Commit Graph

9584 Commits

Author SHA1 Message Date
David Marcec ab3513b7b3 Renamed CheckIfOperationChanged to OnDockedModeChanged 2018-11-08 12:12:00 +11:00
FernandoS27 df2eb1cfdb Implement 3 coordinate array in TEXS instruction 2018-11-07 17:04:30 -04:00
David Marcec 8b8c0ee2fc Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec 22be70c387 Fixups 2018-11-07 20:12:27 +11:00
bunnei 9e42ffa54e Merge pull request #1630 from bunnei/fix-mapbufferex
memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
bunnei d3c69e8499 Merge pull request #1635 from Tinob/master
Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
bunnei 2c91c19d7c Merge pull request #1653 from degasus/profiler
gl_rasterizer: Update microprofile scopes.
2018-11-07 00:10:13 -08:00
David Marcec 2848c8b088 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec a6d347c103 fixed spelling error 2018-11-07 12:04:43 +11:00
David Marcec 04b01f5db2 Added missing log 2018-11-07 11:46:04 +11:00
David Marcec d018183d4e Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
Markus Wick 755aa28572 gl_rasterizer: Skip VAO binding if the state is clean. 2018-11-06 22:31:33 +01:00
Markus Wick 29d148c063 gl_rasterizer: Split VAO and VB setup functions. 2018-11-06 22:31:33 +01:00
greggameplayer 294ad8ccf4 Merge branch 'master' into Texture2DArray 2018-11-06 19:05:57 +01:00
Markus Wick 6546a1aa88 gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
Markus Wick 6bd55db4ca gl_resource_manager: Profile creation and deletion. 2018-11-06 17:45:32 +01:00
Markus Wick a485e5210c gl_stream_buffer: Profile orphaning of stream buffer.
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
Markus Wick 399d30b4bf microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
bunnei efb7ec9063 Merge pull request #1649 from degasus/split_resource_manager
gl_resource_manager: Split implementations in .cpp file.
2018-11-06 11:43:17 -05:00
Frederic Laing c1e5c112c6 configure_system: Fix compiler warning 2018-11-06 16:38:10 +01:00
Frederic Laing c646fe0684 yuzu/main: Fix compiler warning 2018-11-06 15:22:24 +01:00
Markus Wick 4da1b985fd gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
Frederic Laing a1139837f9 Implement SetMemoryPermission 2018-11-06 10:21:01 +01:00
bunnei 722303d3f3 Merge pull request #1616 from FernandoS27/cube-array
Implement Cube Arrays
2018-11-05 15:28:48 -05:00
bunnei 763e3f25b3 Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
bunnei e2ba7ed189 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei 726d32720f Merge pull request #1639 from DarkLordZach/open-yuzu-folder
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Rodolfo Bogado 92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00
Rodolfo Bogado fbd0d677a3 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
bunnei 020efd1ced Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
Mat M 0742a71e0e Merge pull request #1645 from dharmin/master
Fix quickstart link
2018-11-04 18:05:33 -05:00
Mat M 078339eb8a Merge pull request #1643 from FreddyFunk/typo
Fix typo in BufferTransformFlags
2018-11-04 18:04:50 -05:00
Dharmin K Shah ca5bbf0e78 Fix quickstart link 2018-11-05 00:36:49 +05:30
Frederic Laing 1944d20eb7 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
Zach Hilman d98525e809 qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic Laing 2998453673 Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
bunnei 4a42f5f99c Merge pull request #1636 from ogniK5377/hwopus-bad-assert
Fixed incorrect hwopus assert
2018-11-03 00:29:15 -04:00
greggameplayer 8886cfe261 correct syntax 2018-11-02 14:28:28 +01:00
greggameplayer b62c1b9445 Merge branch 'master' into Texture2DArray 2018-11-02 14:26:32 +01:00
David Marcec d3d2bb2c35 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
David Marcec 60bd67f92e Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman defffa3ec3 game_list: Make add-ons column optional
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman d5eb8652be filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman cf81685cc8 file_sys: Use common KeyManager in NCA container types
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman 141551e560 content_archive: Add optional KeyManager parameter to constructor
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
bunnei a97dc50bc4 Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
bunnei 938dd94181 memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
bunnei 9221ebe9eb Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27 fe596b4c6e Fix ASTC formats 2018-11-01 13:08:19 -04:00