eden/src/shader_recompiler
CamilleLaVey 71a1442ab6 [shader_recompiler, spir-v] verifying int64 emulation path activation 2025-11-13 18:42:49 -04:00
..
backend [shader_recompiler, spir-v] verifying int64 emulation path activation 2025-11-13 18:42:49 -04:00
frontend [shader_recompiler] Simplify translate loop and directly call (the now uniform functions); remove repetitive declarations on impl.h (#2972) 2025-11-08 04:55:03 +01:00
ir_opt [shader_recompiler, spir-v] verifying int64 emulation path activation 2025-11-13 18:42:49 -04:00
CMakeLists.txt nuke: Goodbye PCH, you will not be missed (#2821) 2025-10-27 20:50:16 +01:00
environment.h Fix "Propietary" typo elsewhere 2024-01-07 23:15:38 +00:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-10-31 20:10:54 -04:00
object_pool.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
profile.h Fixing missing headers 2025-11-09 20:03:19 -04:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h Add InputTopologyVertices from torzu adapted to eden 2025-04-19 17:56:48 -03:00
shader_info.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00