Commit Graph

19505 Commits

Author SHA1 Message Date
bunnei 6775f9d758 hle: kernel: k_address_space_info: Cleanup. 2021-03-21 14:45:02 -07:00
bunnei cd09055341 hle: kernel: Add k_trace module. 2021-03-21 14:45:02 -07:00
bunnei 0e413fe782 hle: kernel: KSystemControl: Update to reflect board-specific behavior. 2021-03-21 14:45:02 -07:00
bunnei 74f0ee726c hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize. 2021-03-21 14:45:02 -07:00
bunnei 693f08cd8b hle: kernel: KMemoryManager: Add aliases. 2021-03-21 14:45:02 -07:00
bunnei d25a181956 hle: kernel: Add architecture and board specific memory regions. 2021-03-21 14:45:02 -07:00
bunnei 0f5efc8f29 hle: kernel: KMemoryRegion: Derive region values. 2021-03-21 14:45:02 -07:00
bunnei 0aac780e5d hle: kernel: Migrate some code from Common::SpinLock to KSpinLock. 2021-03-21 14:45:02 -07:00
bunnei bbc5e3a0aa hle: kernel: Add initial KMemoryRegionType module. 2021-03-21 14:45:02 -07:00
bunnei 3000ebbf08 hle: kernel: Move KMemoryRegion to its own module and update. 2021-03-21 14:45:02 -07:00
lat9nq 32b3f10bc3 gl_device: Block async shaders on AMD and Intel
Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
ivan-boikov d3525af1dd Fix cancelation of choose directory dialog 2021-03-20 15:52:22 +01:00
bunnei 1687d38bcb Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei acdaff955a Merge pull request #6056 from zkitX/spl-updates
service: Refactor spl
2021-03-18 15:49:41 -07:00
bunnei e4e555b2e6 Merge pull request #6055 from MerryMage/exceed-the-limit
[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
Morph 8f439416b6 IApplicationDisplayService: Stub GetIndirectLayerImageMap
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei 2ab99a0ad2 Merge pull request #6070 from Morph1984/sysver-11.0.1
system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
bunnei 08f9b69c25 Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
bsd: Avoid writing empty buffers
2021-03-16 11:59:05 -07:00
Morph 41925ce526 bsd: Avoid writing empty buffers
Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei 5f98ba2d27 Merge pull request #6069 from Morph1984/ngWord
system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
Morph ab1fcde561 externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC 2021-03-15 10:51:46 -04:00
Morph ccccbf7334 system_version: Update to 11.0.1 2021-03-14 08:47:36 -04:00
Morph 05cedc499b system_archive: Update NgWord archive version 2021-03-14 08:33:48 -04:00
bunnei e900bccc7b Merge pull request #6054 from Morph1984/time-GetClockSnapshot
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
Rodrigo Locatti bca641cf8a astc_decoder: Reimplement Layers
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj 1a1076f154 astc_decoder: Fix out of bounds memory access
resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
ameerj cac341dbc7 renderer_vulkan: Accelerate ASTC decoding
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ameerj bdec905c4a host_shaders: Modify shader cmake integration to allow for larger shaders
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
ameerj 113734e488 renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.

This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
bunnei cecec1f261 Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
bunnei 5922788d3e Merge pull request #6028 from bunnei/raster-cache
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
bunnei 044f6a53c9 video_core: rasterizer_accelerated: Fix un/signed mismatch. 2021-03-12 21:52:49 -08:00
bunnei e3e2941274 Merge pull request #5327 from AniLeo/master
qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00
bunnei d0933e20e0 Merge pull request #6040 from german77/toggleKeyboard
Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
zkitx 89577872eb Fix casing on DeallocateAesKeySlot 2021-03-11 02:46:22 -05:00
zkitx 1cf20b84a7 Update SPL to fit N's service refactor (4.0.0+) which split into new services. 2021-03-11 02:36:48 -05:00
MerryMage 63c5190057 fiber: Double default stack size
Stack overflow occurs with some guest applications
2021-03-10 20:37:56 +00:00
Morph d63d7bce9c time: Fix CalculateSpanBetween implementation
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.

Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
Morph e715bfd945 time: Assign the current time point to the ClockSnapshot
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
Rodrigo Locatti 1f0cb72f40 Merge pull request #5891 from ameerj/bgra-ogl
renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 -03:00
bunnei 04c1eff0e4 Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08 17:48:55 -08:00
bunnei f16c081cfd Merge pull request #5990 from german77/mousePanningV2
InputCommon: Mouse fixes
2021-03-08 14:50:58 -08:00
bunnei 67c57ed215 Merge pull request #6041 from bunnei/fiber-leaks
common: fiber: Use weak_ptr when yielding.
2021-03-08 13:51:37 -08:00
Morph a8235bbf66 Merge pull request #6047 from lioncash/dynarmic
external: Update dynarmic
2021-03-08 00:52:19 -05:00
Lioncash e1399faa69 external: Update dynarmic 2021-03-08 00:44:54 -05:00
bunnei e4b692bd16 common: Fiber: use a reference for YieldTo.
- Fixes another small leak.
2021-03-07 13:46:53 -08:00
Ani 443c883e88 qt: Set DISPLAY env var when not present
Fixes web browser opening (Help > Open Mods Page, Help > Open Quickstart 
Guide)
2021-03-07 15:56:22 +00:00
german77 9c42c9e164 Enable mouse toggle buttons 2021-03-06 13:27:02 -06:00
german 0b24257e2c Add toggle button option for normal buttons 2021-03-06 07:36:41 -06:00
bunnei a5092f9918 common: fiber: Use weak_ptr when yielding.
- Avoids a memory leak, as taking a strong reference of the fiber here causes a circular reference.
- Supersedes #6006 with a more narrow fix.
2021-03-05 22:10:03 -08:00