ameerj
d7977be416
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
german77
1b060a47b2
UI: Relocate tas menu and add brief description
2021-09-18 23:23:03 +02:00
german77
d71f067db8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
d552f84322
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
german77
368c9db4ee
input_common/tas: overwrite file dialog
2021-09-18 23:22:42 +02:00
MonsterDruide1
1b67085cda
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
bba1ab83d6
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
cce0d58312
core: Hacky TAS syncing & load pausing
...
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
31068a63a9
input_common/tas: Base playback & recording system
...
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
german77
0cea589993
input_common: Enable steam controllers and 8 player support
2021-09-10 00:58:12 -05:00
german77
94028da35e
input_common: Add alternative string for joycons
2021-09-06 22:20:19 -05:00
german77
134a2c23ac
input_common: Disable sdl raw input mode
2021-08-12 13:17:07 -05:00
german77
32e0572a68
input_common: Improve SDL joystick and hide toggle option
2021-08-07 23:11:23 -05:00
Rodrigo Locatti
84bdc6969f
input_common: Fix data race on GC implementation
2021-08-07 16:46:26 -05:00
bunnei
18a787b357
Merge pull request #6654 from german77/custom_threshold
...
input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
bunnei
def3f59ed9
Merge pull request #6649 from german77/toggle_sdl
...
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
Nicolas Jallamion
d417596f27
input/sdl_impl: fix rumble support on DualSense. ( #6683 )
...
- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
bunnei
40a1066bf7
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
...
yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
german77
0fb8912834
input_common: Fix mouse panning behaivour
2021-07-16 18:57:29 -05:00
lat9nq
7a30ae6845
sdl_impl, emu_window: Remove clang ignore
...
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00
german77
9e0f89e081
input_common: Make button threshold customizable
2021-07-15 23:56:57 -05:00
bunnei
24f798804c
Merge pull request #6579 from ameerj/float-settings
...
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
german77
f098c2163b
input_common: Support SDL toggle buttons
2021-07-15 14:31:58 -05:00
german77
77db68f9e3
input_common: Fix build with sdl disabled
2021-07-10 20:02:02 -05:00
ameerj
4e2d71a8ce
configure_input: Use u8 for mouse sensitivity
2021-07-08 23:24:31 -04:00
Ameer J
60e29dd3b0
Merge pull request #6539 from lat9nq/default-setting
...
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq
d9109a708b
general: Code formatting improvements
...
Slight improvements to readability.
Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.
Addresses review feedback.
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Morph
64f22684d4
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
...
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
bunnei
88cb6c26f3
Merge pull request #6537 from Morph1984/warnings
...
general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
german77
cf1280874f
input_common: Add missing modifier callback to analog from button
2021-07-05 11:39:42 -05:00
lat9nq
3352742284
core, input_common: Miscellaneous fixes
...
bcat: Fix settings access
telemetry_session: Fix settings accesses
So this is what I get for testing with the web service disabled.
touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
794c444285
general: Make most settings a BasicSetting
...
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.
Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
1917128312
input_common: Remove #pragma warning directives for external headers
2021-06-28 14:20:25 -04:00
Morph
b6c7707fe9
input_common: Enforce C4242
2021-06-28 14:20:25 -04:00
Chloe
a9a9167009
Add missing includes ( #6521 )
...
* Add missing includes
* Add array
2021-06-24 03:24:17 -04:00
Rodrigo Locatti
65df2a2ba0
input_common/mouse_input: Fix data race
...
Fix data race using std::jthread and std::stop_token.
2021-06-22 02:31:39 -03:00
bunnei
78d9caa5df
Merge pull request #6407 from lat9nq/fix-libusb-2
...
cmake: Use autotools for libusb linking generally on GNU, and cleanup
2021-06-10 23:35:30 -07:00
bunnei
65505640b9
Merge pull request #6389 from german77/Analog_button_fix
...
input_common: Analog button, use time based position
2021-06-03 21:06:38 -07:00
lat9nq
21d81ee941
cmake: General improvements to libusb linking
...
Delegates libusb external communication to externals/CMakeLists.txt
Ensures an interface library `usb` for every pathway
input_common just links to the `usb` library now
externals/libusb/CMakeLists.txt sets variables to override SDL2's libusb
finding
Other minor cleanup
2021-06-03 03:49:35 -04:00
bunnei
bfacb2dd28
Merge pull request #6318 from german77/dualJoycon
...
input_common: Add dual joycon support
2021-06-01 00:51:00 -07:00
german77
b398e0783e
input_common: Analog button, use time based position instead of frequent updates
2021-05-30 00:13:51 -05:00
bunnei
c1f4c84db4
Merge pull request #6312 from german77/analogMapping
...
input_common: Rewrite sdl analog mapping and fix controller disconnection crash
2021-05-24 12:02:37 -07:00
german77
e99220d321
input_common: Add dual joycon support
2021-05-22 18:40:53 -05:00
bunnei
1e4bc2cb20
Merge pull request #6310 from german77/nanMotion
...
input_common: Sanitize motion data
2021-05-19 15:47:48 -07:00
german77
b79310def9
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
german77
2d3df5d3f4
input_common: Fix crash when controller disconnects
2021-05-15 08:27:19 -05:00
german77
b41d05a12c
input_common: Rewrite sdl analog mapping
2021-05-14 21:17:08 -05:00
german77
eac788499b
input_common: Sanitize motion data
2021-05-13 13:41:32 -05:00
german77
1562858963
input_common: Release mouse buttons on out of focus
2021-05-02 19:08:33 -05:00
bunnei
1838d41120
Merge pull request #6243 from german77/GCresetOrigin
...
input_common: Reset GC sticks center by measuring multiple packets
2021-04-30 12:02:05 -07:00
german77
7d6d399f26
input_common: Reset GC sticks center by measuring multiple packets
2021-04-26 18:34:00 -05:00
german77
c8845b4fdf
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-23 22:12:41 -05:00
lat9nq
1e36a11626
general: Ignore implicit-fallthrough for SDL.h
...
SDL 2.0.14 introduces an incompatibility with Clang, causing it to
trigger -Wimplicit-fallthrough even though it is marked. Ignore it for
now, with a comment mentioning why this is needed.
2021-04-18 01:31:26 -04:00
lat9nq
c8a26a2cbf
cmake: Use SDL 2.0.14 and fix CMake scope issue
...
Forces using SDL 2.0.14. Upgrades the SDL external to that version. Adds
a message when switching to the external.
Fixes an error where input_common only links to SDL when SDL2_FOUND is
set, but externals/CMakeLists cannot set that variable to the required
scope. Switch to using ENABLE_SDL2, which we can use since we now
include the SDL source.
2021-04-17 23:42:57 -04:00
bunnei
f527e7a748
Merge pull request #6119 from german77/SDLMapping
...
InputCommon: Address mapping and naming issues with SDL2
2021-04-15 21:40:35 -07:00
bunnei
7a76bc30fa
common: Move settings to common from core.
...
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
german77
129c89b47d
Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one
2021-03-30 22:17:08 -05:00
german77
ad6e6210db
InputCommon: Name properly xbox 360 and one controllers, Fix mappings for Nintendo Pro controllers
2021-03-30 21:40:36 -05:00
bunnei
d0933e20e0
Merge pull request #6040 from german77/toggleKeyboard
...
Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
bunnei
f16c081cfd
Merge pull request #5990 from german77/mousePanningV2
...
InputCommon: Mouse fixes
2021-03-08 14:50:58 -08:00
german77
9c42c9e164
Enable mouse toggle buttons
2021-03-06 13:27:02 -06:00
german
03c81d5e1f
Enable button toggle for keyboard in the modifier button
2021-03-05 19:21:04 -06:00
german
0cb68543e2
inputCommon: Use an unique client id for each socket instance
2021-03-01 09:19:33 -06:00
german77
a380976857
inputCommon: Mouse fixes
2021-02-27 17:53:10 -06:00
Morph
ebf4986174
Revert "Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
2021-02-18 11:16:14 -05:00
Morph
fd772cb778
Merge pull request #5929 from german77/mousePanning
...
Improve mouse panning
2021-02-16 22:52:35 +08:00
bunnei
0563f37708
Merge pull request #3603 from FearlessTobi/port-5123
...
Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
2021-02-15 16:25:53 -08:00
bunnei
0ff94cb0cc
Merge pull request #4940 from german77/nativeGC
...
HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
german
47f0b00c9d
Improve mouse panning
2021-02-13 22:23:32 -06:00
bunnei
152e089482
Merge pull request #5869 from german77/mousePanning
...
input_common: Add mouse panning
2021-02-11 09:58:23 -08:00
Lioncash
4681f5b60b
udp: Silence unused member variable warnings
...
Simply mark them as unused for now.
2021-02-09 17:38:45 -05:00
Lioncash
70b6d985e7
udp/client: Define ClientData constructor/destructor in cpp file
...
Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 -05:00
german
020c22f53d
hid: Implement GC controller
2021-02-07 22:59:46 -06:00
german
c7cae8769f
Add mouse panning
2021-02-07 20:31:58 -06:00
german
cbe925c31a
Add SL SR vectors, change dual joycon view, add missing raw data from keyboard/mouse
2021-02-06 09:43:42 -06:00
german
93ac87f29e
Make settings controller image change with controller input
2021-02-06 09:43:41 -06:00
ameerj
37e544492e
analog_from_button: Fix update_thread.join exception
...
This commit aims to address an exception that occurs when trying to join the Analog object's update_thread.
By using an atomic bool for the status of the update thread, we ensure its value is consistent across the threads accessing it.
2021-01-29 18:41:22 -05:00
Morph
6b5e5ad224
sdl_impl: Set the maximum vibration duration to 1 second
2021-01-23 08:06:07 -05:00
german
b92717bec6
Always initialize keyboard input
2021-01-15 09:05:17 -06:00
german
df1070a735
Add mutitouch support for touch screens
2021-01-15 09:05:17 -06:00
german
f452fbfc88
Allow to return up to 16 touch inputs per engine
2021-01-15 09:05:17 -06:00
Morph
23413c0d44
general: Fix various spelling errors
2021-01-02 10:23:41 -05:00
bunnei
2a5e0d3d92
Merge pull request #5265 from german77/port5509
...
Port citra-emu/citra#5509 "Look at direction of analog axis travel instead of instantaneous sample"
2020-12-30 22:24:30 -08:00
german
f04be5803d
Port citra-emu/citra#5509
2020-12-30 22:29:20 -06:00
bunnei
ae5e92e2fb
Merge pull request #5236 from gal20/udp_client_patch
...
input_common: process udp packets only for the correct pad
2020-12-29 02:51:40 -08:00
gal20
2f5fb99b94
udp client: process packets only for the correct pad
2020-12-27 22:22:48 +02:00
german
139222d3a5
Allow to invert analog axis with right click
2020-12-26 17:46:14 -06:00
Morph
439488a842
Merge pull request #5020 from german77/AnalogfromButtonFix
...
Disable analog joystick from buttons by default
2020-12-08 10:30:21 +08:00
german
1a3e4518ec
Disable analog joystick from buttons by default
2020-12-07 19:34:52 -06:00
Lioncash
8e4a23e129
mouse_poller: Remove unused includes
2020-12-03 10:41:13 -05:00
Lioncash
11e20efc1d
mouse_input: Invert conditional in UpdateYuzuSettings()
...
Allows the struct to be constructed in place.
2020-12-03 10:41:13 -05:00
Lioncash
f8b5b65d6b
mouse_input: Remove two casts and amend some formatting
...
Removes the use of two static casts and improves the readability of some
vectors slightly.
2020-12-03 10:41:09 -05:00
Lioncash
64daafbaa0
mouse_input: Resolve a -Wdocumentation warning
2020-12-03 10:26:50 -05:00
Lioncash
09b2703682
mouse_input: Remove unused includes
2020-12-03 10:26:30 -05:00
bunnei
eba344f859
Merge pull request #4937 from german77/multiUDP
...
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
LC
1ec79d0982
Merge pull request #5047 from german77/MouseInput
...
InputCommon: Fix implicit conversion in mouse input
2020-12-01 09:40:46 -05:00
german
544417cd49
Fix implicit conversion in mouse input
2020-11-30 21:48:18 -06:00
bunnei
0c0c14ca1e
Merge pull request #4939 from german77/MouseInput
...
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
german
56a8fee35a
Implement full mouse support
2020-11-25 23:59:30 -06:00
german
6708e0ec0e
Add multiple udp server support
2020-11-25 23:44:41 -06:00
Jan Beich
805312e278
input_common: ignore some Clang warnings after c8aec32f12
...
error: unknown warning option '-Werror=unused-but-set-parameter'; did you mean '-Werror=unused-parameter'? [-Werror,-Wunknown-warning-option]
error: unknown warning option '-Werror=unused-but-set-variable'; did you mean '-Werror=unused-const-variable'? [-Werror,-Wunknown-warning-option]
2020-11-25 23:57:11 +00:00
bunnei
e4938afd40
Merge pull request #4905 from german77/AnalogFromButton
...
Allow to dial any angle with digital joystick
2020-11-24 16:04:55 -08:00
bunnei
f2bb584578
input_common: Fix typo in gc_poller.cpp with [[maybe_unused]].
2020-11-23 21:42:06 -08:00
bunnei
2382020d8d
input_common: Add more missing [[maybe_unused]] from #4927 .
2020-11-23 20:50:35 -08:00
Lioncash
c8aec32f12
input_common: Treat warnings as errors
...
Migrates over warnings as errors for input common to match how the
common library treats warnings as errors.
2020-11-22 04:50:03 -05:00
german77
3edd74463f
Modify rumble amplification
2020-11-19 11:30:52 -06:00
bunnei
afa4ced6e4
Merge pull request #4866 from Morph1984/mjolnir-p3-prod
...
Project Mjölnir: Part 3 - Controller Profiles and Vibration Rework
2020-11-17 20:02:27 -08:00
Morph
f5ee5e7f3c
sdl_impl: Pump SDL Events at 1000 Hz
2020-11-15 23:33:21 -05:00
Morph
24cfdbc7fe
sdl_impl: Revert to the "old" method of mapping sticks
...
Not all controllers have a SDL_GameController binding. This caused controllers not present in the SDL GameController database to have buttons mapped instead of axes.
Furthermore, it was not possible to invert the axes when it could be useful such as emulating a horizontal single joycon or other potential cases. This allows us to invert the axes by reversing the order of mapping (vertical, then horizontal).
2020-11-15 23:33:21 -05:00
Morph
bd42b2093c
controllers/npad: Remove the old vibration filter
...
Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false.
2020-11-15 23:33:21 -05:00
Morph
ad3905fe27
input_common: Add VibrationDevice and VibrationDeviceFactory
...
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph
cce389221b
configure_input: Add per-player vibration
...
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
Morph
ed9df522ec
controllers/npad: Add heuristics to reduce rumble state changes
...
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
Morph
b29a52982a
configure_input_player: Change "Defaults" button behavior
...
RestoreDefaults() now restores the selected devices' mappings using UpdateMappingWithDefaults().
This allows us to move the keyboard mapping from RestoreDefaults() to UpdateMappingWithDefaults().
2020-11-15 23:33:20 -05:00
Morph
5eb160d4c6
udp/client: Reduce testing period to 5 seconds
2020-11-15 23:33:19 -05:00
Morph
ad9a909bc7
configure_input_player: Implement input exclusivity and persistence
...
With this, the "Input Devices" combobox should accurately reflect the input device being used and disallows inputs from other input devices unless the input device is set to "Any".
2020-11-15 23:33:19 -05:00
Lioncash
eccf766a39
motion_input: Mark constructor as explicit
2020-11-15 14:20:41 -05:00
Lioncash
93312282aa
motion_input: Mark member functions as [[nodiscard]] where applicable
2020-11-15 14:18:09 -05:00
german
fbab229893
fix minor clang error
2020-11-10 10:38:15 -06:00
german
b1f65683bc
Allow to dial any angle with digital joystick
2020-11-08 09:15:33 -06:00
german
2aafcc5f4b
Add hotplug, rumble and fix 3rd party adapters for the GC adapter
2020-10-28 21:12:34 -05:00
Morph
62e0851476
sdl_impl: Fix controller reconnection issues
...
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected.
This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map.
Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-21 09:41:30 -04:00
LC
bd5383ad7e
Merge pull request #4809 from Morph1984/mjolnir-p3
...
configure_input_player: Fix modifier buttons
2020-10-20 15:00:06 -04:00
bunnei
d49a2e305e
Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect
...
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20 11:40:06 -07:00
Morph
6fa2144d90
configure_input_player: Fix modifier buttons
...
Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
Lioncash
c3c19060dd
udp/client: Make use of designated initializers in TestCommunication()
...
Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
3232d03657
udp/client: Take std::function by const reference with TestCommunication()
...
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7f475ec996
sdl_impl: Erase the SDLJoystick entry after removing a controller
...
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
Lioncash
d44d662529
input_common/CMakeLists: Make some warnings errors
...
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
7eaad002f5
Merge pull request #4757 from german77/BetterMotion
...
InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
bunnei
86a98a3137
Merge pull request #4677 from german77/ShakeFromButton
...
InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
bunnei
b3767ab3be
Merge pull request #4727 from FrogTheFrog/patch-1
...
Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
german
ec0a0a94b4
Address comments
2020-10-04 18:15:53 -05:00
german
0d4c60c3ef
Add compatibility with only accelerometer and auto calibrate for drift
2020-10-03 22:22:01 -05:00
Lukas Senionis
e237086658
Reduce the "shake" requirements when configuring UDP.
2020-09-30 10:30:33 +03:00
german
782aab6cf2
First implementation of controller rumble
2020-09-29 10:38:25 -04:00
german
ef4f095aae
Add random motion input to keyboard
2020-09-25 17:59:52 -05:00
german
db47701464
Add random motion input to SDL
2020-09-25 17:59:52 -05:00
german
9f70da1a9b
Add automap feature for GC adapter
2020-09-18 16:51:16 -05:00
bunnei
9a2553c952
Merge pull request #4594 from german77/MotionHID
...
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
ReinUsesLisp
67dd8466b3
gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
...
Pragma disable zero-sized array nonstandard extension warning on MSVC.
2020-09-14 19:38:08 -03:00
Lioncash
14d5340a9d
gc_adapter: Make DeviceConnected() a const member function
...
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
german
b26bc3864a
Minor cleanup
2020-09-05 09:42:21 -04:00
german
82eb4be33b
Add cemu hook changes related to PR #4609
2020-09-04 21:48:13 -05:00
german
17b48f8d42
Remove RealMotionDevice
2020-09-04 21:48:13 -05:00
german
876e6fc255
Include HID and configuration changes related to motion
2020-09-04 21:48:03 -05:00
bunnei
9c6972fda5
Merge pull request #4583 from lioncash/trunc
...
gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
Morph
f3417b01e1
input_common/motion_input: Make use of Common::PI constant
...
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei
60e59d1d0c
Merge pull request #4570 from german77/motionInput
...
input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei
99ae6cfc68
Merge pull request #4382 from FearlessTobi/port-udp-config
...
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
Vitor Kiguchi
52df885a42
sdl_joystick: disable the use of the hidapi drivers due to many problems caused by them.
...
The main problem is the loss of compatibility with some controllers, but there are also
unwanted changes to the behaviour of PS4 controllers (hardcoded lightbar color).
2020-08-30 05:06:49 +02:00
FearlessTobi
ee199ead59
Address second batch of reviews
2020-08-30 00:43:25 +02:00
FearlessTobi
01dbe3a624
Address review comments and fix code compilation
2020-08-29 20:56:51 +02:00
FearlessTobi
2903f0f7ce
yuzu: Add motion and touch configuration
2020-08-29 18:56:34 +02:00
Lioncash
56d39caa1d
sdl_impl: Reduce allocations in GetButtonMappingForDevice()
...
These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
eb2ab15bdb
sdl_impl: Make use of std::move on std::string where applicable
...
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
285e3386e2
sdl_impl: Make use of insert_or_assign() where applicable
...
Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
3413c8c046
sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
...
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
1338c58d37
sdl_impl: Simplify make_tuple call
...
The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.
Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
4dc59a4b64
sdl_impl: Mark FromEvent() as a const member function
...
This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
Lioncash
0322ffa4fd
input_common/main: Remove unnecessary headers
2020-08-28 19:23:19 -04:00
Lioncash
72d5a883a1
input_common/main: Remove unimplemented prototype
...
I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
german
f327977dfa
Fix orientation errors and improve drift correction
2020-08-27 17:19:21 -05:00
german
dbf0608afd
Address comments
2020-08-27 17:19:21 -05:00
german
0e11d1c09a
Implement a basic class for motion devices
2020-08-27 17:19:21 -05:00
Lioncash
affbf8e188
input_common: Eliminate most global state
...
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
Morph
4ca910101f
input_common/main: Add "/Mouse" to the display name
2020-08-26 22:41:51 -04:00
Morph
5e4f03f663
input_common: Fix directional deadzone values
...
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
24ce544120
Address feedback
2020-08-26 02:32:32 -04:00
Morph
34a209d15c
Project Mjölnir: Part 1
...
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
fa4a1718a7
gc_poller: Resolve compilation warnings on MSVC
...
We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
Lioncash
78ddcbe3ba
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
ameerj
5d4750541b
Remove UI changes
...
This PR is now only the Analog devices handling the range value defaulting at 100%
2020-08-10 12:46:14 -04:00
ameerj
ac3cdc1741
Add range slider functionality for gc adapter
2020-08-10 12:46:14 -04:00
Ameer
6afee6b0c8
undo unnecessary newlines, slider range 50-150
2020-08-10 12:46:14 -04:00
Ameer
1eb1eff48c
Add range slider for analog sticks
2020-08-10 12:46:14 -04:00
Brian J. Tarricone
f637cfec64
GCAdapter: only join worker thread if running & joinable
2020-07-26 14:54:02 -07:00
bunnei
c021c9f3ae
Merge pull request #4418 from lioncash/udp-warn
...
udp/client: Remove unused boost include
2020-07-25 21:50:37 -07:00
Lioncash
5987e39f21
udp/client: Remove unused boost include
...
Also silences a deprecation warning from boost on Clang/GCC.
2020-07-25 03:42:03 -04:00
Lioncash
bc2f95ea67
gc_adapter: Resolve C++20 deprecation warning
2020-07-25 03:38:22 -04:00
Lioncash
6efd1a2675
gc_poller: Resolve -Wsign-compare warning
2020-07-25 03:37:22 -04:00
Lioncash
e94ad47152
gc_poller: Resolve -Wredundant-move warning
2020-07-25 03:35:40 -04:00
ameerj
bb2375ec9d
Fix axis thresholding while polling
...
axes were very sensitive when mapping controls.
2020-07-19 11:49:26 -04:00
ameerj
45584cf459
std::size_t where appropriate, make error message more clear if can't read
2020-07-17 12:10:32 -04:00
Ameer
05174770cc
Refactor adapter code
2020-07-16 13:00:04 -04:00
Ameer
ed995fe27e
Rebase to master
2020-07-14 13:04:02 -04:00
Ameer
2b38468a0b
Fix crash if gc configured but adapter not connected
2020-07-14 11:23:10 -04:00
bunnei
f18dca4b04
Merge pull request #4314 from lioncash/input-warn
...
gcadapter: Tidy up compiler warnings
2020-07-14 10:20:12 -04:00
bunnei
1434f790a0
Merge pull request #4315 from lioncash/udp-warn
...
udp: Silence a C++20 deprecation warning
2020-07-14 09:33:16 -04:00
Ameer
a8deadbb2b
input_common: drop unused libusb.h include
...
Remnant of an early implementation.
2020-07-14 01:50:34 +00:00
Jan Beich
cfc73b4188
input_common: make libusb private to gc_adapter
2020-07-13 18:48:19 +00:00
Lioncash
cb588c9ef1
udp: Silence a C++20 deprecation warning
...
C++20 deprecates using the = lambda capture to implicitly capture the
this pointer. Instead, we must specify it explicitly.
2020-07-12 15:49:42 -04:00
Lioncash
7c05493952
gc_poller: Mark GCButtonFactory::GetNextInput() as const
...
This doesn't modify class instance state.
2020-07-12 15:43:07 -04:00
Lioncash
340875a12f
gc_poller: Get rid of undefined behavior in Create()
...
Ensures that the function always has returns in all control paths.
2020-07-12 15:41:35 -04:00
Lioncash
ff47456e8b
gc_poller: Silence sign conversion warnings
2020-07-12 15:40:22 -04:00
Lioncash
1fe8261049
gc_adapter: Remove deprecated usage of = in lambda captures
...
It's deprecated in C++20 to use = to capture the this pointer.
Instead, we can simply pass this as an argument to the thread
constructor.
2020-07-12 15:38:19 -04:00
Lioncash
6b6d076f51
gc_adapter: Silence sign conversion warnings
2020-07-12 15:36:27 -04:00
Ameer
a885855ff4
Break out of scan loop if can't find adapter on first run
2020-07-10 11:07:43 -04:00
Jan Beich
64cab91fac
cmake: pass libusb include directory as well
...
In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:11:10: fatal error: 'libusb.h' file not found
#include <libusb.h>
^~~~~~~~~~
2020-07-09 15:26:54 +00:00
Ameer
d875341016
Rebase to master, fix merge conflicts
2020-07-08 21:15:49 -04:00
bunnei
b84af2cd28
Merge pull request #4266 from jbeich/freebsd
...
gcadapter: unbreak build on FreeBSD
2020-07-08 16:30:26 -04:00
Ameer
6e2876d7da
Address comments for better clarity/signed dev count
2020-07-08 14:18:54 -04:00
Ameer
0e21c24052
Add more libusb error checks
2020-07-08 13:19:33 -04:00
Ameer
f1790c7b34
Address PR feedback, fix axis button thresholding
2020-07-07 12:20:59 -04:00
Jan Beich
9ea600e888
input_common/gcadapter: add missing C++11 header required by libc++
...
In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:77:10: error: no template named 'unordered_map' in namespace 'std'
std::unordered_map<int, bool> buttons;
~~~~~^
src/./input_common/gcadapter/gc_adapter.h:78:10: error: no template named 'unordered_map' in namespace 'std'
std::unordered_map<int, u16> axes;
~~~~~^
2020-07-07 10:02:03 +00:00
Ameer
3eeb56e064
Brace the code! Fix compile error due to class member construction order
2020-07-06 23:01:57 -04:00
Ameer
9a989c4ff9
Recalibrate reconnected controllers
2020-07-06 22:09:07 -04:00
Ameer
68a4bc8179
Save origin state of GC controller analog features, compare against origin for input detection
2020-07-06 21:58:31 -04:00
Ameer
e081fb0718
Fix for always firing triggers on some controllers, trigger threshold more universal
2020-07-04 00:40:48 -04:00
Ameer
670614dbf4
Address lioncash feedback: Log formatting, extern const PadButtonArray, little touch ups
2020-07-03 11:52:07 -04:00
Ameer
33c08afba9
Fix unnecessary diffs
2020-07-02 16:51:16 -04:00
Ameer
12e679c39c
Add LR triggers as axes, half press to initiate a press, add GC axis id in config, clarify some code blocks for better readability
2020-07-02 15:54:44 -04:00
Ameer
34e6084c8d
Reset adapter state on init, fixes errors relating driver hang from unexpected unplug
2020-07-01 12:52:50 -04:00
Ameer
0c6128cc3a
Address feedback regarding increments, const vars, and general cleanup
2020-06-30 17:28:02 -04:00
Ameer
ed72085227
fix implicit conversion of size_t type to int
2020-06-30 11:44:55 -04:00
Ameer J
21ae845d69
left const auto&, comment punctuation.
...
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-06-26 23:46:49 -04:00
Ameer J
eb06e3e8bf
const& to button in button array
...
Co-authored-by: VolcaEM <63682805+VolcaEM@users.noreply.github.com>
2020-06-25 19:46:50 -04:00
Ameer
677a07c253
Stop reading loop if error is encountered
2020-06-25 19:31:51 -04:00
Ameer
7c10c568da
padbutton enum class and struct initiailization
2020-06-24 11:39:30 -04:00
Ameer
39ca7c675c
cleanup check access, read, and factory GetNextInput funcs. Use size rather than magic number
2020-06-23 17:37:15 -04:00
Ameer
ef0b52563d
Fix deallocation of GC Adapter
2020-06-23 12:47:58 -04:00
Ameer
f071a70fec
std::array and const reference passing of non-trivial objects
2020-06-22 18:11:59 -04:00
ameerj
14bb562028
Update src/input_common/main.cpp
...
Co-authored-by: LC <mathew1800@gmail.com>
update libusb submodule (hopefully windows build error fixed)
2020-06-22 17:05:50 -04:00
Ameer
5479427335
Tidy up the pointers, use pair over tuple where appropriate
2020-06-21 23:56:56 -04:00
Ameer
a0f8f1dc5e
fix for sleep using stl
2020-06-21 22:58:53 -04:00
Ameer
92a812d815
shared_ptr for the GC adapter class, constexpr constants
2020-06-21 21:50:58 -04:00
Ameer
4a54dc6bbf
std::arrays where appropriate, clear q in adapter class, other touch ups
2020-06-21 21:17:46 -04:00
Ameer
5ebed7b1bb
fix include thread
2020-06-21 21:17:46 -04:00
Ameer
eddf2d0f4e
Singleton GC Adapter class, remove globals, fix naming convention
...
Fix clang formatting
Manual fix for configure_input_player formatting
Add missing lib usb cmake command
2020-06-21 21:17:07 -04:00
Ameer
77ae7fe5dd
Clang Formatting
2020-06-21 15:31:57 -04:00
Ameer
243dbee81e
Cleanup after linter
2020-06-21 13:02:43 -04:00
Ameer
dbe1ad4fe4
GC Adapter Implementation
2020-06-21 12:36:28 -04:00
MerryMage
b26ff8fa86
input_common/motion_emu: Remove redundant move
...
Named return value optimization automatically applies here.
2020-06-19 14:29:59 +01:00
MerryMage
38f25284c8
input_common/keyboard: Remove redundant move
...
Named return value optimization automatically applies here.
2020-06-19 14:29:36 +01:00
FearlessTobi
358d645018
input_common: fix build when SDL2 is disabled
2020-05-02 21:47:17 +02:00
bunnei
7a4ed2581d
Merge pull request #3673 from lioncash/extra
...
CMakeLists: Specify -Wextra on linux builds
2020-04-16 21:12:33 -04:00
Markus Wick
ea1146eba0
input_common: Use the CMake target instead of the variable.
2020-04-16 16:42:59 +02:00
Lioncash
02e095313a
CMakeLists: Specify -Wextra on linux builds
...
Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.
We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).
While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
bunnei
1429f883b2
Merge pull request #3525 from FearlessTobi/linux-compile-error
...
input_common/udp: Fix Linux build by using a backwards compatible way of error checking
2020-03-21 16:04:45 -04:00
ReinUsesLisp
d8191c0d7f
input_common/udp: Fix clang build issues
2020-03-18 04:30:26 -03:00
FearlessTobi
a38b732a6c
input_common/udp: Fix Linux build by using a backwards compatible way of error checking
...
Should fix https://github.com/yuzu-emu/yuzu/issues/3487 .
error_code::failed is a function which has been introduced in Boost 1.69.
This version of boost hasn't landed in most major distros yet.
2020-03-17 12:29:25 +01:00
James Rowe
37cf312477
input/udp - Add minor error handling to prevent bad input from crashing
2020-03-03 23:46:05 -07:00
James Rowe
f40becae29
input/udp - Dont log on invalid packet received
2020-03-03 19:52:16 -07:00
CJBok
7ec4bd7793
analog_from_button get direction implementation
2020-02-18 06:45:37 +01:00
Lioncash
ba28438e61
input_common/udp: Ensure that UDP is shut down within Shutdown()
...
Previously the UDP backend would never actually get shut down.
2020-02-03 09:29:15 -05:00
Lioncash
f693c966a0
input_common/udp: Add missing override specifiers
...
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
2020-02-03 09:26:53 -05:00
Lioncash
02fbec1123
input_common/udp: std::move SocketCallback instances where applicable
...
std::function is allowed to heap allocate if the size of the captures
associated with each lambda exceed a certain threshold. This prevents
potentially unnecessary reallocations from occurring.
2020-02-03 09:24:05 -05:00
Lioncash
cf11ee1b0d
input_common/udp: std::move shared_ptr within Client constructor
...
Gets rid of a trivially avoidable atomic reference count increment and
decrement.
2020-02-03 09:21:46 -05:00
Lioncash
8e230f3e37
udp/client: Replace deprecated from_string() call with make_address_v4()
...
Future-proofs code if boost is ever updated.
2020-02-03 09:20:40 -05:00
Lioncash
e397a2145c
input_common/udp: Silence -Wreorder warning for Socket
...
Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
2020-02-03 09:15:32 -05:00
Lioncash
2ba97142ab
input_common/udp: Remove unnecessary inclusions
2020-02-03 09:13:40 -05:00
Lioncash
5da05e3128
input_common/udp: Add missing header guard
2020-02-03 09:09:06 -05:00
bunnei
0058ae07f7
Merge pull request #3284 from CJBok/hid-fix
...
hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
FearlessTobi
e89cbc93dd
Address second part of review comments
2020-01-23 20:55:26 +01:00
FearlessTobi
af272d88d9
Address review comments
2020-01-23 20:55:26 +01:00
fearlessTobi
b2f53cceb6
Input: UDP Client to provide motion and touch controls
...
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2020-01-23 20:55:26 +01:00
CJBok
be576083dd
Moved analog direction logic to sdl_impl
2020-01-15 11:25:15 +01:00
Lioncash
c10e37ddbf
input_common/sdl/sdl_impl: Correct logging string in SDLState constructor
...
If this path was ever taken, a runtime exception would occur due to the
lack of a formatting specifier to insert the error code into the format
string.
2019-06-03 16:56:47 -04:00
Lioncash
f7b6090635
input_common/sdl/sdl_impl: Move documentation comments to header where applicable
...
Places the documentation comments with the rest of SDLState's member
function documentation.
2019-06-03 16:56:47 -04:00
Lioncash
ac88c3d84d
input_common/sdl/sdl_impl: Amend names for axes for SDLAnalogPoller
...
Adds another underscore to clearly indicate the axis names.
2019-06-03 16:56:47 -04:00
Lioncash
4124d77186
input_common/sdl/sdl_impl: Mark variables const where applicable
...
Make it explicit that these aren't modified elsewhere (either through
functions by reference, or by other operations).
2019-06-03 16:56:47 -04:00
Lioncash
5b89bf78b8
input_common/sdl/sdl_impl: Mark SDLEventToButtonParamPackage() as static
...
Its prototype declared at the top of the translation unit contains the
static qualifier, so the function itself should also contain it to make
it a proper internally linked function.
2019-06-03 16:56:47 -04:00
Lioncash
f0a45d70a8
input_common/sdl/sdl_impl: Convert reinterpret_cast into a static_cast
...
It's valid to static_cast a void pointer back into its proper type.
2019-06-03 16:56:46 -04:00
Lioncash
ed90a754c5
input_common/sdl/sdl_impl: Use insert_or_assign() where applicable
...
Same behavior, but without a potential need to unnecessarily default
construct a value.
2019-06-03 16:56:46 -04:00
Lioncash
f51bbb791d
input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handling
...
The deleter can just be set in the constructor and maintained throughout
the lifetime of the object.
If a contained pointer is null, then the deleter won't execute, so this
is safe to do. We don't need to swap it out with a version of a deleter
that does nothing.
2019-06-03 16:56:46 -04:00
Lioncash
14fb03b99b
input_common/sdl/sdl_impl: Resolve two sign conversion warnings
...
Silences the final two warnings in SDL code.
2019-06-03 16:56:46 -04:00
Lioncash
24f0967a65
input_common/sdl: Remove unused header includes and forward declarations
...
Gets rid of a few unnecessary inclusion dependencies. It also uncovered
a few indirect inclusion dependencies being relied upon.
2019-06-03 16:56:42 -04:00
Lioncash
5438937cee
input_common/sdl/sdl_impl: Use nested namespace specifiers where applicable
2019-06-03 15:49:04 -04:00
Lioncash
cbbf86ba97
input_common/sdl/sdl_impl: Silence sign conversion warnings
...
Makes the conversions explicit, as opposed to implicit.
2019-05-31 04:47:02 -03:00
Lioncash
eb88e9d088
general: Use deducation guides for std::lock_guard and std::unique_lock
...
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
Lioncash
54150dcb73
input_common/sdl: Correct return values within implementations of GetPollers()
...
In both cases, we weren't actually returning anything, which is
undefined behavior.
2019-03-18 11:40:38 -04:00
Lioncash
ae7b537792
input_common/sdl: Use a type alias to shorten declaration of GetPollers
...
Just makes the definitions a little bit more tidy.
2019-03-18 11:40:35 -04:00
Lioncash
3a67c46490
input_common/sdl_impl: Make lambda capture more specific in SDLState constructor
...
We don't need to universally capture by reference. We specifically just
need to capture the this pointer.
2019-03-17 04:02:52 -04:00
Lioncash
ddbcc91a56
input_common/sdl_impl: Remove unnecessary std::chrono::duration construction
...
Specifying the time unit itself is sufficient here.
2019-03-17 04:02:52 -04:00
Lioncash
4eeedd0436
input_common/sdl_impl: Remove unused variable in SDLState constructor
2019-03-17 04:02:48 -04:00
B3n30
70bc80da4d
fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog
2019-03-02 19:12:46 +01:00
Weiyi Wang
618e092e42
input/sdl: lock map mutex after SDL call
...
Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
2019-03-02 19:09:58 +01:00
James Rowe
a15f8a9936
Input: Remove global variables from SDL Input
...
Changes the interface as well to remove any unique methods that
frontends needed to call such as StartJoystickEventHandler by
conditionally starting the polling thread only if the frontend hasn't
started it already. Additionally, moves all global state into a single
SDLState class in order to guarantee that the destructors are called in
the proper order
2019-03-02 19:09:34 +01:00
James Rowe
408b20b3d2
Input: Copy current SDL.h/cpp files to impl
...
This should make reviewing much easier as you can then see what changed
happened between the old file and the new one
2019-03-02 18:38:11 +01:00
Lioncash
e59ae7210a
common/math_util: Move contents into the Common namespace
...
These types are within the common library, so they should be within the
Common namespace.
2019-02-27 03:38:39 -05:00
Lioncash
39eccc0286
common/vector_math: Move Vec[x] types into the Common namespace
...
These types are within the common library, so they should be using the
Common namespace.
2019-02-26 22:38:36 -05:00
Lioncash
63a8d9172f
common/quaternion: Move Quaternion into the Common namespace
...
Quaternion is within the common library, so it should be using the
Common namespace.
2019-02-26 22:31:17 -05:00
Tobias
ab39d25ff0
Port #4141 from citra: Joystick hotplug support ( #1275 )
...
* Joystick hotplug support (#4141 )
* use SDL_PollEvent instead of SDL_JoystickUpdate
Register hot plugged controller by GUID if they were configured in a previous session
* Move SDL_PollEvent into its own thread
* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call
* Fix that joystick_list gets cleared after SDL_Quit
* Add VirtualJoystick for InputDevices thats never nullptr
* fixup! Add VirtualJoystick for InputDevices thats never nullptr
* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr
* Remove SDL_GameController, make SDL_Joystick* unique_ptr
* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr
* Adressed feedback; fixed handling of same guid reconnects
* fixup! Adressed feedback; fixed handling of same guid reconnects
* merge the two joystick_lists into one
* make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! fixup! make SDLJoystick a member of VirtualJoystick
* SDLJoystick: Addressed review comments
* Address one missed review comment
2018-09-10 21:29:59 -04:00
Lioncash
fc2d6869bf
input_common: Use std::move where applicable
...
Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
d682d53bb2
input_common: Add missing override specifiers
2018-08-02 21:44:25 -04:00
James Rowe
e159c550d8
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Lioncash
db4f7293fd
input_common: Move old logging macros over to fmt-capable ones
2018-04-26 19:09:25 -04:00
Lioncash
043546e4db
math_util: Remove the Clamp() function
...
C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
James Rowe
ea88c44eb8
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
bunnei
4ddfb2e881
Merge pull request #84 from lioncash/cmake
...
CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
Lioncash
447c25646e
CMakeLists: Derive the source directory grouping from targets themselves
...
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
Lioncash
651b5153dc
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 18:44:16 -05:00
muemart
a884f3d03e
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-15 20:02:30 -05:00
wwylele
56684ad10b
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
James Rowe
df206639cf
Merge pull request #2861 from wwylele/motion-refactor
...
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
6e56beafbf
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Dave Leaver
4c281049aa
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
wwylele
d500f79b8e
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
danzel
6610e914a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
Yuri Kunde Schlesner
d84915c4a1
CMake: Define an interface target for SDL2 definitions
2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
b78ce2bce5
CMake: Correct inter-module dependencies and library visibility
...
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.
Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
wwylele
96a97f2f6d
input_common/sdl: add support for binding button to axis
2017-04-17 14:14:35 +03:00
wwylele
edc6c110bf
citra-qt: release all buttons when render window focus is lost
...
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
wwylele
9cd5268ac3
InputCommon: add SDL joystick support
2017-03-01 23:30:57 +02:00
wwylele
ffb582ff3b
InputCommon: add AnalogFromButton
2017-03-01 23:30:57 +02:00
wwylele
189063ac2d
InputCommon: add Keyboard
2017-03-01 23:30:57 +02:00