Commit Graph

8510 Commits

Author SHA1 Message Date
bunnei 360028e94d Merge pull request #1167 from lioncash/assert
gl_rasterizer: Correct assertion condition in SyncLogicOpState()
2018-08-25 10:50:59 -04:00
Lioncash 8eb062bba4 kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHED
We can make this error code an alias of the resource limit exceeded
error code, allowing us to get rid of the lingering 3DS error code of
the same type.
2018-08-25 09:40:42 -04:00
Lioncash 4c6743a155 kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONG
We can treat this as an alias of TooLarge for documentation purposes.
This also lets us get rid of another lingering 3DS-related error code.
2018-08-25 09:40:29 -04:00
Lioncash ce900c1cb8 kernel/error: Add error code for the handle table being full
This replaces the lingering 3DS constant with the proper one, and
utilizes it within HandleTable's Create() member function.
2018-08-25 09:40:21 -04:00
Lioncash d97ec0683f kernel/error: Add error code for invalid memory permissions 2018-08-25 09:40:12 -04:00
Lioncash eec7892cad kernel/error: Correct kernel error code for invalid combination 2018-08-25 09:40:00 -04:00
Sebastian Valle b151ff8867 Merge pull request #1166 from lioncash/typo
filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Lioncash d99d679e9e svc: Return process title ID if queried in GetInfo()
We already have the variable itself set up to perform this task, so we
can just return its value from the currently executing process instead
of always stubbing it to zero.
2018-08-25 05:02:28 -04:00
Mat M 80937ec31a Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman 89422004c3 file_sys/crypto: Fix missing/unnecessary includes 2018-08-24 22:15:32 -04:00
Lioncash e46ac56321 core: Namespace all code in the arm subdirectory under the Core namespace
Gets all of these types and interfaces out of the global namespace.
2018-08-24 21:50:39 -04:00
Lioncash e5eb0a7737 debug_utils: Remove unused includes
Quite a bit of these aren't necessary directly within the debug_utils
header and can be removed or included where actually necessary.
2018-08-24 20:49:14 -04:00
Lioncash 3c5f75d2f4 debug_utils: Make BreakpointObserver class' constructor explicit
Avoids implicit conversions.
2018-08-24 20:49:14 -04:00
Lioncash 3de47b6991 debug_utils: Initialize active_breakpoint member of DebugContext
Ensures that all class members are initialized.
2018-08-24 20:15:50 -04:00
Lioncash 28cec12008 maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
The start and finish events should likely not be right after one another
like this, otherwise the batch will appear to complete immediately
2018-08-24 19:58:05 -04:00
Zach Hilman 47b414e86c Merge pull request #1065 from DarkLordZach/window-title
qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
Lioncash 9fce9e9f12 core: Remove always true conditionals in Load()
These conditions are always true, since the outer conditional already
checks for these conditions.
2018-08-24 02:48:30 -04:00
Lioncash 0cb5150070 file_util: Correct return value in early exit of ReadFileToString()
While still essentially being zero, we should be returning a numeric
value here, not a boolean typed value.
2018-08-24 02:20:02 -04:00
Laku afc673ec9d fix SEL_IMM bitstring 2018-08-24 07:18:12 +03:00
Lioncash db36a14882 hid: Move core include to cpp file
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash e0675e91ef gl_rasterizer: Correct assertion condition in SyncLogicOpState()
Previously the assert would always be hit, since it was the equivalent
of: array == nullptr, which is never true.
2018-08-23 23:00:54 -04:00
bunnei 9d1e7af520 Merge pull request #1164 from tech4me/decode_iadd3
Shaders: Added decodings for IADD3 instructions
2018-08-23 22:59:34 -04:00
Lioncash 7ef364366f filesystem: Fix typo in log message 2018-08-23 22:12:31 -04:00
Tobias 515e023396 Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" (#1142)
* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"

* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman 7e04e10f4d xci: Ignore NCA files with updates in secure 2018-08-23 18:53:37 -04:00
Zach Hilman 87927a3be7 content_archive: Add update title detection
This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-23 18:53:13 -04:00
David f4b1df57e4 Added GetBootMode (#1107)
* Added GetBootMode

Used by homebrew

* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
tech4me 1204fbbc16 Shaders: Added decodings for IADD3 instructions 2018-08-23 15:46:59 -04:00
Zach Hilman 26b536c967 hex_util: Replace logic_errors with LOG_CRITICAL
Makes it so malformed hex strings do not crash the entire program.
2018-08-23 14:44:51 -04:00
Zach Hilman 6c83024693 qt: Add filename and title id to window title while running 2018-08-23 14:12:56 -04:00
David Marcec a1a90166df Addressed plu TTF changes 2018-08-24 02:18:04 +10:00
bunnei 2f8521eae0 Merge pull request #1160 from bunnei/surface-reserve
gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
bunnei 53610888a6 Merge pull request #1153 from bunnei/stencil-clear
gl_rasterizer: Implement partial color clear, stencil clear, and stencil test.
2018-08-23 12:04:08 -04:00
Zach Hilman 8f6ef9d395 key_manager: Eliminate indexed for loop 2018-08-23 11:53:30 -04:00
Zach Hilman 8b989b2e11 key_manager: Create keys dir if it dosen't exist
On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23 11:53:30 -04:00
Zach Hilman d867928e90 file_sys: Cut down on includes and copies 2018-08-23 11:53:30 -04:00
Zach Hilman d3225fdae9 crypto: Eliminate magic constants 2018-08-23 11:53:30 -04:00
Zach Hilman 5b8fdc94e2 key_manager: Add support for autogenerated keys
Stored in a separate file than manual keys.
2018-08-23 11:53:30 -04:00
Zach Hilman abfa173778 key_manager: Add support for KEK and SD seed derivation 2018-08-23 11:53:30 -04:00
Zach Hilman 25e7fc1b47 key_manager: Switch to boost flat_map for keys
Should make key gets marginally faster.
2018-08-23 11:53:30 -04:00
Zach Hilman b56f075c4e game_list: Add SD registration loading to game list 2018-08-23 11:53:30 -04:00
Zach Hilman 32b5f6d88d file_sys: Implement NAX containers 2018-08-23 11:53:30 -04:00
Zach Hilman d407472129 registration: Add GetEntryUnparsed methods
Returns the file before calling parser on it.
2018-08-23 11:53:30 -04:00
Zach Hilman 8bc95b876e sdmc_factory: Add SDMC RegisteredCache getter 2018-08-23 11:53:30 -04:00
Zach Hilman f7b0f9fde4 qt: Make default row data title name and title id
Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-23 11:53:30 -04:00
Zach Hilman 1f77f3409a vfs: Add GetOrCreateDirectoryRelative method 2018-08-23 11:52:44 -04:00
Zach Hilman b8f5034fe1 filesystem: Add CreateFactories methods to fs
Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman af6c9bb950 filesystem: Add logging to registration getters 2018-08-23 11:52:44 -04:00
Zach Hilman 50704abef4 loader: Add new NAX-specific errors and messages 2018-08-23 11:52:44 -04:00
Zach Hilman 8302ba7711 nax: Add AppLoader_NAX and update loader to support it 2018-08-23 11:52:44 -04:00