David Marcec
d927a700da
Deglobalize System: NvFlinger
2019-09-22 16:35:51 +10:00
David Marcec
a8d2fd4a00
Rebase
2019-09-22 16:35:43 +10:00
David Marcec
45a6da4016
Deglobalize System: Nim
2019-09-22 16:30:34 +10:00
David Marcec
bd8c949992
Deglobalize System: Nifm
2019-09-22 16:30:33 +10:00
David Marcec
37b2a234a2
Deglobalize System: NFP
2019-09-22 16:30:32 +10:00
David Marcec
a2b9ed6d16
Deglobalize System: LDR
2019-09-22 16:30:31 +10:00
David Marcec
9196c150d6
Deglobalize System: IRS
2019-09-22 16:30:30 +10:00
David Marcec
a43d56f18c
Deglobalize System: Hid
2019-09-22 16:30:29 +10:00
David Marcec
f0a8366ce3
Deglobalize System: Friend
2019-09-22 16:30:27 +10:00
David Marcec
1e8b0dcc2d
Deglobalize System: Fatal
2019-09-22 16:30:25 +10:00
David Marcec
7b7e57693c
Deglobalize System: Btm
2019-09-22 16:30:24 +10:00
David Marcec
d50f79f6ed
Deglobalize System: Btdrv
2019-09-22 16:30:20 +10:00
David Marcec
180dd576a7
Deglobalize System: Aoc
2019-09-22 16:30:17 +10:00
David Marcec
533e7e451f
Deglobalize System: Am
2019-09-22 16:30:14 +10:00
David
b890029175
Merge pull request #2535 from DarkLordZach/cheat-v2
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cheat_engine: Use Atmosphere's Cheat VM and fix cheat crash
2019-09-22 16:24:42 +10:00
David
66d80be727
Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1
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system_archive: Move shared font data to system_archive and fix extended font data
2019-09-22 16:09:22 +10:00
Zach Hilman
949a913356
pl_u: Use kernel physical memory
2019-09-21 23:00:22 -04:00
Zach Hilman
68add35d52
qt: Prompt user for confirmation if exit lock is active
2019-09-21 22:46:57 -04:00
Zach Hilman
bcac1b8ff5
dmnt_cheat_vm: Default initialize structure values
2019-09-21 22:43:49 -04:00
David Marcec
19b98e20d1
server side clang format fix2
2019-09-22 12:26:03 +10:00
Zach Hilman
6072d5146b
am: Implement ISelfController ExitLock commands
2019-09-21 22:25:18 -04:00
Zach Hilman
0182812fa4
am: Implement ISelfController Exit
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Closes the current application.
2019-09-21 22:25:18 -04:00
Zach Hilman
2a8fb5c6b3
am: Add RequestExit event to AppletMessageQueue
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Tested against libnx, signals to games to begin cleanup.
2019-09-21 22:24:10 -04:00
Zach Hilman
dd7a489e5c
core: Track system exit lock status
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Used to determine if yuzu should confirm before pausing or stopping a game.
2019-09-21 22:23:44 -04:00
David Marcec
3b1ae022c4
Use clang-format provided by build server
2019-09-22 12:21:07 +10:00
Zach Hilman
8cc2eccca2
pl_u: Remove excess static qualifier
2019-09-21 22:17:30 -04:00
Zach Hilman
977d27ed15
pl_u: Use OSS system archives if real archives don't exist
2019-09-21 21:50:41 -04:00
David
83ee5f63d6
Merge pull request #2612 from DarkLordZach/prepo-new
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prepo: Implement New, System, and Non-User variants of SaveReport
2019-09-22 11:49:36 +10:00
Zach Hilman
0c7d9704c8
dmnt_cheat_vm: Make Cheat VM compliant to code style
2019-09-21 21:45:05 -04:00
Zach Hilman
0d2e645cb2
core: Initialize cheats after load to avoid VMManager crash
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This used to occur due to the VMManager being nullptr at the time cheats were registered (during load, but before it was done). This is bypassed by not accessing the VMManager for offset data until load is complete,
2019-09-21 21:45:05 -04:00
Zach Hilman
3ad3191d56
core: Update RegisterCheatList for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
2b944e0d70
patch_manager: Update cheat parsing for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
0084098c9b
nso: Pass build ID directly
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As opposed to converting to string and then back to hex array
2019-09-21 21:44:22 -04:00
Zach Hilman
deacc2bb25
cheat_engine: Move to memory and strip VM
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This is to go with the Atmosphere VM port, now it just contains the callbacks needed for the interface between DmntCheatVm and yuzu, along with the cheat parsers.
2019-09-21 21:44:22 -04:00
Zach Hilman
4cd262e0b0
memory: Port Atmosphere's DmntCheatVm
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This was done because the current VM contained many inaccuracies and this also allows cheats to have identical behavior between hardware and yuzu.
2019-09-21 21:44:22 -04:00
Zach Hilman
46c3a8d6a3
log: Add logging class for Cheat Engine
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This is better than just using something like Common.Filesystem or Common.Memory
2019-09-21 21:44:22 -04:00
David
35d5542932
Merge pull request #2430 from DarkLordZach/fs-controller
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core: Implement FileSystemController to deglobalize FS services
2019-09-22 11:42:34 +10:00
Zach Hilman
84d909d96b
Merge pull request #2883 from ogniK5377/log-game
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Log the current title id and game name which is booting
2019-09-21 21:34:19 -04:00
FearlessTobi
97f509e9d4
Fix clang-format
2019-09-22 02:21:56 +02:00
FearlessTobi
4c1c09c8d8
fermi_2d: Lower surface copy log severity to DEBUG
2019-09-22 02:18:57 +02:00
FearlessTobi
99b280bbf7
video_core: Implement RGBX16F PixelFormat
2019-09-22 02:16:44 +02:00
Zach Hilman
f005898fb4
system_archive: Synthesize shared fonts system archives
2019-09-21 19:21:58 -04:00
Zach Hilman
110075b2fa
pl_u: Expose method to encrypt TTF to BFTTF
2019-09-21 19:21:58 -04:00
Zach Hilman
896045aa4f
externals: Move OSS font data to file_sys in core
2019-09-21 19:21:22 -04:00
Zach Hilman
447ada6c0a
prepo: Remove system global accessors
2019-09-21 19:17:45 -04:00
Zach Hilman
e975bf2349
prepo: Implement SaveReport New and System variants
2019-09-21 19:17:08 -04:00
Zach Hilman
234dee670e
reporter: Differentiate between Old, New, and System play reports
2019-09-21 19:17:08 -04:00
Zach Hilman
04078a2139
configure_debug: Move reporting option to logging
2019-09-21 18:43:20 -04:00
Rodrigo Locatti
e33b9e3e6f
Merge pull request #2878 from FernandoS27/icmp
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shader_ir: Implement ICMP
2019-09-21 18:06:07 -03:00
Zach Hilman
47b8fb931a
config: Remove Dump options from configure_debug
2019-09-21 16:50:39 -04:00
Zach Hilman
541bf1b996
filesystem: Add const qualification to various accessors
2019-09-21 16:50:39 -04:00
Zach Hilman
41b35e5849
yuzu: Add UI to manage filesystem paths and sizes
2019-09-21 16:50:39 -04:00
Zach Hilman
89239c8647
core: Store FileSystemController in core
2019-09-21 16:50:39 -04:00
Zach Hilman
a4d056eddf
settings: Add options for managing gamecard emulation
2019-09-21 16:43:10 -04:00
Zach Hilman
6241a30a10
settings: Add options for setting storage sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
c3ad37b707
yuzu: Port old usages of Filesystem namespace to FilesystemController
2019-09-21 16:43:10 -04:00
Zach Hilman
688d14436f
settings: Update LogSettings to show NAND/SDMC paths from FileUtil
2019-09-21 16:43:10 -04:00
Zach Hilman
c094f75276
card_image: Add accessors for gamecard certificate
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Used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
58dba10b63
card_image: Add functions to query gamecard update partition
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Includes version and meta title ID, used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
8dcda218d8
content_archive: Add accessors for Rights ID and SDK Version
2019-09-21 16:43:10 -04:00
Zach Hilman
42252d9796
partition_data_manager: Add accessor for decrypted PRODINFO partition
2019-09-21 16:43:10 -04:00
Zach Hilman
e443d76a29
services: Pass FileSystemController as reference to services that need it
2019-09-21 16:43:10 -04:00
Zach Hilman
b854fb7e1a
am: Unstub IApplicationFunctions EnsureSaveData (20)
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Creates a default save data for the application given a user ID.
2019-09-21 16:43:10 -04:00
Zach Hilman
94ddc2ebdb
filesystem: Pass Size Getter functions to IFileSystem for sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
a4b2e1c5ce
sdmc_factory: Add SD Card size getters
2019-09-21 16:43:10 -04:00
Zach Hilman
4a2e1c6ae6
bis_factory: Add getters for NAND partition sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
49440d51b1
filesystem: Add FileSystemController to deglobalize FS services
2019-09-21 16:43:10 -04:00
Zach Hilman
91d032d433
submisson_package: Fix edge case with improperly sized filenames
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Prevents a crash if the filename is less than 9 characters long.
2019-09-21 16:43:10 -04:00
Zach Hilman
915ea374f8
sdmc_factory: Add accessor for SDMC Album directory
2019-09-21 16:43:10 -04:00
Zach Hilman
3c2e2156e0
sdmc_factory: Add accessor for SDMC PlaceholderCache
2019-09-21 16:43:10 -04:00
Zach Hilman
147fa325d9
sdmc_factory: Add accessor for content directory
2019-09-21 16:43:10 -04:00
Zach Hilman
85ae125737
savedata_factory: Implement savedata creation and don't create dir on open
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Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
2019-09-21 16:43:10 -04:00
Zach Hilman
1d342149cd
patch_manager: Add short-circuit edge-case to GetPatchVersionNames
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If title ID is 0, there are no add ons, prevents wasting time looking for them.
2019-09-21 16:43:10 -04:00
Zach Hilman
e4336e33d6
patch_manager: Add error checking to load dir to prevent crashes
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Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
2019-09-21 16:43:10 -04:00
Zach Hilman
ae762910b1
registered_cache: Process *.cnmt.nca files
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Needed to use the RegisteredCache/PlaceholderCache on gamecards.
2019-09-21 16:43:10 -04:00
Zach Hilman
24ae0aacbc
registered_cache: Implement PlaceholderCache to manage placeholder and installing content
2019-09-21 16:43:10 -04:00
Zach Hilman
9cef1068c5
bis_factory: Fix mod loader edge-case with homebrew title IDs
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Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
2019-09-21 16:43:10 -04:00
Zach Hilman
8660185e63
bis_factory: Add accessors for BIS placeholder caches
2019-09-21 16:43:10 -04:00
Zach Hilman
af109c066e
bis_factory: Add accessor for NAND Image Directory
2019-09-21 16:43:10 -04:00
Zach Hilman
2146600c38
bis_factory: Add accessors for BIS content directories
2019-09-21 16:43:10 -04:00
Zach Hilman
17c5f05179
bis_factory: Add accessors for BIS partitions
2019-09-21 16:43:10 -04:00
ReinUsesLisp
79a7463f4c
gl_shader_decompiler: Use uint for images and fix SUATOM
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In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
2019-09-21 17:33:52 -03:00
ReinUsesLisp
331d140bb4
shader/image: Implement SULD and remove irrelevant code
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* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array.
2019-09-21 17:32:48 -03:00
ReinUsesLisp
dfe69a7f19
shader_bytecode: Add SULD encoding
2019-09-21 17:31:46 -03:00
Fernando Sahmkow
f02b9d37f0
Shader_IR: ICMP corrections and fixes
2019-09-21 14:28:03 -04:00
David
d471f35569
Merge pull request #2885 from Hexagon12/port-4944
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Port citra-emu/citra#4944 : "Added Host CPU and OS to log"
2019-09-21 23:46:58 +10:00
pbarilla
6a792ff5c2
Added Host CPU and OS to log
2019-09-21 16:11:46 +03:00
David
b23eb9eb5b
Merge pull request #2806 from FearlessTobi/port-4882
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Port citra-emu/citra#4882 : "Add frametime logging for tracking performance over time"
2019-09-21 20:09:55 +10:00
David
6a0425d049
Merge pull request #2872 from FernandoS27/mem-gpu-opt
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Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
2019-09-21 20:07:25 +10:00
David
95f4d78e87
Merge pull request #2576 from DarkLordZach/nsp-fix-1
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nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-21 20:05:24 +10:00
David
66f98f888e
Merge pull request #2866 from Morph1984/checkbox_fix
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configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
2019-09-21 19:58:22 +10:00
David
e468ba6cc6
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
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maxwell_to_gl: Fix mipmap filtering
2019-09-21 19:57:09 +10:00
David Marcec
b124a9d45b
Swapped TID and Game name to make it easier to parse
2019-09-21 17:43:18 +10:00
David Marcec
669b37f02e
Log the current title id and game name which is booting
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Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
2019-09-21 17:34:46 +10:00
David Marcec
b5e55f275b
Used revision 5 instead of 7, marked constexpr as static
2019-09-21 16:24:56 +10:00
David
d77278e9d8
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
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Mark KickOffPb & SubmitGPFIFO as trace
2019-09-21 16:22:39 +10:00
David Marcec
5bcd512c3c
Mark DrawArrays as LOG_TRACE
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There's no reason to clog logs with DrawArray.
2019-09-21 15:43:58 +10:00
David Marcec
318288f0be
Mark KickOffPb & SubmitGPFIFO as trace
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These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
bunnei
3bacf9b70a
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
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gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-20 17:11:20 -04:00
bunnei
beabee3696
Merge pull request #2855 from ReinUsesLisp/shfl
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shader_ir/warp: Implement SHFL for Nvidia devices
2019-09-20 17:10:42 -04:00
Fernando Sahmkow
5034835feb
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
2019-09-20 15:44:28 -04:00
Fernando Sahmkow
01b8a78a8a
Shader_IR: Implement ICMP.
2019-09-19 20:56:29 -04:00
David Marcec
e4b4e60f49
Added frame_count for REV7 audio renderer
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Added framecount
2019-09-20 10:42:09 +10:00
David Marcec
7c1dd9debf
disable clang-format temp
2019-09-20 10:25:12 +10:00
Fernando Sahmkow
ab61f800b6
Rasterizer: Refactor and simplify DrawBatch Interface.
2019-09-19 11:41:33 -04:00
Fernando Sahmkow
e3fdcdf7f0
Rasterizer: Address Feedback and conscerns.
2019-09-19 11:41:32 -04:00
Fernando Sahmkow
2b5f0e2616
Rasterizer: Refactor draw calls, remove deadcode and clean up.
2019-09-19 11:41:31 -04:00
Fernando Sahmkow
ae03b1ebc7
VideoCore: Corrections to the MME Inliner and removal of hacky instance management.
2019-09-19 11:41:29 -04:00
Fernando Sahmkow
b61203a547
Video Core: initial Implementation of InstanceDraw Packaging
2019-09-19 11:41:27 -04:00
David Marcec
87e01ad919
Initial implementation of Ioctl2 & Ioctl3
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Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-09-19 15:37:25 +10:00
Fernando Sahmkow
22928abc70
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
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This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
bunnei
47a8e03f14
Merge pull request #2784 from ReinUsesLisp/smem
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shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
ReinUsesLisp
42815d1d24
shader_ir/warp: Implement SHFL
2019-09-17 17:44:07 -03:00
ReinUsesLisp
61eb6e3e00
maxwell_to_gl: Fix mipmap filtering
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OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
ReinUsesLisp
64949b515e
gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
2019-09-17 02:50:42 -03:00
Morph
53d2442a44
When docked mode is checked, uncheck "joycons docked"
2019-09-16 23:26:32 -04:00
Fernando Sahmkow
afcd6355ff
Merge pull request #2851 from ReinUsesLisp/srgb
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renderer_opengl: Fix sRGB blits
2019-09-15 10:38:10 -04:00
Fernando Sahmkow
71164f2b3e
Merge pull request #2824 from ReinUsesLisp/mme
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Revert "Revert #2466 " and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
Rodrigo Locatti
a5f0cbb0f1
maxwell_3d: Update firmware 4 call stub commentary
2019-09-14 22:51:18 -03:00
Fernando Sahmkow
76aededa4e
Merge pull request #2857 from ReinUsesLisp/surface-srgb
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video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
Fernando Sahmkow
7d430cd777
Merge pull request #2858 from ReinUsesLisp/vk-device
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vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
bunnei
5edd2960f7
Merge pull request #2667 from DarkLordZach/profile-editor
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acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
ReinUsesLisp
6c7f91a5a8
vk_device: Add miscellaneous features and minor style changes
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* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
ReinUsesLisp
2727ebd801
video_core/surface: Add function to detect sRGB surfaces
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This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
ReinUsesLisp
8718c70d99
renderer_opengl: Fix rebase mistake
2019-09-11 00:09:37 -03:00
ReinUsesLisp
2e6bebb3d2
shader/image: Implement SUATOM and fix SUST
2019-09-10 20:22:31 -03:00
Fernando Sahmkow
997f808f69
gl_rasterizer: Correct sRGB Fix regression
2019-09-10 19:31:42 -03:00
ReinUsesLisp
3e5e983799
renderer_opengl: Fix sRGB blits
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Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
2019-09-10 19:31:42 -03:00
bunnei
497302dff2
Merge pull request #2823 from ReinUsesLisp/shr-clamp
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shader/shift: Implement SHR wrapped and clamped variants
2019-09-10 11:56:17 -04:00
bunnei
2182f25e29
Merge pull request #2810 from ReinUsesLisp/mme-opt
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maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
Fernando Sahmkow
61d41b1e9a
Merge pull request #2759 from ReinUsesLisp/compute-images
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gl_rasterizer: Bind images and samplers to compute
2019-09-10 08:57:05 -04:00
FearlessTobi
82f6c628e7
Address review comments
2019-09-10 12:57:45 +02:00
fearlessTobi
32c6e238fd
Add frametime logging for tracking performance over time
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Co-Authored-By: jroweboy <jroweboy@gmail.com>
2019-09-10 12:44:19 +02:00
David
6fb1c8d1f5
Merge pull request #2847 from VelocityRa/nro-nacp-fix
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nro/ui: Show "Developer" field in Properties
2019-09-09 16:45:28 +10:00
David
19474db491
Merge pull request #2716 from lioncash/hle-global
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service/am: Remove usages of global system accessors
2019-09-09 16:44:41 +10:00
David
04ee9a3bcb
Merge pull request #2763 from lioncash/map-phys
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kernel/vm_manager: Minor cleanup
2019-09-09 16:43:54 +10:00
Nick Renieris
1017fa7b1d
nro: Implement ReadControlData
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With this, the "Developer" field in the Properties for homebrew is now populated.
Signed-off-by: Nick Renieris <velocityra@gmail.com>
2019-09-08 00:40:21 +03:00
ReinUsesLisp
38a1ebadf3
gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-06 15:02:12 -03:00
ReinUsesLisp
e2aad88d51
gl_shader_decompiler: Keep track of written images and mark them as modified
2019-09-05 23:26:05 -03:00
ReinUsesLisp
953a673777
texture_cache: Minor changes
2019-09-05 23:25:15 -03:00
ReinUsesLisp
3dc2c278b2
gl_rasterizer: Apply textures and images state
2019-09-05 20:35:51 -03:00
ReinUsesLisp
a2f424bc01
gl_rasterizer: Add samplers to compute dispatches
2019-09-05 20:35:51 -03:00
ReinUsesLisp
58135dec73
gl_rasterizer: Minor code changes
2019-09-05 20:35:51 -03:00
ReinUsesLisp
8fdc04388f
gl_state: Split textures and samplers into two arrays
2019-09-05 20:35:51 -03:00
ReinUsesLisp
0c8851163d
gl_rasterizer: Implement image bindings
2019-09-05 20:35:51 -03:00
ReinUsesLisp
714bd740bb
gl_state: Add support for glBindImageTextures
2019-09-05 20:35:51 -03:00
ReinUsesLisp
67be7aff62
texture_cache: Pass TIC to texture cache
2019-09-05 20:35:51 -03:00
ReinUsesLisp
9fb31b1b23
kepler_compute: Implement texture queries
2019-09-05 20:35:51 -03:00
ReinUsesLisp
0ea5b1a339
gl_rasterizer: Split SetupTextures
2019-09-05 20:35:51 -03:00
Fernando Sahmkow
7afc4acc7d
Merge pull request #2804 from ReinUsesLisp/remove-gs-special
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gl_shader_cache: Remove special casing for geometry shaders
2019-09-05 16:03:46 -04:00