Commit Graph

174 Commits

Author SHA1 Message Date
gdkchan 89f7882ab4 Fix NRO loading 2018-01-17 20:16:09 -03:00
gdkchan 1402e97994 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei 64eccfb72b Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
MerryMage 41bfd994f6 clang-format 2018-01-16 18:05:21 +00:00
Rozlette 2e5806922f nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei 7fe337b38d nso: Load subsdk4 if available. 2018-01-15 17:18:24 -05:00
Thog 84ad54795f Add missing FileType declarations in GuessFromExtension and GetFileTypeString 2018-01-14 19:00:16 +01:00
bunnei 182548ec86 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
bunnei 02dba7283f nso: Always load the filepath specified by the user. 2018-01-07 12:44:36 -05:00
bunnei 0fba69c235 nso: Load more common submodules. 2017-10-22 23:50:26 -04:00
bunnei ec6eb66383 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei 5e11c12766 core: Refactor MakeMagic usage and remove dead code. 2017-10-15 00:11:38 -04:00
bunnei 14ebd959bd nso: Add a log for loading submodules. 2017-10-14 17:37:51 -04:00
bunnei e36d959e34 Remove more 3DS-specific code. 2017-10-12 21:29:53 -04:00
bunnei 5993f6f6de Remove lots more 3DS-specific code. 2017-10-12 21:21:49 -04:00
bunnei 775cf60729 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei e36ccd5ff1 loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
bunnei 90cc352a37 loader: Add support for NRO, as well as various fixes and shared linker. 2017-10-05 23:30:08 -04:00
bunnei f44ce614ef nso: Fixes to support homebrew NSOs without a MOD header. 2017-10-03 18:30:02 -04:00
shinyquagsire23 9c8cdede44 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
bunnei 6d3b6e0041 nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei 0e04a4ffd6 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00
bunnei d13377a2a9 elf: Check if machine is ARM. 2017-09-30 14:28:53 -04:00
Subv 11920a6bd1 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv f2b635a73d HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30 75f023a48b Merge pull request #2952 from MerryMage/page-tables
Switchable Page Tables
2017-09-25 08:29:32 +02:00
Max Thomas 042b389b57 Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
MerryMage 6b8ad273fc memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Subv 36100ec791 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
B3n30 95fd4a5e9d Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
bunnei e5f2839605 loader: Expose program title. 2017-08-03 20:10:37 -04:00
bunnei b2bfbf5120 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
TheKoopaKingdom e0f8f75f43 Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom b817071212 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom cee9b78a15 Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom 1b9c3436ab Fixed encrypted ROM error messages. 2017-06-02 18:25:32 -04:00
bunnei 68100e88e0 telemetry: Log a few simple data fields throughout core. 2017-05-24 19:16:23 -04:00
Yuri Kunde Schlesner 88fddcbce4 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
wwylele 6b607c4b72 loader/ncch: less verbose log for loading game list. only log program ID when booting 2017-03-08 17:37:24 +02:00
wwylele d3f36956e1 loader: lower file name logging level 2017-03-08 17:25:09 +02:00
Mat M dc1927a9d1 Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
wwylele 05a989965a loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
Thomas Farr c1d05a2df5 loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449
As per devkitPro/3dstools@47bea18
2017-01-19 01:34:58 +13:00
Jonathan Hao 1df720ed08 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
bunnei 7b3737d9bd Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
bunnei fdcff791c3 loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
MerryMage af97174940 loader: Implement ReadProgramId 2016-12-15 18:42:38 +00:00
wwylele a88ec032cd Config: auto-select region and language 2016-12-07 20:52:42 +02:00
Subv 7adac27868 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv d00d0d61e0 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00