Commit Graph

13083 Commits

Author SHA1 Message Date
James Rowe 1d2acb8a2c Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
bunnei 197ef9203c Merge pull request #3090 from DarkLordZach/azure-source
ci: Package source with builds
2019-11-12 15:56:46 -05:00
Zach Hilman c32358b8aa ci: Package source with builds 2019-11-11 22:32:22 -05:00
bunnei 1f7f9e8c50 Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei 9637883799 web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
bunnei 589063b463 yuzu: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 14:00:44 -05:00
bunnei bb464b6df2 Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
bunnei 4eb49118d9 Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp cee3db83d7 gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
Fernando Sahmkow a4d70a6eac GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
bunnei f35c333116 Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
Morph 091e3df7c7 buffer_cache: Add missing includes (#3079)
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
bunnei 9cf283d57c Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
Rodrigo Locatti 9666ff259d shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 -03:00
ReinUsesLisp 014d4a6629 shader/control_flow: Use callable template instead of std::function 2019-11-07 01:44:08 -03:00
ReinUsesLisp 237a1e0ba4 shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ReinUsesLisp b32131ad99 shader/control_flow: Silence Intellisense cast warnings 2019-11-07 01:44:08 -03:00
ReinUsesLisp 1e32800bf8 shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
2019-11-07 01:44:08 -03:00
ReinUsesLisp 93d1d8713b shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
ReinUsesLisp d08cbd4f31 shader/arithmetic: Reduce RRO stub severity 2019-11-07 01:43:38 -03:00
ReinUsesLisp 6a63af168a shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
2019-11-07 01:43:38 -03:00
bunnei b2d99e940a Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 -05:00
bunnei 5fc5237616 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 -05:00
bunnei 25c8b7b309 Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 -05:00
bunnei 55eefbfb07 Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 -05:00
bunnei e2df5620dd Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 -05:00
bunnei d21d039208 Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
2019-11-06 10:08:27 -05:00
bunnei 629cecbad6 Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
Rodrigo Locatti afa4528b51 Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
2019-11-06 04:54:11 +00:00
Zach Hilman fa69a9922e ci: Populate build repository from Azure environment 2019-11-05 21:37:27 -05:00
bunnei 7fe2ca7e1d Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-05 21:10:44 -05:00
Zach Hilman 7713eb71f1 ci: Rename build folder only on non-mainline builds 2019-11-05 21:07:30 -05:00
David 692023754d Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei 52ad231f80 Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
2019-11-05 20:45:24 -05:00
bunnei 546f934ef0 Merge pull request #3045 from lioncash/zlib-tests
externals: Remove special casing of zlib's tests.
2019-11-05 20:44:17 -05:00
bunnei 6adeafe285 Merge pull request #3065 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-05 16:55:11 -05:00
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei 84991fde3c Merge pull request #3059 from FearlessTobi/stub-am-commands
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
2019-11-03 05:26:33 -05:00
Mat M 3b3312598c Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
2019-11-03 04:59:06 -05:00
bunnei e65f7b41dc Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:40:04 -05:00
bunnei da2cf661f1 Revert "common_func: Use std::array for INSERT_PADDING_* macros." 2019-11-03 04:39:51 -05:00
bunnei 0217c1253e Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 04:35:12 -05:00
bunnei 388a651346 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 04:30:16 -05:00
bunnei cff4a946ab kernel: readable_event: Signal only once. 2019-11-03 04:25:41 -05:00
bunnei eeef564c02 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
bunnei 02a4c4c481 kernel: readable_event: Initialize members. 2019-11-03 04:18:39 -05:00
Tobias 9b5cffaa36 common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167.
They were supposed to be removed by him, but he missed them.
2019-11-03 08:25:37 +01:00
FearlessTobi f60d43ef45 core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
bunnei 2aa8c0881a Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support"
2019-11-03 01:55:21 -04:00
FearlessTobi 1e76625657 citra_qt: add amiibo drag and drop support
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2019-11-03 05:24:47 +01:00