Commit Graph

5512 Commits

Author SHA1 Message Date
bunnei 3b6d2ee8fb Merge pull request #445 from greggameplayer/patch-2
Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle 3cad22b393 Merge pull request #453 from Subv/thread_callstack
Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle 0d17e04b24 Merge pull request #452 from Subv/psetp
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle 11b51bc488 Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Sebastian Valle 3125d9c69f Merge pull request #450 from Subv/shader_link_error
GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle a8f75a0224 Merge pull request #443 from ogniK5377/ipc-500
Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer c97505ad44 Add and correct some Error Modules (#444)
* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv 5647fa35ff Qt/WaitTree: Display the callstack for each thread in the wait tree widget. 2018-05-19 16:52:49 -05:00
Subv 062b1fb17c ShadersDecompiler: Added decoding for the PSETP instruction. 2018-05-19 11:41:14 -05:00
Subv 1a6aabdb1f GLRenderer: Remove unused hw_vao_enabled_attributes variable. 2018-05-19 11:36:38 -05:00
Subv 891762da58 GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv fe167421d1 GLRenderer: Log the shader source code when program linking fails. 2018-05-19 11:19:34 -05:00
greggameplayer 357c048a07 rename fatal:u functions & add ThrowFatal 2018-05-18 23:32:22 +02:00
greggameplayer 72725e1599 Properly update fatal.h void name 2018-05-18 23:30:56 +02:00
greggameplayer 63735e7339 Properly rename fatal module functions 2018-05-18 23:28:30 +02:00
David Marcec 75bd5bf8be Added RequestWithContext & ControlWithContext 2018-05-17 14:03:52 -07:00
Hexagon12 44797f150c Updated nfp with more service names 2018-05-13 13:08:58 +03:00
bunnei 60644b9655 Merge pull request #436 from bunnei/multi-core
Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec 3a41706e7f More accurate GetTPCMasks impl 2018-05-10 21:01:39 -07:00
bunnei 6136866f8e core: Add several missing docstrings. 2018-05-10 19:34:54 -04:00
bunnei ce7d89cb0e thread: Rename mask to affinity_masks. 2018-05-10 19:34:53 -04:00
bunnei 4b895995ab core: Run all CPU cores separately, even in single-thread mode. 2018-05-10 19:34:53 -04:00
bunnei d96be9b56b thread: Support core change on ResumeFromWait and improve ChangeCore. 2018-05-10 19:34:53 -04:00
bunnei eabfdfe4ec scheduler: Protect scheduling functions with a global mutex. 2018-05-10 19:34:52 -04:00
bunnei f006872017 wait_tree: Add ideal core and affinity mask. 2018-05-10 19:34:52 -04:00
bunnei 82bb8701ea thread: Initialize ideal_core and mask members. 2018-05-10 19:34:52 -04:00
bunnei 5a5850af69 threading: Reschedule only on cores that are necessary. 2018-05-10 19:34:52 -04:00
bunnei 9e559ceb09 svc: Implement GetThreadCoreMask and SetThreadCoreMask. 2018-05-10 19:34:51 -04:00
bunnei 922b5c326e thread: Implement ChangeCore function. 2018-05-10 19:34:50 -04:00
bunnei 7b6dd22605 svc: SignalProcessWideKey should apply to all cores. 2018-05-10 19:34:49 -04:00
bunnei 6c4f161ba2 svc: Implement GetCurrentProcessorNumber. 2018-05-10 19:34:49 -04:00
bunnei 26a22031aa wait_tree: Show all threads on all schedulers. 2018-05-10 19:34:48 -04:00
bunnei bbd273e7ce core: Add a configuration setting for use_multi_core. 2018-05-10 19:34:47 -04:00
bunnei 6eacbd693d core: Support session close with multicore. 2018-05-10 19:34:47 -04:00
bunnei 44c565aeca core: Implement multicore support. 2018-05-10 19:34:46 -04:00
bunnei fc8b0d9d2b core: Create a thread for each CPU core, keep in lock-step with a barrier. 2018-05-10 19:34:46 -04:00
bunnei 0867e78c8a core: Move common CPU core things to its own class. 2018-05-10 19:34:46 -04:00
Hexagon12 e37fc58ae6 Stubs for QLaunch (#428)
* Stubs for QLaunch

* Wiped unrelated stuff

* Addressed comment

* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas a12f45de82 hid: Tweaks, Analog Sticks (#435)
* hid: Update mouse/keyboard state

* hid: Working analog sticks

* hid: Nits

* hid: Nits

* hid: Update mystery sections

* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei 77c9b241ce Merge pull request #434 from lioncash/vdtor
memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash f9b42fa139 memory_hook: Default virtual destructor in the cpp file
Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash 2403aef8e9 core_timing: Don't include the log header in core timing's header
Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei 618cce3172 Merge pull request #431 from lioncash/fmt
general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei 7d3a42dccd Merge pull request #430 from lioncash/vec
vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash 1b310cbb3a general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei 5e4d01f80c ipc: Add support for PopIpcInterface() method.
- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash 7bee2c9d13 vector_math: Ensure members are always initialized
Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei 6314eaaa8c Merge pull request #429 from Subv/ioctl_corruption
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David 3a3b58df8b GetSharedFontInOrderOfPriority (#381)
* GetSharedFontInOrderOfPriority

* Update pl_u.cpp

* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority

* switched to NGLOG

* Update pl_u.cpp

* Update pl_u.cpp

* language_code is actually language code and not index

* u32->u64

* final cleanups
2018-05-01 16:28:36 -04:00
Subv a16f48e0d7 GPU: Don't write to invalid memory locations when handling ioctls that don't have an output. 2018-05-01 14:54:15 -05:00