TL;DR basically multiple threads writing to the same memory, now they dont, everyone happy Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3368 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
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| .. | ||
| backend | ||
| frontend | ||
| ir_opt | ||
| CMakeLists.txt | ||
| environment.h | ||
| exception.h | ||
| host_translate_info.h | ||
| object_pool.h | ||
| profile.h | ||
| program_header.h | ||
| runtime_info.h | ||
| shader_info.h | ||
| stage.h | ||
| varying_state.h | ||