eden/src
MaranBr 5f676a6a55
[vulkan] Add support for target FPS frame pacing (#3494)
This allows users to choose how the emulator manages frame pacing to reduce stuttering and provide a smoother and more consistent frame rate.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3494
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-02-12 00:23:19 +01:00
..
android [vulkan] Add support for target FPS frame pacing (#3494) 2026-02-12 00:23:19 +01:00
audio_core [audio] add splitter_size (#3477) 2026-02-11 01:13:09 +01:00
common [vulkan] Add support for target FPS frame pacing (#3494) 2026-02-12 00:23:19 +01:00
core [core/internal_network] cleanup network interface code a bit (#2905) 2026-02-10 22:17:24 +01:00
dedicated_room [cmake] fix macos mbedtls (#3109) 2025-11-27 19:59:08 +01:00
dynarmic [dynarmic] Define LSW on the same argument/use scratch gpr (#3520) 2026-02-11 23:13:40 +01:00
frontend_common [desktop] Add icon-only mode to grid and improve design (#3485) 2026-02-07 22:48:39 +01:00
hid_core [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
input_common [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
network [network, qt] use jthread and use std::vector for packet list instead of std::list (#254) 2026-02-11 03:00:15 +01:00
qt_common [vulkan] Add support for target FPS frame pacing (#3494) 2026-02-12 00:23:19 +01:00
shader_recompiler [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
tests [network, qt] use jthread and use std::vector for packet list instead of std::list (#254) 2026-02-11 03:00:15 +01:00
video_core [vulkan] Add support for target FPS frame pacing (#3494) 2026-02-12 00:23:19 +01:00
web_service nuke: Goodbye PCH, you will not be missed (#2821) 2025-10-27 20:50:16 +01:00
yuzu [network, qt] use jthread and use std::vector for packet list instead of std::list (#254) 2026-02-11 03:00:15 +01:00
yuzu_cmd [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
yuzu_room_standalone [cmake] add a `YUZU_STATIC_ROOM` option (#3411) 2026-01-28 23:54:49 +01:00
.clang-format chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
CMakeLists.txt [cmake, frontend] Add nightly build modifier (#3431) 2026-01-31 01:18:36 +01:00
dep_hashes.h.in [cmake, frontend] feat: CPMUtil + dependency viewer (#238) 2025-08-11 22:27:29 +02:00