Commit Graph

2384 Commits

Author SHA1 Message Date
bunnei 2145a127bb Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
bunnei ba10208eb2 Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
bunnei 9e94b8f830 Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei e74d6dd0d1 Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl 89cc070fcf Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
bunnei fd89c5a7d4 Merge pull request #965 from lioncash/unused-files
hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei 3485776e57 Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl 219c0dabe1 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei e0f48e4daf nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 2018-08-08 01:49:47 -04:00
bunnei 5851753d2a am: Stub SetScreenShotImageOrientation.
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash 3266d0989f acc: Add missing function table entries for GetUserCount
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei a0c94e433d acc: Stub GetUserCount. (#973)
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash e8824d065b nvdrv: Get rid of global std::weak_ptr
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash fdde0c66db hle: Remove unused romfs.cpp/.h
These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
bunnei cd41c647f1 Merge pull request #957 from lioncash/event
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei a777f14e18 Merge pull request #954 from lioncash/hid
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei d93f3bd129 Merge pull request #960 from lioncash/apm
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei 2493d8b5c1 Merge pull request #955 from lioncash/view
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei a87a2b8737 Merge pull request #953 from lioncash/time
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei 785aececf3 Merge pull request #956 from lioncash/nv
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
bunnei 17c102b576 Merge pull request #952 from lioncash/usb
service: Add usb services
2018-08-07 11:27:49 -04:00
Lioncash a3f5289038 service/apm: Add the apm:sys service
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash 64e8d3fd3d nvflinger: Correct typo in name of composition event 2018-08-07 09:03:52 -04:00
Lioncash e1625fdbec nvdrv: Make Ioctl()'s definition match its prototype
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash 5bdcce6955 nvdrv: Get rid of indirect inclusions 2018-08-07 08:54:50 -04:00
Lioncash fd0111572b nvflinger: Get rid of indirect inclusions 2018-08-07 08:32:05 -04:00
Lioncash a907041218 nvflinger: Use std::string_view in OpenDisplay()
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash 20f059acef services/hid: Add ActivateNpadWithRevision() to the hid function info array
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash 0c0bdb7d9e service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash 705c5b6166 service: Add usb services
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash 5fcac98ec8 client_port: Make all data members private
These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them

We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
Lioncash 11eadbccc9 kernel/event: Make data members private
Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
mailwl d77ba2a4df Service/Audio: audout_a.cpp: remove pragma once 2018-08-06 12:29:27 +03:00
bunnei cb37285626 Merge pull request #930 from lioncash/thread
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei bccec4825d Merge pull request #925 from bunnei/audren
Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei 5160c0c975 Merge pull request #912 from lioncash/global-var
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash 65c0fe0d39 address_arbiter: Return by value from GetThreadsWaitingOnAddress()
In all cases the vector being supplied is empty, so we can just return
by value in these instances.
2018-08-05 16:29:17 -04:00
bunnei 5904aa20ce audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei c33e13366f Merge pull request #924 from lioncash/arp
service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei 600e4bbeac audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei 7688b83a1c audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
Lioncash ed0e62fe9e service: Add arp services
Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash 2ce618c2c8 service: Remove redundant #pragma once directives
These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
bunnei 7186882bfe audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
Lioncash 69bbe31ca8 renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash 49dc22f84e video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei 017fa55c0a Merge pull request #914 from lioncash/codeset
kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
Lioncash 6f3a3ed8c5 kernel/thread: Fix potential crashes introduced in 3bcf090d37
This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
Lioncash 73e1be4350 kernel/process: Use std::array where applicable 2018-08-03 14:46:30 -04:00
Lioncash 73f162a5b0 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00