Commit Graph

77 Commits

Author SHA1 Message Date
bunnei 4f12aba993 Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
2018-08-13 12:19:59 -04:00
MerryMage 26aa4ae7a8 audio_renderer: samples_remaining counts frames, not samples 2018-08-13 11:26:50 +01:00
MerryMage 0525998743 audio_core: Interpolate 2018-08-13 11:26:50 +01:00
MerryMage fea4df74c2 audio_core: Implement low-pass filter 2018-08-13 11:26:50 +01:00
MerryMage c9923e03bb cubeb_sink: Protect queue with a mutex 2018-08-12 20:41:46 +01:00
David Marcec 7d49bcdb1b Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec f3ef58207e Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
KAMiKAZOW fef6c33e77 Make building cubeb optional 2018-08-07 13:21:56 +02:00
bunnei 5904aa20ce audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei 600e4bbeac audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei 7688b83a1c audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
bunnei 950de5fd73 cubeb_sink: Support variable sample_rate and num_channels. 2018-08-04 15:30:10 -04:00
bunnei 97647e60f2 audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
bunnei 7186882bfe audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
bunnei 1028560b4c Merge pull request #895 from lioncash/sink
sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
Lioncash 07a3c8a2a5 audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash 881380bc97 sink_details: Deduplicate long std::function repetition
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash 5061e89fd1 sink_details: std::move std::function instances
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
bunnei 14d9b2d6d3 audio_core: Add configuration settings. 2018-07-31 22:38:42 -04:00
bunnei 0ba0cdbed9 audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
bunnei f1f3a65391 audio_core: Add interfaces for Sink and SinkStream. 2018-07-30 21:45:24 -04:00
bunnei 02472448da audio_core: Misc. improvements to stream/buffer/audio_out. 2018-07-30 18:58:40 -04:00
bunnei fa8e381b3e audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00
James Rowe 5dbd091a80 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
B3n30 1b2aa3780d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
bunnei 9b8fff5568 audio: Log dropping frames as trace to reduce spam. 2018-01-07 16:52:59 -05:00
Huw Pascoe da1c8d1522 Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
Subv 3532957099 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
MerryMage cbb31422b7 interpolate: Interpolate on a frame-by-frame basis 2017-08-28 10:54:41 +01:00
Yuri Kunde Schlesner f9a960614d CMake: Add SoundTouch include path to target property 2017-05-27 22:09:28 -07:00
Yuri Kunde Schlesner d84915c4a1 CMake: Define an interface target for SDL2 definitions 2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner b78ce2bce5 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner 03ad0ec0e5 DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Mat M dc1927a9d1 Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
Jake Merdich 38dfe42ad9 Support looping HLE audio (#2422)
* Support looping HLE audio
* DSP: Fix dirty bit clears, handle nonmonotonically incrementing IDs
* DSP: Add start offset support
2017-01-29 23:52:25 -08:00
noah the goodra 0adb56a6b2 fixed the override warning
```
In file included from citra/src/audio_core/sink_details.cpp:11:
citra/src/./audio_core/sdl2_sink.h:25:10: warning: 'SetDevice' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
    void SetDevice(int device_id);
         ^
citra/src/./audio_core/sink.h:39:18: note: overridden virtual function is here
    virtual void SetDevice(int device_id) = 0;
                 ^
```
2017-01-27 14:24:14 -06:00
Kloen Lansfiel 637f58dd1e SDL: Select audio device (#2403)
* Initial Commit

Added Device logic to Sinks
Started on UI for selecting devices

Removed redundant import

* Audio Core: Complete Device Switching

Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.

Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.

* Clean original implementation.

* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Lioncash dc6a23e0f6 time_stretch: Add missing #pragma once directive 2016-12-12 19:16:46 -05:00
Lioncash b0ebdfae34 Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
MerryMage b5cfe1d2f4 audio_core: SelectSink should default to auto if sink_id is invalid 2016-12-10 01:26:22 +00:00
freiro f5b928c330 Improve verbosity of audio errors with SDL_GetError() 2016-11-22 17:28:11 +01:00
Ricardo de Almeida Gonzaga 07fdcf150d Fix typos 2016-10-20 12:26:59 -02:00
Yuri Kunde Schlesner fa5d9d8266 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
MerryMage de4fa45fb5 audio_core: Tweak audio latency 2016-09-07 15:27:32 +01:00
fincs 61bde9974b codec: Fix ADPCM distortion caused by incorrect nibble order
Closes #2049.

Signed-off-by: MerryMage <MerryMage@users.noreply.github.com>
2016-09-03 14:06:25 +01:00
MerryMage 96febf8f85 audio_core: Add EnableStretching to interface so that one can toggle stretching on and off 2016-08-31 16:56:30 +01:00
MerryMage 559ca8ae8a sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector 2016-08-31 16:55:10 +01:00