Default Branch

50ec0892c6 · [meta] restore normal icon, valentine is over (#3556) · Updated 2026-02-15 22:11:46 +00:00

Branches

4564fb7ab2 · Missing var · Updated 2026-01-07 06:11:27 +00:00

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a0a474520b · [chore] remove whitespaces, bump down opengl cache and use better variable for case dyna_state · Updated 2026-01-07 05:41:16 +00:00

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8532fbc95d · Update some barriers · Updated 2026-01-02 04:36:14 +00:00

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6ae680fc96 · add format · Updated 2025-12-30 20:53:52 +00:00

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c07cd11f3e · Reduce synchronization overhead and improve performance in DMA operations · Updated 2025-12-27 21:59:41 +00:00

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f6a73525a3 · Revert "[spv, vk, qcom] SFC 1 x 2 + SPVE." · Updated 2025-12-26 03:13:42 +00:00

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04c29645a2 · Fix building · Updated 2025-12-26 02:57:02 +00:00

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6739f95c21 · remove weird conditional · Updated 2025-12-26 02:46:15 +00:00

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f0fe283038 · [host1x] Fix memory leak caused by unbounded frame buffering (#3180) · Updated 2025-12-20 23:51:26 +00:00

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Included

4dcbc1c03c · [hw_composer]: Add "Respect present interval 0 for unlocked FPS" · Updated 2025-12-08 00:01:30 +00:00

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ba9486fe18 · revert #2834 · Updated 2025-12-06 20:34:24 +00:00

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795a52c75a · [qt] remove full/empty filters, replace with public lobby filter" · Updated 2025-12-03 02:08:56 +00:00

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139b111a7e · no blur · Updated 2025-11-28 16:22:48 +00:00

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5046f84da8 · [ir, nvn] Tightened SSBO tracking heuristics · Updated 2025-11-26 17:37:27 +00:00

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adcab5767b · recursive file writing via SAF with permission request intent example · Updated 2025-11-22 21:24:54 +00:00

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d4cfe0b44e · [vk] Reordering disabled broken DynamicState and ExtendedDynamicState · Updated 2025-11-22 18:05:10 +00:00

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f9ec137396 · It seems to work that way too. · Updated 2025-11-19 21:08:39 +00:00

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8c99f0c166 · Revert [shader_recompiler, spir-v] Adding INT64 emulation path · Updated 2025-11-18 18:01:17 +00:00

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54fdc40793 · forgot · Updated 2025-11-15 17:33:49 +00:00

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8e80396ee0 · fix · Updated 2025-11-06 22:49:49 +00:00

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