Commit Graph

1480 Commits

Author SHA1 Message Date
Lioncash 1d5b635601 common/xbyak_api: Make BuildRegSet() constexpr
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
german77 47ca44ad1d yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
bunnei c6038643e0 Merge pull request #7695 from Morph1984/is-pow2
common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei 94d7a0de6f Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
german77 991460cd98 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
bunnei b533a775d2 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
Morph 9ec57a502c common: bit_util: Add IsPow2 helper function
Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
liushuyu 479d57987c logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu 52e9cd7743 logging/log: use `underlying_type` instead of hardcoding types 2022-01-08 16:02:49 -07:00
liushuyu 682ea0f431 logging: adapt to changes in fmt 8.1 2022-01-08 01:49:26 -07:00
Fernando Sahmkow 65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
Andrew Udvare 31c8b5013c Allow overriding SCM version info
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
Mai M 14a84586fb Merge pull request #7558 from Morph1984/unused-cpu-family-model
common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Lioncash 726de453bb common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph 2e4b0fa68c common/cpu_detect: Remove CPU family and model
We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash 319b0ed324 common/input: Remove unnecessary returns
Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash cd45635f56 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
bunnei abecd3905d Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
german77 57ceda21b7 service/notif: Add notif:a and stub ListAlarmSettings,Initialize
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
ameerj 8969273d2d general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
Morph 875db1012b native_clock: Wait for less time in EstimateRDTSCFrequency
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
Morph 2b9afa4d56 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
german77 b7357d95a7 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
german77 8df8dd6c5c config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
Narr the Reg 7b56b2cab6 input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77 b8b849dc2e input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 dfb63175d1 core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 6032358402 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 ebfe40dec8 core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 ddcdaac727 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77 a4cdafed54 core/hid: Prevent Emulated controller from flapping with multiple inputs devices 2021-11-24 20:30:27 -06:00
german77 93997b234f core/hid: Fully emulate motion from button 2021-11-24 20:30:27 -06:00
german77 4736326a05 second commit lion review 2021-11-24 20:30:26 -06:00
german77 a8852024b6 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 d0389d2971 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77 ae6ba2c8bd input_common: Add manual update options to input devices 2021-11-24 20:30:26 -06:00
german77 6c7814bc9c core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77 00f654cd22 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 66cf94709a core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 84bda35f14 settings: Cleanup settings 2021-11-24 20:30:23 -06:00
german77 cb6b6189d7 common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
Kewlan 843fa6221e configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
Fernando Sahmkow e6d7d48d78 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
Fernando Sahmkow c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow 30039bb358 Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Marshall Mohror d5d689d3aa Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27 9fa06bcc03 QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27 f54d6dee54 VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00