Commit Graph

82 Commits

Author SHA1 Message Date
bunnei cc4cbff1ca hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
lat9nq 3aec34df0a yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
bunnei 47224d3864 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei ad048de3d6 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
bunnei 796dddf78f hle: kernel: Remove deprecated Object class. 2021-05-05 16:40:52 -07:00
bunnei 944eb14d69 hle: kernel: HandleTable: Remove deprecated APIs. 2021-05-05 16:40:52 -07:00
bunnei 7a6bfbde24 hle: kernel: Migrate KProcess to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei a4a27a1ef2 hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei 284a4d9283 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
bunnei a96667d30c yuzu: debugger: Ignore HLE threads. 2021-01-28 21:42:27 -08:00
bunnei f34dd04d09 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei 4ba9d6f969 hle: kernel: KThread: Clean up thread priorities. 2021-01-28 21:42:25 -08:00
bunnei e74f682506 hle: kernel: KThread: Remove thread types that do not exist. 2021-01-28 21:42:25 -08:00
bunnei 3d70b4a4ea core: hle: kernel: Rename Thread to KThread. 2021-01-28 21:42:25 -08:00
bunnei e89be18c79 hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
2021-01-11 14:23:17 -08:00
bunnei e19dca9193 yuzu: debugger: wait_tree: Handle unknown ThreadState. 2021-01-11 14:23:16 -08:00
bunnei e5cfd63ba4 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei 9744afa8b1 hle: kernel: thread: Replace ThreadStatus/ThreadSchedStatus with a single ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
2021-01-11 14:23:16 -08:00
bunnei 2feb4d56e9 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
lat9nq 662c4a68f6 yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
bunnei 039844bbb9 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei ba09b4d69d hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei b2de57e93e hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
Morph 19b3180ae3 wait_tree: Include Midnight Blue dark themes 2020-07-20 01:25:25 -04:00
David Marcec 157dfba918 Address issues 2020-07-19 01:02:41 +10:00
David Marcec 4e11d6d05a frontend: Improve wait tree readability for dark themes 2020-07-18 20:22:03 +10:00
Fernando Sahmkow adc86e3030 Clang Format. 2020-06-27 11:36:14 -04:00
Fernando Sahmkow 6f0c873d48 General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
Fernando Sahmkow c22d3e1e18 ARM/WaitTree: Better track the CallStack for each thread. 2020-06-27 11:35:54 -04:00
Fernando Sahmkow b121009e03 General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running. 2020-06-27 11:35:48 -04:00
Fernando Sahmkow 119d9844db Yuzu/Debuggers: Correct Wait Tree for Paused threads. 2020-06-27 11:35:34 -04:00
Fernando Sahmkow 7ee76003ad General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
bunnei 048ac77adc core: Implement separate A32/A64 ARM interfaces. 2020-03-02 21:51:57 -05:00
Fernando Sahmkow 3a7f539463 Kernel: Change WaitObject to Synchronization object. In order to better reflect RE. 2020-02-11 10:46:25 -04:00
Lioncash cc3d6fdf73 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
bunnei 5cb0f276fe kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
bunnei eeef564c02 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
Fernando Sahmkow 4760c27922 Correct compiling errors and addapt to the new interface. 2019-10-15 11:55:09 -04:00
Hexagon12 60e2920a47 Merge pull request #2492 from lioncash/debugger
yuzu/debugger: Specify string conversions explicitly
2019-05-19 14:49:54 +01:00
Lioncash d1b2ed0a86 yuzu/debugger/wait_tree: Specify string conversions explicitly
Allows compiling the wait tree widget with implicit string conversions
disabled.
2019-05-19 01:10:05 -04:00
Lioncash 45d71eed4f core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.

The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
2019-05-18 15:52:51 -04:00
Lioncash b12ed4aba9 kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.

Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.

While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
2019-04-17 09:30:56 -04:00
Fernando Sahmkow fbff276b26 Add CondVar Thread State. 2019-03-19 20:32:47 -04:00
Lioncash 2c92a30baa yuzu/debugger/wait_tree: Remove use of global CurrentProcess accessor
We already have the thread instance that was created under the current
process, so we can just pass the handle table of it along to retrieve
the owner of the mutex.
2019-03-05 21:52:21 -05:00
Lioncash c6d2828c74 kernel: Remove the Timer class
A holdover from citra, the Horizon kernel on the switch has no
prominent kernel object that functions as a timer. At least not
to the degree of sophistication that this class provided.

As such, this can be removed entirely. This class also wasn't used at
all in any meaningful way within the core, so this was just code sitting
around doing nothing. This also allows removing a few things from the
main KernelCore class that allows it to use slightly less resources
overall (though very minor and not anything really noticeable).
2019-01-31 23:05:15 -05:00
David Marcec d0aaf94244 Removed pulse event type
Pulse is considered a hack and nothing should be using it. We should completely remove it
2019-01-04 20:47:20 +11:00
Lioncash 50aed99339 kernel: Rename 'default' CPU core to 'ideal' core
This makes the naming more closely match its meaning. It's just a
preferred core, not a required default core. This also makes the usages
of this term consistent across the thread and process implementations.
2018-12-27 21:48:49 -05:00
bunnei 037dfae35c Merge pull request #1849 from encounter/svcSetThreadActivity
svc: Implement SetThreadActivity (thread suspension)
2018-12-26 15:54:14 -05:00
Lioncash 061b5571b6 yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-05 18:34:03 -05:00
Luke Street 33473a7e7b debugger: Set paused thread color 2018-12-04 02:25:34 -05:00