bunnei
b292986fc5
Merge pull request #9662 from abouvier/cmake-llvm
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cmake: prefer system llvm library
2023-01-24 11:03:14 -08:00
liamwhite
6c7db928fd
Merge pull request #9492 from german77/joycon_release
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Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
Alexandre Bouvier
8768e16b6c
cmake: prefer system llvm library
2023-01-23 06:23:00 +01:00
liamwhite
87eef91dab
Merge pull request #9613 from Kelebek1/demangle
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Add stacktrace symbol demangling
2023-01-22 13:13:58 -05:00
german77
5cbeb6f1c4
input_common: Use DriverResult on all engines
2023-01-19 18:05:22 -06:00
Narr the Reg
216bdb7884
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Narr the Reg
0e41ae9595
input_common: Initial skeleton for custom joycon driver
2023-01-19 18:05:20 -06:00
Kelebek1
8fea4c21b2
Be careful of mangled out of bounds read
2023-01-14 19:53:55 +00:00
Kelebek1
a665621670
Move demangle impl to cpp
2023-01-14 05:12:41 +00:00
Kelebek1
90f546cba4
Add stacktrace symbol demangling
2023-01-14 04:43:21 +00:00
Matías Locatti
7297ab36c1
Update settings.h
2023-01-13 04:56:25 -03:00
Matías Locatti
a724435c8b
CPP
2023-01-13 04:55:26 -03:00
Matías Locatti
cf9e60d883
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
Liam
a9d96415c4
renderer_vulkan: disable turbo by default
2023-01-08 11:38:30 -05:00
bunnei
dfbfc1b89b
Merge pull request #9563 from german77/crash_not_allowed
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input_common: Create an update engine
2023-01-07 13:41:27 -08:00
liamwhite
41958ff4ae
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Narr the Reg
243f2931b5
input_common: Create an update engine
2023-01-05 19:24:29 -06:00
Wollnashorn
1011652852
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
0b17b4edd2
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
ef0b585b0b
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
d9b2bc7f04
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
Fernando Sahmkow
e5d02ff039
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
12a76465b9
MacroHLE: Reduce massive calculations on sizing estimation.
2023-01-01 16:43:57 -05:00
Merry
0abd0d6af9
host_memory: Use transparent huge pages where available
2023-01-01 11:40:35 +00:00
Merry
192f349e5f
host_memory: Allocate virtual_base with MAP_NORESERVE
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Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
ameerj
4d5adfb3c9
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj
37ac7d7841
tests: Add ScratchBuffer tests
2022-12-19 18:08:04 -05:00
ameerj
ff76a433ab
common: Add ScratchBuffer class
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This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2022-12-19 18:07:51 -05:00
ameerj
80c173aba5
common: add make_unique_for_overwrite
2022-12-19 18:07:42 -05:00
Matías Locatti
7479b381fa
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
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* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
2022-12-17 17:16:52 -08:00
Chloe Marcec
27a7d5a11a
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
bunnei
a0fa54b016
Merge pull request #9398 from liamwhite/fail
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general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
Mai
f23e20a630
Merge pull request #9415 from liamwhite/dc
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memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam
47a89280bf
memory: correct semantics of data cache management operations
2022-12-11 12:46:34 -05:00
Liam
292cc68b75
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Liam
08d81c9726
general: improve handling of system startup failure
2022-12-06 16:13:42 -05:00
merry
32b13dbca1
Merge pull request #9370 from liamwhite/break-unmapped
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core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
liamwhite
b4ef55753e
Merge pull request #6833 from abouvier/unbundle
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cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
liamwhite
caa1555bc2
Merge pull request #9273 from ameerj/per-game-profile
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Configuration: Add per-game input profiles
2022-12-04 13:38:01 -05:00
Alexandre Bouvier
325a016cd2
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
bunnei
d3e229ee9d
Merge pull request #9344 from liamwhite/null
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video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite
c53a3d3f37
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
e20c5a0b7f
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam
dfc09df118
core: add option to break on unmapped access
2022-12-02 08:25:45 -05:00
ameerj
fb155dbffc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
ameerj
04a6ddddfb
string_util: Fix Mingw compile error
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Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
2022-11-30 18:26:26 -05:00
ameerj
bbf3e7f313
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
Liam
acc4a150ef
video_core: add null backend
2022-11-28 19:49:09 -05:00