avoids waiting idle while the GPU finishes to do work, and fixes an
issue where we'd wait forever if a single command buffer (logic tick)
all the data.
2021-02-13 02:18:05 -03:00
ReinUsesLisp
889ce02dcf
yuzu/config: Disable assembly shaders by default
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Due to BindBufferRangeNV limitations and poor quality code emission from
our side, assembly shaders are currently slower than GLSL. Their build
time and feature advantages are still relevant, but they are outweighted
by their runtime performance.
2021-02-13 02:18:05 -03:00
ReinUsesLisp
982ff88c8a
renderer_opengl: Remove interop
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Remove unused interop code from the OpenGL backend.
2021-02-13 02:18:04 -03:00
ReinUsesLisp
b0573192d4
gl_buffer_cache: Drop interop based parameter buffer workarounds
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Sacrify runtime performance to avoid generating kernel exceptions on
Windows due to our abusive aliasing of interop buffer objects.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
d70e2f28b6
buffer_cache: Heuristically detect stream buffers
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Detect when a memory region has been joined several times and increase
the size of the created buffer on those instances. The buffer is assumed
to be a "stream buffer", increasing its size should stop us from
constantly recreating it and fragmenting memory.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
c86394220d
buffer_cache: Split CreateBuffer in separate functions
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Allow adding functionality to each function without making CreateBuffer
more complex.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
48a391810c
buffer_cache: Skip cache on small uploads on Vulkan
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Ports from OpenGL the optimization to skip small 3D uniform buffer
uploads. This will take advantage of the previously introduced stream
buffer.
Fixes instances where the staging buffer offset was being ignored.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
c210923ccb
vk_staging_buffer_pool: Add stream buffer for small uploads
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This uses a ring buffer similar to OpenGL's stream buffer for small
uploads. This stops us from allocating several small buffers, reducing
memory fragmentation and cache locality.
It uses dedicated allocations when possible.
2021-02-13 02:17:24 -03:00
ReinUsesLisp
fbacc95d26
vulkan_device: Enable robustBufferAccess
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Fix regression on Pascal on Animal Crossing: New Horizons, fixing a
validation error.
2021-02-13 02:17:23 -03:00
ReinUsesLisp
2dfce2fca6
video_core: Reimplement the buffer cache
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Reimplement the buffer cache using cached bindings and page level
granularity for modification tracking. This also drops the usage of
shared pointers and virtual functions from the cache.
- Bindings are cached, allowing to skip work when the game changes few
bits between draws.
- OpenGL Assembly shaders no longer copy when a region has been modified
from the GPU to emulate constant buffers, instead GL_EXT_memory_object
is used to alias sub-buffers within the same allocation.
- OpenGL Assembly shaders stream constant buffer data using
glProgramBufferParametersIuivNV, from NV_parameter_buffer_object. In
theory this should save one hash table resolve inside the driver
compared to glBufferSubData.
- A new OpenGL stream buffer is implemented based on fences for drivers
that are not Nvidia's proprietary, due to their low performance on
partial glBufferSubData calls synchronized with 3D rendering (that
some games use a lot).
- Most optimizations are shared between APIs now, allowing Vulkan to
cache more bindings than before, skipping unnecesarry work.
This commit adds the necessary infrastructure to use Vulkan object from
OpenGL. Overall, it improves performance and fixes some bugs present on
the old cache. There are still some edge cases hit by some games that
harm performance on some vendors, this are planned to be fixed in later
commits.
2021-02-13 02:17:22 -03:00
ReinUsesLisp
5c15618495
vulkan_common: Expose interop and headless devices
2021-02-13 02:16:21 -03:00
ReinUsesLisp
d0dba1b7a8
vulkan_common: Make interop extensions mandatory
2021-02-13 02:16:21 -03:00
ReinUsesLisp
05ce913982
vulkan_device: Enable robust buffers
2021-02-13 02:16:21 -03:00
ReinUsesLisp
e67dfe0db1
vulkan_device: Use designated initializers for features
2021-02-13 02:16:21 -03:00
ReinUsesLisp
b6ab02b809
vulkan_wrapper: Add memory barrier pipeline barrier helper
2021-02-13 02:16:21 -03:00
ReinUsesLisp
a7e1377ed6
vulkan_device: Fix formatting of constants
2021-02-13 02:16:21 -03:00
ReinUsesLisp
f89c2c26f6
vulkan_wrapper: Add interop functions
2021-02-13 02:16:21 -03:00
ReinUsesLisp
73f58a249c
vulkan_instance: Initialize Vulkan instance in a separate thread
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Workaround an issue on Nvidia where creating a Vulkan instance from an
active OpenGL thread disables threaded optimization on the driver.
This optimization is important to have good performance on Nvidia
OpenGL.
2021-02-13 02:16:21 -03:00
ReinUsesLisp
758731e48c
vulkan_wrapper: Pull Windows symbols
2021-02-13 02:16:21 -03:00
ReinUsesLisp
70b3c29534
gpu: Report renderer errors with exceptions
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Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
2021-02-13 02:16:19 -03:00
ReinUsesLisp
3dac956230
tests/buffer_base: Add cached CPU writes tests
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Ensure the behavior of the previous commit in tests.
2021-02-13 02:15:29 -03:00
ReinUsesLisp
9c9afa99b9
buffer_base: Add support for cached CPU writes
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Some games usually write memory pages currently used by the GPU, causing
rendering issues (e.g. flashing geometry and shadows on Link's
Awakening). To workaround this issue, Guest CPU writes are delayed until
the command buffer finishes processing, but the pages are updated
immediately.
The overall behavior is:
- CPU writes are cached until they are flushed, they update the page
state, but don't change the modification state. Cached writes stop
pages from being flushed, in case games have meaningful data in it.
- Command processing writes (e.g. push constants) update the page state
and are marked to the command processor as dirty. They don't remove
the state of cached writes.
2021-02-13 02:15:29 -03:00
ameerj
8ad9e3721a
maxwell_to_gl: Remove unused code
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Removes unused declarations in maxwell_to_gl.h
2021-02-12 23:01:09 -05:00
Chloe Marcec
6d5a42e4aa
revert to std::sin and std::cos
2021-02-12 18:48:10 -08:00
Chloe Marcec
dccb1546a8
address issues
2021-02-12 18:48:10 -08:00
Chloe Marcec
dffe01cb67
audren: Implement I3dl2Reverb
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Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
ameerj
faae6b5595
kernel: More accurately reserve and release resources
2021-02-12 19:05:24 -05:00
ameerj
48b09cc56d
kernel: KScopedReservation implementation
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This implements KScopedReservation, allowing resource limit reservations to be more HW accurate, and release upon failure without requiring too many conditionals.
2021-02-12 18:57:34 -05:00
Chloe
e62886ead0
kernel: Unify result codes ( #5890 )
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* kernel: Unify result codes
Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways.
* oops
* rename errors to svc_results
2021-02-12 15:43:01 -08:00
lat9nq
0d1cbac0a0
yuzu: Create screenshot path before capture
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Allows screenshots in cases where the screenshots path doesn't already
exist.
2021-02-12 17:26:01 -05:00
bunnei
24ae113fc8
Merge pull request #5902 from lioncash/core-warn
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core: Silence various warnings on Clang 12
2021-02-11 18:57:23 -08:00
bunnei
152e089482
Merge pull request #5869 from german77/mousePanning
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input_common: Add mouse panning
2021-02-11 09:58:23 -08:00
Morph
118e33cfa9
software_keyboard: Implement Finalize request command
2021-02-10 21:42:49 -05:00
bunnei
cba1eb8f32
Merge pull request #5893 from lioncash/input
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configure_input_player_widget: Minor cleanup
2021-02-10 10:55:59 -08:00
LC
2952be3145
Merge pull request #5904 from lat9nq/common-sized-dealloc
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common: Add -fsized-deallocation as a Clang flag
2021-02-09 23:45:52 -05:00
LC
bd7d2e6e69
Merge pull request #5905 from lat9nq/core-sized-dealloc
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core: Add -fsized-dealloction as a Clang flag
2021-02-09 23:45:36 -05:00
lat9nq
187d76e48e
configure_input_player_widget: Silence unused variable warnings
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Prevents clang 11 from throwing an error since these variables are
unused.
2021-02-09 22:09:23 -05:00
lat9nq
19dad3e319
common: Add -fsized-deallocation as a Clang flag
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Prevents an operator delete error when compiling with Clang 11.
2021-02-09 21:28:33 -05:00
lat9nq
51b74a317b
core: Add -fsized-dealloction as a Clang flag
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Prevents a operator delete error when compiling with Clang 11.
2021-02-09 21:27:12 -05:00
Ameer J
e5b68ec93e
Merge pull request #5901 from lioncash/input-warn
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udp: Silence warnings on Clang 12
2021-02-09 20:19:56 -05:00
bunnei
50a42d9a50
Merge pull request #5900 from lioncash/unused-func
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video_core: Remove unused functions and variables
2021-02-09 15:29:10 -08:00
Lioncash
2f9cc2f0ae
bsd: Remove usage of optional emplace() with no arguments
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Clang 12 currently falls over in the face of this.
2021-02-09 17:50:29 -05:00
Lioncash
771865bdfc
am/controller: Remove [[fallthrough]] from unreachable path
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Prevents warnings on clang 12. This path is reachable on other
variations of the build that disable the unreachable macro.
2021-02-09 17:44:14 -05:00
Lioncash
32e763c64c
nfp: Correct uninitialized size being used within GetTagInfo()
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We were previously the name of the object being initialized within its
own initializer, which results in uninitialized data being read.
2021-02-09 17:42:02 -05:00
Lioncash
4681f5b60b
udp: Silence unused member variable warnings
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Simply mark them as unused for now.
2021-02-09 17:38:45 -05:00
Lioncash
70b6d985e7
udp/client: Define ClientData constructor/destructor in cpp file
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Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 -05:00
Lioncash
3f3fbe779e
gl_rasterizer: Remove unused variables
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Resolves warnings on clang 12
2021-02-09 17:31:37 -05:00
Lioncash
cb80206c8c
texture_cache/util: Remove unused functions
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Silences a few warnings on clang 12.
2021-02-09 17:30:20 -05:00
Lioncash
e4e97e5577
configure_input_player_widget: Reduce duplication of array accessors where applicable
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Reduces the amount of code to read in expressions a little bit by
separating constituents out a little.
2021-02-09 13:15:05 -05:00
Lioncash
a903d18db2
configure_input_player_widget: Avoid nontrivial copies where applicable
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Previously a function was copying an array of 20 std::string instances
by value.
2021-02-09 13:15:03 -05:00
german
20d98fc773
Use GC image
2021-02-09 08:12:21 -06:00
Jatoxo
4bf6e49bda
Settings: Add depth to Joysticks on Pro Controller preview ( #5894 )
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* Add some depth to ProJoysticks
* address comments
* clang
* address nits
* fix wrong inner_offset when offset.x was 0
2021-02-08 21:06:37 -08:00
Ameer J
a4606a986a
Merge pull request #5880 from lat9nq/ffmpeg-external
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cmake: FFmpeg linking rework
2021-02-08 21:13:10 -05:00
bunnei
e9fc670bff
Merge pull request #5892 from german77/backup
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olsc: Stub GetSaveDataBackupSetting
2021-02-08 17:48:52 -08:00
bunnei
eaacb5047c
Merge pull request #5868 from german77/HandheldFix
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Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 -08:00
Morph
1b1866e7ee
string_util: Remove MSVC workaround for converting between UTF8/UTF16
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This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-08 02:56:07 -05:00
german
020c22f53d
hid: Implement GC controller
2021-02-07 22:59:46 -06:00
bunnei
da2a91a019
Merge pull request #5339 from german77/interactive
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Settings: Make settings controller image change with controller input
2021-02-07 20:53:46 -08:00
german
0210c4e219
olsc: Stub GetSaveDataBackupSetting
2021-02-07 22:32:13 -06:00
german
c7cae8769f
Add mouse panning
2021-02-07 20:31:58 -06:00
Chloe
a5dd2bb598
Merge pull request #5872 from lioncash/svc-error
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svc: Provide more detailed error logs for svc functions
2021-02-08 12:27:36 +11:00
Rodrigo Locatti
634c18b3ff
Merge pull request #5888 from Morph1984/ogl-4.6
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renderer_opengl: Update OpenGL backend version requirement to 4.6
2021-02-07 21:44:49 -03:00
LC
2112335647
Merge pull request #5889 from ogniK5377/morton-remove
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video_core: Delete morton
2021-02-07 18:48:28 -05:00
Chloe Marcec
66c653566c
video_core: Delete morton
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moron.h & morton.cpp are not used anywhere and are just empty files
2021-02-08 10:20:21 +11:00
Morph
657ac39f45
renderer_opengl: Update OpenGL backend version requirement to 4.6
2021-02-07 16:32:35 -05:00
bunnei
c7b2027e8f
Merge pull request #5887 from ogniK5377/lm-fix
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lm: Fix ReadLeb128
2021-02-07 10:25:56 -08:00
Morph
708c6ef06b
Merge pull request #5878 from aleasto/master
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pl_u: Fix read out of bounds
2021-02-07 22:20:47 +08:00
Chloe Marcec
937aa8908b
lm: Fix ReadLeb128
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Fixes assertion on Bloodstained Ritual of the Night.
We would over read sometimes, this is fixed by checking if the top bit is set in the first iteration. We also lock the loop off to be only the max size of the type we can fit. Finally we changed an incorrect print of "DEBUG" to "TRACE" to reflect the proper log severity
2021-02-07 23:52:56 +11:00
german
38d14331f5
Add GC controller animation
2021-02-07 00:15:24 -06:00
bunnei
1c784618b5
Merge pull request #5885 from MerryMage/ring_buffer-granularity
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ring_buffer: Remove granularity template argument
2021-02-06 13:18:41 -08:00
bunnei
bd5c4c438e
Merge pull request #5871 from lioncash/address-arb
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k_address_arbiter: Minor cleanup
2021-02-06 13:05:19 -08:00
MerryMage
46ea7034cc
ring_buffer: Remove granularity template argument
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Non-obvious bug in RingBuffer::Push(std::vector<T>&) when granularity != 1
Just remove it altogether because we do not have a use for granularity != 1
2021-02-06 19:16:00 +00:00
Alessandro Astone
60353d70af
pl_u: Fix read out of bounds
2021-02-06 18:44:01 +01:00
german
beaa027b5c
Refresh debug controller settings
2021-02-06 09:43:42 -06:00
german
9bba095b2b
Refresh controller only when necessary
2021-02-06 09:43:42 -06:00
german
cbe925c31a
Add SL SR vectors, change dual joycon view, add missing raw data from keyboard/mouse
2021-02-06 09:43:42 -06:00
german
e448ba4281
Add controller window and single joycon top view
2021-02-06 09:43:42 -06:00
german
ace7b59863
Replace text with vectors
2021-02-06 09:43:42 -06:00
german
93ac87f29e
Make settings controller image change with controller input
2021-02-06 09:43:41 -06:00
bunnei
f41e6fba60
Merge pull request #5326 from german77/hidUpdate1
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HID: Update the HID service to match more closely to switchbrew part 1
2021-02-06 02:40:11 -08:00
Lioncash
6764c7ce52
k_address_arbiter: Unfold R_UNLESS macros
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Allows for more descriptive error messages and also doesn't hide
control-path exit returns from the reader.
2021-02-06 04:08:27 -05:00
Lioncash
8884e73c8b
k_address_arbiter: Remove unnecessary usages of std::addressof
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This is a useful function in a generic context or with types that
overload unary operator&. However, primitives and pointers will never do
this, so we can opt for a more straightforward syntax.
2021-02-06 04:06:33 -05:00
Lioncash
c8cc1c301e
k_address_arbiter: Remove dead code
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This code is never used, so we can remove it. It's in version control,
so it can always be brought back when needed.
2021-02-06 04:06:33 -05:00
Lioncash
8618ac9b8b
svc: Provide more detailed error logs for svc functions
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Allows SVC calls to have much more informative information during error
cases. This also doesn't hide control flow returns from the reader.
2021-02-06 02:03:40 -05:00
bunnei
4e7b713922
Merge pull request #5862 from bunnei/kevent
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Kernel Rework: Refactor KEvent/KReadableEvent/KWritableEvent
2021-02-05 23:00:43 -08:00
bunnei
c48847e7d6
Merge pull request #5875 from lioncash/identifier
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k_priority_queue: Minor cleanup
2021-02-05 17:02:13 -08:00
bunnei
7126a200c4
hle: kernel: Drop R_UNLESS_NOLOG in favor of expanded if-statement.
2021-02-05 14:03:36 -08:00
bunnei
308995e446
hle: kernel: KAddressArbiter: Remove noisy error log.
2021-02-05 14:03:36 -08:00
bunnei
9c2719d86f
hle: kernel: svc: Cleanup KEvent/KReadableEvent/KWritableEvent SVCs.
2021-02-05 14:03:36 -08:00
bunnei
559c505126
common: scope_exit: Add a cancellable ScopeExit macro.
2021-02-05 14:03:36 -08:00
bunnei
0508831455
hle: kernel: Reimplement KReadableEvent and KWritableEvent.
2021-02-05 14:03:32 -08:00
bunnei
9da7b774ae
hle: kernel: Implement KEvent.
2021-02-05 14:00:36 -08:00
bunnei
80a509355c
hle: kernel: KAddressArbiter: Use R_UNLESS_NOLOG where applicable.
2021-02-05 14:00:36 -08:00
bunnei
b4b968b9c4
common: common_funcs: Add R_UNLESS_NOLOG for scenarios that should not log.
2021-02-05 14:00:36 -08:00
bunnei
80d0eb3bbd
hle: kernel: Rename WritableEvent to KWritableEvent.
2021-02-05 14:00:36 -08:00
bunnei
284a4d9283
hle: kernel: Rename ReadableEvent to KReadableEvent.
2021-02-05 14:00:36 -08:00
bunnei
0bb7225361
Merge pull request #5867 from Morph1984/am-GetHealthWarningDisappearedSystemEvent
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IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEvent
2021-02-05 13:49:49 -08:00
lat9nq
e82fa6cce2
Address reviewer comments
2021-02-05 16:46:03 -05:00
lat9nq
1eaff4546b
CMake: Port citra-emu/citra FindFFmpeg.cmake
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Also renames related CMake variables to match both the Find*FFmpeg* and
variables defined within the file. Fixes odd errors produced by the old
FindFFmpeg.
Citra's FindFFmpeg is slightly modified here: adds Citra's copyright at
the beginning, renames FFmpeg_INCLUDES to FFmpeg_INCLUDE_DIR, disables a
few components in _FFmpeg_ALL_COMPONENTS, and adds the missing avutil
component to the comment above.
2021-02-05 15:39:19 -05:00
lat9nq
e6211c3753
CMake: Implement YUZU_USE_BUNDLED_FFMPEG
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For Linux, instructs CMake to use the FFmpeg submodule in externals.
This is HEAVILY based on our usage of the late Unicorn. Minimal change
to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the
same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES
to WIN32 and simplifies video_core/CMakeLists.txt a bit.
2021-02-05 14:49:51 -05:00
bunnei
09a542fdf1
Merge pull request #5865 from lat9nq/conditionally-quiet
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video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
2021-02-04 17:07:17 -08:00
bunnei
d607a57c4c
Merge pull request #5876 from lioncash/truncation
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k_affinity_mask: Avoid implicit truncation to bool
2021-02-04 14:44:11 -08:00
Lioncash
7da83ef6f7
k_affinity_mask: Avoid implicit truncation to bool
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This can cause compiler warnings. Instead, we can explicitly add a
boolean expression around it to naturally turn the result into a bool.
2021-02-04 15:35:46 -05:00
Lioncash
9fb1a47658
k_priority_queue: Unfold several declval usages
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Given these are only used as function existence checks, we can simplify
some usages of declval, given they aren't particularly useful here.
Reduces a few template instantiations, which at most reduces compile
times a tiny bit.
2021-02-04 15:18:58 -05:00
Lioncash
8170435ec5
k_priority_queue: Simplify affinity mask type alias
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We can make use of the _t variants of the templates to cut down on a
little bit of verbosity.
2021-02-04 14:57:41 -05:00
Lioncash
4431b499d0
k_priority_queue: Resolved reserved identifier
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An identifier containing a starting underscore followed by a capital
letter is reserved by the standard. It's trivial to avoid this by moving
the underscore to the end of the identifier.
While the likelihood of clashing here being minimal, we can turn a
"should not break" scenario into a definitive "will not break" one, so
why not?.
2021-02-04 14:55:08 -05:00
Morph
53d62eb9bd
key_manager: Create the keys directory if it does not exist
2021-02-04 06:05:50 -05:00
bunnei
0c275a6464
Merge pull request #5870 from german77/hanheldfix2
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config: Always update handheld config
2021-02-03 19:02:59 -08:00
german
5809b8941e
Add footer types and address comments
2021-02-03 20:17:08 -06:00
german
5c9d8e8f39
Fix npad struct to match switchbrew
2021-02-03 20:17:08 -06:00
german
1f204e5930
Adds missing controller types and properties
2021-02-03 20:17:08 -06:00
bunnei
65bd33b7c6
Merge pull request #5863 from ogniK5377/disable-reverb
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audren: Disable reverb for the time being
2021-02-03 18:05:54 -08:00
german
ebf3784c75
Always update handheld config
2021-02-03 17:48:04 -06:00
bunnei
297e909002
Merge pull request #5848 from ogniK5377/k-resourcelimit
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kernel: Rewrite resource limit to be more accurate
2021-02-03 14:53:25 -08:00
Chloe Marcec
6ff08eb44f
Simplify limitableresource names
2021-02-03 12:55:16 +11:00
bunnei
6f37a78056
Merge pull request #5842 from german77/userfix
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acc: Fix error when second user is selected
2021-02-02 15:43:51 -08:00
bunnei
cac3881076
Merge pull request #5841 from german77/username
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Avoid overwriting username
2021-02-02 15:04:09 -08:00
german
e0c83e305a
Prevent over scheduling audio events and terminate properly the motion update event
2021-02-02 10:17:10 -06:00
Morph
922d1556a0
IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEvent
2021-02-02 10:47:38 -05:00
Morph
c21d343b04
settings: Log the cache, config, and mod load directories
2021-02-02 04:01:05 -05:00
lat9nq
255834538c
video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
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Prevents CMake from calling `glslangValidator` with `--quiet` when it is
not available, i.e. on older downstream versions from Ubuntu.
2021-02-01 23:39:54 -05:00
bunnei
57d0ac56cc
Merge pull request #5861 from german77/HandheldFix
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hid: Only update motion for npad and prevent over scheduling events
2021-02-01 18:46:26 -08:00
Chloe Marcec
1c1940200a
Compile error
2021-02-02 13:23:34 +11:00
Chloe Marcec
4d7f0c4c07
Address issues
2021-02-02 13:23:00 +11:00
MerryMage
6f76ed25df
arm_dynarmic_32: Print out CPSR.T on exception
2021-02-01 18:35:33 +00:00
bunnei
eee513213d
Merge pull request #5859 from Morph1984/nifm
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nifm: Stub GetCurrentNetworkProfile and GetCurrentIpConfigInfo
2021-01-31 21:31:14 -08:00
Ameer J
a57a3172ce
Merge pull request #5856 from Morph1984/nifm-fix-getappletinfo-stub
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nifm: Fix GetAppletInfo stub
2021-01-31 23:33:11 -05:00
Chloe Marcec
6619834395
audren: Disable reverb for the time being
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As this is causing issues in a few games, it's best to have it disabled until it's completely implemented
2021-02-01 14:41:58 +11:00
bunnei
179fb1e2f0
Merge pull request #5858 from Morph1984/IsGamePlayRecordingSupported-stub
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am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
2021-01-31 18:04:04 -08:00
german
963ce4f5ab
Only update motion for npad and prevent over scheduling events
2021-01-31 18:52:38 -06:00
bunnei
693ea6362b
Merge pull request #5860 from Morph1984/prepo-transmission-stub
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prepo: Stub RequestImmediateTransmission and GetTransmissionStatus
2021-01-31 12:26:00 -08:00
Morph
a777002e4c
Merge pull request #5846 from ameerj/analog-join
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analog_from_button: Fix update_thread.join exception
2021-01-31 23:06:06 +08:00
Morph
200c8bce5a
nifm: Stub GetCurrentIpConfigInfo
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- Used by Lets Sing 12
2021-01-31 07:36:37 -05:00
Morph
af32dc3653
prepo: Stub GetTransmissionStatus
2021-01-31 07:07:11 -05:00
Morph
343ee0fc1f
prepo: Stub RequestImmediateTransmission
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- Used by Animal Crossing: New Horizons
2021-01-31 07:04:35 -05:00
Morph
130ca0ca61
nifm: Stub GetCurrentNetworkProfile
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- Used by Minecraft Bedrock Edition
- Used by Bloons TD 5
2021-01-31 06:56:29 -05:00
Morph
9b855feeec
nifm: Add several structs
2021-01-31 06:56:29 -05:00
Morph
5bf0587bee
am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
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Used by RetroArch
2021-01-31 03:11:03 -05:00
Morph
18c2915be2
bsd: Fix EventFd stub
2021-01-31 02:57:56 -05:00
bunnei
bd51df8969
Merge pull request #5855 from Morph1984/bsd-fix-getsockopt-stub
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bsd: Fix GetSockOpt stub
2021-01-30 23:21:21 -08:00
Morph
3bd2f586a1
nifm: Fix GetAppletInfo stub
2021-01-31 02:19:36 -05:00
Morph
e2b1734183
Merge pull request #5851 from ameerj/pop-inv-stub
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am: Stub TryPopFromFriendInvitationStorageChannel
2021-01-31 14:18:40 +08:00
Morph
e1ad1c2552
bsd: Fix GetSockOpt stub
2021-01-31 01:08:56 -05:00
ameerj
6b81524050
bsd: Stub EventFd
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Used by Family Feud
2021-01-30 21:47:32 -05:00
ameerj
86e8b00299
am: Stub TryPopFromFriendInvitationStorageChannel
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Used by Family Feud
2021-01-30 21:43:55 -05:00
Chloe Marcec
7a8501243d
fix compile error
2021-01-30 21:51:22 +11:00
Chloe Marcec
dea89a59c9
cleanup commenting
2021-01-30 21:20:35 +11:00
Chloe Marcec
3edb06af11
Drop m_ from lock
2021-01-30 21:19:49 +11:00
Chloe Marcec
a69befa745
Move to GetGlobalTimeNs, fix GetTotalPhysicalMemoryAvailable
2021-01-30 21:03:10 +11:00
Chloe Marcec
68a52e9050
kernel: Rewrite resource limit to be more accurate
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Matches closer to hardware
2021-01-30 20:40:49 +11:00
bunnei
aba77ea06a
Merge pull request #5779 from bunnei/kthread-rewrite
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Rewrite KThread to be more accurate
2021-01-29 23:06:40 -08:00
bunnei
15108fcea7
Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
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video_core/memory_manager: Add BytesToMapEnd
2021-01-29 22:56:29 -08:00
Morph
4128ce3e12
Merge pull request #5838 from german77/prepostub
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prepo: Stub GetSystemSessionId
2021-01-30 14:19:59 +08:00
german
11815a3499
Stub GetSystemSessionId
2021-01-29 18:41:28 -06:00
bunnei
bef8c080a2
Merge pull request #5805 from german77/HandheldFix
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Fix connect and disconnect controller events
2021-01-29 16:39:01 -08:00
ameerj
37e544492e
analog_from_button: Fix update_thread.join exception
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This commit aims to address an exception that occurs when trying to join the Analog object's update_thread.
By using an atomic bool for the status of the update thread, we ensure its value is consistent across the threads accessing it.
2021-01-29 18:41:22 -05:00
bunnei
46f2ca41a4
Merge pull request #5809 from ogniK5377/FlushAudioOutBuffers
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audout: FlushAudioOutBuffers
2021-01-28 21:54:46 -08:00
bunnei
189340d654
hle: kernel: KLightLock: Fix several bugs.
2021-01-28 21:53:21 -08:00
bunnei
4bb6de297f
common: common_funcs: Change R_UNLESS to LOG_ERROR.
2021-01-28 21:51:16 -08:00
bunnei
1ebbfe8e3b
arm: dynarmic: Reintroduce JIT checks on SaveContext/LoadContext.
2021-01-28 21:50:39 -08:00
bunnei
d09ade6cab
hle: kernel: KThread: Release thread resource on thread exit.
2021-01-28 21:49:47 -08:00
bunnei
a96667d30c
yuzu: debugger: Ignore HLE threads.
2021-01-28 21:42:27 -08:00
bunnei
38ae7c53c0
hle: kernel: process: Add state lock.
2021-01-28 21:42:26 -08:00
bunnei
1a1bef5154
hle: kernel: threading: Fix bug with host thread naming.
2021-01-28 21:42:26 -08:00
bunnei
bb41b9d462
hle: kernel: k_scheduler_lock: Cleanup.
2021-01-28 21:42:26 -08:00
bunnei
2f34533f47
core: arm: Remove unnecessary JIT checks.
2021-01-28 21:42:26 -08:00
bunnei
d685f12dbc
common: common_funcs: Log error on R_UNLESS.
2021-01-28 21:42:26 -08:00
bunnei
cf3a05cf8c
hle: kernel: Allocate a dummy KThread for each host thread, and use it for scheduling.
2021-01-28 21:42:26 -08:00
bunnei
0b307a12f3
hle: kernel: k_scheduler: Use atomics for current_thread, etc.
2021-01-28 21:42:26 -08:00
bunnei
9b0a981710
hle: kernel: k_scheduler: Fix for single core mode.
2021-01-28 21:42:26 -08:00
bunnei
67d28075dd
kernel: Fix build errors.
2021-01-28 21:42:26 -08:00
bunnei
f6ea864471
core: cpu_manager: Remove unused variable.
2021-01-28 21:42:26 -08:00
bunnei
177b4da4e7
hle: kernel: KScheduler: Introduce thread context_guard.
2021-01-28 21:42:26 -08:00
bunnei
f34dd04d09
hle: kernel: Recode implementation of KThread to be more accurate.
2021-01-28 21:42:26 -08:00
bunnei
25cece3cea
kernel: svc_types: Add ThreadActivity.
2021-01-28 21:42:26 -08:00
bunnei
589ecb9a75
kernel: KSchedulerPriorityQueue: Lowest priority should be LowestThreadPriority.
2021-01-28 21:42:26 -08:00
bunnei
4440a59cb6
kernel: k_light_lock: Simplify EmuThreadHandle implementation.
2021-01-28 21:42:26 -08:00
bunnei
86206c81c2
hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation.
2021-01-28 21:42:26 -08:00
bunnei
7351708eea
common: common_funcs: Add useful kernel macro R_SUCCEED_IF.
2021-01-28 21:42:26 -08:00
bunnei
eb3a02a3fd
core: hle: kernel: object: Implement Finalize() virtual method.
2021-01-28 21:42:26 -08:00
bunnei
3cefddbb47
core: hle: kernel: svc_results: Populate with several missing error codes.
2021-01-28 21:42:26 -08:00
bunnei
ddfa48d704
core: hle: kernel: Implement KLightLock.
2021-01-28 21:42:26 -08:00
bunnei
54620961fb
core: hle: kernel: Implement KThreadQueue.
2021-01-28 21:42:25 -08:00
bunnei
39987beb17
common: common_funcs: Add a few more useful macros for kernel code.
2021-01-28 21:42:25 -08:00
bunnei
4ba9d6f969
hle: kernel: KThread: Clean up thread priorities.
2021-01-28 21:42:25 -08:00
bunnei
0ae0bc4340
hle: kernel: KThread: Reorganize thread priority defaults.
2021-01-28 21:42:25 -08:00
bunnei
eb396cd021
hle: kernel: KThread: Fix ThreadType definition.
2021-01-28 21:42:25 -08:00
bunnei
d49e29d866
hle: kernel: Move single core "phantom mode" out of KThread.
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- This is a workaround that does not belong in a kernel primitive.
2021-01-28 21:42:25 -08:00
bunnei
e74f682506
hle: kernel: KThread: Remove thread types that do not exist.
2021-01-28 21:42:25 -08:00
bunnei
db342cc6f0
arm: arm_dynarmic: Skip calls when JIT is invalid.
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- This can happen if called from an idle or suspension thread.
2021-01-28 21:42:25 -08:00
bunnei
3d70b4a4ea
core: hle: kernel: Rename Thread to KThread.
2021-01-28 21:42:25 -08:00
german
f970b836e5
Fix user changing to 0 if valid
2021-01-28 21:02:25 -06:00
bunnei
9f626d9b94
Merge pull request #5837 from german77/socketstub
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sockets: Stub GetSockOpt
2021-01-28 16:28:11 -08:00
german
f4442c3456
Avoid overwritting username
2021-01-28 16:58:53 -06:00
LC
a4a8cae837
Merge pull request #5836 from ReinUsesLisp/unaligned-constr-sched
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vk_scheduler: Fix unaligned placement new expressions
2021-01-28 10:53:15 -05:00