Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
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| .. | ||
| file.cpp | ||
| file.h | ||
| fs.cpp | ||
| fs.h | ||
| fs_android.cpp | ||
| fs_android.h | ||
| fs_paths.h | ||
| fs_types.h | ||
| fs_util.cpp | ||
| fs_util.h | ||
| path_util.cpp | ||
| path_util.h | ||