eden/src/frontend_common/mod_manager.cpp

67 lines
2.2 KiB
C++

#include <algorithm>
#include <filesystem>
#include <iostream>
#include <fmt/format.h>
#include "common/fs/fs.h"
#include "common/fs/fs_types.h"
#include "common/logging/backend.h"
#include "frontend_common/data_manager.h"
#include "mod_manager.h"
namespace FrontendCommon {
// TODO: Handle cases where the folder appears to contain multiple mods.
std::optional<std::filesystem::path> GetModFolder(const std::string& root) {
std::filesystem::path path;
bool found;
auto callback = [&path, &found](const std::filesystem::directory_entry& entry) -> bool {
const auto name = entry.path().filename().string();
static constexpr const std::array<std::string, 5> valid_names = {"exefs",
"romfs"
"romfs_ext",
"cheats", "romfslite"};
if (std::ranges::find(valid_names, name) != valid_names.end()) {
path = entry.path().parent_path();
found = true;
}
return true;
};
Common::FS::IterateDirEntriesRecursively(root, callback, Common::FS::DirEntryFilter::Directory);
if (found)
return path;
return std::nullopt;
}
bool InstallMod(const std::filesystem::path& path, const u64 program_id, const bool copy) {
const auto program_id_string = fmt::format("{:016X}", program_id);
const auto mod_name = path.filename();
const auto mod_dir =
DataManager::GetDataDir(DataManager::DataDir::Mods) / program_id_string / mod_name;
// pre-emptively remove any existing mod here
std::filesystem::remove_all(mod_dir);
// now copy
try {
if (copy)
std::filesystem::copy(path, mod_dir, std::filesystem::copy_options::recursive);
else
std::filesystem::rename(path, mod_dir);
} catch (std::exception& e) {
LOG_ERROR(Frontend, "Mod install failed with message {}", e.what());
return false;
}
LOG_INFO(Frontend, "Copied mod from {} to {}", path.string(), mod_dir.string());
return true;
}
} // namespace FrontendCommon