bunnei
3a83c9c027
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-12-06 16:39:16 -08:00
bunnei
1e03387d98
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-12-06 16:39:16 -08:00
bunnei
454970983d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-12-06 16:39:16 -08:00
bunnei
90310b9c03
core: hle: kernel: k_scheduler: Improve Unload.
2021-12-06 16:39:16 -08:00
bunnei
3ca8aca719
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-12-06 16:39:16 -08:00
bunnei
67e8861da4
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-12-06 16:39:16 -08:00
bunnei
4bd80abd17
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
fa26f905c8
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-12-06 16:39:16 -08:00
bunnei
cae0bef7ec
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-12-06 16:39:16 -08:00
Morph
ecc71b636b
CMakeLists: Specify /Zm200 when compiling in MSVC
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This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei
3809ab520b
Merge pull request #7524 from german77/hid_stub
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service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
german77
57ceda21b7
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
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Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24
01d66693ce
fix formatting
2021-12-06 11:02:33 -05:00
itsmeft24
329e58ad79
move private members below public members
2021-12-06 10:37:13 -05:00
itsmeft24
1dcb18cf3e
fix formatting
2021-12-06 10:37:09 -05:00
itsmeft24
c1a1ffa949
fix formatting
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
german77
df845d5d6e
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
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Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
jam1garner
9ea4d9cb8c
loader: Support loading subsdk{8,9}
2021-12-05 23:07:50 -05:00
itsmeft24
3df8201e46
fix formatting
2021-12-05 19:00:29 -05:00
itsmeft24
291a398405
Remove unnecessary includes
2021-12-05 18:49:40 -05:00
ameerj
3f06a447fb
emit_spirv: Reduce emit_spirv.h include overhead
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emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
ed5b039980
glasm: Move implemented instructions from not_implemented.cpp
2021-12-05 18:11:19 -05:00
ameerj
efd428c747
shader_recompiler: Adjust emit_context includes
2021-12-05 18:11:19 -05:00
german77
2352826bf7
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-05 16:18:23 -06:00
itsmeft24
c27936368a
Add copyright notice
2021-12-05 16:49:52 -05:00
ameerj
c0705ede4d
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
ameerj
8969273d2d
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
itsmeft24
e380100026
Add KCodeMemory to CMakeLists.txt
2021-12-05 15:56:44 -05:00
ameerj
ef8c472d32
vk_texture_cache: Add ABGR src format check for D24S8 conversions
2021-12-05 15:54:58 -05:00
ameerj
9699d5e6d5
renderer_opengl: Minor refactoring of filter selection
2021-12-05 15:42:45 -05:00
ameerj
7d5c21688e
texture_cache: Fix image convert dimensions assertion
2021-12-05 15:42:45 -05:00
ameerj
4c9fb0ffe9
blit_image: Refactor upscale factors usage
...
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
a38d05ec11
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
2021-12-05 15:39:00 -05:00
ameerj
0d5b7f7a7f
blit_image: Refactor ConvertPipeline functions
2021-12-05 15:39:00 -05:00
ameerj
4495c10671
blit_image: Refactor ConvertPipelineEx functions
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reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
276de8a751
vk_blit_screen: Minor refactor of filter pipeline selection
2021-12-05 15:35:35 -05:00
ameerj
c701429fb4
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
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This reverts commit 0442db9ad6 , reversing
changes made to 15212de85a .
2021-12-05 15:35:35 -05:00
itsmeft24
033c9dff92
kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
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Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77
2ba6890141
core/hid: Add missing controller type
2021-12-05 13:57:59 -06:00
Fernando S
be80c6ddae
Merge pull request #7494 from Morph1984/no-time-to-wait
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native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann
a017f3cb43
Fixed #7502
2021-12-04 23:22:39 -08:00
german77
5fae083bc3
core/hid: Ensure only valid npad are connected
2021-12-04 23:20:18 -06:00
Feng Chen
4a3c1192b8
Address feedback
2021-12-05 00:06:14 +08:00
Fernando Sahmkow
3b1694245f
Texture Cache: Fix crashes on NVIDIA.
2021-12-04 11:26:58 +01:00
bunnei
94dddbc155
Merge pull request #7467 from liushuyu/fix-linux-decoding
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video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph
875db1012b
native_clock: Wait for less time in EstimateRDTSCFrequency
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In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei
89d029ff31
Merge pull request #7489 from Morph1984/steady-clock
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general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu
18ddfcc0cf
video_core/cmake: link against libva explicitly ...
...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu
168882cb7a
video_core/codecs: more fixes for VAAPI detection ...
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* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu
ef00c213e8
video_core/codec: address comments
2021-12-02 21:01:34 -07:00
liushuyu
a32139fdab
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-02 21:01:34 -07:00
bunnei
c96e9c65f2
Merge pull request #7490 from Morph1984/stub-album-save-screenshot
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service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph
f650d11a53
service: am: ISelfController: Stub SaveCurrentScreenshot
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- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph
727461dd71
Merge pull request #7452 from german77/controller_navigation
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yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77
21872bec53
yuzu: Implement basic controller navigation
2021-12-02 15:17:44 -06:00
Morph
2b9afa4d56
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen
10cc89bfdf
Support multiple videos playing
2021-12-02 12:48:42 +08:00
Morph
2bd51ec9e5
service: friend: Implement GetCompletionEvent
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- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg
3e826e9f30
Merge pull request #7472 from Morph1984/post-kraken-cleanup
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core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg
48537c07cd
input_common: Fix error with thread name
2021-11-29 22:03:47 -05:00
Morph
ef31afb71f
input_interpreter: Make use of NpadButton instead of a u64
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Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph
f34773ee36
npad: Return NpadButton in GetAndResetPressState
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We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph
978c1c2853
core: hid: hid_types: Add "All" to NpadButton
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This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph
1524ed6776
qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
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This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei
7109a780d7
Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
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Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph
715d4bdbc6
core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration
2021-11-29 17:59:58 -05:00
Morph
726d16f266
general: Fix handheld typo
2021-11-29 17:22:59 -05:00
Morph
bc2f114e75
core: hid: Mark constructors as explicit
2021-11-29 17:20:15 -05:00
Morph
24b6822c56
core: hid: Cleanup and amend documentation
2021-11-29 17:20:14 -05:00
vperus
e899505921
Revert of 1dabf6d
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Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus
bd95c199bc
[input_common] Add completion test for CalibrationConfigurationJob
2021-11-29 16:33:12 +02:00
Feng Chen
2e834bfa4a
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00
german77
d7065ddfda
qt_controller: Fix input when the controller applet is ignored
2021-11-28 21:03:42 -06:00
Fernando S
d15bbac985
Merge pull request #7396 from FernandoS27/blit-this-mf
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TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow
4e74fa32a4
Texture Cache: Secure insertions against deletions.
2021-11-28 10:53:27 +01:00
bunnei
05cd56b716
Merge pull request #7438 from german77/homebrew2
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Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
Narr the Reg
9139019352
core/ns: Implement GetReadOnlyApplicationControlDataInterface
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg
979bdaeddd
core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77
b7357d95a7
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
Narr the Reg
297b5accab
core/hid: Stub GetUniquePadsFromNpad
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Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S
b4bdeffedd
Merge pull request #7255 from german77/kraken
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Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow
fc91c0f51d
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
german77
8df8dd6c5c
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
german77
83c9e8c4a2
applet/controller: Enable configuring mode while the applet is open
2021-11-26 18:55:28 -06:00
bunnei
a44fffc409
Merge pull request #7431 from liushuyu/fix-linux-decoding
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video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg
7b56b2cab6
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
Fernando Sahmkow
dcce920306
Texture Cache: Further fix regressions.
2021-11-26 17:03:48 +01:00
bunnei
3dc2a18c50
Merge pull request #7330 from MightyCreak/simplify-theme-selection
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Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg
d20817d2f1
service/hid: Finish converting LIFO objects and address some nits
2021-11-24 20:30:29 -06:00
german77
2e699e089a
yuzu: Fix TAS from rebase
2021-11-24 20:30:29 -06:00
german77
b8b849dc2e
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
bc9641614d
input_common: Fix SDL controller with inverted axis
2021-11-24 20:30:28 -06:00
german77
af121ded18
bootmanager: Use cross-platform keyboard input
2021-11-24 20:30:28 -06:00
german77
30de38ee7f
kraken: Address comments from review
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Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
25521cd948
core/hid: Improve accuary of mouse implementation
2021-11-24 20:30:28 -06:00
german77
dfb63175d1
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
6032358402
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
ebfe40dec8
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
41dbb2d3cb
core/hid: Fix keyboard alignment
2021-11-24 20:30:28 -06:00
german77
99485a06a7
core/hid: Remove usage of native types, fix a couple of errors with motion
2021-11-24 20:30:28 -06:00
german77
ac0154259a
settings: Remove includes of core.h
2021-11-24 20:30:27 -06:00
german77
d12525737a
service/hid: Remove includes of core.h and settings.h
2021-11-24 20:30:27 -06:00
Levi Behunin
ff650fc863
UI nits
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Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77
8d9d6516fd
service/hid: Add support for new controllers
2021-11-24 20:30:27 -06:00
german77
0cf8201c5d
settings: Fix controller preview not displaying the correct controller
2021-11-24 20:30:27 -06:00
german77
8517d89be0
core/hid: Rename NpadType to NpadStyleIndex
2021-11-24 20:30:27 -06:00
german77
ddcdaac727
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
94c972fb36
input_common: Fix motion from 3 axis
2021-11-24 20:30:27 -06:00
german77
a4cdafed54
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
93997b234f
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
4736326a05
second commit lion review
2021-11-24 20:30:26 -06:00
german77
a8852024b6
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
9f91335a71
kraken: Address comments from review
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start lion review
2021-11-24 20:30:26 -06:00
german77
f63c6fce6d
input_common: Revert deleted TAS functions
2021-11-24 20:30:26 -06:00
german77
df91c97a36
core/hid: Explain better what a temporary value does
2021-11-24 20:30:26 -06:00
german77
254d133be2
input_common: Fix GC adapter initialization
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Fix GC controller
2021-11-24 20:30:26 -06:00
german77
92a9205566
core/hid: Update structs to 13.1.0
2021-11-24 20:30:26 -06:00
german77
d0389d2971
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
3cd0dd4227
input_common: Fix UDP uuid
2021-11-24 20:30:26 -06:00
german77
124404e756
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
012691087a
core/hid: Rework battery mappings
2021-11-24 20:30:26 -06:00
german77
ae6ba2c8bd
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
c545dca53b
service/hid: Fix memory allocated incorrectly
2021-11-24 20:30:25 -06:00
german77
d1bac9024d
settings: Fix mouse and keyboard mappings
2021-11-24 20:30:25 -06:00
german77
6743753bc7
web_applet: Replace HIDButton with NpadButton
2021-11-24 20:30:25 -06:00
german77
d813cbd592
Morph review first wave
2021-11-24 20:30:25 -06:00
german77
ecb9ca0dc2
service/hid: Match shared memory closer to HW
2021-11-24 20:30:25 -06:00
german77
498dd14bc7
yuzu: Fix loading input profiles
2021-11-24 20:30:25 -06:00
german77
b3f59b4407
kraken: Address comments from review
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review fixes
2021-11-24 20:30:25 -06:00
german77
1f0a7a8bca
service/hid: Use ring buffer for gestures
2021-11-24 20:30:25 -06:00
german77
8ea02d19a1
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
6774c7988b
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
6c7814bc9c
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
00f654cd22
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
88cb39be9f
hid: Fix controller connection/disconnection
2021-11-24 20:30:24 -06:00
german77
c39001eaa6
core/hid: Documment some files
2021-11-24 20:30:24 -06:00
german77
0292fe0198
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
66cf94709a
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
a197599d08
core: Update input interpreter
2021-11-24 20:30:24 -06:00
german77
35cb1c64a9
yuzu: Update overlay applet
2021-11-24 20:30:24 -06:00
german77
d879443146
core/frontend: Update applets
2021-11-24 20:30:24 -06:00
german77
9f38fa7ffe
core: Remove frontend/input
2021-11-24 20:30:24 -06:00
german77
0655b8da59
service/hid: Rewrite npad to use ring lifo and the emulated controller
2021-11-24 20:30:24 -06:00
german77
8b1126f80e
service/hid: Update console sixaxis to the emulated console
2021-11-24 20:30:24 -06:00
german77
6b6628651f
service/hid: Update mouse and keyboard to use ring lifo and the emulated device
2021-11-24 20:30:24 -06:00
german77
9c28d458bd
service/hid: Update touch and gestures to use ring lifo and the emulated console
2021-11-24 20:30:24 -06:00
german77
b749bd7498
service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller
2021-11-24 20:30:23 -06:00
german77
70a0aba81d
service/hid: Use remove duplicated code, update names
2021-11-24 20:30:23 -06:00
german77
461b19a681
service/hid: Create ring LIFO
2021-11-24 20:30:23 -06:00
german77
5709d1271e
Qt_applets: Use new input
2021-11-24 20:30:23 -06:00
german77
84bda35f14
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
5d631fd6ef
debugger/controller: Remove TAS
2021-11-24 20:30:23 -06:00
german77
d2f31e805b
core/emu_window: Remove touch input
2021-11-24 20:30:23 -06:00
german77
28ede3e11a
yuzu: Update frontend
2021-11-24 20:30:23 -06:00
german77
4f3c5f0101
core: Register HID
2021-11-24 20:30:23 -06:00
german77
5298dba88e
core/hid: Add emulated controllers
2021-11-24 20:30:23 -06:00
german77
4ef141d563
yuzu_cmd: Use new input
2021-11-24 20:30:23 -06:00
german77
1698b991c5
yuzu: Use new input on main and bootmanager
2021-11-24 20:30:23 -06:00
german77
547a1e6dc9
input_common: Rewrite main and add the new drivers
2021-11-24 20:30:23 -06:00
german77
4fc8607f61
input_common: Remove obsolete files
2021-11-24 20:30:23 -06:00
german77
9a108578ed
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00
german77
13413c2290
input_common: Rewrite udp client
2021-11-24 20:30:22 -06:00
german77
ec744b3b04
input_common: Rewrite tas input
2021-11-24 20:30:22 -06:00
german77
78a8ed6290
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00
german77
86a57fb096
input_common: Rewrite touch
2021-11-24 20:30:22 -06:00
german77
280342cd0a
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
german77
00d3c058c5
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
german77
1d0e9b62da
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
german77
783c01771a
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
german77
312dd2fb89
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
german77
61e34f0759
core/hid: Move motion_input, create input converter and hid_types
2021-11-24 20:30:22 -06:00
german77
341d3e2f11
core/hid: Move input_interpreter to hid
2021-11-24 20:30:22 -06:00
german77
cb6b6189d7
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Adam Heinermann
61c990726b
Refactor menu states and shortcuts in GMainWindow. ( #7419 )
...
Refactor menu states and shortcuts in GMainWindow.
- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu
1a5c1d70de
video_core/codec: address comments
2021-11-24 18:06:38 -07:00
liushuyu
f91cc356fb
video_core/codecs: fix multiple decoding issues on Linux ...
...
* when someone installed Intel video drivers on an AMD system, the
decoder will select the Intel VA-API decoding driver and yuzu will
crash due to incorrect driver selection; the fix will check if the
currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
CUDA capability enabled, the decoder will crash; the fix simply
making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei
08fb49f20a
Merge pull request #7404 from Kewlan/per-game-framerate-cap
...
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei
1d8b5271b4
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
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kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow
81f52ea8fc
Texture Cache: Fix issue with blitting 3D textures.
2021-11-22 06:07:21 +01:00
Mai M
21cff3fc90
Merge pull request #7406 from heinermann/tas_menu
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Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
jam1garner
4b9926e608
arm: dynarmic: Cleanup icache op handling
2021-11-21 22:44:13 -05:00
jam1garner
068124d506
arm: dynarmic: Implement icache op handling for 'ic iallu' instruction
2021-11-21 21:18:56 -05:00
jam1garner
3f51dd23da
arm: dynarmic: Implement icache op handling for 'ic ivau' instruction
2021-11-21 21:10:14 -05:00
Adam Heinermann
08fd2b2916
const fixes
2021-11-21 18:07:37 -08:00
Adam Heinermann
6e16b52bc7
Apply clang format
2021-11-21 18:02:08 -08:00
Adam Heinermann
d54e98fb4a
Added TAS controls to the menu under Tools
2021-11-21 17:28:47 -08:00
Fernando Sahmkow
dc87895c22
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
Fernando Sahmkow
c03917860b
Texture Cache: Always copy on NVIDIA.
2021-11-22 00:06:56 +01:00
Fernando Sahmkow
09a236dbbf
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
2021-11-22 00:00:01 +01:00
Fernando Sahmkow
eae2158c12
VulkanTexturECache: Use reinterpret on D32_S8 formats.
2021-11-21 21:09:49 +01:00
Fernando Sahmkow
5b92772fe6
HostShaders: Fix D24S8 convertion shaders.
2021-11-21 21:04:04 +01:00
Kewlan
843fa6221e
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
bunnei
0442db9ad6
Merge pull request #7395 from Morph1984/resolve-comments
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general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei
15212de85a
Merge pull request #7389 from ameerj/screenshot-1x
...
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei
bdacff6b39
Merge pull request #7359 from heinermann/kthread_crash
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Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei
b578a02420
Merge pull request #7393 from Morph1984/pm-ams-get-pid
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service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow
df62d93979
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-21 05:37:01 +01:00
Morph
463793ccb5
kernel: svc: Move all IsValid functions to an anonymous namespace
2021-11-20 22:49:13 -05:00
Morph
64079bc2f2
kernel: svc: Implement SetProcessMemoryPermission
...
- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph
d9bfc2d546
kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission
2021-11-20 22:18:56 -05:00
Morph
e0c4af1b7b
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
2021-11-20 21:49:37 -05:00
Morph
feba9b7300
vk_blit_image: Consolidate CreatePipelineTargetEx functions
2021-11-20 21:18:37 -05:00
Morph
a1da80a1cd
service: pm: Implement AtmosphereGetProcessId
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- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph
5ed5db7883
service: pm: Add all relevant result codes
2021-11-20 20:56:28 -05:00
bunnei
9e4707b508
Merge pull request #7368 from FernandoS27/vulkan-conv
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph
20ac4fd61b
service: pm: Rename title id to program id
2021-11-20 19:39:26 -05:00
ameerj
69759e55ee
Fix screenshot dimensions when at 1x scale
...
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow
e6d7d48d78
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
1bd224dda0
TextureCache: Assure full conversions on depth/stencil write shaders.
2021-11-20 06:17:01 +01:00
Fernando Sahmkow
e926797029
TextureCache: Implement buffer copies on Vulkan.
2021-11-20 06:15:29 +01:00
bunnei
cee5a7b762
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
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Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow
df1eabfc53
TextureCache: Add R16G16 to D24S8 converter.
2021-11-20 00:02:12 +01:00
Fernando Sahmkow
4241b9e26c
TextureCache: Add B10G11R11 to D24S8 converter.
2021-11-19 23:22:44 +01:00
Fernando Sahmkow
efe634608e
TextureCache: Further fixes on resolve algorithm.
2021-11-19 23:02:04 +01:00
Feng Chen
dbfa89c40b
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00
bunnei
efd702df07
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
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main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
a726f4b74d
Merge pull request #7342 from goldenx86/patch-3
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Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei
2b5f99cebd
Merge pull request #7357 from Morph1984/s8_uint
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video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow
5e58fd30b6
TextureCache: Implement additional D24S8 convertions.
2021-11-19 06:27:44 +01:00
Fernando Sahmkow
57e1775bc8
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
Morph
42790d3b6c
main: Fix default AA name
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By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
e0ec4b4855
configure_graphics_ui: AMD's -> AMD
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AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
3fdd823bf4
main: Shorten AMD FSR status bar text
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AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
37459e821b
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
2021-11-19 03:17:54 +01:00
Fernando Sahmkow
a21d1447ab
Vulkan: implement D24S8 <-> RGBA8 convertions.
2021-11-19 03:17:02 +01:00
bunnei
25324b011f
Merge pull request #7349 from ameerj/ogl-convert-image
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gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei
b7d836d5d7
Merge pull request #7353 from v1993/no-more-epilepsy
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Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph
39a49776b6
renderer_vulkan: Implement S8_UINT stencil format
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It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj
b31bfc9ca5
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
bunnei
00c30d56d1
Merge pull request #7355 from german77/hotkey_spam
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hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann
fc017ead67
Fix crash on exit due to static scoped dummy threads
2021-11-17 15:29:25 -08:00
Morph
be263c113c
renderer_opengl: Implement S8_UINT stencil format
2021-11-17 15:05:07 -05:00
Morph
c7bdf8825f
video_core: Add S8_UINT stencil format
2021-11-17 15:04:38 -05:00
german77
d46c9689ac
hotkeys: Don't allow hotkeys to spam
2021-11-17 10:42:20 -06:00
Valeri
930d7eca24
Prevent window flickering when holding Esc
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Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen
f4ee936f8b
Fix image update/download error when width too small
2021-11-17 12:21:17 +08:00
ameerj
ba5778b0e3
texture_cache: Use pixel format conversion when supported by the runtime
2021-11-16 22:32:46 -05:00
ameerj
902c3f97ce
gl_texture_cache: Make FormatConversionPass more generic
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This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj
96df298438
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
2021-11-16 22:31:58 -05:00
Fernando Sahmkow
88936fc84a
TextureCache: Fix Automatic Anisotropic.
2021-11-17 03:15:08 +01:00
FernandoS27
c136081f6e
TextureCache: OGL query device memory if possible.
2021-11-17 01:45:50 +01:00
Fernando Sahmkow
923aab37f8
TextureCache: Fix OGL cleaning
2021-11-17 00:59:46 +01:00
Fernando Sahmkow
c74619d266
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
28fddb9c5e
TextureCache: Make a better Anisotropic setter.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
45b03b3c9f
Texture Cache: revert Image changes.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
04b8e6c834
ShaderCache: Better fix for Shuffling gl_FragCoord
2021-11-16 22:11:33 +01:00
FernandoS27
9ba0a1e022
HostShader: fix Gaussian filter.
2021-11-16 22:11:33 +01:00
FernandoS27
b3494533e5
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
ameerj
80b8b7c241
texture_cache: Refactor Render Target scaling function
2021-11-16 22:11:33 +01:00
ameerj
0299a48a5b
gl_resource_manager: Ensure non EXT_framebuffer objects are created
2021-11-16 22:11:33 +01:00
FernandoS27
795daca444
Texture Cache: Fix memory usage on ScaleDown.
2021-11-16 22:11:33 +01:00
FernandoS27
74ce2f4f6f
OpenGL: Fix viewport/Scissor scaling on downscaling.
2021-11-16 22:11:33 +01:00
FernandoS27
759bb872c3
Vulkan: fix regression.
2021-11-16 22:11:33 +01:00
ameerj
9db1c7f6c9
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
ameerj
612c52a5fc
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
2021-11-16 22:11:33 +01:00
ameerj
9f2bab53fd
FSR: Fix GCC build errors
2021-11-16 22:11:33 +01:00
Marshall Mohror
71e8b72b01
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
2021-11-16 22:11:33 +01:00
ameerj
29ef93cc67
vk_blit_screen: Fix AA destruction order
2021-11-16 22:11:32 +01:00
Marshall Mohror
c2f855fb98
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
ameerj
42b2b47f60
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
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Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj
d8e0e95991
vk_texture_cache: Refactor 3D scaling helpers
2021-11-16 22:11:32 +01:00
ameerj
572315d46b
gl_rasterizer: Fix ScissorTest and Clear when scaling
2021-11-16 22:11:32 +01:00
ameerj
904f32975e
gl_texture_cache: Simplify scaling procedures
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
1ecaca64b4
OpenGlTextureCache: Fix state invalidation on rescaling.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
4462c6ee38
VulkanBufferCache: Avoid adding barriers between multiple copies.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
59680838a9
HostShader: Fix gaussian and add attribution.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
30039bb358
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
e3e55f450f
Vulkan: Fix FXAA in AMD.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
ceace57320
Texture Cache: Fix blitting.
2021-11-16 22:11:32 +01:00
FernandoS27
0a3e7c6f14
Vulkan: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
598aaf3d74
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
Marshall Mohror
be286aaa66
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
e6c99aecb0
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
Marshall Mohror
d5d689d3aa
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
9fa06bcc03
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
f54d6dee54
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
52fc766daf
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
FernandoS27
6db528fb65
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
Marshall Mohror
887480c513
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
FernandoS27
43200a46fe
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
FernandoS27
564caa296b
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
Marshall Mohror
62092586a1
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ba4171de79
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
FernandoS27
91357303b1
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
FernandoS27
7f45ef70f3
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
FernandoS27
0439a16f5c
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
00a337fe07
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
9cb30de1ba
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
20096dfe4c
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
c8785738b0
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
d20bfdd9a3
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
2173534da5
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
FernandoS27
a75a56e998
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
2ea2bc9f01
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
d644a3780c
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
7bb52ad3a7
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
4cbb1d0799
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ameerj
4290f2101d
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ameerj
3c0e8a57e6
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
1efc65f2d3
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
ameerj
311b2327cb
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
b4742306d8
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
d4f9388875
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
lat9nq
0fe6ef6109
yuzu_cmd: Read resolution_setup and scaling_filter from config
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Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq
c89adcb342
video_core,yuzu: Move UpdateRescalingInfo call to video_core
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This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj
b15c9a406f
gl_texture_cache: Disable scissor test when scaling textures
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Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj
83aec496da
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
52cc6f51aa
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
d99a6e8e47
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
ameerj
0b0403b779
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
d4f803a81b
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
ameerj
3efb140439
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
ameerj
1ce6cd119d
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
6ca801276b
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
fc21f37496
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
ameerj
63465c24e1
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
ameerj
746d27372f
rescaling_pass: Scale ImageFetch offset if it exists
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Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj
b5ba8bec0e
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00
ameerj
abe81f73ef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
226aeeec04
gl_texture_cache: Fix scaling backup logic
2021-11-16 22:11:30 +01:00
ameerj
c2174cbb8f
vk_rasterizer: Fix scaling on Y_NEGATE
2021-11-16 22:11:30 +01:00
ameerj
0213e5353d
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
5cef89d424
gl_texture_cache: Fix depth and integer format scaling blits
2021-11-16 22:11:30 +01:00
ameerj
e2f0f51295
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
3beae9ae77
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
54ecf7c8c1
rescaling_pass: Fix and simplify shuffle/fragcoord pass
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
4535feac87
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ameerj
355343d57c
image_info: Mark MSAA textures as non-rescalable
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Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj
4919d2d00f
bootmanager: Fix screenshot resolution factor usage
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Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj
1e67e6c225
gl_texture_cache: Simplify scaling
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We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj
8539edc252
Renderers: Unify post processing filter shaders
2021-11-16 22:11:29 +01:00
ameerj
f6e3e6651c
gl_texture_cache: fix scaling on upload
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
bca25d2a0f
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
cdbe98a4d0
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ameerj
02f27b1992
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
ameerj
92bb068ad5
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
674b073744
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
2549ee33ee
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
6933f82023
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
dc6f13060b
shader: Fix TextureSize check on rescaling.
2021-11-16 22:11:29 +01:00
ameerj
877f6e4db7
texture_cache: Disable dst_image scaling in BlitImage
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Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
a8a021ddcf
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d04e2dac6c
shader: Properly scale image reads and add GL SPIR-V support
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Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
928ff21aae
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0100b5e700
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
dc0a20f7e0
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
6e61089164
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0d12e498ab
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d7178ad04e
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
e2a7f219e1
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00