bunnei
090f1c400e
core: hle: kernel: k_page_table: Update CheckMemoryState.
2022-01-08 03:20:57 -08:00
liushuyu
682ea0f431
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
bunnei
8d5bddc40f
Merge pull request #7680 from german77/accel_mapping
...
input_common: Allow to only have acceleration motion data
2022-01-08 00:06:15 -08:00
german77
a52791af6b
yuzu: Use pad parameter to choose the correct controller
2022-01-07 16:56:36 -06:00
german77
0e1d2581b7
input_common: Fix udp motion not automapping to both sides
2022-01-07 16:56:36 -06:00
german77
353317f31e
yuzu: Add controller hotkeys
2022-01-06 21:26:05 -06:00
german77
06d840652f
core/hid: Add home and screenshot button support
2022-01-06 21:11:27 -06:00
german77
f333340a9c
core/hid: Set minimum gyro threshold
2022-01-06 20:05:59 -06:00
german77
10439bbfff
input_common: Use accelerometer data for mapping
2022-01-06 20:05:49 -06:00
Fernando S
6dfbefd29b
Merge pull request #7658 from ameerj/sparse-fixes
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video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
bunnei
74485dda2f
Merge pull request #7674 from lat9nq/fix-custom-highlight
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configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M
2b88e2536c
Merge pull request #7673 from german77/no_return
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glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
lat9nq
a8b082c537
configure_per_game: Initialize tabs after loading custom configuration
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Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg
7b752c8f47
video_core: Remove unnecesary maybe_unused flag
2022-01-04 21:25:47 -06:00
Narr the Reg
0646512a9c
glsl: Remove unreachable return
2022-01-04 20:23:39 -06:00
bunnei
ccfce4da6f
Merge pull request #7636 from vonchenplus/buffer_queue_query
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core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
978517824a
Merge pull request #7670 from ameerj/vsync-block
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gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
208d87ec53
Merge pull request #7251 from FernandoS27/shader-dump
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ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
664fcdc64b
gpu: Add shut down method to synchronize threads before destruction
2022-01-03 20:47:26 -05:00
Fernando Sahmkow
65387dd0a0
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
ameerj
8badb6f4a7
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
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This reverts commit 5a612e9217 , reversing
changes made to 2e61bc3d51 .
2022-01-03 20:28:54 -05:00
bunnei
5a612e9217
Merge pull request #7668 from ameerj/fence-stop-token
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gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei
2e61bc3d51
Merge pull request #7664 from german77/fallback
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core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei
ac2684af9f
Merge pull request #7662 from german77/uistatus
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yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei
440502c8a9
Merge pull request #7663 from german77/applet
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controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj
0585c60227
gpu: Use std::stop_token in WaitFence for VSync thread
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Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
dd9be795bf
Merge pull request #7648 from bunnei/thread-pinning
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core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S
97db926f08
Merge pull request #7624 from ameerj/intel-msaa-scale
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vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
8a790b09a7
Merge pull request #7629 from ameerj/nv-driver-fixes
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shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77
0e9f010ed6
core/hid: Add fallback to fullkey controllers
2022-01-01 22:01:13 -06:00
german77
8b989ac3ae
controller_applet: Only populate supported controllers
2022-01-01 21:42:17 -06:00
german77
4208ac1087
yuzu: Fix UI elements not updating correctly
2022-01-01 17:57:43 -06:00
ameerj
5a7940c1f1
texture_cache/util: Fix s32 overflow when resolving overlaps
2021-12-31 20:03:22 -05:00
ameerj
4c10c0a514
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
ameerj
5c644fe97b
video_core/memory_manager: Deduplicate Read/WriteBlock
2021-12-31 02:08:22 -05:00
bunnei
1b4fa1cba3
Merge pull request #7647 from german77/toad
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core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei
b12695ddc4
core: hle: kernel: Implement thread pinning.
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- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
2021-12-30 15:50:45 -08:00
german77
5dab578691
core/hid: Fix controller type validation
2021-12-29 22:51:53 -06:00
bunnei
74e91d06fa
Merge pull request #7635 from bunnei/set-heap-size
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core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj
c5c13369fa
glsl: Add boolean reference workaround
2021-12-29 19:03:50 -05:00
ameerj
a57dc3509a
glsl_context_get_set: Add alternative cbuf type for broken drivers
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some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj
0918d673a3
emit_glsl_integer: Use negation work around
2021-12-29 19:03:50 -05:00
ameerj
22a4d26479
shader: Add integer attribute get optimization pass
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Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei
ecc0a7140c
Merge pull request #7618 from goldenx86/patch-4
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Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti
244dff4e6e
Empty spaces
2021-12-28 18:50:51 -03:00
Matías Locatti
1a30c0a125
Changes to avoid warnings in SSE4.2 optimized SPIR-V
2021-12-28 17:35:55 -03:00
Feng Chen
064470286d
Remove invalid assertion statement
2021-12-28 18:51:11 +08:00
Feng Chen
5e725163a0
Remove invalid header include
2021-12-28 18:51:11 +08:00
Feng Chen
669cb21687
Implement few type in bufferqueue query method
2021-12-28 18:51:03 +08:00
bunnei
714dcea191
core: hle: kernel: Updated implementation of svcSetHeapSize.
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- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
2021-12-28 01:25:20 -08:00
bunnei
ae33a76753
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
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vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
bunnei
5217285536
Merge pull request #7621 from bunnei/set-mem-perm
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core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei
faefe5808b
Merge pull request #7630 from ameerj/glasm-get-int
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emit_glasm_context_get_set: Fix GetAttribute return value type.
2021-12-27 16:35:11 -08:00
bunnei
0c6edee2ea
Merge pull request #7620 from bunnei/kernel-thread-x18
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core: hle: kernel: KThread: X18 should be a cryptographically random number.
2021-12-25 00:42:54 -08:00
ameerj
44832be5d2
emit_glasm_context_get_set: Fix GetAttribute return value type.
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GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
2021-12-24 20:45:07 -05:00
ameerj
fbb33df96f
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
2021-12-24 20:03:54 -05:00
ameerj
bb108db1de
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
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Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj
b22cc82f64
blit_image: Remove unused function
2021-12-23 21:06:32 -05:00
ameerj
531d53d6b9
vk_texture_cache: Fix invalidated pointer access
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The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
bunnei
555481005d
core: hle: kernel: Implement SetMemoryPermission.
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- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei
bc45d0fc1a
core: hle: kernel: KThread: X18 should be a cryptographically random number.
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- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0 ).
- X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei
3a5cfa915c
Merge pull request #7614 from liushuyu/fix-linux-inhibit
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main: Fix wake lock (prevent sleep) in Flatpak
2021-12-22 16:53:54 -08:00
Fernando S
a11457fd09
Merge pull request #7616 from bunnei/fix-get-idle-ticks
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hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
2021-12-22 17:39:17 +01:00
Fernando S
88a132afcf
Merge pull request #7375 from vonchenplus/convert_legacy
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Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
liushuyu
39d70e9799
main: reword inhibit reason
2021-12-22 02:33:01 -07:00
liushuyu
68901da65f
main: fix wake lock in Flatpak ...
...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei
d3c26baaf1
Merge pull request #7599 from FernandoS27/primrestart-vulkan
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Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
bunnei
ae8c0738dc
Merge pull request #7602 from jbeich/freebsd-vaapi
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build: enable VA-API on FreeBSD
2021-12-21 22:46:49 -08:00
bunnei
a1f637a6d0
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
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- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei
feab3f5d6b
Merge pull request #7604 from ameerj/fullscreen-render-window
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main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei
bfa149aefe
Merge pull request #7608 from Tatsh/scm-ver-override
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Allow overriding SCM version info
2021-12-21 16:07:27 -08:00
bunnei
d7d066e266
Merge pull request #7481 from german77/gyro-bias
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service/hid: Improve console motion accuracy
2021-12-21 00:13:54 -08:00
Andrew Udvare
31c8b5013c
Allow overriding SCM version info
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If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
bunnei
3f3eb16bc9
Merge pull request #7597 from bunnei/remove-global-lock
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core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj
95aa9434ce
main: Refactor to reduce code duplication in ShowFullscreen()
2021-12-19 02:09:37 -05:00
ameerj
cd7e6b3250
main: Make render window borderless fullscreen toggle on the monitor it resides in
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Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.
This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
ameerj
1fff9ea35e
kernel: Manually destroy the current process during shut down
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Avoids a memory leak.
2021-12-19 01:38:25 -05:00
Jan Beich
85f65a6995
video_core/codecs: re-enable VAAPI/VDPAU on BSDs after f91cc356fb
2021-12-18 20:57:30 +00:00
Morph
5d73d0b0ae
Merge pull request #7593 from german77/brrr_test
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core/hid: Cancel any vibration after the test
2021-12-18 15:53:15 -05:00
Morph
c70fb46b04
Merge pull request #7600 from bunnei/fix-kip-loading
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core: loader: kip: Minimal changes to fix KIP loading.
2021-12-18 15:50:25 -05:00
bunnei
165de9393f
Merge pull request #7587 from liushuyu/fix-linux-decoding
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[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
bunnei
aa1ec63508
Merge pull request #7302 from VPeruS/check-deadlock
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[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
bunnei
acd1fff964
core: loader: kip: Minimal changes to fix KIP loading.
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- Allows us to boot KIP (kernal apps), useful for testing the kernel.
2021-12-17 23:08:51 -08:00
vonchenplus
8fe519b656
Address format clang
2021-12-18 14:27:07 +08:00
Fernando Sahmkow
15c634806b
Vulkan: Fix the checks for primitive restart extension.
2021-12-18 07:17:08 +01:00
Fernando S
fff375ff89
Merge pull request #7399 from ameerj/art-refactor
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video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
vonchenplus
8ea541bc11
Remove spirv handle legacy related code
2021-12-18 14:08:50 +08:00
vonchenplus
ac51211ce4
Remove glsl handle legacy related code
2021-12-18 14:03:40 +08:00
Feng Chen
c8dab19f32
Merge branch 'yuzu-emu:master' into convert_legacy
2021-12-18 13:57:14 +08:00
Fernando Sahmkow
ce7c3bdf0c
Vulkan: implement Logical Operations.
2021-12-18 06:52:28 +01:00
Fernando Sahmkow
790bbcb016
Vulkan: Implement VK_EXT_primitive_topology_list_restart
2021-12-18 05:47:48 +01:00
bunnei
cdb6743b17
Merge pull request #7570 from ameerj/favorites-expanded
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game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei
5192e8e092
core: hle: Remove global HLE lock.
...
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
vperus
e1250d7303
[input_common] Move variable declaration closer to usage
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MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.
Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Narr the Reg
3554c18269
core/hid: Cancel any vibration after the test
2021-12-16 13:35:15 -06:00
bunnei
ff1f70a893
Merge pull request #7532 from goldenx86/patch-3
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Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti
c5ea2d95af
Suggestions from CrusadingNinja
2021-12-16 02:57:45 -03:00
Matías Locatti
1fea906060
Changed link
2021-12-16 02:40:30 -03:00
bunnei
dc3125296c
Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
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Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu
f722e83537
video_core/codecs: (re-spin) refactor ffmpeg searching and handling
2021-12-15 20:57:01 -07:00
bunnei
3ded539d4f
Merge pull request #7588 from Wunkolo/gibibibi-bytes
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yuzu/main: Fix host memory byte units. GB to GiB
2021-12-15 12:04:37 -08:00
bunnei
15a4248f46
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
2021-12-15 00:02:53 -08:00
Wunkolo
a8d8df4bde
yuzu/main: Fix host memory byte units. GB to GiB
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I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.
Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519 ).
https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
bunnei
bf62cd3221
Merge pull request #7565 from liushuyu/fix-linux-decoding
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video_core/codecs: refactor ffmpeg searching and handling in cmake
2021-12-14 22:27:13 -08:00
Mai M
14a84586fb
Merge pull request #7558 from Morph1984/unused-cpu-family-model
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common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Mai M
0a83bc9881
Merge pull request #7549 from Morph1984/astc-8x5
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maxwell_to_vk: Add ASTC_2D_8X5_UNORM
2021-12-14 23:42:44 -05:00
Mai M
7f48c6cecc
Merge pull request #7579 from Morph1984/swkbd-oob-array-access
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qt_software_keyboard: Fix out of bounds array access
2021-12-14 23:42:07 -05:00
Narr the Reg
3e0a577553
core/hid: Fix faulty analog triggers
2021-12-14 19:49:44 -06:00
Narr the Reg
8222f70144
Merge pull request #7581 from lioncash/input-iface
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common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg
a980d24a54
Merge pull request #7577 from v1993/patch-2
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input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri
af37388ee5
input/SDL: Update SDL hints
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SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
liushuyu
538db2d872
CI: fix CI on Linux
2021-12-13 22:31:19 -07:00
liushuyu
f7516c3fda
video_core/codecs: skip decoders that use hw frames ...
...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-13 22:29:19 -07:00
Lioncash
726de453bb
common/input: Avoid numerous large copies of CallbackStatus
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CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
2e4b0fa68c
common/cpu_detect: Remove CPU family and model
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We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
319b0ed324
common/input: Remove unnecessary returns
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Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
3dbb700714
input_poller: Add missing override specifiers
2021-12-13 20:41:17 -05:00
Lioncash
46c7e48143
input_mapping: Amend specification of parameters
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param tags are supposed to specify the parameter name without any
quoting.
Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash
c73ebb7d89
input_poller: Remove several unnecessary @param tags
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Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei
7347d2e33f
Merge pull request #7575 from lioncash/input
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input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Morph
21ef5f290d
qt_software_keyboard: Fix out of bounds array access
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We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
Lioncash
f63a50ce9d
tas_input: Avoid minor copies in Read/WriteCommandButtons()
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We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash
bac72cecf9
tas_input: Remove unnecessary semicolon
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Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash
6a9fe940d2
tas_input: Execute clear() even if empty
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clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash
8b6137eb79
tas_input: Remove unnecessary includes
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Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash
4284fe0d78
tas_input: std::move strings into vector
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While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash
c12653670c
tas_input: Use istringstream over stringstream
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This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash
4dce3a6cf4
tas_input: Use u8string_view instead of u8string
...
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash
b2c94d8cd4
tas_input: Remove unused std::smatch variable
...
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash
f1ff42541a
tas_input: Amend -Wdocumentation warnings
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Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash
a82bb17b08
tas_input: Make TasAxes enum an enum class
...
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash
71467b1383
input_engine: Fix typo in TriggerOnAxisChange() parameter name
2021-12-13 10:21:37 -05:00
Lioncash
e609218c0f
input_engine: Simplify PreSet* family of functions
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We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
14f7f35957
input_engine: Avoid redundant map lookups
...
We can use iterators to avoid looking up into maps twice in the getter
functions.
At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash
e7c5737e2e
input_engine: Remove left-over namespace qualifiers
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These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
f8db0a76af
input_engine: Iterate by reference rather than by value where applicable
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Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
190cfc5997
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
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Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
e0e9f98fc6
input_engine: std::move InputIdentifier in SetCallback()
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Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash
cd45635f56
input_engine: Pass LedStatus by const reference
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Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
f41c22d30f
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
54e164d9de
input_engine: std::move engine name where applicable
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We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
d62545828a
input_engine: Remove callback clearing in constructor
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The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
7e34562d34
input_engine: Remove unnecessary semi-colons
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Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
caae5d3868
input_engine: Remove unnecessary return
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This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Valeri
295b676fe6
Remove erroneous #pragma once
2021-12-13 16:49:01 +03:00
bunnei
5273e0665e
Merge pull request #7462 from bunnei/kernel-improve-scheduling
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Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Narr the Reg
66a86f54af
service/hid: Improve console motion accuracy
2021-12-12 23:26:04 -06:00
ameerj
8f764d62a5
game_list: Add persistent setting for the favorites row expanded state
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Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
036cb348bf
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
2021-12-10 22:44:24 -05:00
Feng Chen
755963ada1
Fix blit image/view not compatible
2021-12-10 12:41:09 +08:00
Morph
0f7d2bbd55
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
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- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph
16fa8e0b37
Merge pull request #7495 from FernandoS27/text-blit-fix-again
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Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
99f7732667
Merge pull request #7519 from itsmeft24/master
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kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
Morph
006965d3c0
profiler: Use QWheelEvent position().toPoint()
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QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Morph
052c01db9a
renderer_vulkan: Add R16G16_UINT
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- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
abecd3905d
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
d3b0025bd1
Merge pull request #7521 from german77/dual_single_joycons
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service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
962a2a65a0
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
2f01374013
Merge pull request #7506 from heinermann/focus_crash
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Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
5a19374ea8
Merge pull request #7522 from ameerj/shader-recompiler-filenames
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shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
itsmeft24
9a28199c5a
Update k_code_memory.h
2021-12-07 16:58:23 -05:00
itsmeft24
4b0b2d7d1d
make KCodeMemory::GetSourceAddress const
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
Matías Locatti
aca763fd98
main: Update video core popup
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Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
bunnei
5788e077cd
hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls.
2021-12-06 16:39:18 -08:00
bunnei
1b1ed86ec7
hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.
2021-12-06 16:39:18 -08:00
bunnei
38a6477770
hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable.
2021-12-06 16:39:18 -08:00
bunnei
829c4b6144
hle: kernel: Remove unnecessary virtual specifier on EndWait.
2021-12-06 16:39:18 -08:00
bunnei
1457a75a40
hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes.
2021-12-06 16:39:18 -08:00
bunnei
cd4582dc8b
hle: kernel: k_condition_variable: Revert unnecessary style changes.
2021-12-06 16:39:18 -08:00
bunnei
4b2aa52da9
hle: kernel: Remove unnecessary virtual specifier on CancelWait.
2021-12-06 16:39:18 -08:00
bunnei
273223d5f1
hle: kernel: service_thread: Force stop threads on destruction.
2021-12-06 16:39:18 -08:00
bunnei
0231cbd79f
hle: kernel: k_light_lock: Implement CancelWait.
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- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei
d17b7268f6
hle: kernel: service_thread: Use std::jthread.
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- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei
b5970145a5
hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC.
2021-12-06 16:39:18 -08:00
bunnei
6d2bf18df9
hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.
2021-12-06 16:39:18 -08:00
bunnei
43d706c7d2
hle: kernel: svc: Fix deadlock that can occur with single core.
2021-12-06 16:39:18 -08:00
bunnei
826b07162a
hle: kernel: k_thread: Treat dummy threads as a special type.
2021-12-06 16:39:18 -08:00
FernandoS27
8a38790bd3
hle: kernel: fix timing on thread preemption
2021-12-06 16:39:18 -08:00
FernandoS27
2a7b4489a0
hle: kernel: fix scheduling ops from HLE host thread.
2021-12-06 16:39:17 -08:00
bunnei
58da4d5a6e
hle: kernel: Add a flag for indicating that the kernel is currently shutting down.
2021-12-06 16:39:17 -08:00
bunnei
975a4f786b
hle: kernel: KSynchronizationObject: Fix variable shadowing.
2021-12-06 16:39:17 -08:00
bunnei
eb34276885
hle: kernel: Cleanup to match coding style.
2021-12-06 16:39:17 -08:00
bunnei
8fc7d6e631
hle: kernel: KProcess: Improvements for thread pinning.
2021-12-06 16:39:17 -08:00
bunnei
e9231a0b8c
hle: kernel: KThreadQueue: Remove deprecated code.
2021-12-06 16:39:17 -08:00
bunnei
ecd17bbbe4
hle: kernel: KConditionVariable: Various updates & simplifications.
2021-12-06 16:39:17 -08:00
bunnei
050a4270d6
hle: kernel: KThread: Migrate to updated KThreadQueue (part 2).
2021-12-06 16:39:17 -08:00
bunnei
778f03c57a
hle: kernel: KThread: Migrate to updated KThreadQueue (part 1).
2021-12-06 16:39:17 -08:00
bunnei
756fdcbdb1
hle: kernel: KConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
f81a6a07c0
hle: kernel: KServerSession: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
346f6e54b5
hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
5ff19c33fc
hle: kernel: KLightLock: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
2ff578f0ee
hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
0ad0543cde
hle: kernel: KThread: Remove tracking of sync object from threads.
2021-12-06 16:39:17 -08:00
bunnei
e9cdb3cccb
hle: kernel: Update KThreadQueue and migrate KSynchronizationObject.
2021-12-06 16:39:17 -08:00
bunnei
01b0e5b168
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei
a3dd417cbf
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-12-06 16:39:17 -08:00
bunnei
6fd0256f77
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-12-06 16:39:17 -08:00
bunnei
5892c23e30
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei
51a7f04b81
core: hle: kernel: DisableDispatch on suspend threads.
2021-12-06 16:39:16 -08:00
bunnei
d31fc39e05
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-12-06 16:39:16 -08:00
bunnei
1d5872511c
core: cpu_manager: Use KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
3a83c9c027
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-12-06 16:39:16 -08:00
bunnei
1e03387d98
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-12-06 16:39:16 -08:00
bunnei
454970983d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-12-06 16:39:16 -08:00
bunnei
90310b9c03
core: hle: kernel: k_scheduler: Improve Unload.
2021-12-06 16:39:16 -08:00
bunnei
3ca8aca719
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-12-06 16:39:16 -08:00
bunnei
67e8861da4
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-12-06 16:39:16 -08:00
bunnei
4bd80abd17
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
fa26f905c8
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-12-06 16:39:16 -08:00
bunnei
cae0bef7ec
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-12-06 16:39:16 -08:00
Morph
ecc71b636b
CMakeLists: Specify /Zm200 when compiling in MSVC
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This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei
3809ab520b
Merge pull request #7524 from german77/hid_stub
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service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
german77
57ceda21b7
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
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Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24
01d66693ce
fix formatting
2021-12-06 11:02:33 -05:00
itsmeft24
329e58ad79
move private members below public members
2021-12-06 10:37:13 -05:00
itsmeft24
1dcb18cf3e
fix formatting
2021-12-06 10:37:09 -05:00
itsmeft24
c1a1ffa949
fix formatting
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
german77
df845d5d6e
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
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Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
jam1garner
9ea4d9cb8c
loader: Support loading subsdk{8,9}
2021-12-05 23:07:50 -05:00
itsmeft24
3df8201e46
fix formatting
2021-12-05 19:00:29 -05:00
itsmeft24
291a398405
Remove unnecessary includes
2021-12-05 18:49:40 -05:00
ameerj
3f06a447fb
emit_spirv: Reduce emit_spirv.h include overhead
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emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
ed5b039980
glasm: Move implemented instructions from not_implemented.cpp
2021-12-05 18:11:19 -05:00
ameerj
efd428c747
shader_recompiler: Adjust emit_context includes
2021-12-05 18:11:19 -05:00
german77
2352826bf7
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-05 16:18:23 -06:00
itsmeft24
c27936368a
Add copyright notice
2021-12-05 16:49:52 -05:00
ameerj
c0705ede4d
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
ameerj
8969273d2d
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
itsmeft24
e380100026
Add KCodeMemory to CMakeLists.txt
2021-12-05 15:56:44 -05:00
ameerj
ef8c472d32
vk_texture_cache: Add ABGR src format check for D24S8 conversions
2021-12-05 15:54:58 -05:00
ameerj
9699d5e6d5
renderer_opengl: Minor refactoring of filter selection
2021-12-05 15:42:45 -05:00
ameerj
7d5c21688e
texture_cache: Fix image convert dimensions assertion
2021-12-05 15:42:45 -05:00
ameerj
4c9fb0ffe9
blit_image: Refactor upscale factors usage
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The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
a38d05ec11
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
2021-12-05 15:39:00 -05:00
ameerj
0d5b7f7a7f
blit_image: Refactor ConvertPipeline functions
2021-12-05 15:39:00 -05:00
ameerj
4495c10671
blit_image: Refactor ConvertPipelineEx functions
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reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
276de8a751
vk_blit_screen: Minor refactor of filter pipeline selection
2021-12-05 15:35:35 -05:00
ameerj
c701429fb4
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
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This reverts commit 0442db9ad6 , reversing
changes made to 15212de85a .
2021-12-05 15:35:35 -05:00
itsmeft24
033c9dff92
kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
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Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77
2ba6890141
core/hid: Add missing controller type
2021-12-05 13:57:59 -06:00
Fernando S
be80c6ddae
Merge pull request #7494 from Morph1984/no-time-to-wait
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native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann
a017f3cb43
Fixed #7502
2021-12-04 23:22:39 -08:00
german77
5fae083bc3
core/hid: Ensure only valid npad are connected
2021-12-04 23:20:18 -06:00
Feng Chen
4a3c1192b8
Address feedback
2021-12-05 00:06:14 +08:00
Fernando Sahmkow
3b1694245f
Texture Cache: Fix crashes on NVIDIA.
2021-12-04 11:26:58 +01:00
bunnei
94dddbc155
Merge pull request #7467 from liushuyu/fix-linux-decoding
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video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph
875db1012b
native_clock: Wait for less time in EstimateRDTSCFrequency
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In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei
89d029ff31
Merge pull request #7489 from Morph1984/steady-clock
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general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu
18ddfcc0cf
video_core/cmake: link against libva explicitly ...
...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu
168882cb7a
video_core/codecs: more fixes for VAAPI detection ...
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* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu
ef00c213e8
video_core/codec: address comments
2021-12-02 21:01:34 -07:00
liushuyu
a32139fdab
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-02 21:01:34 -07:00
bunnei
c96e9c65f2
Merge pull request #7490 from Morph1984/stub-album-save-screenshot
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service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph
f650d11a53
service: am: ISelfController: Stub SaveCurrentScreenshot
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- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph
727461dd71
Merge pull request #7452 from german77/controller_navigation
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yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77
21872bec53
yuzu: Implement basic controller navigation
2021-12-02 15:17:44 -06:00
Morph
2b9afa4d56
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen
10cc89bfdf
Support multiple videos playing
2021-12-02 12:48:42 +08:00
Morph
2bd51ec9e5
service: friend: Implement GetCompletionEvent
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- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg
3e826e9f30
Merge pull request #7472 from Morph1984/post-kraken-cleanup
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core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg
48537c07cd
input_common: Fix error with thread name
2021-11-29 22:03:47 -05:00
Morph
ef31afb71f
input_interpreter: Make use of NpadButton instead of a u64
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Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph
f34773ee36
npad: Return NpadButton in GetAndResetPressState
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We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph
978c1c2853
core: hid: hid_types: Add "All" to NpadButton
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This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph
1524ed6776
qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
...
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei
7109a780d7
Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
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Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph
715d4bdbc6
core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration
2021-11-29 17:59:58 -05:00
Morph
726d16f266
general: Fix handheld typo
2021-11-29 17:22:59 -05:00
Morph
bc2f114e75
core: hid: Mark constructors as explicit
2021-11-29 17:20:15 -05:00
Morph
24b6822c56
core: hid: Cleanup and amend documentation
2021-11-29 17:20:14 -05:00
vperus
e899505921
Revert of 1dabf6d
...
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus
bd95c199bc
[input_common] Add completion test for CalibrationConfigurationJob
2021-11-29 16:33:12 +02:00
Feng Chen
2e834bfa4a
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00
german77
d7065ddfda
qt_controller: Fix input when the controller applet is ignored
2021-11-28 21:03:42 -06:00
Fernando S
d15bbac985
Merge pull request #7396 from FernandoS27/blit-this-mf
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TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow
4e74fa32a4
Texture Cache: Secure insertions against deletions.
2021-11-28 10:53:27 +01:00
bunnei
05cd56b716
Merge pull request #7438 from german77/homebrew2
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Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
Narr the Reg
9139019352
core/ns: Implement GetReadOnlyApplicationControlDataInterface
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg
979bdaeddd
core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77
b7357d95a7
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
Narr the Reg
297b5accab
core/hid: Stub GetUniquePadsFromNpad
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Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S
b4bdeffedd
Merge pull request #7255 from german77/kraken
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Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow
fc91c0f51d
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
german77
8df8dd6c5c
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
german77
83c9e8c4a2
applet/controller: Enable configuring mode while the applet is open
2021-11-26 18:55:28 -06:00
bunnei
a44fffc409
Merge pull request #7431 from liushuyu/fix-linux-decoding
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video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg
7b56b2cab6
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
Fernando Sahmkow
dcce920306
Texture Cache: Further fix regressions.
2021-11-26 17:03:48 +01:00
bunnei
3dc2a18c50
Merge pull request #7330 from MightyCreak/simplify-theme-selection
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Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg
d20817d2f1
service/hid: Finish converting LIFO objects and address some nits
2021-11-24 20:30:29 -06:00
german77
2e699e089a
yuzu: Fix TAS from rebase
2021-11-24 20:30:29 -06:00
german77
b8b849dc2e
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
bc9641614d
input_common: Fix SDL controller with inverted axis
2021-11-24 20:30:28 -06:00
german77
af121ded18
bootmanager: Use cross-platform keyboard input
2021-11-24 20:30:28 -06:00
german77
30de38ee7f
kraken: Address comments from review
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Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
25521cd948
core/hid: Improve accuary of mouse implementation
2021-11-24 20:30:28 -06:00
german77
dfb63175d1
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
6032358402
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
ebfe40dec8
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
41dbb2d3cb
core/hid: Fix keyboard alignment
2021-11-24 20:30:28 -06:00
german77
99485a06a7
core/hid: Remove usage of native types, fix a couple of errors with motion
2021-11-24 20:30:28 -06:00
german77
ac0154259a
settings: Remove includes of core.h
2021-11-24 20:30:27 -06:00
german77
d12525737a
service/hid: Remove includes of core.h and settings.h
2021-11-24 20:30:27 -06:00
Levi Behunin
ff650fc863
UI nits
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Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77
8d9d6516fd
service/hid: Add support for new controllers
2021-11-24 20:30:27 -06:00
german77
0cf8201c5d
settings: Fix controller preview not displaying the correct controller
2021-11-24 20:30:27 -06:00
german77
8517d89be0
core/hid: Rename NpadType to NpadStyleIndex
2021-11-24 20:30:27 -06:00
german77
ddcdaac727
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
94c972fb36
input_common: Fix motion from 3 axis
2021-11-24 20:30:27 -06:00
german77
a4cdafed54
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
93997b234f
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
4736326a05
second commit lion review
2021-11-24 20:30:26 -06:00
german77
a8852024b6
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
9f91335a71
kraken: Address comments from review
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start lion review
2021-11-24 20:30:26 -06:00
german77
f63c6fce6d
input_common: Revert deleted TAS functions
2021-11-24 20:30:26 -06:00
german77
df91c97a36
core/hid: Explain better what a temporary value does
2021-11-24 20:30:26 -06:00
german77
254d133be2
input_common: Fix GC adapter initialization
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Fix GC controller
2021-11-24 20:30:26 -06:00
german77
92a9205566
core/hid: Update structs to 13.1.0
2021-11-24 20:30:26 -06:00
german77
d0389d2971
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
3cd0dd4227
input_common: Fix UDP uuid
2021-11-24 20:30:26 -06:00
german77
124404e756
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
012691087a
core/hid: Rework battery mappings
2021-11-24 20:30:26 -06:00
german77
ae6ba2c8bd
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
c545dca53b
service/hid: Fix memory allocated incorrectly
2021-11-24 20:30:25 -06:00
german77
d1bac9024d
settings: Fix mouse and keyboard mappings
2021-11-24 20:30:25 -06:00
german77
6743753bc7
web_applet: Replace HIDButton with NpadButton
2021-11-24 20:30:25 -06:00
german77
d813cbd592
Morph review first wave
2021-11-24 20:30:25 -06:00
german77
ecb9ca0dc2
service/hid: Match shared memory closer to HW
2021-11-24 20:30:25 -06:00
german77
498dd14bc7
yuzu: Fix loading input profiles
2021-11-24 20:30:25 -06:00
german77
b3f59b4407
kraken: Address comments from review
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review fixes
2021-11-24 20:30:25 -06:00
german77
1f0a7a8bca
service/hid: Use ring buffer for gestures
2021-11-24 20:30:25 -06:00
german77
8ea02d19a1
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
6774c7988b
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
6c7814bc9c
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
00f654cd22
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
88cb39be9f
hid: Fix controller connection/disconnection
2021-11-24 20:30:24 -06:00
german77
c39001eaa6
core/hid: Documment some files
2021-11-24 20:30:24 -06:00
german77
0292fe0198
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
66cf94709a
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
a197599d08
core: Update input interpreter
2021-11-24 20:30:24 -06:00
german77
35cb1c64a9
yuzu: Update overlay applet
2021-11-24 20:30:24 -06:00
german77
d879443146
core/frontend: Update applets
2021-11-24 20:30:24 -06:00
german77
9f38fa7ffe
core: Remove frontend/input
2021-11-24 20:30:24 -06:00
german77
0655b8da59
service/hid: Rewrite npad to use ring lifo and the emulated controller
2021-11-24 20:30:24 -06:00
german77
8b1126f80e
service/hid: Update console sixaxis to the emulated console
2021-11-24 20:30:24 -06:00
german77
6b6628651f
service/hid: Update mouse and keyboard to use ring lifo and the emulated device
2021-11-24 20:30:24 -06:00
german77
9c28d458bd
service/hid: Update touch and gestures to use ring lifo and the emulated console
2021-11-24 20:30:24 -06:00
german77
b749bd7498
service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller
2021-11-24 20:30:23 -06:00
german77
70a0aba81d
service/hid: Use remove duplicated code, update names
2021-11-24 20:30:23 -06:00
german77
461b19a681
service/hid: Create ring LIFO
2021-11-24 20:30:23 -06:00
german77
5709d1271e
Qt_applets: Use new input
2021-11-24 20:30:23 -06:00
german77
84bda35f14
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
5d631fd6ef
debugger/controller: Remove TAS
2021-11-24 20:30:23 -06:00
german77
d2f31e805b
core/emu_window: Remove touch input
2021-11-24 20:30:23 -06:00
german77
28ede3e11a
yuzu: Update frontend
2021-11-24 20:30:23 -06:00
german77
4f3c5f0101
core: Register HID
2021-11-24 20:30:23 -06:00
german77
5298dba88e
core/hid: Add emulated controllers
2021-11-24 20:30:23 -06:00
german77
4ef141d563
yuzu_cmd: Use new input
2021-11-24 20:30:23 -06:00
german77
1698b991c5
yuzu: Use new input on main and bootmanager
2021-11-24 20:30:23 -06:00
german77
547a1e6dc9
input_common: Rewrite main and add the new drivers
2021-11-24 20:30:23 -06:00
german77
4fc8607f61
input_common: Remove obsolete files
2021-11-24 20:30:23 -06:00
german77
9a108578ed
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00
german77
13413c2290
input_common: Rewrite udp client
2021-11-24 20:30:22 -06:00
german77
ec744b3b04
input_common: Rewrite tas input
2021-11-24 20:30:22 -06:00
german77
78a8ed6290
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00
german77
86a57fb096
input_common: Rewrite touch
2021-11-24 20:30:22 -06:00
german77
280342cd0a
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
german77
00d3c058c5
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
german77
1d0e9b62da
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
german77
783c01771a
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
german77
312dd2fb89
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
german77
61e34f0759
core/hid: Move motion_input, create input converter and hid_types
2021-11-24 20:30:22 -06:00
german77
341d3e2f11
core/hid: Move input_interpreter to hid
2021-11-24 20:30:22 -06:00
german77
cb6b6189d7
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Adam Heinermann
61c990726b
Refactor menu states and shortcuts in GMainWindow. ( #7419 )
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Refactor menu states and shortcuts in GMainWindow.
- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu
1a5c1d70de
video_core/codec: address comments
2021-11-24 18:06:38 -07:00
liushuyu
f91cc356fb
video_core/codecs: fix multiple decoding issues on Linux ...
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* when someone installed Intel video drivers on an AMD system, the
decoder will select the Intel VA-API decoding driver and yuzu will
crash due to incorrect driver selection; the fix will check if the
currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
CUDA capability enabled, the decoder will crash; the fix simply
making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei
08fb49f20a
Merge pull request #7404 from Kewlan/per-game-framerate-cap
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configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei
1d8b5271b4
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
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kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow
81f52ea8fc
Texture Cache: Fix issue with blitting 3D textures.
2021-11-22 06:07:21 +01:00
Mai M
21cff3fc90
Merge pull request #7406 from heinermann/tas_menu
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Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
jam1garner
4b9926e608
arm: dynarmic: Cleanup icache op handling
2021-11-21 22:44:13 -05:00
jam1garner
068124d506
arm: dynarmic: Implement icache op handling for 'ic iallu' instruction
2021-11-21 21:18:56 -05:00
jam1garner
3f51dd23da
arm: dynarmic: Implement icache op handling for 'ic ivau' instruction
2021-11-21 21:10:14 -05:00
Adam Heinermann
08fd2b2916
const fixes
2021-11-21 18:07:37 -08:00
Adam Heinermann
6e16b52bc7
Apply clang format
2021-11-21 18:02:08 -08:00
Adam Heinermann
d54e98fb4a
Added TAS controls to the menu under Tools
2021-11-21 17:28:47 -08:00
Fernando Sahmkow
dc87895c22
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
Fernando Sahmkow
c03917860b
Texture Cache: Always copy on NVIDIA.
2021-11-22 00:06:56 +01:00
Fernando Sahmkow
09a236dbbf
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
2021-11-22 00:00:01 +01:00
Fernando Sahmkow
eae2158c12
VulkanTexturECache: Use reinterpret on D32_S8 formats.
2021-11-21 21:09:49 +01:00
Fernando Sahmkow
5b92772fe6
HostShaders: Fix D24S8 convertion shaders.
2021-11-21 21:04:04 +01:00
Kewlan
843fa6221e
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
bunnei
0442db9ad6
Merge pull request #7395 from Morph1984/resolve-comments
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general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei
15212de85a
Merge pull request #7389 from ameerj/screenshot-1x
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Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei
bdacff6b39
Merge pull request #7359 from heinermann/kthread_crash
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Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei
b578a02420
Merge pull request #7393 from Morph1984/pm-ams-get-pid
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service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow
df62d93979
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-21 05:37:01 +01:00
Morph
463793ccb5
kernel: svc: Move all IsValid functions to an anonymous namespace
2021-11-20 22:49:13 -05:00
Morph
64079bc2f2
kernel: svc: Implement SetProcessMemoryPermission
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- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph
d9bfc2d546
kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission
2021-11-20 22:18:56 -05:00
Morph
e0c4af1b7b
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
2021-11-20 21:49:37 -05:00
Morph
feba9b7300
vk_blit_image: Consolidate CreatePipelineTargetEx functions
2021-11-20 21:18:37 -05:00
Morph
a1da80a1cd
service: pm: Implement AtmosphereGetProcessId
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- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph
5ed5db7883
service: pm: Add all relevant result codes
2021-11-20 20:56:28 -05:00
bunnei
9e4707b508
Merge pull request #7368 from FernandoS27/vulkan-conv
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph
20ac4fd61b
service: pm: Rename title id to program id
2021-11-20 19:39:26 -05:00
ameerj
69759e55ee
Fix screenshot dimensions when at 1x scale
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This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow
e6d7d48d78
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
1bd224dda0
TextureCache: Assure full conversions on depth/stencil write shaders.
2021-11-20 06:17:01 +01:00
Fernando Sahmkow
e926797029
TextureCache: Implement buffer copies on Vulkan.
2021-11-20 06:15:29 +01:00
bunnei
cee5a7b762
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
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Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow
df1eabfc53
TextureCache: Add R16G16 to D24S8 converter.
2021-11-20 00:02:12 +01:00
Fernando Sahmkow
4241b9e26c
TextureCache: Add B10G11R11 to D24S8 converter.
2021-11-19 23:22:44 +01:00
Fernando Sahmkow
efe634608e
TextureCache: Further fixes on resolve algorithm.
2021-11-19 23:02:04 +01:00
Feng Chen
dbfa89c40b
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00
bunnei
efd702df07
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
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main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
a726f4b74d
Merge pull request #7342 from goldenx86/patch-3
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Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei
2b5f99cebd
Merge pull request #7357 from Morph1984/s8_uint
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video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow
5e58fd30b6
TextureCache: Implement additional D24S8 convertions.
2021-11-19 06:27:44 +01:00
Fernando Sahmkow
57e1775bc8
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
Morph
42790d3b6c
main: Fix default AA name
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By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
e0ec4b4855
configure_graphics_ui: AMD's -> AMD
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AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
3fdd823bf4
main: Shorten AMD FSR status bar text
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AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
37459e821b
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
2021-11-19 03:17:54 +01:00
Fernando Sahmkow
a21d1447ab
Vulkan: implement D24S8 <-> RGBA8 convertions.
2021-11-19 03:17:02 +01:00
bunnei
25324b011f
Merge pull request #7349 from ameerj/ogl-convert-image
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gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei
b7d836d5d7
Merge pull request #7353 from v1993/no-more-epilepsy
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Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph
39a49776b6
renderer_vulkan: Implement S8_UINT stencil format
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It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj
b31bfc9ca5
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
bunnei
00c30d56d1
Merge pull request #7355 from german77/hotkey_spam
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hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann
fc017ead67
Fix crash on exit due to static scoped dummy threads
2021-11-17 15:29:25 -08:00
Morph
be263c113c
renderer_opengl: Implement S8_UINT stencil format
2021-11-17 15:05:07 -05:00
Morph
c7bdf8825f
video_core: Add S8_UINT stencil format
2021-11-17 15:04:38 -05:00
german77
d46c9689ac
hotkeys: Don't allow hotkeys to spam
2021-11-17 10:42:20 -06:00
Valeri
930d7eca24
Prevent window flickering when holding Esc
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Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen
f4ee936f8b
Fix image update/download error when width too small
2021-11-17 12:21:17 +08:00
ameerj
ba5778b0e3
texture_cache: Use pixel format conversion when supported by the runtime
2021-11-16 22:32:46 -05:00
ameerj
902c3f97ce
gl_texture_cache: Make FormatConversionPass more generic
...
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj
96df298438
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
2021-11-16 22:31:58 -05:00
Fernando Sahmkow
88936fc84a
TextureCache: Fix Automatic Anisotropic.
2021-11-17 03:15:08 +01:00
FernandoS27
c136081f6e
TextureCache: OGL query device memory if possible.
2021-11-17 01:45:50 +01:00
Fernando Sahmkow
923aab37f8
TextureCache: Fix OGL cleaning
2021-11-17 00:59:46 +01:00
Fernando Sahmkow
c74619d266
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
28fddb9c5e
TextureCache: Make a better Anisotropic setter.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
45b03b3c9f
Texture Cache: revert Image changes.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
04b8e6c834
ShaderCache: Better fix for Shuffling gl_FragCoord
2021-11-16 22:11:33 +01:00
FernandoS27
9ba0a1e022
HostShader: fix Gaussian filter.
2021-11-16 22:11:33 +01:00
FernandoS27
b3494533e5
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
ameerj
80b8b7c241
texture_cache: Refactor Render Target scaling function
2021-11-16 22:11:33 +01:00
ameerj
0299a48a5b
gl_resource_manager: Ensure non EXT_framebuffer objects are created
2021-11-16 22:11:33 +01:00
FernandoS27
795daca444
Texture Cache: Fix memory usage on ScaleDown.
2021-11-16 22:11:33 +01:00
FernandoS27
74ce2f4f6f
OpenGL: Fix viewport/Scissor scaling on downscaling.
2021-11-16 22:11:33 +01:00
FernandoS27
759bb872c3
Vulkan: fix regression.
2021-11-16 22:11:33 +01:00
ameerj
9db1c7f6c9
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
ameerj
612c52a5fc
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
2021-11-16 22:11:33 +01:00
ameerj
9f2bab53fd
FSR: Fix GCC build errors
2021-11-16 22:11:33 +01:00
Marshall Mohror
71e8b72b01
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
2021-11-16 22:11:33 +01:00
ameerj
29ef93cc67
vk_blit_screen: Fix AA destruction order
2021-11-16 22:11:32 +01:00
Marshall Mohror
c2f855fb98
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
ameerj
42b2b47f60
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
...
Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj
d8e0e95991
vk_texture_cache: Refactor 3D scaling helpers
2021-11-16 22:11:32 +01:00
ameerj
572315d46b
gl_rasterizer: Fix ScissorTest and Clear when scaling
2021-11-16 22:11:32 +01:00
ameerj
904f32975e
gl_texture_cache: Simplify scaling procedures
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
1ecaca64b4
OpenGlTextureCache: Fix state invalidation on rescaling.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
4462c6ee38
VulkanBufferCache: Avoid adding barriers between multiple copies.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
59680838a9
HostShader: Fix gaussian and add attribution.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
30039bb358
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
e3e55f450f
Vulkan: Fix FXAA in AMD.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
ceace57320
Texture Cache: Fix blitting.
2021-11-16 22:11:32 +01:00
FernandoS27
0a3e7c6f14
Vulkan: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
598aaf3d74
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
Marshall Mohror
be286aaa66
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
e6c99aecb0
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
Marshall Mohror
d5d689d3aa
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
9fa06bcc03
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
f54d6dee54
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
52fc766daf
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
FernandoS27
6db528fb65
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
Marshall Mohror
887480c513
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
FernandoS27
43200a46fe
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
FernandoS27
564caa296b
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
Marshall Mohror
62092586a1
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ba4171de79
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
FernandoS27
91357303b1
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
FernandoS27
7f45ef70f3
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
FernandoS27
0439a16f5c
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
00a337fe07
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
9cb30de1ba
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
20096dfe4c
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
c8785738b0
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
d20bfdd9a3
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
2173534da5
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
FernandoS27
a75a56e998
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
2ea2bc9f01
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
d644a3780c
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
7bb52ad3a7
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
4cbb1d0799
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ameerj
4290f2101d
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ameerj
3c0e8a57e6
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
1efc65f2d3
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
ameerj
311b2327cb
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
b4742306d8
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
d4f9388875
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
lat9nq
0fe6ef6109
yuzu_cmd: Read resolution_setup and scaling_filter from config
...
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq
c89adcb342
video_core,yuzu: Move UpdateRescalingInfo call to video_core
...
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj
b15c9a406f
gl_texture_cache: Disable scissor test when scaling textures
...
Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj
83aec496da
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
52cc6f51aa
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
d99a6e8e47
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
ameerj
0b0403b779
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
d4f803a81b
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
ameerj
3efb140439
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
ameerj
1ce6cd119d
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
6ca801276b
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
fc21f37496
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
ameerj
63465c24e1
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
ameerj
746d27372f
rescaling_pass: Scale ImageFetch offset if it exists
...
Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj
b5ba8bec0e
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00
ameerj
abe81f73ef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
226aeeec04
gl_texture_cache: Fix scaling backup logic
2021-11-16 22:11:30 +01:00
ameerj
c2174cbb8f
vk_rasterizer: Fix scaling on Y_NEGATE
2021-11-16 22:11:30 +01:00
ameerj
0213e5353d
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
5cef89d424
gl_texture_cache: Fix depth and integer format scaling blits
2021-11-16 22:11:30 +01:00
ameerj
e2f0f51295
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
3beae9ae77
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
54ecf7c8c1
rescaling_pass: Fix and simplify shuffle/fragcoord pass
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
4535feac87
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ameerj
355343d57c
image_info: Mark MSAA textures as non-rescalable
...
Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj
4919d2d00f
bootmanager: Fix screenshot resolution factor usage
...
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj
1e67e6c225
gl_texture_cache: Simplify scaling
...
We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj
8539edc252
Renderers: Unify post processing filter shaders
2021-11-16 22:11:29 +01:00
ameerj
f6e3e6651c
gl_texture_cache: fix scaling on upload
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
bca25d2a0f
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
cdbe98a4d0
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ameerj
02f27b1992
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
ameerj
92bb068ad5
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
674b073744
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
2549ee33ee
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
6933f82023
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
dc6f13060b
shader: Fix TextureSize check on rescaling.
2021-11-16 22:11:29 +01:00
ameerj
877f6e4db7
texture_cache: Disable dst_image scaling in BlitImage
...
Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
a8a021ddcf
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d04e2dac6c
shader: Properly scale image reads and add GL SPIR-V support
...
Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
928ff21aae
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0100b5e700
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
dc0a20f7e0
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
6e61089164
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0d12e498ab
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d7178ad04e
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
e2a7f219e1
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00
ameerj
650b57386a
gl_compute_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:29 +01:00
ameerj
d891de0664
gl_rasterizer: Fix rescale dirty state checking
2021-11-16 22:11:29 +01:00
ameerj
b83c3e7182
gl_graphics_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:28 +01:00
ReinUsesLisp
b1504f3118
texture_cache: Fix blacklists on compute
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dacd5da998
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
a637be0a6e
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
02708d7e46
Texture Cache: Implement Rating System.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
13c8573186
OpenGL: set linear mag filter when blitting a downscaled image.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
257a19aaa6
Vulkan: Fix AA when rescaling.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
8cafa0686b
Texture Cache: Implement Blacklisting.
2021-11-16 22:11:28 +01:00
Morph
6bbf4540d9
main: Add resolution scale label in the status bar
...
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6dea5adc4d
vulkan: Implement rescaling shader patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6c9df94aa6
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0c46b92625
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
7c4cd0eb06
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e63fc7a4bb
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
403633afcc
shader/rescaling_pass: Patch more instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
7f88938d72
shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
ReinUsesLisp
47946c7017
texture_cache: Add image getters
2021-11-16 22:11:28 +01:00
ReinUsesLisp
50d20bf0e9
shader: Add copy constructor to instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
8cfa8cda16
shader: Add integer division opcodes
2021-11-16 22:11:28 +01:00
ReinUsesLisp
1b78ba7247
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
ReinUsesLisp
952c65ae54
shader: Fix rescaling pass
2021-11-16 22:11:28 +01:00
ameerj
99659cf491
gl_texture_cache: Simplify rescaling
2021-11-16 22:11:28 +01:00
ameerj
bc5e9c45c2
texture_cache: Fix typo in aliased image rescaling
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e3cba280fb
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
b38b0d8dae
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ReinUsesLisp
14fb648246
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
ReinUsesLisp
47d1d881cf
shader: Add resolution down factor opcode
2021-11-16 22:11:27 +01:00
ameerj
e1f1b85d64
gl_texture_cache: Implement ScaleDown
2021-11-16 22:11:27 +01:00
ameerj
7d1f24e490
gl_texture_cache: Rescale fixes for multi-layered textures
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
d34b67ae49
Texture Cache: Implement Rescaling on Aliases and Blits.
2021-11-16 22:11:27 +01:00
ReinUsesLisp
189bacde6a
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
549d60eb30
Fix blits
2021-11-16 22:11:27 +01:00
ameerj
e7867b26ff
renderer_gl: Resolution scaling fixes
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
21165271e2
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
f6a665f295
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
fcae5dab7b
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
835110d72c
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
ameerj
b3cedc87b9
gl_texture_cache: WIP texture rescale
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
256c4b28c4
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
a638ce0388
ShaderDecompiler: Add initial support for rescaling.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
b9a9b8d768
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
7a957d501f
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
Matías Locatti
23752fff09
Replace keys error pop up
...
Fight me.
2021-11-16 03:53:28 -03:00
Fernando S
e57df081f9
Merge pull request #7326 from ameerj/vp8
...
codecs: Implement VP8 video decoding support
2021-11-14 23:03:56 +01:00
Romain Failliot
420f9621a5
Replace "Light" theme by "Default"
...
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.
In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.
I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei
f6cb4bf018
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
...
shader: Spirv support legacy attribute v2
2021-11-14 02:07:45 -08:00
bunnei
608210d91d
Merge pull request #7272 from behunin/the-courteous-logger
...
Logging: Impl refactor
2021-11-13 00:03:54 -08:00
ameerj
bf504f15f6
codes: Rename ComposeFrameHeader to ComposeFrame
...
These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
048eb094ba
vp8: Implement header composition
...
Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
538647f62b
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
OatmealDome
3a4b8bac08
program_metadata: Add default ThreadInfo kernel capability
2021-11-10 22:01:05 -05:00
Morph
6e09e0f8ed
applets/swkbd: Fix text check message encoding
...
The text check message can be encoded in UTF-8.
2021-11-08 14:57:53 -05:00
Morph
ab736f254f
applets/swkbd: Skip text checking if the text has been confirmed
...
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.
Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Narr the Reg
22ab930f36
service/pctl: Stub EndFreeCommunication
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- Used by Just Dance 2022
2021-11-05 12:16:19 -04:00
Feng Chen
bc7104cd76
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
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- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph
86d6531083
Merge pull request #7279 from Morph1984/system-get-program-id
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general: Get the current process program id directly from the system
2021-11-04 20:34:20 -04:00
Morph
d60da025cf
Merge pull request #7289 from ameerj/perf-stat-shutdown
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core: Reorder perf_stats destruction order on Shutdown
2021-11-04 20:34:09 -04:00
ameerj
a09800057a
core: Reorder perf_stats destruction order on Shutdown
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Avoids the gpu_core using perf_stats after it's been freed.
2021-11-04 20:19:58 -04:00
Fernando S
fceef14159
Merge pull request #7287 from Morph1984/stub-aoc
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service: aoc: Stub more 13.x functions used by Animal Crossing
2021-11-05 00:26:10 +01:00
Morph
41a0c088ba
general: Get the current process program id directly from the system
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This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
10508e7af2
general: Rename GetTitleID to GetProgramID
2021-11-04 16:57:16 -04:00
bunnei
0a2f5932e2
Merge pull request #7282 from ameerj/core-includes
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core: Reduce unused header includes
2021-11-04 13:56:10 -07:00
Morph
f6eb11caca
service: aoc: Stub NotifyUnmountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:50:08 -04:00
Morph
8096484995
service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:48:47 -04:00
german77
c3e27a75b1
service/acc: Rename Unknown160 to InitializeApplicationInfoV2
2021-11-04 10:10:58 -06:00
Morph
22584e2ade
service: acc: Stub acc:u0 '160'
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- Used by Animal Crossing: New Horizons v2.0.0
Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj
a3d1429aa5
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
d27abf5546
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Feng Chen
c047b66519
Simply legacy attribute implement
2021-11-04 09:26:16 +08:00
Morph
c3c09ca222
svc: Correct WaitSynchronization num_handles param type
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num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
deaf9af08d
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
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ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M
5a7c2fae54
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
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gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Morph
fddd57db61
general: Remove MakeResult helpers
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This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
13a85dcad5
hle/result: Amend ResultVal documentation
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This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph
44dc3bd9a9
hle/result: Reimplement ResultVal using Common::Expected
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Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph
7c8824d6e4
common: Implement a subset of P0323 (std::expected)
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This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei
58377818a1
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
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Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin
30197c803e
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow
a354c3ae82
Shader Cahe: Fix Phi Nodes on GLASM.
2021-11-02 00:59:25 +01:00
Fernando Sahmkow
6f94c9a9fe
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
Morph
c5b0836c96
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Fernando Sahmkow
c9bee9e96e
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
vonchenplus
64a9dffd3d
Support gl_FogFragCoord attribute
2021-10-31 23:34:17 +08:00
bunnei
03fb6b840a
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S
d5bbff14e4
Merge pull request #7201 from ameerj/spirv-depth-sampling
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei
c47ff70bd5
Merge pull request #6702 from lat9nq/disable-screensaver
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yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei
25b17a3ae0
Merge pull request #7244 from Morph1984/application-lang-pt-br
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file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq
c263ca5d71
yuzu qt: Disable the screensaver with SDL2
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Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei
b9a3be8125
Merge pull request #7240 from Morph1984/resultval-remove-cv
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hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77
10ea818a4e
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
bunnei
2864babfa8
Merge pull request #7241 from Morph1984/resultval-move-assignment
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hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei
1504af343c
Merge pull request #7243 from lat9nq/nvdrv-warn
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gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Morph
a505c3c70a
CMakeLists: Document the /GT compile option
2021-10-28 20:43:46 -04:00
Morph
abfd1c4bca
Merge pull request #7007 from FernandoS27/intel-options
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Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph
a901de67c6
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
Morph
6616cd1b59
ns: language: Add BrazilianPortuguese to ApplicationLanguage
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It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J
9e335c73ef
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq
5167b19cd6
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph
55362bccd9
hle/result: Declare copy/move constructor/assignment as noexcept
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While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph
696c2cec31
hle/result: Add move assignment operator in ResultVal
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ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph
498f7ed966
hle/result: Remove cv-qualifiers from Arg in MakeResult
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This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J
62c1d67cc3
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Feng Chen
60df1f9030
Fix dangling kernel objects when exiting
2021-10-27 09:06:30 +08:00
Feng Chen
301d0ac5e0
Revert PR7009
2021-10-27 09:06:30 +08:00
Feng Chen
c13d1e0b0f
Fix memory leak
2021-10-27 09:06:22 +08:00
vonchenplus
1c917c6905
Support gl_BackSecondaryColor attribute
2021-10-26 23:14:40 +08:00
vonchenplus
9cd198ede9
Support gl_FrontSecondaryColor attribute
2021-10-26 23:09:44 +08:00
vonchenplus
b4301281d5
Support gl_BackColor attribute
2021-10-26 23:01:57 +08:00
Moonlacer
3140717733
Geometry property removal and rewording
2021-10-25 17:39:36 -05:00
Morph
875a6f4432
Merge pull request #7193 from FernandoS27/idle
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SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J
2086226f1c
Merge pull request #7218 from bylaws/aswdqdsam
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Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J
bcf19a7c0b
Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
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TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow
6e19b9f5ff
TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 20:46:36 +02:00
Andrew Strelsky
5179872db6
Fixed ARM_Dynamic_64 Step
2021-10-24 11:16:32 -04:00
Fernando S
9a15b31b8b
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
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Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws
d53ca1dfdf
Fixup channel submit IOCTL syncpoint parameters
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The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J
f6460266f8
Merge pull request #7070 from FernandoS27/want-you-bad
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Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow
ba6e5cd2ed
Vulran Rasterizer: address feedback.
2021-10-23 23:46:29 +02:00
Fernando S
0b63955efe
Revert "input_common: Fix data race on GC implementation"
2021-10-23 23:32:16 +02:00
Fernando S
8eda2922b2
Merge pull request #6515 from german77/gc_thread_safe
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input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen
1e1979532e
Fix vulkan viewport issue
2021-10-22 22:56:31 +08:00
ameerj
d03c54439c
common/alignment: Fix VS2022 compilation
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VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
1dabf6d025
input_common: Fix VS2022 compilation errors
2021-10-20 01:21:59 -04:00
bunnei
cfd337c92d
Merge pull request #7197 from Moonlacer/tas_help_link
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tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei
1637f6a578
Merge pull request #7198 from ameerj/settings-chrono
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settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj
f69d094b14
emit_spirv_image: Fix depth image implicit lod sample in compute
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Ensures all drivers behave the same way in this case.
2021-10-17 17:09:11 -04:00
bunnei
1b75cdaf19
Merge pull request #7173 from Morph1984/invalidate-unmap
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KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj
6cfd975469
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer
f02e01b3b6
add_link
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remove_accident
fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J
fc0a5a2b84
Merge pull request #7077 from FernandoS27/face-down
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A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow
1a0006ef55
Shader Compiler: avoid overflowed indices on indixed samplers.
2021-10-17 03:38:09 +02:00
Ameer J
fb99f7532a
Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
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A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M
1fef54ae00
Merge pull request #7195 from MightyCreak/fix-warning-typo
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main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow
69b1cad803
SVC: Implement svcInfo:IdleTickCount
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Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot
47902c05fe
main: fix typo in warning message
2021-10-16 12:53:06 -04:00
Morph
d2b29ff9b7
main: Add missing make_unique for ui
2021-10-15 19:36:52 -04:00
bunnei
fed3ca02b1
Merge pull request #7187 from FernandoS27/boy-i-say-boy
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NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph
e7c1ef8ae2
Merge pull request #7188 from Morph1984/web-applet-include
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qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
Feng Chen
e0d5680fc2
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
2021-10-15 18:50:45 -04:00
Morph
b4b6f581e0
qt_web_browser: Add missing QApplication include
2021-10-15 18:48:50 -04:00
Fernando Sahmkow
3aaf788385
NvHost/Core: Address Feedback.
2021-10-16 00:23:27 +02:00
FernandoS27
50495de641
Suspend temporally
2021-10-16 00:23:23 +02:00
FernandoS27
d265a37688
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-16 00:22:01 +02:00
Romain Failliot
aa1510877d
ui: fix crash when closing configure window
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This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.
It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph
773a189055
bootmanager: Forward declare System and SystemResultStatus
2021-10-15 17:35:34 -04:00
Morph
6322eadaac
yuzu: Construct system in GMainWindow
2021-10-15 17:35:33 -04:00
Morph
458ab5a916
core: Move ResultStatus outside of System
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Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph
dc5d30a9b4
yuzu_cmd: Remove remaining static system instances
2021-10-15 17:34:48 -04:00
Morph
3de2a8ba2c
core: Remove static system instance
2021-10-15 17:34:48 -04:00
Mai M
23b73efabc
Merge pull request #7172 from Morph1984/out-of-bounds
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string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M
8a973b20d2
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
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Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M
ac0a4b3396
Merge pull request #7185 from Morph1984/make_unique_ui
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yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot
030bc6b1d7
Hide mouse cursor by default
2021-10-15 16:01:20 -04:00
Creak
69c3b682e8
main: Slightly refactor NCA entry installation in InstallNCA ( #7181 )
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* main: Slightly refactor NCA entry installation in InstallNCA
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph
91e5b35e1d
main: Use std::unique_ptr for ui
2021-10-15 15:35:59 -04:00
Morph
e7364a0165
configuration: Use std::make_unique instead of operator new for ui
2021-10-15 15:26:32 -04:00
lat9nq
9bed9e8e4e
config: Read network_interface
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Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00
Moonlacer
e2d77ebac2
settings_ui: Better NVDEC Description For Each Video Rendering Option ( #7165 )
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* better_description
* Revert "better_description"
This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd.
* better_nvdec_wording
* best_performance
* update_word_stuff
* another_update
2021-10-14 18:01:12 -07:00
Morph
6d0b721351
Merge pull request #6774 from lat9nq/remove-global-yuzu
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yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Morph
49ae05213e
string_util: Make use of std::string_view and add bounds checking
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Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph
0196b5a01f
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-14 14:09:34 -04:00
Morph
7d2aed7268
Merge pull request #7157 from ameerj/vic-surface-size
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vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
2021-10-13 20:41:17 -04:00
bunnei
4f723d2690
Merge pull request #7142 from german77/sdl_range
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input_common/sdl: Fix joystick range
2021-10-13 15:15:18 -07:00
bunnei
242c32a581
Merge pull request #7158 from ameerj/window-900p
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main: Add option to reset window size to 900p
2021-10-13 12:29:45 -07:00
Morph
c7f9f19c64
KPageTable: Perform ranged invalidation when unmapping code memory
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Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2021-10-13 14:27:11 -04:00
Ameer J
cae1144a77
Merge pull request #7147 from behunin/patch-1
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Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Ameer J
d0501cae90
Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
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h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-12 14:08:37 -04:00
Creak
6485bc560f
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
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This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
Romain Failliot
01827a8f62
Create local variables for mouse and wheel positions
2021-10-11 19:21:24 -04:00
Romain Failliot
deb8c58ce8
Fix a few warnings
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- configure_input_player_widget.cpp: always better to use `const auto &`
whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
`ev->position()`, which returns floats, thus the addition of
`.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
namespace instead
2021-10-11 19:21:17 -04:00
Morph
df32c5e496
Merge pull request #7110 from vonchenplus/fix_extract_offline_romefs_error
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applets/web: Fallback to loader to get the manual romfs if none is found
2021-10-11 02:09:42 -04:00
german77
cfa3acd4a5
input_common/sdl: Fix joystick range
2021-10-11 01:03:01 -05:00
ameerj
9559cd971e
main: Add option to reset window size to 900p
2021-10-11 01:29:02 -04:00
Feng Chen
bd64cc420f
applets/web: Fallback to loader to get the manual romfs if none is found
2021-10-11 13:12:51 +08:00
ameerj
373d7189f9
vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
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Addresses possible buffer overflow behavior.
2021-10-10 18:44:16 -04:00
Feng Chen
78317b1a8d
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-10 20:07:19 +08:00
Valeri
ebf2ab5afb
vic: Allow surface to be higher than frame
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Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface.
Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
2021-10-09 20:22:09 +03:00
Mai M
dddf5128c6
Merge pull request #7138 from ameerj/vic-fmt
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vic: Implement RGBX8 video frame format
2021-10-08 19:19:20 -04:00
Levi Behunin
b8e7caec7c
Update configure_tas.ui
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Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
ameerj
92bd5571cd
vic: Avoid memory corruption when multiple streams with different dimensions are decoded
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This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
2021-10-08 01:22:38 -04:00
ameerj
71698d7351
vic: Refactor frame writing methods
2021-10-07 14:56:44 -04:00
lat9nq
aeab40e338
discord_impl: Remove global system instances
2021-10-07 13:50:13 -04:00
lat9nq
b6387b3e2f
game_list: Remove global instances of Core::System
2021-10-07 13:50:13 -04:00
lat9nq
6405a2a989
configuration: Add const qualifier where able
2021-10-07 13:50:13 -04:00
lat9nq
3aec34df0a
yuzu qt: Remove global system instances from config, WaitTree, main
2021-10-07 13:50:13 -04:00
Morph
6bc7f27655
kernel: hle_ipc: Foward declare KAutoObject
2021-10-07 13:32:36 -04:00
Morph
52fa30ab7d
service: Reduce header include overhead
2021-10-07 13:32:21 -04:00
ameerj
62efd87fd9
vic: Implement RGBX frame format
2021-10-07 11:06:57 -04:00
Fernando S
d40819cfb1
Merge pull request #7118 from ameerj/vc-gpu-impl
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gpu: Migrate implementation to the cpp file
2021-10-06 20:02:31 +02:00
bunnei
ab87c1576e
Merge pull request #7090 from Moonlacer/tas_spacing_addition
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(Minor Change) Hint (?) Button Removal and Spacing Change to the TAS Window
2021-10-05 21:18:04 -07:00
bunnei
7d40321e67
Merge pull request #7115 from ameerj/log-compile
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common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei
8234e911f2
Merge pull request #7103 from Morph1984/service-ctx-event
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service: Replace all service event creation with ServiceContext::CreateEvent
2021-10-04 17:20:46 -07:00
bunnei
03c97ce8f8
Merge pull request #7101 from ameerj/vk-tess-topology
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vk_graphics_pipeline: Force patch list topology when tessellation is used
2021-10-04 15:37:32 -07:00
Fernando Sahmkow
97bafa4e99
Vulkan: Fix failing barrier on refresh.
2021-10-04 20:56:15 +02:00
FernandoS27
8e56d4a8ab
RasterizerInterface: Correct size of CPU addresses to cache.
2021-10-04 20:47:31 +02:00
FernandoS27
2fd52e7d8b
Vulkan: Fix the master Semaphore
2021-10-04 20:46:58 +02:00
bunnei
04fdf31f0f
Merge pull request #7107 from astrelsky/iob_fix
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prevent access violation from iob in Memory::IsValidVirtualAddress
2021-10-04 11:08:35 -07:00
Ameer J
170284cf1c
Merge pull request #7091 from vonchenplus/fix_memroy_leak
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core: Fix memory leak
2021-10-04 00:09:08 -04:00
bunnei
4b8d33cd50
Merge pull request #7111 from lat9nq/no-title-bar-version
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main: Don't add an extra separator when the title version is absent
2021-10-03 00:27:08 -07:00
bunnei
5e9f62b844
Merge pull request #7113 from Morph1984/no-log-ip-addr
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network: Do not log IP address
2021-10-02 23:19:34 -07:00
ameerj
7a94851e9b
nvflinger: Use jthread and stop_token for VSync thread
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Avoids a destruction data race that may occur on the vsync thread
2021-10-03 00:35:57 -04:00
ameerj
ae3422e3b7
nvhost_ctrl: Refactor usage of gpu.LockSync()
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This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj
20a88d9d62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
bunnei
ceafd4f92c
Merge pull request #6979 from german77/joycon_name
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input_common: Add alternative string for joycons
2021-10-02 02:58:25 -07:00
Morph
13f4f14223
service: am: Make use of Exit to exit the currently running application
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This also moves the call to the end to ensure services are properly destructed on exit.
2021-10-01 23:39:55 -04:00
Morph
85a103cf25
yuzu: main: Register a callback for Exit
2021-10-01 23:39:54 -04:00
Morph
37e30e80ed
core: Add Exit and ExitCallback
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This allows ISelfController::Exit to stop the currently running application. This is typically used by homebrew to exit back to the homebrew menu after calling consoleExit with libnx.
2021-10-01 23:39:54 -04:00
Morph
0f5f1ec430
service: Replace service event creation with ServiceContext::CreateEvent
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The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-01 23:38:59 -04:00
Morph
d929edf269
network: Do not log IP address
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Logging this may be a privacy concern for some users.
2021-10-01 23:38:44 -04:00
bunnei
56926a137f
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj
98b3b5e0e3
common/logging: Reduce scope of fmt include
2021-10-01 20:48:49 -04:00
ameerj
f222d1e4ce
common/logging: Move Log::Entry declaration to a separate header
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This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
bunnei
cebbde6f12
Merge pull request #7075 from v1993/power-of-tea
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applets: Use subdirectory of main data directory for QtWebEngine storage
2021-09-30 16:29:28 -07:00
lat9nq
0012cb45ae
main: Don't add an extra separator when the title version is absent
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Some titles, such as homebrew, do not have any version string. Because
yuzu hard codes the title bar string assuming a version string is
preset, booting homebrew causes yuzu to add an extra separator with no
content between.
This uses a lambda expression to prevent that from happening.
2021-09-30 18:57:37 -04:00
bunnei
d08fdea916
Merge pull request #7061 from ameerj/dma-buffer-misc
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buffer_cache, maxwell_dma: Minor refactoring and code fixes
2021-09-30 12:34:28 -07:00
Mai M
132a463781
Merge pull request #7104 from Morph1984/style
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style: Remove extra space preceding the :: operator
2021-09-29 19:32:39 -04:00
Andrew Strelsky
5a02e7aabf
prevent access violation from iob in Memory::IsValidVirtualAddress
2021-09-29 19:26:44 -04:00
bunnei
d905feb0c0
Merge pull request #7036 from ameerj/ogl-bgr-v2
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gl_texture_cache: Unify BGR copy passes using PBOs
2021-09-29 16:10:56 -07:00
Andrew Strelsky
a24aa6e5bd
Fixed invalid iterator usage
2021-09-29 06:58:48 -04:00
Morph
203d8f7f60
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
5bdf082f49
CMakeLists: Remove BoxCat build option
2021-09-29 01:24:21 -04:00
Morph
a4d5ade781
settings: Remove BCAT settings
2021-09-29 01:24:21 -04:00
Morph
8dd5cfd290
configure_network: Remove BCAT
2021-09-29 01:24:21 -04:00
Morph
4be0824b5f
service: bcat: Remove BoxCat BCAT implementation
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The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
2021-09-29 01:21:35 -04:00
Moonlacer
bb59f52847
configure_tas: Remove help button from dialog window
2021-09-29 00:12:31 -04:00
Moonlacer
a0d1f4b80c
configure_tas: Ensure dialog buttons always stay at the bottom
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Previously, the dialog buttons would be floating in-place when the dialog is stretched downwards.
This change ensures that the dialog buttons always stay at the bottom of the window.
2021-09-29 00:04:19 -04:00
Morph
ca8400ec1d
externals: Remove libzip
2021-09-28 23:18:39 -04:00
Morph
aa68bcdcae
file_sys: Remove vfs_libzip
2021-09-28 23:18:39 -04:00
Morph
aee79cc758
Merge pull request #7018 from lat9nq/splat-stubs
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audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
Feng Chen
38fc397b0f
Fix KShareMemory object leak
2021-09-29 09:51:20 +08:00
Ameer J
e6c10b397d
Merge pull request #7042 from v1993/patch-7
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Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
ameerj
f83f2af3a2
vk_graphics_pipeline: Force patch list topology when tessellation is used
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Fixes a crash on some drivers when tessellation is used but the IA topology is not patch list.
2021-09-28 16:39:42 -04:00
bunnei
760786827a
Merge pull request #7076 from ameerj/amd-botw
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vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
2021-09-28 10:46:56 -07:00
german77
2a13524331
service/es: Update to 13.0.0
2021-09-26 20:17:07 -05:00
german77
40a0ba8eea
service/npns: Update to 13.0.0
2021-09-26 20:13:09 -05:00
german77
108969dc60
service/vi: Update to 13.0.0
2021-09-26 20:12:02 -05:00
german77
e2a4e12057
service/am: Update to 13.0.0
2021-09-26 20:00:12 -05:00
german77
b6af532687
service/audio: Update to 13.0.0
2021-09-26 19:49:09 -05:00
german77
f444f41880
service/hid: Update to 13.0.0
2021-09-26 19:45:47 -05:00
german77
6b95545f8a
service/btdrv: Update to 13.0.0
2021-09-26 19:32:45 -05:00
german77
dccf0b7f82
service/usb: Update to 13.0.0
2021-09-26 19:26:52 -05:00
Morph
b93255d853
Merge pull request #7078 from ameerj/vc-jthread-fixes
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video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
Feng Chen
974547f98f
Fix KScopedAutoObject object leak when SendSyncRequest
2021-09-25 22:16:21 +08:00
Morph
f9b3d812b2
service: bsd: Stub Read
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- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph
498cb34b8e
service: bsd: Implement Read
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- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj
d7977be416
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Morph
d4b15c2246
Merge pull request #7069 from lioncash/uuid
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common/uuid: Add validity checking functions to interface
2021-09-24 08:02:11 -04:00