Commit Graph

203 Commits

Author SHA1 Message Date
Zach Hilman ec383a021b game_list: Register content with ContentProvider 2019-03-26 22:05:37 -04:00
bunnei 95fff8fd23 Merge pull request #2196 from DarkLordZach/web-applet-esc
web_browser: Add shortcut to Enter key to exit applet
2019-03-07 15:32:32 -05:00
bunnei 0d8c21f892 Merge pull request #2205 from FearlessTobi/docked-undocked-hotkey
yuzu: add a hotkey to switch between undocked and docked mode
2019-03-07 11:33:24 -05:00
bunnei d6be1f1a53 Merge pull request #2190 from lioncash/ogl-global
core: Remove the global telemetry accessor function
2019-03-06 21:41:53 -05:00
fearlessTobi 2851d41838 yuzu: add a hotkey to switch between undocked and docked mode 2019-03-06 19:31:23 +01:00
Zach Hilman 91b36c026a web_browser: Add shortcut to Enter key to exit applet
Addresses issues where a user in fullscreen could not exit some web applets without leaving fullscreen.
2019-03-04 18:26:28 -05:00
Lioncash de68ab9139 yuzu: Remove usage of the global telemetry accessor
In these cases the system object is nearby, and in the other, the
long-form of accessing the telemetry instance is already used, so we can
get rid of the use of the global accessor.
2019-03-04 10:24:13 -05:00
fearlessTobi aba454bcac citra_qt/main: make SPEED_LIMIT_STEP static constexpr
MSVC does not seem to like using constexpr values in a lambda that were declared outside of it.
Previously on MSVC build the hotkeys to inc-/decrease the speed limit were not working correctly because in the lambda the SPEED_LIMIT_STEP had garbage values.
After googling around a bit I found: https://github.com/codeplaysoftware/computecpp-sdk/issues/95 which seems to be a similar issue.
Trying the suggested fix to make the variable static constexpr also fixes the bug here.
2019-03-02 17:43:19 +01:00
ReinUsesLisp f1e717fbee gl_shader_cache: Link loading screen with disk shader cache load 2019-02-06 22:23:40 -03:00
xperia64 a65c9b1f55 Fix crash when no files are selected 2019-02-05 22:40:23 +01:00
xperia64 1fd1f7a053 Add file extension to screenshot filename if not provided 2019-02-05 22:31:37 +01:00
bunnei 5a398e299c Merge pull request #2054 from bunnei/scope-context-refactor
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 21:20:08 -05:00
bunnei 674ebdda6a frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 2019-01-23 19:19:23 -05:00
zhupengfei c63f74ed1d citra_qt: Log settings on launch 2019-01-22 23:35:38 +01:00
James Rowe cf6cbd8c26 Add fade out effect to the loading screen 2019-01-21 09:20:16 -07:00
James Rowe 681b9f8407 Remove blue box around loading screen 2019-01-21 08:50:23 -07:00
James Rowe bd16d2c0cc QT Frontend: Add a Loading screen with progressbar
With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.

Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
bunnei ea894adaf5 Merge pull request #1939 from DarkLordZach/web-applet
applets: Implement HLE web browser applet (LibAppletOff)
2019-01-10 17:04:38 -05:00
bunnei 9f73394f70 Merge pull request #1942 from DarkLordZach/profile-select-game-boot
qt: Add setting to prompt for user on game boot
2019-01-02 21:05:27 -05:00
Zach Hilman 543cea4c5d travis: Use correct package for linux Qt5WebEngine 2018-12-28 19:29:49 -05:00
Zach Hilman fd06e469bb main: Add main window integrations for QtWebBrowserApplet 2018-12-28 15:32:39 -05:00
Zach Hilman be622a3a3f qt: Use ProfileSelectionDialog when selecting user for save data
This allows us to present a much nicer UI to the user over a simple combo box and is made easy with the modular nature of the profile-selection applet frontend.
2018-12-25 10:52:50 -05:00
Zach Hilman 95df03fd29 qt: Add setting to prompt for user on game boot
Using the QtProfileSelectorDialog, this implementation is trivial. This mimics the real switch behavior of asking which user on every game boot, but it is default disabled as that might get inconvenient.
2018-12-25 10:42:14 -05:00
bunnei 7961e11cd4 Merge pull request #1886 from FearlessTobi/port-4164
Port citra-emu/citra#4164: "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
bunnei 4686643323 Merge pull request #1781 from DarkLordZach/applet-profile-select
am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00
zhupengfei 2dbb90ed65 yuzu, video_core: Screenshot functionality
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18 22:54:41 +01:00
Zach Hilman cb527149ee qt: Add Properties menu to game list right-click 2018-12-04 13:34:50 -05:00
Zach Hilman b8da98046e qt: Implement GUI dialog frontend for ProfileSelector
Presents profiles in a list, similar to switch.
2018-12-03 17:26:27 -05:00
Zach Hilman e270e1ba7c qt: Register to use Qt ProfileSelector instead of default 2018-12-03 17:26:27 -05:00
bunnei 21855362e2 Merge pull request #1835 from lioncash/cache-global
filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
Lioncash de9051633c filesystem: De-globalize registered_cache_union
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.

Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
ReinUsesLisp c6223f0a9e gl_rasterizer: Remove extension booleans 2018-11-28 21:18:13 -03:00
Lioncash e83ede49f2 file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
FernandoS27 ac7b0966a1 Removed pre 4.3 ARB extensions 2018-11-21 11:43:17 -04:00
FernandoS27 5f3d7e7fa2 Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
bunnei 81306c4368 Merge pull request #1667 from DarkLordZach/swkbd
am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei ae160715f9 Merge pull request #1640 from DarkLordZach/game-list-reload
game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
Zach Hilman 948e1b2f42 applet: Add operation completed callback 2018-11-18 10:53:47 -05:00
Zach Hilman f0d2246b6a software_keyboard: Make GetText asynchronous
a
2018-11-18 10:53:47 -05:00
Zach Hilman 04bc2fafbc am: Allow applets to push multiple and different channels of data 2018-11-18 10:53:47 -05:00
Zach Hilman 27ebe123e9 am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman efced53d38 am: Deglobalize software keyboard applet 2018-11-18 10:53:47 -05:00
Zach Hilman b9c5a8bcf6 qt/main: Register Qt Software Keyboard frontend with AM
Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
bunnei 6279a54fb9 Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
fearlessTobi dee71127ef yuzu: Add hotkey for Amiibo loading 2018-11-13 15:10:39 +01:00
bunnei f5d26af04d Merge pull request #1650 from FreddyFunk/cast
yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe 5e102cb6b3 Merge pull request #1674 from FearlessTobi/fullscreen-fix
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias 3617f49a9e yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug 2018-11-12 20:57:15 +01:00
Frederic Laing c646fe0684 yuzu/main: Fix compiler warning 2018-11-06 15:22:24 +01:00
bunnei e2ba7ed189 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00