[gl, vk, texture cache] Attempt to get correct MSAA image upload and download
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033531509b
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@ -97,6 +97,10 @@ public:
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return true;
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}
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bool CanDownloadMSAA() const noexcept {
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return true;
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}
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void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
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void CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
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@ -85,6 +85,10 @@ public:
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return msaa_copy_pass.operator bool();
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}
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bool CanDownloadMSAA() const noexcept {
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return msaa_copy_pass.operator bool();
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}
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void AccelerateImageUpload(Image&, const StagingBufferRef&,
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std::span<const VideoCommon::SwizzleParameters>);
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@ -131,10 +131,6 @@ bool ImageBase::IsSafeDownload() const noexcept {
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if (True(flags & ImageFlagBits::CpuModified)) {
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return false;
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}
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if (info.num_samples > 1) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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return false;
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}
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return true;
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}
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@ -101,8 +101,12 @@ void TextureCache<P>::RunGarbageCollector() {
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if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) {
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return false;
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}
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const bool must_download =
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image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
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const bool supports_msaa_download = HasMsaaDownloadSupport(image.info);
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if (!supports_msaa_download && image.info.num_samples > 1) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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}
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const bool must_download = supports_msaa_download && image.IsSafeDownload() &&
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False(image.flags & ImageFlagBits::BadOverlap);
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if (!high_priority_mode && must_download) {
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return false;
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}
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@ -548,10 +552,14 @@ void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
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template <class P>
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void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
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boost::container::small_vector<ImageId, 16> images;
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ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
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ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
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if (!image.IsSafeDownload()) {
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return;
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}
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if (!HasMsaaDownloadSupport(image.info)) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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return;
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}
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image.flags &= ~ImageFlagBits::GpuModified;
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images.push_back(image_id);
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});
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@ -930,6 +938,17 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
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return NULL_IMAGE_ID;
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}
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auto& image = slot_images[dst_id];
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if (image.info.num_samples > 1) {
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if (is_upload) {
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if (!HasMsaaUploadSupport(image.info)) {
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return NULL_IMAGE_ID;
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}
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} else {
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if (!HasMsaaDownloadSupport(image.info)) {
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return NULL_IMAGE_ID;
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}
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}
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}
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if (False(image.flags & ImageFlagBits::GpuModified)) {
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// No need to waste time on an image that's synced with guest
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return NULL_IMAGE_ID;
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@ -1056,7 +1075,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
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image.flags &= ~ImageFlagBits::CpuModified;
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TrackImage(image, image_id);
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if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
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if (!HasMsaaUploadSupport(image.info)) {
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LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
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runtime.TransitionImageLayout(image);
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return;
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@ -1274,6 +1293,16 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(const ImageBase& image) {
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return fitted_size;
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}
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template <class P>
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bool TextureCache<P>::HasMsaaUploadSupport(const ImageInfo& info) const noexcept {
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return info.num_samples <= 1 || runtime.CanUploadMSAA();
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}
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template <class P>
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bool TextureCache<P>::HasMsaaDownloadSupport(const ImageInfo& info) const noexcept {
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return info.num_samples <= 1 || runtime.CanDownloadMSAA();
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}
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template <class P>
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void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
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UNIMPLEMENTED_IF(False(image.flags & ImageFlagBits::Converted));
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@ -1575,6 +1604,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
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for (const auto& copy_object : join_copies_to_do) {
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Image& overlap = slot_images[copy_object.id];
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if (copy_object.is_alias) {
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if (!HasMsaaDownloadSupport(overlap.info)) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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continue;
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}
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if (!overlap.IsSafeDownload()) {
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continue;
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}
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@ -2491,8 +2524,13 @@ void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id)
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if (new_id) {
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const ImageViewBase& old_view = slot_image_views[new_id];
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if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
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const PendingDownload new_download{true, 0, old_view.image_id};
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uncommitted_downloads.emplace_back(new_download);
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const ImageBase& image = slot_images[old_view.image_id];
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if (!HasMsaaDownloadSupport(image.info)) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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} else {
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const PendingDownload new_download{true, 0, old_view.image_id};
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uncommitted_downloads.emplace_back(new_download);
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}
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}
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}
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*old_id = new_id;
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@ -426,6 +426,8 @@ private:
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bool ScaleUp(Image& image);
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bool ScaleDown(Image& image);
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u64 GetScaledImageSizeBytes(const ImageBase& image);
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[[nodiscard]] bool HasMsaaUploadSupport(const ImageInfo& info) const noexcept;
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[[nodiscard]] bool HasMsaaDownloadSupport(const ImageInfo& info) const noexcept;
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void QueueAsyncDecode(Image& image, ImageId image_id);
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void TickAsyncDecode();
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