ameerj
bf504f15f6
codes: Rename ComposeFrameHeader to ComposeFrame
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These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
048eb094ba
vp8: Implement header composition
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Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
538647f62b
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
Feng Chen
78317b1a8d
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-10 20:07:19 +08:00
Morph
84b969a442
codec: Add missing <string_view> include
2021-09-11 17:19:14 -04:00
Fernando S
f35f5c5072
Merge pull request #6846 from ameerj/nvdec-gpu-decode
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nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
ameerj
8b0a45defd
vp9_types: Minor refactor of VP9 info structs.
2021-08-25 21:42:43 -04:00
ameerj
01ac464999
vp9_types: Remove unused Vp9PictureInfo members
2021-08-25 21:29:22 -04:00
ameerj
681b194e24
h264: Lower max_num_ref_frames
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GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
2021-08-16 14:40:53 -04:00
ameerj
82906e26a5
configure_graphics: Add GPU nvdec decoding as an option
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Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.
Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
ameerj
7cd52be8c4
codec: Improve libav memory alloc and cleanup
2021-08-16 14:40:53 -04:00
ameerj
5fd82a4ec1
codec: Fallback to CPU decoding if no compatible GPU format is found
2021-08-16 14:40:53 -04:00
ameerj
f885866fba
codec: Replace deprecated av_init_packet usage
2021-08-12 01:28:01 -04:00
ameerj
561fd5f7a4
nvdec: Implement GPU accelerated decoding for all platforms
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Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-12 01:28:01 -04:00
ameerj
4cd45cf374
vp9: Ensure the first frame is complete
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Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 -04:00
bunnei
cb6d198101
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
ameerj
b34ded024c
vp9: Cleanup unused variables
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With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
ameerj
27969c5943
vp9: Fix reference frame refreshes
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This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
yzct12345
e13e98d99d
nvdec: Implement VA-API hardware video acceleration ( #6713 )
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* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
bunnei
88cb6c26f3
Merge pull request #6537 from Morph1984/warnings
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general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
Kelebek1
05fb3db000
Slightly refactor NVDEC and codecs for readability and safety
2021-07-01 06:22:05 +01:00
Morph
61fc23e127
video_core: Remove #pragma warning directives for external headers
2021-06-28 14:21:40 -04:00
ReinUsesLisp
d5154a3b19
codec,vic: Disable warnings in ffmpeg headers
2021-06-26 03:29:31 -03:00
lat9nq
3c453e0df0
vp9: Avoid memcpy with null pointers
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Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.
Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 00:44:38 -04:00
ameerj
be6c487b4e
nvdec cleanup
2021-02-13 13:07:31 -05:00
Lioncash
d5bff783bd
common/bit_util: Replace CLZ/CTZ operations with standardized ones
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Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
Lioncash
ea0e85b869
video_core: Remove unnecessary enum class casting in logging messages
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fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.
Reduces the line noise a bit.
2020-12-07 00:41:50 -05:00
Lioncash
341083a5e1
video_core: Resolve more variable shadowing scenarios pt.2
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Migrates the video core code closer to enabling variable shadowing
warnings as errors.
This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 -05:00
bunnei
32984bf3e1
Merge pull request #5124 from lioncash/video-shadow
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video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 -08:00
Lioncash
4d9a8ef8f1
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
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This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.
Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:
https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410
This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member.
2020-12-04 16:23:13 -05:00
Lioncash
2f181b6a90
video_core: Resolve more variable shadowing scenarios
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Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
2020-12-04 16:19:09 -05:00
Lioncash
92a5b7b388
vp9/vic: Resolve pessimizing moves
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Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring.
2020-12-03 12:33:07 -05:00
bunnei
14c58ebe23
Merge pull request #5002 from ameerj/nvdec-frameskip
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nvdec: Queue and display all decoded frames, cleanup decoders
2020-12-02 15:55:15 -08:00
comex
200a0bf755
codec: Fix `pragma GCC diagnostic pop` missing corresponding push
2020-11-26 16:35:42 -05:00
ameerj
0a89ea1ca7
Limit queue size to 10 frames
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Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
2020-11-26 14:04:06 -05:00
ameerj
aa2d90b35c
Address PR feedback
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remove some redundant moves, make deleter match naming guidelines.
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-26 00:18:26 -05:00
ameerj
5beb990349
Queue decoded frames, cleanup decoders
2020-11-25 17:10:44 -05:00
Lioncash
2ee59021c2
nvdec: Make use of [[nodiscard]] where applicable
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Prevents bugs from occurring where the results of a function are
accidentally discarded
2020-11-02 02:45:15 -05:00
Lioncash
6425e155f2
vp9: Be explicit with copy and move operators
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It's deprecated in the language to autogenerate these if the destructor
for a type is specified, so we can explicitly specify how we want these
to be generated.
2020-10-29 22:57:35 -04:00
Lioncash
0c2f517cd0
vp9: Mark functions with [[nodiscard]] where applicable
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Prevents values from mistakenly being discarded in cases where it's a
bug to do so.
2020-10-29 22:57:32 -04:00
Lioncash
114153e8c8
vp9: Provide a default initializer for "hidden" member
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The API of VP9 exposes a WasFrameHidden() function which accesses this
member. Given the constructor previously didn't initialize this member,
it's a potential vector for an uninitialized read.
Instead, we can initialize this to a deterministic value to prevent that
from occurring.
2020-10-29 22:35:55 -04:00
Lioncash
e54c1f4a41
vp9: Make some member functions internally linked
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These helper functions don't directly modify any member state and can be
hidden from view.
2020-10-29 22:34:46 -04:00
bunnei
02234a9d92
Merge pull request #4837 from lioncash/nvdec-2
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nvdec: Minor tidying up
2020-10-29 12:28:07 -07:00
LC
cf0f8d0969
Merge pull request #4848 from ReinUsesLisp/type-limits
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video_core: Enforce -Werror=type-limits
2020-10-28 03:16:10 -04:00
ReinUsesLisp
de16b5a409
video_core: Enforce -Wredundant-move and -Wpessimizing-move
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Silence three warnings and make them errors to avoid introducing more in the future.
2020-10-28 02:44:50 -03:00
ReinUsesLisp
1ae83819d9
video_core: Enforce -Werror=type-limits
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Silences one warning and avoids introducing more in the future.
2020-10-28 02:37:47 -03:00
Lioncash
eb5c069e32
h264: Make WriteUe take a u32
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Enforces the type of the desired value in calling code.
2020-10-27 03:21:53 -04:00
Lioncash
105a345f4e
vp9: std::move buffer within ComposeFrameHeader()
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We can move the buffer here to avoid a heap reallocation
2020-10-27 02:27:31 -04:00
Lioncash
c0992fd760
vp9: Remove dead code
2020-10-27 02:26:17 -04:00
Lioncash
617f016746
vp9: Join declarations with assignments
2020-10-27 02:26:03 -04:00