bunnei
f2624c4eea
Merge pull request #5771 from ogniK5377/lm-rework
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lm: Recode LM service
2021-01-25 10:18:09 -08:00
Chloe Marcec
df783fc0cd
Omit system reference
2021-01-25 23:13:37 +11:00
Chloe Marcec
5d4edf4d30
psm: IPsmSession
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Used by homebrew menu
2021-01-25 21:37:51 +11:00
bunnei
229aac6d73
Merge pull request #5799 from ogniK5377/event-register-unregister
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nvdrv: Unregister already registered events
2021-01-24 23:19:10 -08:00
bunnei
fcb5b0762e
Merge pull request #5785 from ReinUsesLisp/buffer-dma
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video_core/memory_manager: Flush destination buffer on CopyBlock
2021-01-24 22:57:00 -08:00
ReinUsesLisp
6dac6f07c2
Revert "Start of Integer flags implementation"
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This reverts #4713 . The implementation in that PR is not accurate.
It does not reflect the behavior seen in hardware.
2021-01-25 02:48:03 -03:00
ReinUsesLisp
8778d4a743
vk_graphics_pipeline: Fix narrowing conversion on MSVC
2021-01-24 21:41:29 -03:00
LC
04da2ac057
Merge pull request #5807 from ReinUsesLisp/vc-warnings
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video_core: Silence the remaining gcc warnings and enforce them
2021-01-24 17:36:43 -05:00
Rodrigo Locatti
bc244a3231
Merge pull request #5363 from ReinUsesLisp/vk-image-usage
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vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
2021-01-24 18:44:51 -03:00
bunnei
9b37211cd5
Merge pull request #5151 from comex/xx-vfs
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vfs_real: When moving files or directories, don't assume file opening will succeed
2021-01-24 13:42:51 -08:00
ReinUsesLisp
1d3c309eac
vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
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Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.
To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view.
2021-01-24 18:16:43 -03:00
ReinUsesLisp
1aa67cb31c
vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
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It seems to be safe to use this on new drivers.
2021-01-24 20:21:11 -03:00
ReinUsesLisp
ae349957c3
cmake: Enforce -Warray-bounds and -Wmissing-field-initializers globally
2021-01-24 17:31:29 -03:00
bunnei
1118154fda
Merge pull request #5796 from ReinUsesLisp/vertex-a-bypass-vk
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vk_pipeline_cache: Properly bypass VertexA shaders
2021-01-24 11:22:58 -08:00
german
264bcb9e1d
Stub Set/Get/Reset SixaxisSensorFusionParameters
2021-01-24 11:28:52 -06:00
Chloe Marcec
3aa402b373
Print Process ID and Thread ID as hex
2021-01-25 02:47:40 +11:00
Chloe Marcec
dba86775cb
hle: Implement remaining services for Stereo Vision
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Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
2021-01-25 00:34:01 +11:00
LC
b523bc3952
Merge pull request #5808 from ReinUsesLisp/glslang-quiet
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host_shaders/cmake: Pass --quiet to glslang to keep it quiet
2021-01-24 05:01:10 -05:00
ReinUsesLisp
459be8c220
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
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Silences noisy builds on toolchains.
2021-01-24 04:55:23 -03:00
ReinUsesLisp
bd946059c0
video_core/cmake: Enforce -Warray-bounds and -Wmissing-field-initializers
2021-01-24 04:42:41 -03:00
bunnei
79efa66bff
Merge pull request #5806 from bunnei/am-stub
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hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
2021-01-23 23:37:05 -08:00
ReinUsesLisp
7afc85ba3a
video_core: Silence -Wmissing-field-initializers warnings
2021-01-24 04:32:19 -03:00
ReinUsesLisp
928831c1cc
maxwell_3d: Silence array bounds warnings
2021-01-24 04:31:41 -03:00
ReinUsesLisp
9d882e0000
maxwell_to_vk: Silence -Wextra warnings about using different enum types
2021-01-24 04:03:36 -03:00
comex
6ea2d44f1e
vfs_real: When moving files or directories, don't assume file opening will succeed
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Found this via a warning, but it's a substantive fix.
Since this is only for a cache, it should be safe to silently drop the
entry if opening fails. I think.
2021-01-23 16:19:29 -05:00
Levi Behunin
5a513f7bd6
shader_ir: Fix comment typo
2021-01-23 13:16:37 -05:00
Morph
6b5e5ad224
sdl_impl: Set the maximum vibration duration to 1 second
2021-01-23 08:06:07 -05:00
Chloe Marcec
586c1cee87
Simplify condition
2021-01-23 22:12:05 +11:00
Chloe Marcec
8687476cd1
nvdrv: Unregister already registered events
2021-01-23 22:02:14 +11:00
LC
964cd9e0f3
Merge pull request #5797 from ReinUsesLisp/nsight-aftermath-build
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nsight_aftermath_tracker: Fix build issues when enabled
2021-01-23 05:40:50 -05:00
Chloe Marcec
1a88d8b4e6
Clamp string reads to buffer size
2021-01-23 18:24:57 +11:00
ReinUsesLisp
80f235a8cc
video_core/cmake: Properly generate fatal errors on Aftermath
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Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured.
2021-01-23 04:15:30 -03:00
ReinUsesLisp
fd5e76dc87
nsight_aftermath_tracker: Fix build issues when enabled
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Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
bunnei
a2d9c802e5
Merge pull request #5776 from ogniK5377/lbl
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lbl: Implement most of lbl
2021-01-22 23:13:23 -08:00
ReinUsesLisp
23a5aed188
vk_pipeline_cache: Properly bypass VertexA shaders
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The VertexA stage is not yet implemented, but Vulkan is adding its
descriptors, causing a discrepancy in the pushed descriptors and the
template. This generally ends up in a driver side crash.
Bypass the VertexA stage for now.
2021-01-23 03:59:59 -03:00
bunnei
ececdde128
Merge pull request #4713 from behunin/int-flags
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Start of Integer flags implementation
2021-01-22 21:57:14 -08:00
bunnei
4c09659091
Merge pull request #5765 from ogniK5377/StoreSaveDataThumbnail-stub
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acc: Stub StoreSaveDataThumbnail
2021-01-22 21:51:54 -08:00
bunnei
16a6a7f9d9
common: Add missing include to bit_util.h
2021-01-21 15:30:28 -08:00
ReinUsesLisp
ff383ffbcd
gl_shader_decompiler: Fix constant buffer size calculation
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The divide logic was wrong and can cause an uniform buffer size
overflow.
2021-01-21 19:47:41 -03:00
bunnei
58ee0b9f4e
Merge pull request #5781 from lioncash/bits
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bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
2021-01-21 14:45:40 -08:00
ReinUsesLisp
220ba5933c
video_core/memory_manager: Remove unused CopyBlockUnsafe
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This function was not being used.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
85390839b0
video_core/memory_manager: Flush destination buffer on CopyBlock
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When we copy into a buffer, it might contain data modified from the GPU
on the same pages. Because of this, we have to flush the contents before
writing new data.
An alternative approach would be to write the data in place, but games
can also write data in other ways, invalidating our contents.
Fixes geometry in Zombie Panic in Wonderland DX.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
5c2fdf4e60
video_core/memory_manager: Add GPU address based flush method
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Allow flushing rasterizer contents based on a GPU address.
2021-01-21 19:16:05 -03:00
Lioncash
1b0b7e4873
bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
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We can use the standardized CLZ facilities to perform this. This also
allows us to make utilizing functions constexpr and eliminate the
inclusion of an intrinsics header.
2021-01-21 04:07:58 -05:00
bunnei
d032b1a815
Merge pull request #5270 from german77/multiTouch
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HID: Add multitouch support
2021-01-20 22:39:01 -08:00
bunnei
02dfcb4b8f
Merge pull request #5361 from ReinUsesLisp/vk-shader-comment
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vk_shader_decompiler: Show comments as OpUndef with a type
2021-01-20 21:33:42 -08:00
bunnei
4daf48ffbf
hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
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- Used by Monster Hunter Rise demo.
2021-01-20 20:35:12 -08:00
ReinUsesLisp
5f0b72553b
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
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Setting __GL_SHADER_DISK_CACHE_PATH we can force the cache directory to
be in yuzu's user directory to stop commonly distributed malware from
deleting our driver shader cache. And by setting
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP we can have an unbounded shader
cache size.
This has only been implemented on Windows, mostly because previous tests
didn't seem to work on Linux.
Disable the precompiled cache on Nvidia's driver. There's no need to
hide information the driver already has in its own cache.
2021-01-21 00:41:03 -03:00
bunnei
867af3bf19
Merge pull request #5743 from german77/HandheldFix
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Fix player 1 turning on handheld and not updating handheld settings
2021-01-20 17:05:44 -08:00
Chloe Marcec
156e795758
lbl: Implement most of lbl
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Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
2021-01-21 00:46:03 +11:00
Chloe Marcec
3d4f05299e
mii: Fix BuildRandomStoreData & Cleanup raw_data
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Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-20 21:53:57 +11:00
Chloe Marcec
4b0d52ae64
Mark DestinationToString as static
2021-01-20 18:42:39 +11:00
Chloe Marcec
c9f841adfd
Mark LogPacketHeaderEntry hash as noexcept
2021-01-20 18:35:58 +11:00
Chloe Marcec
5cbbf4f865
lm: Recode LM service
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Rework the service to spit out to logs instead of a seperate file as well as fix any crashes caused by lm.
2021-01-20 18:25:15 +11:00
bunnei
0f02201fb3
Merge pull request #5755 from FearlessTobi/port-5344
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Port citra-emu/citra#5344 : "game_list: Fix folder reordering"
2021-01-19 10:53:18 -08:00
Chloe Marcec
f78692a11f
acc: Stub StoreSaveDataThumbnail
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Fixes ACA NEOGEO METAL SLUG hanging on boot.
2021-01-19 20:56:18 +11:00
Rodrigo Locatti
cd2d96edb6
Merge pull request #5746 from lioncash/sign-compare
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texture_cache/util: Resolve -Wsign-compare warning
2021-01-18 03:49:58 -03:00
LC
7eaaaf5305
Merge pull request #5754 from lat9nq/fix-disable-boxcat
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configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
2021-01-17 23:52:47 -05:00
Morph
1ec37a7c7a
npad: Add check for HANDHELD_INDEX in UpdateControllerAt()
2021-01-17 22:36:17 -05:00
german
27dee554d5
Always update configuration for handheld
2021-01-17 18:40:27 -06:00
FearlessTobi
a4e67c9402
game_list: Fix folder reordering
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The bug(s) happened because we swapped the contents on values.game_dirs, but the pointer each item had to their respective game_dir wasn't updated. This made it so that the item had the wrong game_dir associated with it after a "move up" or "move down" operation. It can be observed by choosing "open directory location" after such operation.
Changed from raw pointer to an index because it's equivalent but a bit clearer, but the change is not essential.
Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-18 01:22:54 +01:00
lat9nq
7b2314bab1
configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
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The function is unused if YUZU_ENABLE_BOXCAT is disabled, causing a
-Wunused-funciton error when compiled.
Wrapping it with `#ifdef YUZU_ENABLE_BOXCAT` to prevent compiling the
function when the variable is disabled. Opting to not use [[maybe
unused]] in case the function is totally unused in the future.
2021-01-17 17:54:29 -05:00
german
1b01f3199e
Fix player 1 default connected value
2021-01-17 12:55:28 -06:00
bunnei
2783c5b69e
Merge pull request #5360 from ReinUsesLisp/enforce-memclass-access
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core: Silence Wclass-memaccess warnings and enforce it
2021-01-17 00:55:10 -08:00
Rodrigo Locatti
06ca8264a8
Merge pull request #5745 from lioncash/documentation
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video_core: Resolve -Wdocumentation warnings
2021-01-17 05:37:17 -03:00
Lioncash
bc509928d4
texture_cache/util: Resolve -Wsign-compare warning
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Resolves a -Wsign-compare warning on Clang.
2021-01-17 02:47:48 -05:00
Lioncash
c7bd08aad1
video_core: Resolve -Wdocumentation warnings
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Silences some -Wdocumentation warnings on Clang.
2021-01-17 02:44:21 -05:00
Lioncash
edb202eef8
vulkan_debug_callback: Add missing header guard
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Prevents inclusion issues from occurring.
2021-01-17 02:39:24 -05:00
Rodrigo Locatti
53957403cf
Merge pull request #5740 from lioncash/const-fn
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input_interpreter: Mark two member functions as const
2021-01-16 20:02:02 -03:00
Rodrigo Locatti
2fccc35fa8
Merge pull request #5262 from ReinUsesLisp/buffer-base
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buffer_cache/buffer_base: Add a range tracking buffer container and tests
2021-01-16 19:48:26 -03:00
Lioncash
6311c72b03
input_interpreter: Mark two member functions as const
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These aren't stateful functions, so we can make use of const.
While we're at, we can resolve some -Wdocumentation warnings.
2021-01-16 16:08:35 -05:00
Morph
989694f182
input_interpreter: Add method to check for a button press state
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This allows to check for continuous input for the duration of a button press/hold
2021-01-16 10:34:39 -05:00
bunnei
74cee15619
Merge pull request #5275 from FernandoS27/fast-native-clock
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X86/NativeClock: Improve performance of clock calculations on hot path.
2021-01-15 23:01:42 -08:00
bunnei
1914ab2be9
Merge pull request #5336 from lioncash/tree
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common/tree: Convert defines over to templates
2021-01-15 21:46:25 -08:00
Rodrigo Locatti
7f0e5d911f
Merge pull request #5297 from ReinUsesLisp/vulkan-allocator-common
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vulkan_memory_allocator: Improvements to the memory allocator
2021-01-15 21:50:05 -03:00
ReinUsesLisp
3d5910da6d
vk_shader_decompiler: Show comments as OpUndef with a type
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Silence the new validation layer error about SPIR-V not allowing OpUndef
on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against
it.
They will be inserted as an undefined int to avoid SPIRV-Cross and
validation errors, but only when a debugging tool is attached.
2021-01-15 21:12:57 -03:00
LC
d9a8238acb
Merge pull request #5358 from ReinUsesLisp/rename-insert-padding
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:19:46 -05:00
ReinUsesLisp
1af09cf1b5
core/cmake: Enforce Wclass-memaccess
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Treat -Wclass-memaccess as an error.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
4854f3291e
core: Silence Wclass-memaccess warnings
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This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
92ca4929f5
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-15 16:27:28 -03:00
ReinUsesLisp
d43c0e4c53
vulkan_memory_allocator: Remove unnecesary 'device' memory from commits
2021-01-15 16:19:40 -03:00
ReinUsesLisp
36597c0b38
vk_texture_cache: Use Download memory types for texture flushes
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Use the Download memory type where it matters.
2021-01-15 16:19:40 -03:00
ReinUsesLisp
517400fb71
vulkan_memory_allocator: Add allocation support for download types
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Implements the allocator logic to handle download memory types. This
will try to use HOST_CACHED_BIT when available.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
60bb77340f
vulkan_memory_allocator: Add "download" memory usage hint
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Allow users of the allocator to hint memory usage for downloads. This
removes the non-descriptive boolean passed for "host visible" or not
host visible memory commits, and uses an enum to hint device local,
upload and download usages.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
fa012cc7e6
vulkan_common: Move allocator to the common directory
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Allow using the abstraction from the OpenGL backend.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
bb1cc99e64
renderer_vulkan: Rename Vulkan memory manager to memory allocator
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"Memory manager" collides with the guest GPU memory manager, and a
memory allocator sounds closer to what the abstraction aims to be.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
550a9cbcb5
vk_memory_manager: Improve memory manager and its API
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Fix a bug where the memory allocator could leave gaps between commits.
To fix this the allocation algorithm was reworked, although it's still
short in number of lines of code.
Rework the allocation API to self-contained movable objects instead of
naively using an unique_ptr to do the job for us. Remove the VK prefix.
2021-01-15 16:19:36 -03:00
bunnei
9590588b9b
Merge pull request #5355 from lioncash/timer
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common/timer: Remove
2021-01-15 09:42:33 -08:00
german
b92717bec6
Always initialize keyboard input
2021-01-15 09:05:17 -06:00
german
df1070a735
Add mutitouch support for touch screens
2021-01-15 09:05:17 -06:00
german
f452fbfc88
Allow to return up to 16 touch inputs per engine
2021-01-15 09:05:17 -06:00
german
2aa888b7e3
Allow all touch inputs at the same time and remove config options that are not longer necesary
2021-01-15 09:05:17 -06:00
german
29cf5313da
Add multitouch support
2021-01-15 09:03:39 -06:00
LC
4df2d09468
Merge pull request #5357 from ReinUsesLisp/alignment-log2
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common/alignment: Rename AlignBits to AlignUpLog2 and use constraints
2021-01-15 03:12:36 -05:00
Lioncash
d5bff783bd
common/bit_util: Replace CLZ/CTZ operations with standardized ones
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Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
ReinUsesLisp
14ba0b1e68
common/alignment: Upgrade to use constraints instead of static asserts
2021-01-15 04:13:39 -03:00
ReinUsesLisp
4e4056f581
common/alignment: Rename AlignBits to AlignUpLog2
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AlignUpLog2 describes what the function does better than AlignBits.
2021-01-15 04:13:33 -03:00
Lioncash
d8771fb857
common/timer: Remove
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This is a leftover from citra and dolphin that isn't used at all,
particularly given the <chrono> header exists.
2021-01-15 01:55:33 -05:00
LC
6c998e7370
Merge pull request #5354 from ReinUsesLisp/remove-common-color
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common/color: Remove
2021-01-15 01:54:22 -05:00
LC
24e21f88d3
Merge pull request #5352 from ReinUsesLisp/remove-tester
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cmake: Remove yuzu_tester
2021-01-15 01:48:02 -05:00