// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later #include #include #include int ReferenceImpl(int argc, char *argv[]); int ShaderRecompilerImpl(int argc, char *argv[]); int main(int argc, char *argv[]) { if (argc < 2) { printf("usage: %s [input file]\n" "Specify -n to use a recompiler that is NOT tied to the shader recompiler\n" "aka. a reference recompiler\n" "RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]); return EXIT_FAILURE; } if (argc >= 3) { if (::strcmp(argv[2], "-n") == 0 || ::strcmp(argv[2], "--new") == 0) { return ReferenceImpl(argc, argv); } } return ShaderRecompilerImpl(argc, argv); }