Commit Graph

837 Commits

Author SHA1 Message Date
Lioncash 58a100d3b7 services: Update some function tables 2015-12-30 11:29:21 -05:00
Subv 9aa852982f HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
Closes #1139
2015-12-29 20:35:25 -05:00
bunnei 46e5b62d14 Merge pull request #1300 from Subv/arbitrateaddress
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
2015-12-28 22:23:51 -05:00
Subv a2c2b28b54 SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
Lioncash 4ab2d11182 svc: Remove superfluous printf argument 2015-12-25 14:21:45 -05:00
Lioncash 00ca148685 svc: Fix compilation with LOG_TRACE enabled 2015-12-12 18:14:36 -05:00
Yuri Kunde Schlesner 102d39fe20 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner 192829165a VideoCore: Rename HWRasterizer methods to be less confusing 2015-12-06 19:08:37 -08:00
bunnei 3a96788f4f Merge pull request #1252 from Subv/cam
Services/Cam: Added new log type and camera enums from 3dbrew.
2015-12-03 22:01:45 -05:00
Yuri Kunde Schlesner 5bed732b03 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
bunnei ae854d124f Merge pull request #1225 from lioncash/clean
csnd_snd: Get rid of type punning
2015-11-28 23:32:05 -05:00
Subv 092d5b04ec Services/Cam: Added new log type and camera enums from 3dbrew.
Followup to #1102
Original author @mailwl
2015-11-23 17:17:28 -05:00
polaris- 18990ff322 Add stub functions for Initialize and GenerateRandomData in ssl:C 2015-11-22 16:54:51 -05:00
polaris- 7603ea3da1 Add Initialize and GenerateRandomData stubs 2015-11-22 09:27:46 -05:00
Lioncash 1349faf744 csnd_snd: Get rid of type punning 2015-10-28 16:10:21 -04:00
bunnei 58857f832e Merge pull request #1165 from esoteric-programmer/master
Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst 5c7881c4a3 Added CSND stub. 2015-10-28 19:04:01 +01:00
bunnei 62c57400e8 Merge pull request #1208 from archshift/free-bytes
Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift 5da25ae7d0 Implement FS_User::GetFreeBytes 2015-10-27 23:33:59 -07:00
Filiph Sandström 23e1121337 Fix copy paste 2015-10-24 13:17:04 +02:00
Filiph Sandström d248fba5e3 Fix wrong branch 2015-10-23 23:58:54 +02:00
Filiph Sandström 29077f65a2 Add GetTotalStepCount Stub 2015-10-23 23:52:13 +02:00
Filiph Sandström bf5793c2f8 Update ptm.h 2015-10-23 23:50:51 +02:00
Rohit Nirmal c157d4ddd6 Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
Emmanuel Gil Peyrot 918f616a46 Service/CFG: Use a constexpr function for country initialization
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
Martin Lindhe b36b9d6923 fix some xcode 7.0 warnings 2015-09-29 23:11:09 +02:00
Lioncash 08147474cb general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner 318429ff53 Service/CFG: Add default entry for block 0x000A0001 (birthday) 2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner 6b451adbf2 Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner 737572c283 Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner 6a8deb9b91 Fix narrowing conversion warning 2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner 9a28ef260b Service/CFG: Move several private types from the header to the cpp 2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner 8fa38e6011 Service/CFG: Clean up default block creation 2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner 222d77c31a GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash 5c77b656b8 General: Replace NULL and '0' usages with nullptr where applicable 2015-09-11 14:59:49 -04:00
Lioncash 54fa043c92 General: Fix up doxygen comments 2015-09-10 11:20:21 -04:00
bunnei 1eacf4a3d2 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift 0b274a5ca5 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei f4e3d89fdd Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
Yuri Kunde Schlesner e5bcc24426 SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
Yuri Kunde Schlesner 6bef26d764 Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
Yuri Kunde Schlesner 990ff3f241 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner b9b540a222 Core: Improve APT Shared Font hack
Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
Yuri Kunde Schlesner 424b0fa646 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner e3936a67b7 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
Yuri Kunde Schlesner 209113743f GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
Yuri Kunde Schlesner 984bea6698 Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner bad440fdc9 APT: Adjust shared font hack so it works with the new linear heap code 2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner 00e9d19f28 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner e34643a3e4 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00