bunnei
6dd400647a
Merge pull request #510 from Subv/isetp
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GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv
aa486a9eb2
GPU: Implement predicated exit instructions in the shader programs.
2018-06-04 19:18:11 -05:00
Subv
9e1ef025cb
GPU: Take into account predicated exits when performing shader control flow analysis.
2018-06-04 19:14:23 -05:00
bunnei
8279e1205d
Merge pull request #512 from Subv/fset
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GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei
71bbea4a0d
Merge pull request #501 from Subv/shader_bra
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GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei
c26ae19983
Merge pull request #515 from Subv/viewport_fix
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GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv
3e3e3274c7
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
2018-06-04 16:41:28 -05:00
Subv
45a000239d
GPU: Corrected the I2F_R implementation.
2018-06-04 16:41:27 -05:00
Subv
a58a06a218
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
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This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei
f1ddf6c1ee
Merge pull request #490 from BreadFish64/extension-check
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Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei
460a2abe70
Merge pull request #513 from Subv/cache_alignment
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GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer
2de6a09da6
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv
7caec68586
GPU: Implemented the LOP32I instruction.
2018-06-04 13:56:31 -05:00
Subv
a2117df8e6
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 13:01:53 -05:00
BreadFish64
8a956adf8c
sdl: add check for GL extension support
2018-06-04 12:26:41 -05:00
BreadFish64
a7e6cadc81
qt: add check for GL extension support
2018-06-04 12:26:30 -05:00
Subv
0e337430f5
GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.
2018-06-04 11:22:26 -05:00
Subv
c330734536
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
2018-06-04 11:12:03 -05:00
mailwl
0e922be408
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
18798ad061
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
b9e0c0495a
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
6c8ab7e431
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
96b4c99a7a
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
8691aa8cd7
Merge pull request #499 from bunnei/am-stuff
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am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv
54a12f1b84
GPU: Partially implemented the shader BRA instruction.
2018-06-03 22:26:36 -05:00
Subv
d75c79b61a
GPU: Added decoding for the BRA instruction.
2018-06-03 22:14:00 -05:00
bunnei
129f945c77
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
43ce8b93f0
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
d29b7b48eb
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
1597b12861
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
d7b6e69400
Merge pull request #500 from Subv/long_queries
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GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
Subv
315e5e6cf3
GPU: Partial implementation of long GPU queries.
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Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.
In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.
This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei
94b620a89e
gl_shader_decompiler: Implement TEXS component mask.
2018-06-03 12:08:17 -04:00
bunnei
2ceba3716b
Merge pull request #494 from bunnei/shader-tex
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gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei
6edd4ebde8
Merge pull request #495 from bunnei/improve-rro
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gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei
a5360ee1b9
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei
d673e26129
Merge pull request #496 from Subv/waitprocesswidekey_timeout
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Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei
76da1f526a
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 11:14:31 -04:00
Subv
dd9a1fd943
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv
c00fc04a65
GPU: Implemented the DXN1 (BC4) texture format.
2018-06-02 13:17:09 -05:00
mailwl
caf7d55de4
Service/time: implement posix time to calendar conversion
2018-06-01 09:40:28 +03:00
bunnei
20fa6379f6
gl_shader_decompiler: Implement TEX instruction.
2018-05-31 23:36:45 -04:00
bunnei
fc2f5b93c3
gl_shader_decompiler: Support multi-destination for TEXS.
2018-05-31 22:57:32 -04:00
bunnei
baf0b86ac3
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei
a8c1e58d23
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
2018-05-30 22:50:41 -04:00
Subv
2a690458b5
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
2018-05-30 21:36:29 -05:00
Subv
40c82fc9c5
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
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Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei
995f57bbc1
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
2018-05-30 22:24:07 -04:00
bunnei
4b027ee9f3
Merge pull request #489 from Subv/vertexid
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer
339fd812b3
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
bcae826522
Kernel/Thread: Corrected a typo in an assert about the processor id.
2018-05-30 11:32:46 -05:00
Subv
455e14b8e3
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 10:58:03 -05:00
Sebastian Valle
016195f9a8
Merge pull request #483 from bunnei/sonic
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Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl
c333f12eae
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-05-30 12:49:28 +03:00
bunnei
c99c03fe38
gl_shader_decompiler: F2F_R instruction: Implement abs.
2018-05-29 23:52:54 -04:00
bunnei
ed61b578d9
gl_shader_decompiler: Partially implement F2F_R instruction.
2018-05-29 23:10:44 -04:00
Subv
9631ae2fa4
GPU: Implemented the R8 texture format (0x1D)
2018-05-29 21:49:37 -05:00
bunnei
16a06abf97
nvhost_ctrl: Stub out IocCtrlEventRegister.
2018-05-29 22:39:31 -04:00
bunnei
fb8aa21fa5
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
2018-05-29 22:35:41 -04:00
bunnei
29c345982a
gl_rasterize_cache: Invert order of tex format RGB565.
2018-05-29 22:16:18 -04:00
bunnei
873a266a3d
Merge pull request #480 from mailwl/bcat
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Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer
4786f69570
add all the known TextureFormat ( #474 )
2018-05-28 19:26:17 -04:00
mailwl
3c612dea08
Service/BCAT: add module and services
2018-05-28 16:46:56 +03:00
bunnei
5653710cf8
Merge pull request #472 from bunnei/greater-equal
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gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei
d24bc4edf8
Merge pull request #476 from Subv/a1bgr5
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GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei
03938c6ea5
Merge pull request #475 from ogniK5377/nvos-getconfig
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NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei
8dcf608429
Merge pull request #473 from bunnei/get-display-version
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am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Subv
110515404c
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 09:02:05 -05:00
David Marcec
003023a669
NvOsGetConfigU32 should return null instead of 0 for default output
2018-05-26 17:48:09 -07:00
bunnei
678ff27162
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-26 00:21:59 -04:00
bunnei
7bbda2a975
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-25 23:21:29 -04:00
bunnei
502fc1c4b3
shader_bytecode: Implement other variants of FMNMX.
2018-05-25 23:18:50 -04:00
greggameplayer
4201782cea
Add & correct miscellaneous things ( #470 )
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* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
7ed3f94905
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
a89f219336
GetAudioRendererWorkBufferSize impl ( #465 )
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* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei
68fffea7d2
Merge pull request #468 from Subv/compound_preds
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Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei
b5695873aa
Merge pull request #469 from Subv/channel_rebind
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GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv
8131e8cc3a
Shader: Implemented compound predicates in fset.
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You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David
7787653dad
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv
91f05992e4
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-24 17:32:46 -05:00
Subv
216d47b066
Shader: Implemented compound predicates in fsetp.
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You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
2fd168729a
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
cd93d74b16
yuzu_cmd: Fix project for latest msvc.
2018-05-23 21:51:49 -04:00
David Marcec
8ba0ecb303
Fix deadlocks caused from HID having too many layouts
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Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
8247c92a8e
Merge pull request #460 from greggameplayer/patch-6
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Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
b28cea1cae
Merge pull request #459 from greggameplayer/patch-5
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Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
11597c4ab2
Merge pull request #454 from Subv/signal_processwide
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Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
90fa34e30c
Add & correct some error modules
2018-05-23 14:22:42 +02:00
greggameplayer
bace166b2b
change some functions
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according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
7f5e8a533a
correct placement and add size check
2018-05-23 12:34:42 +02:00
greggameplayer
c4f1216df1
Add ioctl commands with their params and size check
2018-05-23 12:32:37 +02:00
David
ccfff97269
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
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* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
c19f27c0c1
Merge pull request #456 from Subv/unmap_buffer
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Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
f79c96c560
Correct audio command numbers & add or rename some functions ( #455 )
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* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
613a6d661e
Merge pull request #457 from Subv/mutex_waiters
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Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
6a1c36f801
Merge pull request #458 from Subv/fmnmx
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Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei
3b6d2ee8fb
Merge pull request #445 from greggameplayer/patch-2
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Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle
3cad22b393
Merge pull request #453 from Subv/thread_callstack
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Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle
0d17e04b24
Merge pull request #452 from Subv/psetp
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ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
11b51bc488
Merge pull request #451 from Subv/gl_array_size
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GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
12d6b53e60
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 17:53:06 -05:00
Subv
fe463e2a1c
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
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A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
722736e4c9
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
9abfc3df7b
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
3125d9c69f
Merge pull request #450 from Subv/shader_link_error
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GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
a8f75a0224
Merge pull request #443 from ogniK5377/ipc-500
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Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
c97505ad44
Add and correct some Error Modules ( #444 )
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* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
e3e8902d40
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
2018-05-19 16:58:30 -05:00
Subv
8ce8160ce3
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
2018-05-19 16:57:44 -05:00
Subv
8935ca8e11
SVC: Removed unused WaitSynchronization1 function
2018-05-19 16:56:33 -05:00
Subv
5647fa35ff
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
2018-05-19 16:52:49 -05:00
Subv
062b1fb17c
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-19 11:41:14 -05:00
Subv
1a6aabdb1f
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
2018-05-19 11:36:38 -05:00
Subv
891762da58
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
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The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
fe167421d1
GLRenderer: Log the shader source code when program linking fails.
2018-05-19 11:19:34 -05:00
greggameplayer
357c048a07
rename fatal:u functions & add ThrowFatal
2018-05-18 23:32:22 +02:00
greggameplayer
72725e1599
Properly update fatal.h void name
2018-05-18 23:30:56 +02:00
greggameplayer
63735e7339
Properly rename fatal module functions
2018-05-18 23:28:30 +02:00
David Marcec
75bd5bf8be
Added RequestWithContext & ControlWithContext
2018-05-17 14:03:52 -07:00
Hexagon12
44797f150c
Updated nfp with more service names
2018-05-13 13:08:58 +03:00
bunnei
60644b9655
Merge pull request #436 from bunnei/multi-core
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Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
3a41706e7f
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
bunnei
6136866f8e
core: Add several missing docstrings.
2018-05-10 19:34:54 -04:00
bunnei
ce7d89cb0e
thread: Rename mask to affinity_masks.
2018-05-10 19:34:53 -04:00
bunnei
4b895995ab
core: Run all CPU cores separately, even in single-thread mode.
2018-05-10 19:34:53 -04:00
bunnei
d96be9b56b
thread: Support core change on ResumeFromWait and improve ChangeCore.
2018-05-10 19:34:53 -04:00
bunnei
eabfdfe4ec
scheduler: Protect scheduling functions with a global mutex.
2018-05-10 19:34:52 -04:00
bunnei
f006872017
wait_tree: Add ideal core and affinity mask.
2018-05-10 19:34:52 -04:00
bunnei
82bb8701ea
thread: Initialize ideal_core and mask members.
2018-05-10 19:34:52 -04:00
bunnei
5a5850af69
threading: Reschedule only on cores that are necessary.
2018-05-10 19:34:52 -04:00
bunnei
9e559ceb09
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
2018-05-10 19:34:51 -04:00
bunnei
922b5c326e
thread: Implement ChangeCore function.
2018-05-10 19:34:50 -04:00
bunnei
7b6dd22605
svc: SignalProcessWideKey should apply to all cores.
2018-05-10 19:34:49 -04:00
bunnei
6c4f161ba2
svc: Implement GetCurrentProcessorNumber.
2018-05-10 19:34:49 -04:00
bunnei
26a22031aa
wait_tree: Show all threads on all schedulers.
2018-05-10 19:34:48 -04:00
bunnei
bbd273e7ce
core: Add a configuration setting for use_multi_core.
2018-05-10 19:34:47 -04:00
bunnei
6eacbd693d
core: Support session close with multicore.
2018-05-10 19:34:47 -04:00
bunnei
44c565aeca
core: Implement multicore support.
2018-05-10 19:34:46 -04:00
bunnei
fc8b0d9d2b
core: Create a thread for each CPU core, keep in lock-step with a barrier.
2018-05-10 19:34:46 -04:00
bunnei
0867e78c8a
core: Move common CPU core things to its own class.
2018-05-10 19:34:46 -04:00
Hexagon12
e37fc58ae6
Stubs for QLaunch ( #428 )
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* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
a12f45de82
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
77c9b241ce
Merge pull request #434 from lioncash/vdtor
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memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
f9b42fa139
memory_hook: Default virtual destructor in the cpp file
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Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
2403aef8e9
core_timing: Don't include the log header in core timing's header
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Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
618cce3172
Merge pull request #431 from lioncash/fmt
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general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei
7d3a42dccd
Merge pull request #430 from lioncash/vec
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vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash
1b310cbb3a
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
5e4d01f80c
ipc: Add support for PopIpcInterface() method.
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- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash
7bee2c9d13
vector_math: Ensure members are always initialized
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Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei
6314eaaa8c
Merge pull request #429 from Subv/ioctl_corruption
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GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
3a3b58df8b
GetSharedFontInOrderOfPriority ( #381 )
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* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
2018-05-01 16:28:36 -04:00
Subv
a16f48e0d7
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
Lioncash
3873211738
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei
2c2d114a15
Merge pull request #424 from lioncash/string
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string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei
37b67d8161
Merge pull request #422 from bunnei/shader-mov
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Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash
d1e3e0eb42
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash
22b7e4fcf6
file_util: Make move constructor/assignment operator and related functions noexcept
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Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash
1c77c732e6
file_util: Add static assertions to ReadBytes() and WriteBytes()
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Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei
fc0fcbe9cc
maxwell_3d: Reset vertex counts after drawing.
2018-04-29 16:23:31 -04:00
bunnei
abb893aefe
gl_shader_decompiler: Implement MOV_R.
2018-04-29 16:05:18 -04:00
bunnei
d01e76720d
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
2018-04-29 16:05:17 -04:00
bunnei
1bd065fb8e
shader_bytecode: Add decoding for FMNMX instruction.
2018-04-29 16:05:17 -04:00
Subv
87389ce295
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.
2018-04-29 12:49:41 -05:00
bunnei
0ee1a0e698
gl_shader_decompiler: Implement MOV_C.
2018-04-29 13:13:13 -04:00
bunnei
91e7d1deb2
Merge pull request #416 from bunnei/shader-ints-p3
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gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei
ef8fed3d3a
Merge pull request #417 from bunnei/lang-codes
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set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei
5f2d36726c
am: Fix GetDesiredLanguage implementation.
2018-04-29 11:07:07 -04:00
bunnei
dea2d271a9
set: Fix GetAvailableLanguageCodes implementation.
2018-04-29 11:07:06 -04:00
bunnei
f2da134385
fermi_2d: Fix surface copy block height.
2018-04-28 20:40:03 -04:00
bunnei
aaa3d91e7c
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
2018-04-28 20:03:19 -04:00
bunnei
327e24bb8f
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
2018-04-28 20:03:19 -04:00
bunnei
543d4a680f
GLSLRegister: Simplify register declarations, etc.
2018-04-28 20:03:19 -04:00
bunnei
8c6970d20d
shader_bytecode: Add decodings for i2i instructions.
2018-04-28 20:03:18 -04:00
bunnei
f252169fa6
gl_shader_decompiler: Implement MOV32_IMM instruction.
2018-04-28 20:03:18 -04:00
Lioncash
5155b90870
file_util: Remove compiler version checks around is_trivially_copyable()
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The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash
ea0bac3599
log: Remove old logging macros and functions
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Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei
87617c3eb8
Merge pull request #408 from bunnei/shader-ints-p2
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gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash
cfd0e7f2d9
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
2018-04-27 12:09:35 -04:00
Lioncash
44d2f427d4
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
2018-04-27 11:57:52 -04:00
bunnei
2dbd239ed5
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 11:49:26 -04:00
Lioncash
324ee31fc3
general: Convert assertion macros over to be fmt-compatible
2018-04-27 10:04:02 -04:00
bunnei
327fd2c31e
Merge pull request #380 from ogniK5377/service-impl
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Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
2810310018
Switched to NGLOG_WARNING
2018-04-26 20:03:12 -07:00
bunnei
f838e665b8
Merge pull request #406 from lioncash/frontend
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frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei
a5f551ff76
Merge pull request #407 from lioncash/common
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common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash
f4cc29c07c
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 20:09:58 -04:00
Lioncash
ef3129bf7a
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 19:14:48 -04:00
Lioncash
db4f7293fd
input_common: Move old logging macros over to fmt-capable ones
2018-04-26 19:09:25 -04:00
bunnei
dbf7f53899
Merge pull request #402 from lioncash/core
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core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei
7fd3730e5a
Merge pull request #399 from bunnei/shader-ints
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Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec
a210abc3c1
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
David Marcec
6f6cac9366
Added PREPO to logging backend, Removed comments from SaveReportWithUser
2018-04-26 14:19:34 -07:00
Lioncash
0a1e044322
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
67e3bb3e87
common: Remove chunk_file.h and linear_disk_cache.h
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These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei
8e661859a8
gl_shader_decompiler: Boilerplate for handling integer instructions.
2018-04-26 14:38:42 -04:00
bunnei
02771faf4e
gl_shader_decompiler: Move color output to EXIT instruction.
2018-04-26 14:38:41 -04:00
Lioncash
6d0f299ed9
core/gdbstub: Move logging macros to new fmt-compatible ones
2018-04-26 12:04:50 -04:00
Lioncash
ca674a999b
core/hw: Move logging macros over to fmt-capable ones
2018-04-26 09:32:45 -04:00
bunnei
3de43829ee
Merge pull request #396 from Subv/shader_ops
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Shaders: Implemented the FSET instruction.
2018-04-25 22:42:54 -04:00