Commit Graph

6252 Commits

Author SHA1 Message Date
Wollnashorn 8a9ebe4146 video_core/vulkan: Added check if Vulkan pipeline path has been set 2023-01-05 21:03:01 +01:00
Wollnashorn ef0b585b0b video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow 660ea18f85 Vulkan: Fix drivers that don't support dynamic_state_2 up 2023-01-05 00:11:16 -05:00
Fernando Sahmkow e5d02ff039 yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow 62fc8bfe16 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
Fernando Sahmkow 98b7ebe02d Vulkan: Update blacklisting to latest driver versions. 2023-01-03 21:16:43 -05:00
Fernando Sahmkow 872f2e7de6 ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow efd5661978 Vulkan: rework stencil tracking. 2023-01-03 16:29:16 -05:00
Liam 527c844a44 vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 2023-01-01 16:43:58 -05:00
Liam af9b730db8 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow e6e49e584f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow ea140a70fa Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow 3ea10762d2 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow e9e619b605 Vulkan: Allow stagging buffer deferrals. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow f7b16c30f1 MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
Fernando Sahmkow 95d314ebec Vulkan: Add other additional pipeline specs 2023-01-01 16:43:58 -05:00
Fernando Sahmkow 67a706d812 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow af68dc011b Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow dc0f7dea8f Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow 4bf1ee5bdc DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
Fernando Sahmkow d2643a61c3 Revert Buffer cache changes and setup additional macros. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow 12a76465b9 MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow 209ce46a9f MacroHLE: Add Index Buffer size estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow b4fcb0b2b2 MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow b5b0ec9429 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow f2f2784817 MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
liamwhite 22f12c976e Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
FengChen 690070f088 video_core: Implement other missing vulkan topology 2022-12-26 12:20:49 +08:00
FengChen 2572668950 video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
ameerj d45c01bd13 texture_cache: Use Common::ScratchBuffer for swizzle buffers 2022-12-25 15:47:41 -05:00
ameerj 51eb1f4aab texture_cache: Use pre-allocated buffer for texture downloads 2022-12-25 15:38:36 -05:00
ameerj 204e35087f texture_cache: Use pre-allocated buffer for texture uploads 2022-12-25 15:38:36 -05:00
Fernando S d1bac2838f Merge pull request #9453 from ameerj/scratch-vector
common: Add ScratchBuffer Class
2022-12-24 20:26:06 -05:00
ameerj 4d5adfb3c9 scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj 284582a0b2 dma_pusher: Rework command_headers usage
Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
2022-12-19 18:08:04 -05:00
ameerj a9c22d329d buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage 2022-12-19 18:08:04 -05:00
ameerj b501ee907e video_core: Add usages of ScratchBuffer 2022-12-19 18:08:04 -05:00
Jan Beich f3412998f0 externals: update Vulkan-Headers to v1.3.238 2022-12-19 17:14:29 +00:00
liamwhite db106151d7 Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Kelebek1 6787d87e44 Remove unimplemented transform feedback geometry spam, it should be implemented 2022-12-16 22:52:29 +00:00
Narr the Reg 016590e25d Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
liamwhite f868fa8883 Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
FernandoS27 11f29ec173 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Liam aec084e315 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
Alexander Orzechowski 9e0510f77d gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski ef5ccad791 video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam 2c6460d168 renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
yzct12345 462220fe15 Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00