Commit Graph

15 Commits

Author SHA1 Message Date
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-09 20:47:49 +02:00
crueter 0b29fb7c8a
[audio_core] Revert EA3835 audio sink changes (#136)
Fixes diablo/totk audio stutters

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/136
2025-07-27 19:46:54 +02:00
crueter 9dfe3cece0
[desktop, core] yuzu -> Eden, eden -> Eden
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-19 00:12:21 -04:00
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00
Kelebek1 b490e69020 Have GetActiveChannelCount return the system channels instead of host device channels 2023-12-16 12:49:28 -05:00
Liam c0e37fa65f audio_core: ignore renderer wait when stream is paused 2023-11-12 23:10:53 -05:00
Liam b12322b8fe audio: allow more latency in cubeb initialization 2023-08-27 12:46:01 -04:00
Kelebek1 5c4e9a276f Pre-test opening a stream for audio backends, fall back to null if not suitable. 2023-08-23 08:33:26 +01:00
Billy Laws 1794a33c52 audio_core: No longer stall when sink queue is full
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary.
2023-03-27 22:01:41 +01:00
Narr the Reg 326d8c0905 audio: cubeb: Fix yuzu crashing when it test for latency 2023-02-09 19:38:03 -06:00
Kelebek1 8351d39dd0 Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Kelebek1 c6d4071162 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Kelebek1 c3e3874d8d Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
Kelebek1 26353451be Do some log memes to help perceived volume 2022-08-12 19:59:09 +01:00
Kelebek1 be1f5f1d9f Project Andio 2022-07-22 01:11:32 +01:00