Commit Graph

8510 Commits

Author SHA1 Message Date
BreadFish64 8a956adf8c sdl: add check for GL extension support 2018-06-04 12:26:41 -05:00
BreadFish64 a7e6cadc81 qt: add check for GL extension support 2018-06-04 12:26:30 -05:00
bunnei 5c86832ce7 Merge pull request #502 from bunnei/more-am-stuff
am: Implement PopOutData, and various fixes.
2018-06-04 13:23:19 -04:00
Subv 0e337430f5 GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. 2018-06-04 11:22:26 -05:00
Subv c330734536 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 2018-06-04 11:12:03 -05:00
James Rowe 8c1869e258 Merge pull request #507 from valentinvanelslande/3616
Port citra #3616
2018-06-04 10:04:18 -06:00
Valentin Vanelslande a610638c0b Port citra #3616 2018-06-04 10:57:18 -05:00
mailwl 0e922be408 Correct function results 2018-06-04 14:43:02 +03:00
mailwl 18798ad061 Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei b9e0c0495a am: Implement ILibraryAppletAccessor::PopOutData. 2018-06-03 23:44:23 -04:00
bunnei 6c8ab7e431 am: ISelfController:LaunchableEvent should be sticky. 2018-06-03 23:44:22 -04:00
bunnei 96b4c99a7a am: Stub out ILibraryAppletAccessor Start and GetResult methods. 2018-06-03 23:44:22 -04:00
bunnei 8691aa8cd7 Merge pull request #499 from bunnei/am-stuff
am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv 54a12f1b84 GPU: Partially implemented the shader BRA instruction. 2018-06-03 22:26:36 -05:00
Subv d75c79b61a GPU: Added decoding for the BRA instruction. 2018-06-03 22:14:00 -05:00
bunnei 129f945c77 am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
bunnei 43ce8b93f0 am: Implement IStorageAccessor::Write. 2018-06-03 22:10:06 -04:00
bunnei d29b7b48eb am: Cleanup IStorageAccessor::Read. 2018-06-03 22:10:06 -04:00
bunnei 1597b12861 am: Implement ILibraryAppletCreator::CreateStorage. 2018-06-03 22:10:05 -04:00
bunnei d7b6e69400 Merge pull request #500 from Subv/long_queries
GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
bunnei a13a6d5a0f Merge pull request #498 from bunnei/texs-mask
gl_shader_decompiler: Implement TEXS component mask.
2018-06-03 21:22:12 -04:00
Subv 315e5e6cf3 GPU: Partial implementation of long GPU queries.
Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.

In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.

This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei 94b620a89e gl_shader_decompiler: Implement TEXS component mask. 2018-06-03 12:08:17 -04:00
bunnei 2ceba3716b Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei 6edd4ebde8 Merge pull request #495 from bunnei/improve-rro
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei a5360ee1b9 Merge pull request #484 from mailwl/nvhost-nvdec
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei d673e26129 Merge pull request #496 from Subv/waitprocesswidekey_timeout
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei 76da1f526a gl_shader_decompiler: Implement RRO as a register move. 2018-06-03 11:14:31 -04:00
bunnei 129c25fa13 Merge pull request #497 from Subv/dxn1
GPU: Implemented the DXN1 (BC4) texture format.
2018-06-03 11:05:04 -04:00
Subv dd9a1fd943 Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv c00fc04a65 GPU: Implemented the DXN1 (BC4) texture format. 2018-06-02 13:17:09 -05:00
bunnei 85ae02747c Merge pull request #492 from mailwl/time
Service/time: implement posix time to calendar conversion
2018-06-01 10:14:20 -04:00
mailwl caf7d55de4 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
bunnei 20fa6379f6 gl_shader_decompiler: Implement TEX instruction. 2018-05-31 23:36:45 -04:00
bunnei fc2f5b93c3 gl_shader_decompiler: Support multi-destination for TEXS. 2018-05-31 22:57:32 -04:00
bunnei baf0b86ac3 Merge pull request #488 from Subv/thread_masks
Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei 880c01c8dd Merge pull request #491 from bunnei/rgba16f
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
2018-05-31 18:16:32 -04:00
bunnei a8c1e58d23 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 2018-05-30 22:50:41 -04:00
Subv 2a690458b5 Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed. 2018-05-30 21:36:29 -05:00
Subv 40c82fc9c5 Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei 995f57bbc1 gl_rasterizer_cache: Implement PixelFormat RGBA16F. 2018-05-30 22:24:07 -04:00
bunnei 4b027ee9f3 Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer 339fd812b3 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv bcae826522 Kernel/Thread: Corrected a typo in an assert about the processor id. 2018-05-30 11:32:46 -05:00
Subv 455e14b8e3 Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 2018-05-30 10:58:03 -05:00
Sebastian Valle 016195f9a8 Merge pull request #483 from bunnei/sonic
Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl c333f12eae Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei c99c03fe38 gl_shader_decompiler: F2F_R instruction: Implement abs. 2018-05-29 23:52:54 -04:00
bunnei 0895c4603e Merge pull request #482 from Subv/r8
GPU: Implemented the R8 texture format (0x1D)
2018-05-29 23:42:55 -04:00
bunnei ed61b578d9 gl_shader_decompiler: Partially implement F2F_R instruction. 2018-05-29 23:10:44 -04:00