eden/.patch
crueter a0769ad835
[cmake] MinGW builds; fix line endings; fix weird multiplayer lobby behavior (#2835)
MinGW builds perform pretty dramatically better than MSVC in my (brief) testing, getting 40% better FPS on my KVM than MSVC. How this will translate to the real world, who knows, but this is a really good target to have.

TODO: Add this to CI, potentially replace clang-cl

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2835
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-26 17:28:14 +01:00
..
boost [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
catch2 [compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752) 2025-10-17 22:12:58 +02:00
glslang [compat] HaikuOS port (#2805) 2025-10-22 04:53:40 +02:00
httplib [cmake] MinGW builds; fix line endings; fix weird multiplayer lobby behavior (#2835) 2025-10-26 17:28:14 +01:00
libadrenotools [cmake] refactor: Use CPM over submodules (#143) 2025-08-04 04:50:14 +02:00
libusb [compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752) 2025-10-17 22:12:58 +02:00
mbedtls [nca] Use better tight loop allocation schemes (none at all) for AES decrypt/encrypt and force MbedTLS to use AES x86_64 instructions (#2750) 2025-10-17 05:08:51 +02:00
mcl [dynarmic, qt] fix build with QuaZip <=1.4 and fmt v9 (#2755) 2025-10-17 04:20:11 +02:00
spirv-tools [compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752) 2025-10-17 22:12:58 +02:00
sse2neon [cmake] sse2neon: vendor it! (#2817) 2025-10-26 02:59:51 +01:00