Commit Graph

14801 Commits

Author SHA1 Message Date
LC 7ba63cf225 Merge pull request #5292 from ReinUsesLisp/empty-set
vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei 6a7d7d276a Merge pull request #5261 from gal20/hide_mouse_patch
yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp 2fb40db5fc vk_rasterizer: Skip binding empty descriptor sets on compute
Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
ameerj 2faecc2720 buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
Rodrigo Locatti 0cdedb7eef Merge pull request #5286 from ReinUsesLisp/rename-vk-device
renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
Rodrigo Locatti 450a1b7c71 Merge pull request #5285 from lioncash/error-str
main: Resolve error string not displaying
2021-01-03 19:56:15 -03:00
ReinUsesLisp aa08e1bfbf renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00
Rodrigo Locatti b0764f3823 Merge pull request #5230 from ReinUsesLisp/vulkan-common
vulkan_common: Move reusable Vulkan abstractions to a separate directory
2021-01-03 17:38:29 -03:00
Lioncash fb9624da9d main: Resolve error string not displaying
During the transition to make the error dialog translatable, I
accidentally got rid of the conversion to ResultStatus, which prevented
operator<< from being invoked during formatting.

This adds a function to directly retrieve the result status string
instead so that it displays again.
2021-01-03 13:18:04 -05:00
bunnei 98c455451f Merge pull request #5278 from MerryMage/cpuopt_unsafe_inaccurate_nan
dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-03 03:27:29 -08:00
bunnei d0044d768b Merge pull request #5279 from bunnei/buffer-queue-connect
hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
2021-01-03 01:01:38 -08:00
bunnei c5156b4656 Merge pull request #5267 from lioncash/localize
main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
bunnei a86ae9fa3c hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
MerryMage c535205f1c dynarmic: Add Unsafe_InaccurateNaN optimization 2021-01-02 20:13:21 +00:00
Morph 23413c0d44 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
bunnei 80f49ed9f1 Merge pull request #5209 from Morph1984/refactor-controller-connect
configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Morph dd73d7eb8e configure_input: Modify controller connection delay
Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
MerryMage e3490b55c1 memory: Remove MemoryHook 2021-01-01 11:34:38 +00:00
bunnei f1195d12cc Merge pull request #5249 from ReinUsesLisp/lock-free-pages
core/memory: Read and write page table atomically
2021-01-01 02:54:01 -08:00
gal20 6e102ea048 yuzu/main: fix mouse not showing on move and port citra-emu/citra#5476 2020-12-31 21:16:09 +02:00
Lioncash 99790b1eb4 main: Make the loader error dialog fully translatable
Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash c1908af95a main: Tidy up enum comparison
enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
bunnei 34d62f16cc Merge pull request #5264 from 16-Bit-Dog/patch-1
Make the coding conventions more consistant
2020-12-31 01:46:53 -08:00
bunnei 2a5e0d3d92 Merge pull request #5265 from german77/port5509
Port citra-emu/citra#5509 "Look at direction of analog axis travel instead of instantaneous sample"
2020-12-30 22:24:30 -08:00
bunnei 41e8f75c82 Merge pull request #5208 from bunnei/service-threads
Service threads
2020-12-30 22:06:05 -08:00
ReinUsesLisp e92031e767 vulkan_instance: Allow different Vulkan versions and enforce 1.1
For listing the available physical devices we can use Vulkan 1.0.
Now that MoltenVK supports 1.1 we can require it for running games.

Add missing documentation.
2020-12-31 02:07:34 -03:00
ReinUsesLisp 9c39c02012 vk_device: Use an array to report lacking device limits
This makes easier to add and tune the required device limits.
2020-12-31 02:07:34 -03:00
ReinUsesLisp c5fc83ae74 vk_device: Stop initialization when device is not suitable
VKDevice::IsSuitable was not being called. To address this issue, check
suitability before initialization and throw an exception if it fails.

By doing this, we can deduplicate some code on queue searches.
Previosuly we would first search if a present and graphics queue
existed, then on initialization we would search again to find the index.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 8bc3e20760 renderer_vulkan: Remove two step initialization on VKDevice
The Vulkan device abstraction either initializes successfully on the
constructor or throws a Vulkan exception.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 69c145b484 renderer_vulkan: Throw when enumerating devices fails
Report device enumeration errors with exceptions to be consistent with
other initialization related function calls. Reduces the amount of code
to maintain.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 7334e9e212 renderer_vulkan: Initialize surface in separate file
Move surface initialization code to a separate file. It's unlikely to
use this code outside of Vulkan, but keeping platform-specific code
(Win32, Xlib, Wayland) in its own translation unit keeps things cleaner.
2020-12-31 02:07:33 -03:00
ReinUsesLisp bb5903c665 renderer_vulkan: Catch and report exceptions
Move more Vulkan code to report errors with exceptions and report them
through a log before notifying it with an error boolean for backwards
compatibility. In the future we can replace the rasterizer two-step
initialization to always use exceptions.
2020-12-31 02:07:33 -03:00
ReinUsesLisp d7f0249d2e renderer_vulkan: Create debug callback on separate file and throw
Initialize debug callbacks (messenger) from a separate file. This allows
sharing code with different backends.

Change our Vulkan error handling to use exceptions instead of error
codes, simplifying the initialization process.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 74276df159 renderer_vulkan: Move instance initialization to a separate file
Simplify Vulkan's backend initialization code by moving it to a separate
file, allowing us to initialize a Vulkan instance from different
backends.
2020-12-31 02:07:33 -03:00
ReinUsesLisp ddddd25033 vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
Allows sharing Vulkan wrapper code between different rendering backends.
2020-12-31 02:07:14 -03:00
ReinUsesLisp b05cecfbd8 vulkan_common: Move dynamic library load to a separate file
Allows us to initialize a Vulkan dynamic library from different backends
without duplicating code.
2020-12-31 02:02:48 -03:00
german f04be5803d Port citra-emu/citra#5509 2020-12-30 22:29:20 -06:00
16-Bit-Dog a96fd630b4 Make the coding conventions more consistant
lut_index had 0 added when nothing was supposed to be added

despite this, index was not added to 0 when nothing was supposed to be added...
2020-12-30 19:03:26 -05:00
Lioncash efc456aa94 half_set: Resolve -Wmaybe-uninitialized warnings 2020-12-30 17:59:42 -05:00
Lioncash ebb8133b6e maxwell_to_vk: Initialize usage variable in SurfaceFormat()
Silences a -Wmaybe-uninitialized warning
2020-12-30 13:25:03 -05:00
LC 1c53456c3c Merge pull request #5251 from ReinUsesLisp/wuninitialized
cmake: Enforce -Wuninitialized
2020-12-30 06:34:42 -05:00
ReinUsesLisp d25b097e84 video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.

This commit aims to address those issues.
2020-12-30 03:38:50 -03:00
ReinUsesLisp 64f651bfa0 cmake: Enforce -Wuninitialized 2020-12-30 02:58:58 -03:00
ReinUsesLisp d719dc7688 service/pcie: Fix invalid initialization argument 2020-12-30 02:58:38 -03:00
ReinUsesLisp 2d951b73bf video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
ReinUsesLisp b8bc5d95af host_shaders: Add Vulkan assembler compute shaders 2020-12-30 02:03:50 -03:00
ReinUsesLisp 82723df129 host_shaders: Add helper to blit depth stencil fragment shader 2020-12-30 02:02:07 -03:00
ReinUsesLisp 627b4c3387 host_shaders: Add texture color blit fragment shader 2020-12-30 02:00:48 -03:00
ReinUsesLisp 5ed139d5a2 host_shaders: Add shaders to present to the swapchain 2020-12-30 01:59:12 -03:00
ReinUsesLisp 90b5661015 host_shaders: Add shaders to convert between depth and color images 2020-12-30 01:48:44 -03:00