eden/src/hid_core/frontend
MaranBr 9c7ed0f59d
[hid_core] Fix a specific case where all controllers get disconnected by certain games (#2759)
There's a bug in some games where all controllers get disconnected. This fixes those specific cases where controllers set to Handheld or Player 1 need to remain connected.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2759
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-17 22:24:38 +02:00
..
emulated_console.cpp hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
emulated_console.h hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
emulated_controller.cpp [hid_core] Fix a specific case where all controllers get disconnected by certain games (#2759) 2025-10-17 22:24:38 +02:00
emulated_controller.h [hid_core] Fix a specific case where all controllers get disconnected by certain games (#2759) 2025-10-17 22:24:38 +02:00
emulated_devices.cpp Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
emulated_devices.h hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
input_converter.cpp hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
input_converter.h hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
input_interpreter.cpp hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
input_interpreter.h hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
motion_input.cpp hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00
motion_input.h Fix more typos 2024-01-15 23:26:53 +00:00