Instead of using a two step initialization to report errors, initialize the GPU renderer and rasterizer on the constructor and report errors through std::runtime_error. |
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|---|---|---|
| .. | ||
| emu_window | ||
| CMakeLists.txt | ||
| config.cpp | ||
| config.h | ||
| default_ini.h | ||
| resource.h | ||
| yuzu.cpp | ||
| yuzu.rc | ||