[video_core] Fix inconsistency between EDS and VIDS settings (#3148)

Fixes an issue where selecting EDS 0 for a specific game would incorrectly disable VIDS globally.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3148
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
MaranBr 2025-12-09 17:57:03 +01:00 committed by crueter
parent 77d83b008a
commit 7157d5167e
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1 changed files with 1 additions and 5 deletions

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@ -663,11 +663,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
break; break;
} }
if (!extensions.extended_dynamic_state) { if (!Settings::values.vertex_input_dynamic_state.GetValue() || !extensions.extended_dynamic_state) {
Settings::values.vertex_input_dynamic_state.SetValue(false);
}
if (!Settings::values.vertex_input_dynamic_state.GetValue()) {
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
} }