Commit Graph

223 Commits

Author SHA1 Message Date
Lioncash 861405d6c0 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
Lioncash 574be087d4 file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
bunnei bd9786a6ff Merge pull request #752 from Subv/vfs_load
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Subv c1cc141fb0 Loader: Only print the module names and addresses if they actually exist. 2018-07-20 19:59:15 -05:00
bunnei 083b638e85 Merge pull request #737 from lioncash/move
filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
Lioncash c9b1340d3d loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash 3bc310cb92 nso: Silence implicit sign conversion warnings 2018-07-19 20:51:15 -04:00
Lioncash d0dd836d53 nso: Remove unused function ReadSegment() 2018-07-19 20:49:27 -04:00
bunnei fdf72b6b60 Merge pull request #719 from lioncash/docs
loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei b4e1375e78 Merge pull request #718 from lioncash/read
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
Lioncash ebefc0f080 loader: Amend Doxygen comments
These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
Lioncash 71dc75b71e loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash d0f53d27e0 loader/nro: Resolve sign mismatch warnings 2018-07-18 22:27:22 -04:00
Lioncash b20bac710d loader/nso: Remove unnecessary vector resizes
We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash 0a48b45954 loader/nso: Resolve sign mismatch warnings 2018-07-18 22:26:37 -04:00
Zach Hilman 82150bd5c1 Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Zach Hilman 753d85fb0c General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
Hedges d8d8be6ac0 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei 0c22a8d514 Revert "Virtual Filesystem (#597)"
This reverts commit 12e9522b32.
2018-07-07 20:24:51 -07:00
Zach Hilman 12e9522b32 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
James Rowe d74d2a77cb Update clang format 2018-07-02 21:45:47 -04:00
James Rowe e159c550d8 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Zach Hilman a47f36da7b Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Lioncash 1b310cbb3a general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash 324ee31fc3 general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
Lioncash ff63e4d3fc loader: Move old logging macros over to new fmt-capable ones 2018-04-24 20:22:32 -04:00
Subv 4be07d1090 Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
N00byKing 6d5b25c136 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
N00byKing ba7cd88412 deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
bunnei 36cdd5a39c memory: Fix stack region. 2018-03-31 16:06:45 -04:00
N00byKing 1212e9e231 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
bunnei a26561ce20 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei f16763ed52 core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
Subv a9c51be95e Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
shinyquagsire23 d5e38de1ec loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23 013d8828a3 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
Lioncash 0dc7699bf2 nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash bf863bdb34 deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
David Marcec a6eb36e548 Changed .istorage to .romfs 2018-02-05 00:01:10 -08:00
bunnei 985c960e85 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
bunnei f1f6d730a5 Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
Rozlette 76b2dabd35 loader: Minor style fix in deconstructed_rom_directory 2018-01-20 20:13:53 -06:00
bunnei ca0fb0079c Merge pull request #117 from jroweboy/clang-format
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe ea88c44eb8 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei 9b7e8a2e2b loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei b870202ad5 loader: Add DeconstructedRomDirectory for game dumps. 2018-01-20 15:54:15 -05:00
bunnei f2d6ec1404 loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei 965c2bddb2 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
gdkchan bb3209e8f1 Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
gdkchan 89f7882ab4 Fix NRO loading 2018-01-17 20:16:09 -03:00