Billy Laws
535e297ebd
Run clang-format
2023-01-05 22:18:10 +00:00
Billy Laws
5b7dec680e
externals: Update sirit
2023-01-05 22:13:07 +00:00
Billy Laws
c7c901dd63
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
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The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws
00c51d0a4f
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
2023-01-05 22:13:07 +00:00
Billy Laws
a92251c623
shader_recompiler: Add support for lowering geometry passthrough
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Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws
195248d6fe
Vulkan, OpenGL: Hook up storage buffer alignment code
2023-01-05 22:13:07 +00:00
Billy Laws
ae868e7ffb
shader_recompiler: Align SSBO offsets to meet host requirements
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We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws
3772cfc976
shader_recompiler: SPIRV: Only enable int64 feature when supported
2023-01-05 22:13:07 +00:00
Billy Laws
d862241ba7
shader_recompiler: Add comparison operators to descriptor types
2023-01-05 22:13:07 +00:00
Billy Laws
77aea7e2b4
Vulkan: Add a workaround for input_position on Adreno drivers
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Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Fernando S
94542c5d73
Merge pull request #9527 from Wollnashorn/amd-cache-fix
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video_core/vulkan: Implemented `VkPipelineCache` to store Vulkan pipelines
2023-01-05 16:38:07 -05:00
Wollnashorn
1896bc9987
video_core/vulkan: Vulkan driver pipelines now contain cache version
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So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
7ba5544a6c
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
Wollnashorn
1011652852
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
8a9ebe4146
video_core/vulkan: Added check if Vulkan pipeline path has been set
2023-01-05 21:03:01 +01:00
Wollnashorn
0b17b4edd2
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
2b153d8734
yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h
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The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn
ef0b585b0b
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
liamwhite
53e9f8a75d
Merge pull request #9557 from FernandoS27/ooops-i-killed-the-shitty-drivers
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Vulkan: Fix drivers that don't support dynamic_state_2 up
2023-01-05 00:14:01 -05:00
Fernando Sahmkow
660ea18f85
Vulkan: Fix drivers that don't support dynamic_state_2 up
2023-01-05 00:11:16 -05:00
liamwhite
0415135f8c
Merge pull request #9501 from FernandoS27/yfc-rel-2
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Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
e5d02ff039
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
62fc8bfe16
Texture Cache: Implement async texture downloads.
2023-01-03 22:52:15 -05:00
liamwhite
25b5675997
Merge pull request #9518 from gidoly/revert-9504-pg2
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Revert "k_page_group: synchronize"
2023-01-03 21:40:57 -05:00
Fernando Sahmkow
98b7ebe02d
Vulkan: Update blacklisting to latest driver versions.
2023-01-03 21:16:43 -05:00
Fernando Sahmkow
872f2e7de6
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
efd5661978
Vulkan: rework stencil tracking.
2023-01-03 16:29:16 -05:00
liamwhite
74a8a0cf56
Merge pull request #9547 from MonsterDruide1/tas-doesnt-flap
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TAS: Immediately switch stick to TAS on input
2023-01-03 15:03:58 -05:00
MonsterDruide1
ffc89d8b84
TAS: Immediately switch stick to TAS on input
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-03 20:08:25 +01:00
liamwhite
d6d31f90b7
Merge pull request #9542 from abouvier/cmake-module-path
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cmake: move find-modules to root cmake dir
2023-01-02 13:45:36 -05:00
Alexandre Bouvier
eac2672a41
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
liamwhite
69fd6d4117
Merge pull request #9541 from abouvier/cmake-option
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cmake: allow options shadowing with normal variables
2023-01-02 11:29:32 -05:00
liamwhite
312d83eb72
Merge pull request #9540 from MonsterDruide1/tas-sanitized-record
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TAS: Record sanitized instead of raw stick inputs
2023-01-02 09:51:29 -05:00
bunnei
942ca592b0
Merge pull request #9537 from abouvier/cmake-almost-quiet
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cmake: improve find_package failure messages
2023-01-02 01:08:20 -08:00
bunnei
f17ff927e0
Merge pull request #9543 from german77/nifm
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service: nifm: Initialize request state
2023-01-01 21:38:43 -08:00
german77
011f49a00b
service: nifm: Initialize request state
2023-01-01 20:58:08 -06:00
german77
991ea9ab41
service: nifm: Match documentation names
2023-01-01 20:58:01 -06:00
Alexandre Bouvier
37d8c9a305
cmake: allow options shadowing with normal variables
2023-01-02 02:43:38 +01:00
Alexandre Bouvier
d1b330c582
cmake: improve find_package failure messages
2023-01-02 02:27:25 +01:00
Liam
527c844a44
vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1
2023-01-01 16:43:58 -05:00
Liam
af9b730db8
video_core: fix build
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
ea140a70fa
Rasterizer: Setup skeleton for Host Conditional rendering
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3ea10762d2
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
e9e619b605
Vulkan: Allow stagging buffer deferrals.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f7b16c30f1
MacroHLE: Add OpenGL Support
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
95d314ebec
Vulkan: Add other additional pipeline specs
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
67a706d812
Vulkan: Implement Dynamic State 3
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
af68dc011b
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
2023-01-01 16:43:58 -05:00