CJBok
f75503d2ed
clang
2020-01-29 05:43:55 +01:00
CJBok
c42052c661
minor corrections
2020-01-29 00:02:28 +01:00
CJBok
4c58bca524
GUI: Togglable graphics settings buttons in status bar
2020-01-28 23:59:30 +01:00
Bartosz Kaszubowski
943d33f20c
GUI: add few missing hotkeys to main menu
2020-01-13 00:49:44 +01:00
ReinUsesLisp
9328c4be0b
yuzu: Remove Maxwell debugger
...
This was carried from Citra and wasn't really used on yuzu. It also adds
some runtime overhead. This commit removes it from yuzu's codebase.
2020-01-02 23:09:44 -03:00
ReinUsesLisp
1bb64655cb
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
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Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
2019-11-07 01:52:18 -03:00
FearlessTobi
1e76625657
citra_qt: add amiibo drag and drop support
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Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2019-11-03 05:24:47 +01:00
bunnei
5449d0af8c
Merge pull request #2910 from FearlessTobi/port-4930
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Port citra-emu/citra#4930 : "Pause when in background"
2019-10-09 21:36:51 -04:00
Zach Hilman
d238b53bca
qt: Fix game name format error
2019-10-06 15:07:04 -04:00
Zach Hilman
7488ac74c6
qt: Change titlebar formatting
2019-10-05 00:10:04 -04:00
FearlessTobi
4931ccb967
yuzu: Pause when in background
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-26 14:54:31 +02:00
Zach Hilman
79dde8eb3b
main: Use const on all variable initializations
2019-09-22 10:02:07 -04:00
Zach Hilman
68add35d52
qt: Prompt user for confirmation if exit lock is active
2019-09-21 22:46:57 -04:00
David
35d5542932
Merge pull request #2430 from DarkLordZach/fs-controller
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core: Implement FileSystemController to deglobalize FS services
2019-09-22 11:42:34 +10:00
Zach Hilman
84d909d96b
Merge pull request #2883 from ogniK5377/log-game
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Log the current title id and game name which is booting
2019-09-21 21:34:19 -04:00
Zach Hilman
c3ad37b707
yuzu: Port old usages of Filesystem namespace to FilesystemController
2019-09-21 16:43:10 -04:00
pbarilla
6a792ff5c2
Added Host CPU and OS to log
2019-09-21 16:11:46 +03:00
David Marcec
b124a9d45b
Swapped TID and Game name to make it easier to parse
2019-09-21 17:43:18 +10:00
David Marcec
669b37f02e
Log the current title id and game name which is booting
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Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
2019-09-21 17:34:46 +10:00
David
d48d71e3ba
Merge pull request #2797 from FearlessTobi/port-4877
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Port citra-emu/citra#4877 : "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
2019-09-05 12:29:50 +10:00
FearlessTobi
c61fa7eea5
Address review comments
2019-09-05 03:40:49 +02:00
fearlessTobi
56f0da852a
Separate UserNand and Sdmc directories
2019-09-04 16:47:32 +02:00
fearlessTobi
51734c36f7
Address more trivial review comments
2019-09-04 16:47:32 +02:00
fearlessTobi
5eb2368b6b
Address trivial review comments
2019-09-04 16:47:32 +02:00
fearlessTobi
890b0ce5f6
yuzu: Add support for multiple game directories
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Ported from https://github.com/citra-emu/citra/pull/3617 .
2019-09-04 16:47:32 +02:00
fearlessTobi
3b8ad70f7e
Fix to Windows sleep issues
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-03 23:00:34 +02:00
Weiyi Wang
6bb28315fd
Guard unistd.h with MacOS only macro
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Fix compile error on Windows caused by #4877
Weird, I thought I saw this guard during the code review...
2019-08-22 15:58:39 +02:00
B3n30
0a381a080b
citra_qt: on osx chdir to bundle dir to allow detection of user folder
2019-08-22 14:41:11 +02:00
James Rowe
329c5eb0b2
Merge pull request #2772 from lioncash/ui
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yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-16 19:37:35 -06:00
Lioncash
7c15a53048
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
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We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.
As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
Lioncash
f9d0248484
yuzu/main: Make error messages within OnCoreError more localization-friendly
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Previously, a translated string was being appended onto another string
in a manner that doesn't allow the translator to control where the
appended text is placed. This can be a nuisance for languages where
grammar and text ordering differs from English.
We now append the strings via the format strings themselves, which
allows translators to reorder where the text will be placed.
2019-07-07 11:02:05 -04:00
Zach Hilman
3f7c8053c6
Merge pull request #2601 from FernandoS27/texture_cache
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Implement a new Texture Cache
2019-07-05 13:39:13 -04:00
Zach Hilman
7de7e83df0
general_frontend: Add documentation for parental controls and ecommerce applets
2019-06-24 20:05:11 -04:00
Zach Hilman
99d5bd091d
yuzu: Accept default applets for Parental Controls and ECommerce
2019-06-24 20:05:11 -04:00
ReinUsesLisp
5c7c87cc03
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
Alex Subaric
0fe8444849
Added missing space between two words
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Added missing whitespace character between two words in the "Warning Missing Derivation Components" warning message box.
2019-06-20 02:42:56 +10:00
bunnei
02f5a7327c
Merge pull request #2521 from lioncash/naming
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yuzu/configuration: Make function naming consistent
2019-06-05 18:03:05 -04:00
Zach Hilman
70c78f611b
Merge pull request #2526 from lioncash/global
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core/telemetry_session: Remove usages of the global system accessor
2019-06-05 15:57:48 -04:00
Lioncash
5bcab18c77
yuzu/configuration: Make function naming consistent
2019-06-05 15:40:33 -04:00
Zach Hilman
436a453514
Merge pull request #2527 from lioncash/index
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yuzu/{profile_select, software_keyboard}: Tidy up interface
2019-06-05 15:30:51 -04:00
Zach Hilman
99e5ba2e98
main: Remove extraneous comment
2019-05-30 10:47:56 -04:00
Lioncash
a4d4b67322
yuzu/software_keyboard: Remove unnecessary GetStatus() member function
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Like with the profile selection dialog, we can just use the result of
QDialog's exec() function to determine whether or not a dialog was
accepted.
2019-05-29 00:56:45 -04:00
Lioncash
5cf1aab5a8
profile_select: Remove unnecessary GetStatus() member function
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This behavior is already provided by the built-in exec() function. We
just need to check the return value of it.
2019-05-29 00:56:41 -04:00
Lioncash
5f2adf1a9e
profile_select: Return int instead of u32 for GetIndex()
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Qt uses a signed value to represent indices. We should follow this
convention where applicable to avoid unnecessary sign-conversion
warnings, as well as making it easier to interoperate with other aspects
of Qt.
While we're at it, we can also make a sign-conversion explicit.
2019-05-29 00:29:09 -04:00
Lioncash
7dd4fbf551
core/loader: Remove LoadKernelSystemMode
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This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-28 22:28:44 -04:00
Zach Hilman
246a57be6f
yuzu: Clear partial/full game list cache when data is updated
2019-05-26 15:12:12 -04:00
Lioncash
8dc757f1e2
yuzu/main: Specify string conversions where applicable
2019-05-24 21:27:09 -04:00
Lioncash
71b39d4b2e
yuzu/main: Move window title updating logic to its own function
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For similar reasons to the previous change, we move this to a single
function, so we don't need to duplicate the conversion logic in several
places within main.cpp.
2019-05-09 01:46:01 -04:00
Zach Hilman
25f33928fc
main: Add GMainWindow hooks for Error display
2019-04-17 11:35:24 -04:00
Zach Hilman
a8e185742b
main: Switch to AppletManager for frontend
2019-04-17 11:35:24 -04:00
bunnei
116f65a527
Merge pull request #2017 from jroweboy/glwidget
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Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-13 22:08:40 -04:00
FreddyFunk
27f51145b5
Fix Clang Format
2019-04-12 16:40:35 +02:00
FreddyFunk
9ddb70acb2
ui_settings: Rename game directory variables
2019-04-11 19:55:56 +02:00
bunnei
4f130215fc
Merge pull request #2353 from lioncash/surface
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yuzu/debugger: Remove graphics surface viewer
2019-04-09 21:20:02 -04:00
bunnei
53c9e7aab2
Merge pull request #1957 from DarkLordZach/title-provider
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file_sys: Provide generic interface for accessing game data
2019-04-09 19:16:37 -04:00
bunnei
4eeae8de2e
Merge pull request #2132 from FearlessTobi/port-4437
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Port citra-emu/citra#4437 : "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)"
2019-04-09 18:08:30 -04:00
Lioncash
366895989c
yuzu/debugger: Remove graphics surface viewer
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This doesn't actually work anymore, and given how long it's been left in
that state, it's unlikely anyone actually seriously used it.
Generally it's preferable to use RenderDoc or Nsight to view surfaces.
2019-04-05 23:54:00 -04:00
bunnei
1f66a2d439
Merge pull request #2331 from lioncash/cache
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yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04 22:35:53 -04:00
Lioncash
f86ec7c0c9
yuzu/main: Remove unnecessary includes
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While we're at it, don't use <QtGui> and <QtWidgets> and instead include
exactly which headers we actually need.
2019-04-04 11:29:19 -04:00
Lioncash
a2beae815f
yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile()
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Allows these strings to have no allocation cost when used at runtime.
2019-04-04 00:12:55 -04:00
Lioncash
fcf5b3c1fe
yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile()
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Rather than scream that the file doesn't exist, we can clearly state
what specifically doesn't exist, to avoid ambiguity, and make it easier
to understand for non-primary English speakers/readers.
2019-04-04 00:12:04 -04:00
Lioncash
5bd509f852
yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile()
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We can just make the trailing portion of the string part of the
formatting, getting rid of the need to make another temporary string.
2019-04-03 23:58:58 -04:00
Lioncash
77240ac447
yuzu/main: Make open_target a QString
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Simplifies the amount of string conversions necessary. We also don't
need to log out what occurs here.
2019-04-03 23:55:57 -04:00
Lioncash
69540bd698
yuzu/main: Use static variant of QFile's exists()
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There's no need to construct a QFile instance just to check for its
existence.
2019-04-03 23:53:31 -04:00
bunnei
a57a05f6be
Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
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frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03 21:51:50 -04:00
Zach Hilman
ec383a021b
game_list: Register content with ContentProvider
2019-03-26 22:05:37 -04:00
ReinUsesLisp
bc0a7e3b93
bootmanager: Bypass input focus issues
2019-03-25 17:10:34 -03:00
Adityarup Laha
62287f8ee7
yuzu: Make hotkeys configurable via the GUI
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* Adds a new Hotkeys tab in the Controls group.
* Double-click a Hotkey to rebind it.
2019-03-16 03:55:57 +01:00
bunnei
95fff8fd23
Merge pull request #2196 from DarkLordZach/web-applet-esc
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web_browser: Add shortcut to Enter key to exit applet
2019-03-07 15:32:32 -05:00
bunnei
0d8c21f892
Merge pull request #2205 from FearlessTobi/docked-undocked-hotkey
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yuzu: add a hotkey to switch between undocked and docked mode
2019-03-07 11:33:24 -05:00
bunnei
d6be1f1a53
Merge pull request #2190 from lioncash/ogl-global
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core: Remove the global telemetry accessor function
2019-03-06 21:41:53 -05:00
fearlessTobi
2851d41838
yuzu: add a hotkey to switch between undocked and docked mode
2019-03-06 19:31:23 +01:00
Zach Hilman
91b36c026a
web_browser: Add shortcut to Enter key to exit applet
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Addresses issues where a user in fullscreen could not exit some web applets without leaving fullscreen.
2019-03-04 18:26:28 -05:00
Lioncash
de68ab9139
yuzu: Remove usage of the global telemetry accessor
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In these cases the system object is nearby, and in the other, the
long-form of accessing the telemetry instance is already used, so we can
get rid of the use of the global accessor.
2019-03-04 10:24:13 -05:00
fearlessTobi
aba454bcac
citra_qt/main: make SPEED_LIMIT_STEP static constexpr
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MSVC does not seem to like using constexpr values in a lambda that were declared outside of it.
Previously on MSVC build the hotkeys to inc-/decrease the speed limit were not working correctly because in the lambda the SPEED_LIMIT_STEP had garbage values.
After googling around a bit I found: https://github.com/codeplaysoftware/computecpp-sdk/issues/95 which seems to be a similar issue.
Trying the suggested fix to make the variable static constexpr also fixes the bug here.
2019-03-02 17:43:19 +01:00
unknown
be597520c1
Use QString instead of std::string where applicable
2019-02-08 14:18:41 +01:00
Mat M
6b23ebdf92
Use constexpr char array instead of string where applicable
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Co-Authored-By: FreddyFunk <frederic.laing.development@gmail.com>
2019-02-08 14:03:10 +01:00
unknown
b1e56cc6b2
frontend: Open transferable shader cache for a selected game in the gamelist
2019-02-08 09:05:51 +01:00
ReinUsesLisp
f1e717fbee
gl_shader_cache: Link loading screen with disk shader cache load
2019-02-06 22:23:40 -03:00
xperia64
a65c9b1f55
Fix crash when no files are selected
2019-02-05 22:40:23 +01:00
xperia64
1fd1f7a053
Add file extension to screenshot filename if not provided
2019-02-05 22:31:37 +01:00
bunnei
5a398e299c
Merge pull request #2054 from bunnei/scope-context-refactor
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frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 21:20:08 -05:00
bunnei
674ebdda6a
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 19:19:23 -05:00
zhupengfei
c63f74ed1d
citra_qt: Log settings on launch
2019-01-22 23:35:38 +01:00
James Rowe
01a3b4f0de
QT Frontend: Migrate to QOpenGLWindow
2019-01-21 16:00:01 -07:00
James Rowe
cf6cbd8c26
Add fade out effect to the loading screen
2019-01-21 09:20:16 -07:00
James Rowe
681b9f8407
Remove blue box around loading screen
2019-01-21 08:50:23 -07:00
James Rowe
bd16d2c0cc
QT Frontend: Add a Loading screen with progressbar
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With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
bunnei
ea894adaf5
Merge pull request #1939 from DarkLordZach/web-applet
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applets: Implement HLE web browser applet (LibAppletOff)
2019-01-10 17:04:38 -05:00
bunnei
9f73394f70
Merge pull request #1942 from DarkLordZach/profile-select-game-boot
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qt: Add setting to prompt for user on game boot
2019-01-02 21:05:27 -05:00
Zach Hilman
543cea4c5d
travis: Use correct package for linux Qt5WebEngine
2018-12-28 19:29:49 -05:00
Zach Hilman
fd06e469bb
main: Add main window integrations for QtWebBrowserApplet
2018-12-28 15:32:39 -05:00
Zach Hilman
be622a3a3f
qt: Use ProfileSelectionDialog when selecting user for save data
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This allows us to present a much nicer UI to the user over a simple combo box and is made easy with the modular nature of the profile-selection applet frontend.
2018-12-25 10:52:50 -05:00
Zach Hilman
95df03fd29
qt: Add setting to prompt for user on game boot
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Using the QtProfileSelectorDialog, this implementation is trivial. This mimics the real switch behavior of asking which user on every game boot, but it is default disabled as that might get inconvenient.
2018-12-25 10:42:14 -05:00
bunnei
7961e11cd4
Merge pull request #1886 from FearlessTobi/port-4164
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Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
bunnei
4686643323
Merge pull request #1781 from DarkLordZach/applet-profile-select
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am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00
zhupengfei
2dbb90ed65
yuzu, video_core: Screenshot functionality
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Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18 22:54:41 +01:00
Zach Hilman
cb527149ee
qt: Add Properties menu to game list right-click
2018-12-04 13:34:50 -05:00
Zach Hilman
b8da98046e
qt: Implement GUI dialog frontend for ProfileSelector
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Presents profiles in a list, similar to switch.
2018-12-03 17:26:27 -05:00
Zach Hilman
e270e1ba7c
qt: Register to use Qt ProfileSelector instead of default
2018-12-03 17:26:27 -05:00
bunnei
21855362e2
Merge pull request #1835 from lioncash/cache-global
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filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
Lioncash
de9051633c
filesystem: De-globalize registered_cache_union
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We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.
Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
ReinUsesLisp
c6223f0a9e
gl_rasterizer: Remove extension booleans
2018-11-28 21:18:13 -03:00
Lioncash
e83ede49f2
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
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These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
FernandoS27
ac7b0966a1
Removed pre 4.3 ARB extensions
2018-11-21 11:43:17 -04:00
FernandoS27
5f3d7e7fa2
Update OpenGL's backend version from 3.3 to 4.3
2018-11-21 11:43:17 -04:00
bunnei
81306c4368
Merge pull request #1667 from DarkLordZach/swkbd
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am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei
ae160715f9
Merge pull request #1640 from DarkLordZach/game-list-reload
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game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
Zach Hilman
948e1b2f42
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
f0d2246b6a
software_keyboard: Make GetText asynchronous
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a
2018-11-18 10:53:47 -05:00
Zach Hilman
04bc2fafbc
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
27ebe123e9
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
efced53d38
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
b9c5a8bcf6
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
bunnei
6279a54fb9
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
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Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
fearlessTobi
dee71127ef
yuzu: Add hotkey for Amiibo loading
2018-11-13 15:10:39 +01:00
bunnei
f5d26af04d
Merge pull request #1650 from FreddyFunk/cast
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yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe
5e102cb6b3
Merge pull request #1674 from FearlessTobi/fullscreen-fix
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yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias
3617f49a9e
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 20:57:15 +01:00
Frederic Laing
c646fe0684
yuzu/main: Fix compiler warning
2018-11-06 15:22:24 +01:00
bunnei
e2ba7ed189
Merge pull request #1441 from CarlKenner/DebuggerLog
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logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei
726d32720f
Merge pull request #1639 from DarkLordZach/open-yuzu-folder
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qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Dharmin K Shah
ca5bbf0e78
Fix quickstart link
2018-11-05 00:36:49 +05:30
Zach Hilman
cfe85bdb3d
game_list: Only reload game list after relevant settings changed
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Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Zach Hilman
d98525e809
qt: Add help option to open yuzu folder
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Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic L
c76f4b6aec
global: Use std::optional instead of boost::optional ( #1578 )
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
2854218179
Merge pull request #1569 from lioncash/amiibo
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yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
Lioncash
94daae2847
profile_manager: Use std::optional instead of boost::optional
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Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
e89f14a0af
yuzu/main: Notify user of loading errors with Amiibo data
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We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Zach Hilman
da04134ce6
acc: Fix account UUID duplication error
2018-10-23 19:31:28 -04:00
Zach Hilman
8bdf2fe7b7
profile_manager: Load user icons, names, and UUIDs from system save
2018-10-23 19:31:28 -04:00
Zach Hilman
286b3a20b8
qt: Allow user to select emu user on open save data
2018-10-23 19:31:28 -04:00
David
0d7783ba66
Added Amiibo support ( #1390 )
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* Fixed conflict with nfp
* Few fixups for nfc
* Conflict 2
* Fixed AttachAvailabilityChangeEvent
* Conflict 3
* Fixed byte padding
* Refactored amiibo to not reside in "System"
* Removed remaining references of nfc from system
* used enum for Nfc GetStateOld
* Added missing newline
* Moved file operations to front end
* Conflict 4
* Amiibos now use structs and added mutexes
* Removed amiibo_path
2018-10-23 19:28:17 -04:00
Zach Hilman
a0f408400b
qt: Add support for dumping a DLC Data RomFS
2018-10-17 18:27:29 -04:00
bunnei
1fe77d3986
Merge pull request #1487 from lioncash/maybe-unused
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yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled
2018-10-15 21:33:14 -04:00
Zach Hilman
1d2f86949b
crypto: Various crypto fixes for quickstart guide
2018-10-14 21:57:52 -04:00
bunnei
2a8f961bd6
Merge pull request #1490 from lioncash/boot
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yuzu/main: Simplify OnMenuLoadFile()
2018-10-14 14:44:49 -04:00
Lioncash
c4f04533d9
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
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Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
Lioncash
561f039432
yuzu/main: Simplify OnMenuLoadFile()
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We can utilize QStringList's join() function to perform all of the
appending in a single function call.
While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-13 10:35:18 -04:00
Lioncash
ab69b81d98
yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
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Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-13 10:10:29 -04:00
Zach Hilman
cb3ebb0b8f
partition_data_manager: Rename system files for hekate
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x
2018-10-07 13:16:23 -04:00
Zach Hilman
d81e12a794
qt: Add rederive keyset menu option
2018-10-07 13:16:04 -04:00
Zach Hilman
f935ed15ab
qt: Add key derivation progress bar on initial setup
2018-10-07 13:15:11 -04:00
Carl Kenner
c7871341fe
logging: Add DebuggerBackend for logging to Visual Studio
2018-10-07 13:24:04 +10:30
bunnei
44b42fa9e8
yuzu/yuzu_cmd: Add checks for required extension ARB_copy_image.
2018-10-06 12:06:40 -04:00
Lioncash
dc276f0e3f
qt: Update telemetry links
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These were pointing to a non-existent webpage.
2018-10-06 03:16:39 -04:00
fearlessTobi
c32e0c6847
Review comments - part 5
2018-10-02 16:04:10 +02:00
fearlessTobi
015fa7e556
Review comments - part 3
2018-10-02 15:30:48 +02:00
fearlessTobi
fb46c8b426
Address a bunch of review comments
2018-10-02 15:30:48 +02:00
fearlessTobi
92e939952c
Port web_service from Citra
2018-10-02 15:30:48 +02:00
bunnei
7f9de80563
Merge pull request #1403 from DarkLordZach/install-sysnand
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qt: Install System TitleTypes to System NAND
2018-09-30 21:08:44 -04:00
Lioncash
9d8f4d934b
kernel/process: Make data member variables private
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Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
Zach Hilman
52713bcec0
qt: Install System TitleTypes to System NAND
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Fixes an issue where installed system archive NCAs would be installed to user NAND and not recognized by games.
2018-09-27 09:20:06 -04:00
Lioncash
3a8a7d6f05
yuzu/main: Resolve precedence bug within CalculateRomFSEntrySize()
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Ternary operators have a lower precedence than arithmetic operators, so
what was actually occurring here is "return (out + full) ? x : y" which most
definitely isn't intended, given we calculate out recursively above. We
were essentially doing a lot of work for nothing.
2018-09-25 20:06:21 -04:00
Lioncash
0f25865a14
yuzu/main: Move functions stored into static std::function instances out of OnGameListDumpRomFS()
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This can cause warnings about static constructors, and is also not ideal
performance-wise due to the indirection through std::function. This also
keeps the behavior itself separate from the surrounding code, which can
make it nicer to read, due to the size of the code.
2018-09-25 20:06:21 -04:00
Lioncash
8a132a6dc3
vfs/etc: Append std:: to size_t usages
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Given we just recently had a patch backport this from citra, let's try
and keep the convention uniform.
2018-09-25 20:06:21 -04:00
Zach Hilman
0243903c12
fsmitm: Cleanup and modernize fsmitm port
2018-09-23 21:50:20 -04:00
Zach Hilman
600867c594
qt: Add UI elements for LayeredFS and related tools
2018-09-21 19:53:33 -04:00
fearlessTobi
1190ea6ddb
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
ReinUsesLisp
a5584cd896
Use ARB_multi_bind for uniform buffers ( #1287 )
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* gl_rasterizer: use ARB_multi_bind for uniform buffers
* address feedback
2018-09-12 20:27:43 -04:00
Markus Wick
bdcf568acf
gl_rasterizer: Use ARB_texture_storage.
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It allows us to use texture views and it reduces the overhead within the GPU driver.
But it disallows us to reallocate the texture, but we don't do so anyways.
In the end, it is the new way to allocate textures, so there is no need to use the old way.
2018-09-11 22:18:46 +02:00
Lioncash
a5f1ec43b7
game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference
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The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability.
2018-09-09 19:46:07 -04:00
Lioncash
9516eccd69
yuzu: Move compatibility list specifics to their own source files
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Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-09-09 19:45:25 -04:00
Pengfei Zhu
e20a0fe6a6
yuzu: fix title bar display
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Previously the version number got hidden after starting a game.
2018-09-08 19:10:50 +08:00
bunnei
c6cd8bb43d
gl_rasterizer: Use baseInstance instead of moving the buffer points.
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This hopefully helps our cache not to redundant upload the vertex buffer.
# Conflicts:
# src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
CaptV0rt3x
b636ffa70c
Better Title Bar Display
2018-09-07 11:54:51 +05:30
Zach Hilman
46eb9ec6ba
bktr: Fix bucket overlap error
2018-09-04 17:01:54 -04:00
Zach Hilman
14a18fd7ae
patch_manager: Centralize Control-type NCA parsing
2018-09-04 16:25:10 -04:00
Zach Hilman
e88835cd40
bktr: Fix missing includes and optimize style
2018-09-04 16:24:02 -04:00
Zach Hilman
f467901160
main: Make game updates installable
2018-09-04 16:24:02 -04:00
Zach Hilman
44448809d5
main: Only show DRD deprecation warning once
2018-09-04 14:44:48 -04:00
Zach Hilman
d3aaa8f52d
qt: Add deprecation warnings for DRD format
2018-09-04 14:29:19 -04:00
Zach Hilman
599b7eac32
registration: Fix NSP installation errors
2018-09-04 14:29:19 -04:00
Zach Hilman
d0467f930a
qt: Add UI support for NSP files
2018-09-04 14:28:41 -04:00
Zach Hilman
87a91f6b09
registration: Add support for installing NSP files
2018-09-04 14:28:41 -04:00
bunnei
3d2d2620d7
Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs
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file_sys: Allow for custom NAND/SD directories
2018-09-04 11:54:22 -04:00
Lioncash
a9f4e31cc0
file_sys: Replace includes with forward declarations where applicable
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Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
2018-09-03 22:52:24 -04:00
Zach Hilman
673220056c
qt: Add message about not moving contents on dir change
2018-09-03 19:23:33 -04:00
Zach Hilman
38c021d0ed
qt: Add UI options to change NAND/SD dirs
2018-09-03 19:23:33 -04:00
Lioncash
df444a4a8e
vfs_real: Forward declare IOFile
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Eliminates the need to rebuild some source files if the file_util header
ever changes. This also uncovered some indirect inclusions, which have
also been fixed.
2018-09-02 12:38:14 -04:00
fearlessTobi
f8a47f3985
citra_qt: Display the unsupported GL extensions in the popup
2018-09-01 19:01:53 +02:00
Lioncash
84f855a61d
core/core: Replace includes with forward declarations where applicable
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The follow-up to 88597535d6 , which
replaces most of the includes in the core header with forward declarations.
This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.
This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
fearlessTobi
f30bf4d48d
Show game compatibility within yuzu
2018-08-29 15:42:53 +02:00
fearlessTobi
5eba42402e
Fix two stupid errors made in #1141
2018-08-28 15:16:03 +02:00
Mat M
80937ec31a
Merge pull request #1094 from DarkLordZach/nax0
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file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman
47b414e86c
Merge pull request #1065 from DarkLordZach/window-title
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qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
Tobias
515e023396
Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" ( #1142 )
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* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"
* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman
6c83024693
qt: Add filename and title id to window title while running
2018-08-23 14:12:56 -04:00
Zach Hilman
b8f5034fe1
filesystem: Add CreateFactories methods to fs
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Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
bunnei
5c6e09f325
Merge pull request #1136 from tech4me/master
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qt/main: Port part of citra(#3411 ), open savedata works
2018-08-22 01:30:08 -04:00
bunnei
17abf95e78
Merge pull request #840 from FearlessTobi/port-3353
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Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
2018-08-22 01:19:50 -04:00
bunnei
a50429187e
Merge pull request #1141 from FearlessTobi/port-3902
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Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-22 01:07:59 -04:00
fearlessTobi
230bf50dda
Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-21 13:24:55 +02:00
fearlessTobi
51fbaae33b
Port #4056 from Citra: "Add Clear Recent Files menu action"
2018-08-21 13:12:45 +02:00
tech4me
5e70a75986
qt/main: Port part of citra( #3411 ), open savedata works
2018-08-21 02:04:33 -07:00
Lioncash
1d77a31e1d
service/filesystem: Use forward declarations where applicable
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Avoids the need to rebuild multiple source files if the filesystem code
headers change.
This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
fearlessTobi
fc6901c205
Port #3353 from Citra
2018-08-21 01:14:06 +02:00
David Marcec
2ee02649df
Added check to see if ARB_texture_mirror_clamp_to_edge is supported
2018-08-19 12:00:33 +10:00
Lioncash
5b87516373
qt/main: Unindent code in OnMenuInstallToNAND()
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We can change this into an early-return if the filename is empty.
There's no need to include all of the code within the if statement.
2018-08-16 10:37:58 -04:00
Lioncash
c28ea940a1
qt/main: Make installation dialog text within OnMenuInstallToNAND() translatable
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This is user-facing text, so it should be marked as translatable by Qt.
2018-08-16 10:36:42 -04:00